Created by: bad guy (07413256)

Created On: 12/08/2023

Need 36 UR

UR Rarity
Blackwing - Sudri the Phantom Glimmer3 card
UR Rarity
Blackwing - Zephyros the Elite1 card
UR Rarity
Bystial Magnamhut1 card
UR Rarity
Maxx "C"3 card
UR Rarity
Nibiru, the Primal Being1 card
UR Rarity
The Bystial Lubellion2 card
UR Rarity
Baronne de Fleur1 card
UR Rarity
Black-Winged Assault Dragon3 card
UR Rarity
Blackwing - Nothung the Starlight1 card
UR Rarity
Blackwing Full Armor Master1 card
UR Rarity
Chaos Angel1 card
UR Rarity
Draco Berserker of the Tenyi1 card
UR Rarity
Hot Red Dragon Archfiend Abyss1 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Blackwing - Sharnga the Waning Moon1 card
UR Rarity
Blackwing - Vata the Emblem of Wandering3 card
UR Rarity
Arc Rebellion Xyz Dragon1 card
UR Rarity
Called by the Grave2 card
UR Rarity
Crossout Designator1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Lightning Storm1 card
UR Rarity
Triple Tactics Talent1 card
UR Rarity
Infinite Impermanence2 card

Main: 41 Extra: 15 Side: 15

R Rarity
2 cardBlackwing - Chinook the Snow Blast
R Rarity
2 cardBlackwing - Chinook the Snow Blast
Blackwing - Chinook the Snow Blast
DARK 2
Blackwing - Chinook the Snow Blast
  • ATK:

  • 100

  • DEF:

  • 700


You can send this card from your hand or field to the GY, then target 1 face-up monster your opponent controls; send 1 "Blackwing" Synchro Monster or 1 "Black-Winged Dragon" from your Extra Deck to the GY, and if you do, until the end of this turn, the targeted monster loses 700 ATK, also negate its effects. This is a Quick Effect if you control a DARK Synchro Monster. You can only use this effect of "Blackwing - Chinook the Snow Blast" once per turn.


N Rarity
1 cardBlackwing - Harmattan the Dust
N Rarity
1 cardBlackwing - Harmattan the Dust
Blackwing - Harmattan the Dust
DARK 2
Blackwing - Harmattan the Dust
  • ATK:

  • 800

  • DEF:

  • 800


If you control a "Blackwing" monster other than "Blackwing - Harmattan the Dust", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Harmattan the Dust" once per turn this way. When this card is Normal or Special Summoned: You can target 1 other "Blackwing" monster you control; increase this card's Level by that monster's.


SR Rarity
3 cardBlackwing - Simoon the Poison Wind
SR Rarity
3 cardBlackwing - Simoon the Poison Wind
Blackwing - Simoon the Poison Wind
DARK 6
Blackwing - Simoon the Poison Wind
  • ATK:

  • 1600

  • DEF:

  • 2000


If you control no monsters and have this card in your hand: You can banish 1 other "Blackwing" monster from your hand; place 1 "Black Whirlwind" from your Deck face-up in your Spell & Trap Zone, then, either send this card to the GY, or immediately after this effect resolves, Normal Summon it without Tributing. You cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Blackwing - Simoon the Poison Wind" once per turn. During the End Phase, send the "Black Whirlwind" placed by this effect to the GY, and if you do, take 1000 damage.


UR Rarity
3 cardBlackwing - Sudri the Phantom Glimmer
UR Rarity
3 cardBlackwing - Sudri the Phantom Glimmer
Blackwing - Sudri the Phantom Glimmer
DARK 4
Blackwing - Sudri the Phantom Glimmer
  • ATK:

  • 1400

  • DEF:

  • 1400


When this card is Normal Summoned: You can add 1 card that mentions "Black-Winged Dragon" from your Deck to your hand, except "Blackwing - Sudri the Phantom Glimmer". You can Tribute 1 monster; Special Summon 1 "Phantom Glimmer Token" (Winged Beast/Tuner/DARK/Level 2/ATK 700/DEF 700), then you take 700 damage. You cannot Special Summon monsters from the Extra Deck the turn you activate this effect, except Synchro Monsters. You can only use this effect of "Blackwing - Sudri the Phantom Glimmer" once per turn.


