Created by: YGO Mod (20517634)

Created On: 04/27/2024

Need 13 UR

UR Rarity
Accel Synchro Stardust Dragon1 card
UR Rarity
Baronne de Fleur1 card
UR Rarity
Chaos Angel1 card
UR Rarity
Fabled Leviathan1 card
UR Rarity
Fabled Valkyrus1 card
UR Rarity
T.G. Hyper Librarian1 card
UR Rarity
Trishula, Dragon of the Ice Barrier1 card
UR Rarity
Called by the Grave2 card
UR Rarity
Foolish Burial1 card
UR Rarity
Infinite Impermanence3 card

Main: 40 Extra: 15

SR Rarity
3 cardFabled Grimro
SR Rarity
3 cardFabled Grimro
Fabled Grimro
LIGHT 4
Fabled Grimro
  • ATK:

  • 1700

  • DEF:

  • 1000


If you control a face-up "Fabled" monster: You can send this card from your hand to the Graveyard; add 1 "Fabled" monster from your Deck to your hand, except "Fabled Grimro".


R Rarity
3 cardFabled Krus
R Rarity
3 cardFabled Krus
Fabled Krus
LIGHT 2
Fabled Krus
  • ATK:

  • 1000

  • DEF:

  • 800


When this card is discarded to the Graveyard, select 1 Level 4 or lower "Fabled" monster in your Graveyard, except this card, and Special Summon it.


N Rarity
1 cardFabled Lurrie
N Rarity
1 cardFabled Lurrie
Fabled Lurrie
LIGHT 1
Fabled Lurrie
  • ATK:

  • 200

  • DEF:

  • 400


When this card is discarded to the Graveyard, Special Summon it.


R Rarity
3 cardFabled Marcosia
R Rarity
3 cardFabled Marcosia
Fabled Marcosia
LIGHT 4
Fabled Marcosia
  • ATK:

  • 1700

  • DEF:

  • 0


If this card is in your hand: You can discard up to 2 monsters, except "Fabled Marcosia", but including another "Fabled" monster, and if you do, Special Summon this card. If Summoned this way, this card gains 200 ATK for each monster discarded. If this card is discarded to the GY: Add 1 "Fabled" Spell/Trap from your Deck to your hand. You can only use each effect of "Fabled Marcosia" once per turn.


N Rarity
3 cardThe Fabled Ganashia
N Rarity
3 cardThe Fabled Ganashia
The Fabled Ganashia
LIGHT 3
The Fabled Ganashia
  • ATK:

  • 1600

  • DEF:

  • 1000


When this card is discarded to the Graveyard, Special Summon it. If this card is Special Summoned this way, it gains 200 ATK and is removed from play when it is removed from the field.


N Rarity
3 cardThe Fabled Nozoochee
N Rarity
3 cardThe Fabled Nozoochee
The Fabled Nozoochee
LIGHT 2
The Fabled Nozoochee
  • ATK:

  • 1200

  • DEF:

  • 800


During your Main Phase, you can discard 1 "Fabled" monster and Special Summon this card from your hand. When this card is Special Summoned this way, you can Special Summon 1 Level 2 or lower "Fabled" monster from your hand.


R Rarity
2 cardFabled Kushano
R Rarity
2 cardFabled Kushano
Fabled Kushano
LIGHT 3
Fabled Kushano
  • ATK:

  • 1100

  • DEF:

  • 800


You can discard 1 "Fabled" monster to the Graveyard, except "Fabled Kushano", to add this card from your Graveyard to your hand.


R Rarity
3 cardFabled Raven
R Rarity
3 cardFabled Raven
Fabled Raven
LIGHT 2
Fabled Raven
  • ATK:

  • 1300

  • DEF:

  • 1000


Once per turn: You can discard any number of cards, and if you do, this card gains 1 Level and 400 ATK for each discarded card, until the end of this turn.


R Rarity
2 cardThe Fabled Abanc
R Rarity
2 cardThe Fabled Abanc
The Fabled Abanc
LIGHT 2
The Fabled Abanc
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is in your GY: You can discard 1 "Fabled" monster, and if you do, Special Summon this card, but banish it when it leaves the field. You can only use this effect of "The Fabled Abanc" once per turn.


