Created by: YGO Mod (20517634)

Created On: 07/27/2024

United Pendulums

Need 8 UR

UR Rarity
Decode Talker1 card
UR Rarity
Knightmare Unicorn1 card
UR Rarity
Topologic Bomber Dragon1 card
UR Rarity
Abyss Actor - Comic Relief1 card
UR Rarity
Abyss Actor - Superstar1 card
UR Rarity
Compulsory Evacuation Device1 card
UR Rarity
Lost Wind1 card
UR Rarity
Terrors of the Overroot1 card

Main: 30 Extra: 8

R Rarity
Abominable Unchained Soul
R Rarity
Abominable Unchained Soul
Abominable Unchained Soul
DARK 8
Abominable Unchained Soul
  • ATK:

  • 3000

  • DEF:

  • 1500


You can only Special Summon "Abominable Unchained Soul(s)" once per turn. If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Special Summoned: You can discard 1 card; destroy 1 card on the field. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but place it on the bottom of the Deck when it leaves the field.


R Rarity
Unchained Soul of Disaster
R Rarity
Unchained Soul of Disaster
Unchained Soul of Disaster
DARK 8
Unchained Soul of Disaster
  • ATK:

  • 0

  • DEF:

  • 3000


Gains 300 ATK for each "Unchained" card in your GY. You can only use each of the following effects of "Unchained Soul of Disaster" once per turn. ● You can target 1 face-up monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster using only this card you control and that opponent's monster as material. ● If this card on the field is destroyed by battle or card effect: You can target 1 "Unchained" monster in your GY, except "Unchained Soul of Disaster"; Special Summon it.


SR Rarity
Unchained Twins - Aruha
SR Rarity
Unchained Twins - Aruha
Unchained Twins - Aruha
FIRE 3
Unchained Twins - Aruha
  • ATK:

  • 1500

  • DEF:

  • 1500


You can target 1 card you control; you cannot Special Summon monsters for the rest of this turn, except Fiend monsters, also destroy the targeted card, and if you do, Special Summon this card from your hand. If this card on the field is destroyed by card effect, except "Unchained Twins - Aruha", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Aruha". You can only use each effect of "Unchained Twins - Aruha" once per turn.


SR Rarity
Unchained Twins - Rakea
SR Rarity
Unchained Twins - Rakea
Unchained Twins - Rakea
WATER 3
Unchained Twins - Rakea
  • ATK:

  • 1500

  • DEF:

  • 1500


(Quick Effect): You can target 1 card you control; destroy it, also you cannot Special Summon monsters for the rest of this turn, except Fiend monsters. If this card on the field is destroyed by card effect, except "Unchained Twins - Rakea", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Rakea". You can only use each effect of "Unchained Twins - Rakea" once per turn.


R Rarity
Unchained Twins - Sarama
R Rarity
Unchained Twins - Sarama
Unchained Twins - Sarama
DARK 3
Unchained Twins - Sarama
  • ATK:

  • 1500

  • DEF:

  • 1500


You can target 1 "Unchained" card in your GY, except "Unchained Twins - Sarama"; Set it to your field, then destroy 1 card you control. If this card on the field is destroyed by card effect, except "Unchained Twins - Sarama", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Sarama". You can only use each effect of "Unchained Twins - Sarama" once per turn.


R Rarity
Unchained Twins - Sarama
R Rarity
Unchained Twins - Sarama
Unchained Twins - Sarama
DARK 3
Unchained Twins - Sarama
  • ATK:

  • 1500

  • DEF:

  • 1500


You can target 1 "Unchained" card in your GY, except "Unchained Twins - Sarama"; Set it to your field, then destroy 1 card you control. If this card on the field is destroyed by card effect, except "Unchained Twins - Sarama", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Sarama". You can only use each effect of "Unchained Twins - Sarama" once per turn.


R Rarity
Unchained Twins - Sarama
R Rarity
Unchained Twins - Sarama
Unchained Twins - Sarama
DARK 3
Unchained Twins - Sarama
  • ATK:

  • 1500

  • DEF:

  • 1500


You can target 1 "Unchained" card in your GY, except "Unchained Twins - Sarama"; Set it to your field, then destroy 1 card you control. If this card on the field is destroyed by card effect, except "Unchained Twins - Sarama", or by battle: You can Special Summon 1 "Unchained" monster from your hand or Deck, except "Unchained Twins - Sarama". You can only use each effect of "Unchained Twins - Sarama" once per turn.