UR Rarity
1 cardBlackwing - Zephyros the Elite
UR Rarity
1 cardBlackwing - Zephyros the Elite
Blackwing - Zephyros the Elite
DARK 4
Blackwing - Zephyros the Elite
  • ATK:

  • 1600

  • DEF:

  • 1000


If this card is in your GY: You can return 1 face-up card you control to the hand; Special Summon this card, and if you do, take 400 damage. You can only use this effect of "Blackwing - Zephyros the Elite" once per Duel.


UR Rarity
3 cardMaxx "C"
UR Rarity
3 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


UR Rarity
1 cardNibiru, the Primal Being
UR Rarity
1 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


R Rarity
1 cardRadian, the Multidimensional Kaiju
R Rarity
1 cardRadian, the Multidimensional Kaiju
Radian, the Multidimensional Kaiju
DARK 7
Radian, the Multidimensional Kaiju
  • ATK:

  • 2800

  • DEF:

  • 2500


You can Special Summon this card (from your hand) to your opponent's side of the field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. Once per turn: You can remove 2 Kaiju Counters from anywhere on the field; Special Summon 1 "Radian Token" (Fiend-Type/DARK/Level 7/ATK 2800/DEF 0), but it cannot be used as a Synchro Material.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


SR Rarity
1 cardBlackwing - Gale the Whirlwind
SR Rarity
1 cardBlackwing - Gale the Whirlwind
Blackwing - Gale the Whirlwind
DARK 3
Blackwing - Gale the Whirlwind
  • ATK:

  • 1300

  • DEF:

  • 400


If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK and DEF become half its current ATK and DEF.


N Rarity
1 cardBlackwing - Oroshi the Squall
N Rarity
1 cardBlackwing - Oroshi the Squall
Blackwing - Oroshi the Squall
DARK 1
Blackwing - Oroshi the Squall
  • ATK:

  • 400

  • DEF:

  • 600


If you control a "Blackwing" monster other than "Blackwing - Oroshi the Squall", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Oroshi the Squall" once per turn this way. If this card is sent to the GY as a Synchro Material: You can target 1 monster on the field; change that target's battle position.


SR Rarity
3 cardBlackwing - Shamal the Sandstorm
SR Rarity
3 cardBlackwing - Shamal the Sandstorm
Blackwing - Shamal the Sandstorm
DARK 4
Blackwing - Shamal the Sandstorm
  • ATK:

  • 1600

  • DEF:

  • 0


You can send this card from your hand or field to the GY; place 1 "Black Feather Whirlwind" from your Deck face-up in your Spell & Trap Zone. If a "Blackwing" Synchro Monster(s) or "Black-Winged Dragon" is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can banish this card, then target 1 "Blackwing" monster in your GY; add it to your hand, then take 700 damage. You can only use each effect of "Blackwing - Shamal the Sandstorm" once per turn.


UR Rarity
1 cardBlackwing - Sharnga the Waning Moon
UR Rarity
1 cardBlackwing - Sharnga the Waning Moon
Blackwing - Sharnga the Waning Moon
DARK 2
Blackwing - Sharnga the Waning Moon
  • ATK:

  • 500

  • DEF:

  • 500


If a monster with 2000 or more ATK is on the field, you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Sharnga the Waning Moon" once per turn this way. If you control a "Blackwing" Synchro Monster (Quick Effect): You can banish this card from your GY, then target 1 face-up card your opponent controls; destroy it. You can only use this effect of "Blackwing - Sharnga the Waning Moon" once per Duel.


UR Rarity
3 cardBlackwing - Vata the Emblem of Wandering
UR Rarity
3 cardBlackwing - Vata the Emblem of Wandering
Blackwing - Vata the Emblem of Wandering
DARK 2
Blackwing - Vata the Emblem of Wandering
  • ATK:

  • 800

  • DEF:

  • 0


If you control a "Blackwing" monster other than "Blackwing - Vata the Emblem of Wandering", you can Special Summon this card (from your hand). You can only Special Summon "Blackwing - Vata the Emblem of Wandering" once per turn this way. During your Main Phase: You can send this card on the field to the GY along with 1 or more non-Tuner "Blackwing" monsters from your Deck, so that the total Levels sent equal exactly 8, and if you do, Special Summon 1 "Black-Winged Dragon" from your Extra Deck, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except DARK monsters. You can only use this effect of "Blackwing - Vata the Emblem of Wandering" once per turn.