SR Rarity
3 cardThe Fabled Cerburrel
SR Rarity
3 cardThe Fabled Cerburrel
The Fabled Cerburrel
LIGHT 2
The Fabled Cerburrel
  • ATK:

  • 1000

  • DEF:

  • 400


If this card is discarded to the Graveyard: Special Summon it.


N Rarity
3 cardThe Fabled Chawa
N Rarity
3 cardThe Fabled Chawa
The Fabled Chawa
LIGHT 1
The Fabled Chawa
  • ATK:

  • 200

  • DEF:

  • 100


During your Main Phase, you can discard 1 "Fabled" monster and Special Summon this card from your hand.


UR Rarity
2 cardCalled by the Grave
UR Rarity
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    UR Rarity
    1 cardFoolish Burial
    UR Rarity
    1 cardFoolish Burial
    Foolish Burial
    Spell Normal
    Foolish Burial

      Send 1 monster from your Deck to the GY.




      Tag(s):

      SR Rarity
      1 cardPot of Avarice
      SR Rarity
      1 cardPot of Avarice
      Pot of Avarice
      Spell Normal
      Pot of Avarice

        Target 5 monsters in your GY; shuffle all 5 into the Deck, then draw 2 cards.




        Tag(s):

        R Rarity
        3 cardStairway to a Fabled Realm
        R Rarity
        3 cardStairway to a Fabled Realm
        Stairway to a Fabled Realm
        Spell Field
        Stairway to a Fabled Realm

          When this card is activated: You can send 1 "Fabled" monster from your Deck to the GY. You can target 1 "Fabled" monster in your GY; discard 2 cards, and if you do, add that monster to your hand. You can only use this effect of "Stairway to a Fabled Realm" once per turn. If your "Fabled" monster attacks an opponent's monster and you have less cards in your hand than your opponent, your monster gains ATK equal to the difference in the number of cards x 200, during damage calculation only. You can only activate 1 "Stairway to a Fabled Realm" per turn.


          R Rarity
          1 cardFabled Treason
          R Rarity
          1 cardFabled Treason
          Fabled Treason
          Trap Normal
          Fabled Treason

            Target 1 "Fabled" monster in your GY and 1 face-up card on the field; discard 1 card, and if you do, Special Summon that monster from your GY, and if you do that, destroy that card on the field. You can only activate 1 "Fabled Treason" per turn.


            UR Rarity
            3 cardInfinite Impermanence
            UR Rarity
            3 cardInfinite Impermanence
            Infinite Impermanence
            Trap Normal
            Infinite Impermanence

              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


              UR Rarity
              1 cardAccel Synchro Stardust Dragon
              UR Rarity
              1 cardAccel Synchro Stardust Dragon
              Accel Synchro Stardust Dragon
              WIND 8
              Accel Synchro Stardust Dragon
              • ATK:

              • 2500

              • DEF:

              • 2000


              1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can Special Summon 1 Level 2 or lower Tuner from your GY. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Stardust Dragon" from your Extra Deck (this is treated as a Synchro Summon), then, immediately after this effect resolves, Synchro Summon 1 Synchro Monster using monsters you control as material. This turn, the monsters Synchro Summoned by this effect are unaffected by your opponent's activated effects. You can only use each effect of "Accel Synchro Stardust Dragon" once per turn.