UR Rarity
Abyss Actor - Comic Relief
UR Rarity
Abyss Actor - Comic Relief
Abyss Actor - Comic Relief
DARK 38
Abyss Actor - Comic Relief
  • ATK:

  • 1000

  • DEF:

  • 2000


[ Pendulum Effect ] You can target 1 "Abyss Actor" Pendulum Monster you control and 1 monster your opponent controls; switch control of both monsters, then destroy this card. You can only use this effect of "Abyss Actor - Comic Relief" once per turn. [ Monster Effect ] You take no battle damage from attacks involving this card. Once per turn, during your Standby Phase: Give control of this card to your opponent. Once per turn, if control of this face-up card changes: Activate this effect; the owner of this card can destroy 1 Set "Abyss Script" Spell in their Spell & Trap Zone.


SR Rarity
Abyss Actor - Curtain Raiser
SR Rarity
Abyss Actor - Curtain Raiser
Abyss Actor - Curtain Raiser
DARK 47
Abyss Actor - Curtain Raiser
  • ATK:

  • 1100

  • DEF:

  • 1000


[ Pendulum Effect ] If you control no monsters: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Abyss Actor - Curtain Raiser" once per Duel. [ Monster Effect ] Gains 1100 ATK if you control no other monsters. Once per turn: You can send 1 "Abyss Script" Spell from your Deck to the GY; add 1 face-up "Abyss Actor" Pendulum Monster from your Extra Deck to your hand.


SR Rarity
Abyss Actor - Extras
SR Rarity
Abyss Actor - Extras
Abyss Actor - Extras
DARK 13
Abyss Actor - Extras
  • ATK:

  • 100

  • DEF:

  • 100


[ Pendulum Effect ] If your opponent controls a monster: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Abyss Actor - Extras" once per turn. [ Monster Effect ] You can Tribute this card; place 1 "Abyss Actor" Pendulum Monster from your Deck in your Pendulum Zone, also for the rest of this turn, you cannot Special Summon monsters, except "Abyss Actor" monsters, nor activate the Pendulum Effect of "Abyss Actor - Extras". You can only use this effect of "Abyss Actor - Extras" once per turn.


SR Rarity
Abyss Actor - Extras
SR Rarity
Abyss Actor - Extras
Abyss Actor - Extras
DARK 13
Abyss Actor - Extras
  • ATK:

  • 100

  • DEF:

  • 100


[ Pendulum Effect ] If your opponent controls a monster: You can Special Summon this card from your Pendulum Zone. You can only use this effect of "Abyss Actor - Extras" once per turn. [ Monster Effect ] You can Tribute this card; place 1 "Abyss Actor" Pendulum Monster from your Deck in your Pendulum Zone, also for the rest of this turn, you cannot Special Summon monsters, except "Abyss Actor" monsters, nor activate the Pendulum Effect of "Abyss Actor - Extras". You can only use this effect of "Abyss Actor - Extras" once per turn.


SR Rarity
Abyss Actor - Mellow Madonna
SR Rarity
Abyss Actor - Mellow Madonna
Abyss Actor - Mellow Madonna
DARK 7
Abyss Actor - Mellow Madonna
  • ATK:

  • 1800

  • DEF:

  • 2500


[ Pendulum Effect ] You can pay 1000 LP; add 1 "Abyss Actor" Pendulum Monster from your Deck to your hand, except "Abyss Actor - Mellow Madonna", also you cannot Special Summon monsters for the rest of this turn, except "Abyss Actor" Pendulum Monsters (even if this card leaves the field). You can only use this effect of "Abyss Actor - Mellow Madonna" once per turn. [ Monster Effect ] Gains 100 ATK for each "Abyss Script" Spell in your GY. You can only use each of the following effects of "Abyss Actor - Mellow Madonna" once per turn. ● When a Pendulum Monster you control is destroyed by battle: You can Special Summon this card from your hand. ● If an "Abyss Script" Spell Card or effect is activated: You can Special Summon 1 Level 4 or lower "Abyss Actor" Pendulum Monster from your Deck, but return it to the hand during the End Phase.