SR Rarity
2 cardBlack Feather Whirlwind
SR Rarity
2 cardBlack Feather Whirlwind
Black Feather Whirlwind
Spell Continuous
Black Feather Whirlwind

    Once per turn, if you Special Summon a DARK Synchro Monster from the Extra Deck (except during the Damage Step): You can target 1 of your "Blackwing" monsters, or "Black-Winged Dragon", that is banished or in your GY, with less ATK than that Special Summoned monster; Special Summon it. Once per turn, if a DARK monster you control would be destroyed by battle or card effect, you can remove 1 Black Feather Counter from your field instead.


    SR Rarity
    3 cardBlack Whirlwind
    SR Rarity
    3 cardBlack Whirlwind
    Black Whirlwind
    Spell Continuous
    Black Whirlwind

      When a "Blackwing" monster is Normal Summoned to your field: You can add 1 "Blackwing" monster from your Deck to your hand with less ATK than that monster.


      UR Rarity
      2 cardCalled by the Grave
      UR Rarity
      2 cardCalled by the Grave
      Called by the Grave
      Spell Quick
      Called by the Grave

        Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




        Tag(s):

        SR Rarity
        3 cardSmall World
        SR Rarity
        3 cardSmall World
        Small World
        Spell Normal
        Small World

          Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


          UR Rarity
          1 cardTriple Tactics Talent
          UR Rarity
          1 cardTriple Tactics Talent
          Triple Tactics Talent
          Spell Normal
          Triple Tactics Talent

            If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




            Tag(s):

            SR Rarity
            1 cardBlackwing - Twin Shadow
            SR Rarity
            1 cardBlackwing - Twin Shadow
            Blackwing - Twin Shadow
            Trap Normal
            Blackwing - Twin Shadow

              Shuffle 2 of your "Blackwing" monsters (1 Tuner and 1 non-Tuner) that are banished and/or in your GY into the Deck/Extra Deck; Special Summon 1 "Blackwing" Synchro Monster or "Black-Winged Dragon" from your Extra Deck whose Level equals the total Levels of those 2 monsters. (This is treated as a Synchro Summon.) If you control 2 or more "Blackwing" monsters, you can activate this card from your hand. You can only activate 1 "Blackwing - Twin Shadow" per turn.


              UR Rarity
              2 cardInfinite Impermanence
              UR Rarity
              2 cardInfinite Impermanence
              Infinite Impermanence
              Trap Normal
              Infinite Impermanence

                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                SR Rarity
                1 cardKnightmare Phoenix
                SR Rarity
                1 cardKnightmare Phoenix
                Knightmare Phoenix
                FIRE
                Knightmare Phoenix
                • ATK:

                • 1900

                • LINK-2

                Link Arrow:

                Top

                Right


                2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                UR Rarity
                1 cardBaronne de Fleur
                UR Rarity
                1 cardBaronne de Fleur
                Baronne de Fleur
                WIND 10
                Baronne de Fleur
                • ATK:

                • 3000

                • DEF:

                • 2400


                1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                UR Rarity
                3 cardBlack-Winged Assault Dragon
                UR Rarity
                3 cardBlack-Winged Assault Dragon
                Black-Winged Assault Dragon
                DARK 10
                Black-Winged Assault Dragon
                • ATK:

                • 3200

                • DEF:

                • 2800


                1 Tuner Synchro Monster + 1+ non-Tuner monsters Must be either Synchro Summoned, or Special Summoned from your Extra Deck by banishing 1 Tuner Synchro Monster and 1 "Black-Winged Dragon" from your face-up field and/or GY. Each time your opponent activates a monster effect, place 1 Black Feather Counter on this card when that effect resolves, and if you do, inflict 700 damage to your opponent. During your opponent's turn (Quick Effect): You can Tribute this card with 4 or more Black Feather Counters on it; destroy all cards on the field.


                SR Rarity
                2 cardBlack-Winged Dragon
                SR Rarity
                2 cardBlack-Winged Dragon
                Black-Winged Dragon
                DARK 8
                Black-Winged Dragon
                • ATK:

                • 2800

                • DEF:

                • 1600


                1 Tuner + 1+ non-Tuner monsters If you would take damage from a card effect, place 1 Black Feather Counter on this card instead. This card loses 700 ATK for each Black Feather Counter on it. Once per turn: You can remove all Black Feather Counters on this card, then target 1 face-up monster your opponent controls; that target loses 700 ATK for each Black Feather Counter you removed, and if it does, inflict damage to your opponent equal to the ATK lost by this effect.