              UR Rarity
              1 cardBaronne de Fleur
              UR Rarity
              1 cardBaronne de Fleur
              Baronne de Fleur
              WIND 10
              Baronne de Fleur
              • ATK:

              • 3000

              • DEF:

              • 2400


              1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


              UR Rarity
              1 cardChaos Angel
              UR Rarity
              1 cardChaos Angel
              Chaos Angel
              DARK 10
              Chaos Angel
              • ATK:

              • 3500

              • DEF:

              • 2800


              1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


              SR Rarity
              1 cardFabled Andwraith
              SR Rarity
              1 cardFabled Andwraith
              Fabled Andwraith
              LIGHT 6
              Fabled Andwraith
              • ATK:

              • 2400

              • DEF:

              • 1900


              1 "Fabled" Tuner + 1+ non-Tuner monsters If this card is Special Summoned: Your opponent can discard 1 card to negate this effect, otherwise you can draw 2 cards, then discard 1 card. If a monster(s) is sent from your opponent's hand to the GY (except during the Damage Step): You can target 1 of those monsters; Special Summon it to your field, but negate its effects. You can only use each effect of "Fabled Andwraith" once per turn.


              UR Rarity
              1 cardFabled Leviathan
              UR Rarity
              1 cardFabled Leviathan
              Fabled Leviathan
              LIGHT 10
              Fabled Leviathan
              • ATK:

              • 3000

              • DEF:

              • 2000


              1 "Fabled" Tuner + 1 or more non-Tuner monsters When this card on the field is destroyed and sent to the Graveyard, you can select up to 3 "Fabled" monsters in your Graveyard. Add them to your hand.


              SR Rarity
              3 cardFabled Ragin
              SR Rarity
              3 cardFabled Ragin
              Fabled Ragin
              LIGHT 5
              Fabled Ragin
              • ATK:

              • 2300

              • DEF:

              • 1800


              1 "Fabled" Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned, if you have 1 or less cards in your hand, you can draw until you have 2 cards in your hand.


              UR Rarity
              1 cardFabled Valkyrus
              UR Rarity
              1 cardFabled Valkyrus
              Fabled Valkyrus
              LIGHT 8
              Fabled Valkyrus
              • ATK:

              • 2900

              • DEF:

              • 1700


              1 "Fabled" Tuner + 1 or more non-Tuner monsters Once per turn, you can discard 1 Fiend-Type monster to draw 1 card.


              SR Rarity
              2 cardMist Bird Clausolas
              SR Rarity
              2 cardMist Bird Clausolas
              Mist Bird Clausolas
              WIND 3
              Mist Bird Clausolas
              • ATK:

              • 0

              • DEF:

              • 2300


              1 Tuner + 1 or more non-Tuner monsters Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes 0, and if it does, its effects are negated. These changes last until the end of this turn.


              SR Rarity
              1 cardRampaging Smashtank Rhynosaber
              SR Rarity
              1 cardRampaging Smashtank Rhynosaber
              Rampaging Smashtank Rhynosaber
              FIRE 7
              Rampaging Smashtank Rhynosaber
              • ATK:

              • 2400

              • DEF:

              • 2100


              1 Tuner + 1+ non-Tuner monsters You can discard any number of cards; this card gains 700 ATK for each card discarded. At the end of the Battle Phase, if this card battled: You can send this card to the GY; Special Summon monsters from your GY whose total Levels equal 7, except "Rampaging Smashtank Rhynosaber", but their effects are negated. You can only use each effect of "Rampaging Smashtank Rhynosaber" once per turn.


              UR Rarity
              1 cardT.G. Hyper Librarian
              UR Rarity
              1 cardT.G. Hyper Librarian
              T.G. Hyper Librarian
              DARK 5
              T.G. Hyper Librarian
              • ATK:

              • 2400

              • DEF:

              • 1800


              1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.


              UR Rarity
              1 cardTrishula, Dragon of the Ice Barrier
              UR Rarity
              1 cardTrishula, Dragon of the Ice Barrier
              Trishula, Dragon of the Ice Barrier
              WATER 9
              Trishula, Dragon of the Ice Barrier
              • ATK:

              • 2700

              • DEF:

              • 2000


              1 Tuner + 2+ non-Tuner monsters When this card is Synchro Summoned: You can banish up to 1 card each from your opponent's hand, field, and GY. (The card in the hand is chosen at random.)


              SR Rarity
              1 cardFormula Synchron
              SR Rarity
              1 cardFormula Synchron
              Formula Synchron
              LIGHT 2
              Formula Synchron
              • ATK:

              • 200

              • DEF:

              • 1500


              1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.




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