SR Rarity
Abyss Actor - Mellow Madonna
SR Rarity
Abyss Actor - Mellow Madonna
Abyss Actor - Mellow Madonna
DARK 7
Abyss Actor - Mellow Madonna
  • ATK:

  • 1800

  • DEF:

  • 2500


[ Pendulum Effect ] You can pay 1000 LP; add 1 "Abyss Actor" Pendulum Monster from your Deck to your hand, except "Abyss Actor - Mellow Madonna", also you cannot Special Summon monsters for the rest of this turn, except "Abyss Actor" Pendulum Monsters (even if this card leaves the field). You can only use this effect of "Abyss Actor - Mellow Madonna" once per turn. [ Monster Effect ] Gains 100 ATK for each "Abyss Script" Spell in your GY. You can only use each of the following effects of "Abyss Actor - Mellow Madonna" once per turn. ● When a Pendulum Monster you control is destroyed by battle: You can Special Summon this card from your hand. ● If an "Abyss Script" Spell Card or effect is activated: You can Special Summon 1 Level 4 or lower "Abyss Actor" Pendulum Monster from your Deck, but return it to the hand during the End Phase.


SR Rarity
Abyss Actor - Mellow Madonna
SR Rarity
Abyss Actor - Mellow Madonna
Abyss Actor - Mellow Madonna
DARK 7
Abyss Actor - Mellow Madonna
  • ATK:

  • 1800

  • DEF:

  • 2500


[ Pendulum Effect ] You can pay 1000 LP; add 1 "Abyss Actor" Pendulum Monster from your Deck to your hand, except "Abyss Actor - Mellow Madonna", also you cannot Special Summon monsters for the rest of this turn, except "Abyss Actor" Pendulum Monsters (even if this card leaves the field). You can only use this effect of "Abyss Actor - Mellow Madonna" once per turn. [ Monster Effect ] Gains 100 ATK for each "Abyss Script" Spell in your GY. You can only use each of the following effects of "Abyss Actor - Mellow Madonna" once per turn. ● When a Pendulum Monster you control is destroyed by battle: You can Special Summon this card from your hand. ● If an "Abyss Script" Spell Card or effect is activated: You can Special Summon 1 Level 4 or lower "Abyss Actor" Pendulum Monster from your Deck, but return it to the hand during the End Phase.


R Rarity
Abyss Actor - Sassy Rookie
R Rarity
Abyss Actor - Sassy Rookie
Abyss Actor - Sassy Rookie
DARK 42
Abyss Actor - Sassy Rookie
  • ATK:

  • 1700

  • DEF:

  • 1000


[ Pendulum Effect ] If an "Abyss Actor" monster(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. [ Monster Effect ] The first time this card would be destroyed by battle or card effect each turn, it is not destroyed. If this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can Special Summon 1 Level 4 or lower "Abyss Actor" monster from your Deck, except "Abyss Actor - Sassy Rookie". If this card in the Pendulum Zone is destroyed: You can target 1 Level 4 or lower monster your opponent controls; destroy it.


R Rarity
Abyss Actor - Sassy Rookie
R Rarity
Abyss Actor - Sassy Rookie
Abyss Actor - Sassy Rookie
DARK 42
Abyss Actor - Sassy Rookie
  • ATK:

  • 1700

  • DEF:

  • 1000


[ Pendulum Effect ] If an "Abyss Actor" monster(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. [ Monster Effect ] The first time this card would be destroyed by battle or card effect each turn, it is not destroyed. If this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can Special Summon 1 Level 4 or lower "Abyss Actor" monster from your Deck, except "Abyss Actor - Sassy Rookie". If this card in the Pendulum Zone is destroyed: You can target 1 Level 4 or lower monster your opponent controls; destroy it.


R Rarity
Abyss Actor - Sassy Rookie
R Rarity
Abyss Actor - Sassy Rookie
Abyss Actor - Sassy Rookie
DARK 42
Abyss Actor - Sassy Rookie
  • ATK:

  • 1700

  • DEF:

  • 1000


[ Pendulum Effect ] If an "Abyss Actor" monster(s) you control would be destroyed by battle or an opponent's card effect, you can destroy this card instead. [ Monster Effect ] The first time this card would be destroyed by battle or card effect each turn, it is not destroyed. If this card is destroyed by battle, or if this card in its owner's Monster Zone is destroyed by an opponent's card effect: You can Special Summon 1 Level 4 or lower "Abyss Actor" monster from your Deck, except "Abyss Actor - Sassy Rookie". If this card in the Pendulum Zone is destroyed: You can target 1 Level 4 or lower monster your opponent controls; destroy it.