                UR Rarity
                1 cardBlackwing - Nothung the Starlight
                UR Rarity
                1 cardBlackwing - Nothung the Starlight
                Blackwing - Nothung the Starlight
                DARK 6
                Blackwing - Nothung the Starlight
                • ATK:

                • 2400

                • DEF:

                • 1600


                1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned: Inflict 800 damage to your opponent, then 1 face-up monster your opponent controls loses 800 ATK and DEF. You can only use this effect of "Blackwing - Nothung the Starlight" once per turn. During your Main Phase, you can Normal Summon 1 "Blackwing" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


                R Rarity
                1 cardBlackwing - Silverwind the Ascendant
                R Rarity
                1 cardBlackwing - Silverwind the Ascendant
                Blackwing - Silverwind the Ascendant
                DARK 8
                Blackwing - Silverwind the Ascendant
                • ATK:

                • 2800

                • DEF:

                • 2000


                1 "Blackwing" Tuner + 2 or more non-Tuner monsters When this card is Synchro Summoned: You can target up to 2 face-up monsters on the field with DEF lower than this card's ATK; destroy those targets. You cannot conduct your Battle Phase the turn you activate this effect. During each of your opponent's turns, the first "Blackwing" monster you control that would be destroyed by battle, is not destroyed.


                UR Rarity
                1 cardBlackwing Full Armor Master
                UR Rarity
                1 cardBlackwing Full Armor Master
                Blackwing Full Armor Master
                DARK 10
                Blackwing Full Armor Master
                • ATK:

                • 3000

                • DEF:

                • 3000


                1 "Blackwing" Tuner + 1+ non-Tuner monsters Unaffected by other cards' effects. Each time a monster your opponent controls activates its effect, place 1 Wedge Counter on that opponent's monster (max. 1) after that effect resolves. Once per turn: You can target 1 monster your opponent controls with a Wedge Counter; take control of it. Once per turn, during your End Phase: You can destroy all monsters on the field that have a Wedge Counter.


                UR Rarity
                1 cardChaos Angel
                UR Rarity
                1 cardChaos Angel
                Chaos Angel
                DARK 10
                Chaos Angel
                • ATK:

                • 3500

                • DEF:

                • 2800


                1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                UR Rarity
                1 cardDraco Berserker of the Tenyi
                UR Rarity
                1 cardDraco Berserker of the Tenyi
                Draco Berserker of the Tenyi
                DARK 8
                Draco Berserker of the Tenyi
                • ATK:

                • 3000

                • DEF:

                • 0


                1 Tuner + 1+ non-Tuner monsters When your opponent activates a monster's effect (Quick Effect): You can banish it. If this attacking card destroys an Effect Monster by battle and sends it to the GY: This card gains ATK equal to the destroyed monster's original ATK, also it can make a second attack on a monster during this Battle Phase. You can only use each effect of "Draco Berserker of the Tenyi" once per turn.


                UR Rarity
                1 cardHot Red Dragon Archfiend Abyss
                UR Rarity
                1 cardHot Red Dragon Archfiend Abyss
                Hot Red Dragon Archfiend Abyss
                DARK 9
                Hot Red Dragon Archfiend Abyss
                • ATK:

                • 3200

                • DEF:

                • 2500


                1 Tuner + 1 non-Tuner DARK Dragon Synchro Monster (Quick Effect): You can target 1 face-up card your opponent controls; negate its effects until the end of this turn. When this card inflicts battle damage to your opponent: You can target 1 Tuner in your GY; Special Summon it in Defense Position. You can only use each effect of "Hot Red Dragon Archfiend Abyss" once per turn.


                SR Rarity
                2 cardBlackwing - Boreastorm the Wicked Wind
                SR Rarity
                2 cardBlackwing - Boreastorm the Wicked Wind
                Blackwing - Boreastorm the Wicked Wind
                DARK 6
                Blackwing - Boreastorm the Wicked Wind
                • ATK:

                • 2400

                • DEF:

                • 1600


                1 DARK Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can send 1 "Blackwing" monster from your Deck to the GY, and if you do, this card's Level becomes the same as that monster's. When this card destroys a monster by battle and sends it to the GY: You can banish 1 "Blackwing" monster from your GY or face-up field, except the destroyed monster; Special Summon the destroyed monster to your field in Defense Position. You can only use each effect of "Blackwing - Boreastorm the Wicked Wind" once per turn.