UR Rarity
Abyss Actor - Superstar
UR Rarity
Abyss Actor - Superstar
Abyss Actor - Superstar
DARK 73
Abyss Actor - Superstar
  • ATK:

  • 2500

  • DEF:

  • 1800


[ Pendulum Effect ] Once per turn: You can Tribute 1 "Abyss Actor" monster, then target 1 "Abyss Script" Spell in your GY; add it to your hand. [ Monster Effect ] When Normal or Special Summoned, your opponent's Spell/Trap Cards and effects cannot be activated. Once per turn: You can Set 1 "Abyss Script" Spell directly from your Deck, but it is sent to the GY during the End Phase.


R Rarity
Abyss Actor - Trendy Understudy
R Rarity
Abyss Actor - Trendy Understudy
Abyss Actor - Trendy Understudy
DARK 28
Abyss Actor - Trendy Understudy
  • ATK:

  • 700

  • DEF:

  • 700


[ Pendulum Effect ] When you Pendulum Summon a monster: You can add 1 face-up Level 1 or 8 "Abyss Actor" Pendulum Monster from your Extra Deck to your hand. [ Monster Effect ] If you have 2 "Abyss Actor" cards in your Pendulum Zones: You can Tribute this card; Special Summon 1 Level 1 or 8 "Abyss Actor" Pendulum Monster from your hand or face-up from your Extra Deck. You can only use this effect of "Abyss Actor - Trendy Understudy" once per turn.


SR Rarity
Abyss Actor - Wild Hope
SR Rarity
Abyss Actor - Wild Hope
Abyss Actor - Wild Hope
DARK 42
Abyss Actor - Wild Hope
  • ATK:

  • 1600

  • DEF:

  • 1200


[ Pendulum Effect ] Once per turn: You can target 1 "Abyss Actor" card in your other Pendulum Zone; its Pendulum Scale becomes 9 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "Abyss Actor" monsters (even if this card leaves the field). [ Monster Effect ] Once per turn: You can make this card gain 100 ATK for each "Abyss Actor" monster you currently control with different names, until the end of this turn. If this card is destroyed by battle or card effect: You can add 1 "Abyss Actor" card from your Deck to your hand, except "Abyss Actor - Wild Hope". You can only use this effect of "Abyss Actor - Wild Hope" once per turn.


SR Rarity
Abyss Actor - Wild Hope
SR Rarity
Abyss Actor - Wild Hope
Abyss Actor - Wild Hope
DARK 42
Abyss Actor - Wild Hope
  • ATK:

  • 1600

  • DEF:

  • 1200


[ Pendulum Effect ] Once per turn: You can target 1 "Abyss Actor" card in your other Pendulum Zone; its Pendulum Scale becomes 9 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "Abyss Actor" monsters (even if this card leaves the field). [ Monster Effect ] Once per turn: You can make this card gain 100 ATK for each "Abyss Actor" monster you currently control with different names, until the end of this turn. If this card is destroyed by battle or card effect: You can add 1 "Abyss Actor" card from your Deck to your hand, except "Abyss Actor - Wild Hope". You can only use this effect of "Abyss Actor - Wild Hope" once per turn.


SR Rarity
Abyss Actor - Wild Hope
SR Rarity
Abyss Actor - Wild Hope
Abyss Actor - Wild Hope
DARK 42
Abyss Actor - Wild Hope
  • ATK:

  • 1600

  • DEF:

  • 1200


[ Pendulum Effect ] Once per turn: You can target 1 "Abyss Actor" card in your other Pendulum Zone; its Pendulum Scale becomes 9 until the end of this turn, also you cannot Special Summon monsters for the rest of this turn, except "Abyss Actor" monsters (even if this card leaves the field). [ Monster Effect ] Once per turn: You can make this card gain 100 ATK for each "Abyss Actor" monster you currently control with different names, until the end of this turn. If this card is destroyed by battle or card effect: You can add 1 "Abyss Actor" card from your Deck to your hand, except "Abyss Actor - Wild Hope". You can only use this effect of "Abyss Actor - Wild Hope" once per turn.


N Rarity
Abyss Script - Opening Ceremony
N Rarity
Abyss Script - Opening Ceremony
Abyss Script - Opening Ceremony
Spell Normal
Abyss Script - Opening Ceremony

    Gain 500 LP for each "Abyss Actor" monster you control. If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up "Abyss Actor" Pendulum Monster in your Extra Deck: You can draw until you have 5 cards in your hand. You can only use each effect of "Abyss Script - Opening Ceremony" once per turn.