                SR Rarity
                1 cardBystial Druiswurm
                SR Rarity
                1 cardBystial Druiswurm
                Bystial Druiswurm
                DARK 6
                Bystial Druiswurm
                • ATK:

                • 2500

                • DEF:

                • 2000


                You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


                UR Rarity
                1 cardBystial Magnamhut
                UR Rarity
                1 cardBystial Magnamhut
                Bystial Magnamhut
                DARK 6
                Bystial Magnamhut
                • ATK:

                • 2500

                • DEF:

                • 2000


                You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


                SR Rarity
                2 cardDroll & Lock Bird
                SR Rarity
                2 cardDroll & Lock Bird
                Droll & Lock Bird
                WIND 1
                Droll & Lock Bird
                • ATK:

                • 0

                • DEF:

                • 0


                If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                UR Rarity
                2 cardThe Bystial Lubellion
                UR Rarity
                2 cardThe Bystial Lubellion
                The Bystial Lubellion
                LIGHT 8
                The Bystial Lubellion
                • ATK:

                • 2500

                • DEF:

                • 3000


                Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 1 Level 6 or higher DARK Dragon monster. You can only Special Summon "The Bystial Lubellion" once per turn this way. You can send this card from your hand to the GY; add 1 "Bystial" monster from your Deck to your hand, except "The Bystial Lubellion". During your Main Phase: You can place 1 "Branded" Continuous Spell/Trap from your Deck face-up on your field. You can only use each effect of "The Bystial Lubellion" once per turn.


                N Rarity
                1 cardWeeping Idol
                N Rarity
                1 cardWeeping Idol
                Weeping Idol
                DARK 2
                Weeping Idol
                • ATK:

                • 0

                • DEF:

                • 500


                You can remove from play 1 Tuner monster in your Graveyard to Special Summon this card from your hand.


                R Rarity
                1 cardBlackwing Armor Master
                R Rarity
                1 cardBlackwing Armor Master
                Blackwing Armor Master
                DARK 7
                Blackwing Armor Master
                • ATK:

                • 2500

                • DEF:

                • 1500


                1 "Blackwing" Tuner + 1 or more non-Tuner monsters Cannot be destroyed by battle, and you take no battle damage from attacks involving this card. At the end of the Damage Step, if this card attacked a monster: You can place 1 Wedge Counter on that monster (max. 1). You can remove all Wedge Counters from your opponent's monsters; the ATK and DEF of those monsters that had Wedge Counters become 0 until the end of this turn.


                UR Rarity
                1 cardArc Rebellion Xyz Dragon
                UR Rarity
                1 cardArc Rebellion Xyz Dragon
                Arc Rebellion Xyz Dragon
                DARK
                Arc Rebellion Xyz Dragon
                • ATK:

                • 3000

                • DEF:

                • 2500


                3 Level 5 monsters This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; this card gains ATK equal to the total original ATK of all other monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. After this effect resolves, you cannot declare attacks with other monsters for the rest of this turn. You can only use this effect of "Arc Rebellion Xyz Dragon" once per turn.


                SR Rarity
                1 cardRaider's Knight
                SR Rarity
                1 cardRaider's Knight
                Raider's Knight
                DARK
                Raider's Knight
                • ATK:

                • 2000

                • DEF:

                • 0


                2 Level 4 DARK monsters (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn.


                UR Rarity
                1 cardCrossout Designator
                UR Rarity
                1 cardCrossout Designator
                Crossout Designator
                Spell Quick
                Crossout Designator

                  Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




                  Tag(s):

                  UR Rarity
                  1 cardHarpie's Feather Duster
                  UR Rarity
                  1 cardHarpie's Feather Duster
                  Harpie's Feather Duster
                  Spell Normal
                  Harpie's Feather Duster

                    Destroy all Spell and Trap Cards your opponent controls.




                    Tag(s):

                    UR Rarity
                    1 cardLightning Storm
                    UR Rarity
                    1 cardLightning Storm
                    Lightning Storm
                    Spell Normal
                    Lightning Storm

                      If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                      Tag(s):

                      SR Rarity
                      2 cardEvenly Matched
                      SR Rarity
                      2 cardEvenly Matched
                      Evenly Matched
                      Trap Normal
                      Evenly Matched

                        At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.




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