    R Rarity
    Abyss Script - Rise of the Abyss King
    R Rarity
    Abyss Script - Rise of the Abyss King
    Abyss Script - Rise of the Abyss King
    Spell Normal
    Abyss Script - Rise of the Abyss King

      Target face-up cards on the field, up to the number of Attack Position "Abyss Actor" monsters with different names you control; destroy them. If you control a Level 7 or higher "Abyss Actor" monster, your opponent cannot activate cards or effects in response to this card's activation. If this Set card in its owner's control is destroyed by an opponent's card effect, and you have a face-up "Abyss Actor" Pendulum Monster in your Extra Deck: You can add up to 2 "Abyss Actor" cards and/or "Abyss Script" Spells with different names from your Deck to your hand.


      R Rarity
      Abominable Chamber of the Unchained
      R Rarity
      Abominable Chamber of the Unchained
      Abominable Chamber of the Unchained
      Trap Normal
      Abominable Chamber of the Unchained

        Special Summon 1 "Unchained" monster from your hand or GY. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Abominable Chamber of the Unchained" once per turn.


        R Rarity
        Abominable Chamber of the Unchained
        R Rarity
        Abominable Chamber of the Unchained
        Abominable Chamber of the Unchained
        Trap Normal
        Abominable Chamber of the Unchained

          Special Summon 1 "Unchained" monster from your hand or GY. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Abominable Chamber of the Unchained" once per turn.


          UR Rarity
          Compulsory Evacuation Device
          UR Rarity
          Compulsory Evacuation Device
          Compulsory Evacuation Device
          Trap Normal
          Compulsory Evacuation Device

            Target 1 monster on the field; return that target to the hand.


            R Rarity
            Escape of the Unchained
            R Rarity
            Escape of the Unchained
            Escape of the Unchained
            Trap Normal
            Escape of the Unchained

              Target 1 "Unchained" monster you control and 1 card on the field; destroy both. If this Set card is destroyed by card effect: You can Special Summon 1 "Unchained" monster from your Deck. You can only use each effect of "Escape of the Unchained" once per turn.


              UR Rarity
              Lost Wind
              UR Rarity
              Lost Wind
              Lost Wind
              Trap Normal
              Lost Wind

                Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.


                UR Rarity
                Terrors of the Overroot
                UR Rarity
                Terrors of the Overroot
                Terrors of the Overroot
                Trap Normal
                Terrors of the Overroot

                  Target 1 card your opponent controls and 1 card in their GY; send that card on the field to the GY, and if you do, Set the other card from the GY to your opponent's field. You can only activate 1 "Terrors of the Overroot" per turn.


                  UR Rarity
                  Decode Talker
                  UR Rarity
                  Decode Talker
                  Decode Talker
                  DARK
                  Decode Talker
                  • ATK:

                  • 2300

                  • LINK-3

                  Link Arrow:

                  Top

                  Bottom-Left

                  Bottom-Right


                  2+ Effect Monsters Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.


                  SR Rarity
                  Knightmare Cerberus
                  SR Rarity
                  Knightmare Cerberus
                  Knightmare Cerberus
                  EARTH
                  Knightmare Cerberus
                  • ATK:

                  • 1600

                  • LINK-2

                  Link Arrow:

                  Top

                  Left


                  2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                  SR Rarity
                  Knightmare Phoenix
                  SR Rarity
                  Knightmare Phoenix
                  Knightmare Phoenix
                  FIRE
                  Knightmare Phoenix
                  • ATK:

                  • 1900

                  • LINK-2

                  Link Arrow:

                  Top

                  Right


                  2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                  UR Rarity
                  Knightmare Unicorn
                  UR Rarity
                  Knightmare Unicorn
                  Knightmare Unicorn
                  DARK
                  Knightmare Unicorn
                  • ATK:

                  • 2200

                  • LINK-3

                  Link Arrow:

                  Left

                  Right

                  Bottom


                  2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                  UR Rarity
                  Topologic Bomber Dragon
                  UR Rarity
                  Topologic Bomber Dragon
                  Topologic Bomber Dragon
                  DARK
                  Topologic Bomber Dragon
                  • ATK:

                  • 3000

                  • LINK-4

                  Link Arrow:

                  Top

                  Bottom-Left

                  Bottom

                  Bottom-Right


                  2+ Effect Monsters If another monster is Special Summoned to a zone a Link Monster points to, while this monster is on the field: Destroy all monsters in the Main Monster Zones, also your other monsters cannot attack for the rest of this turn. After damage calculation, if this card attacked an opponent's monster: Inflict damage to your opponent equal to that monster's original ATK.


                  R Rarity
                  Unchained Soul of Anguish
                  R Rarity
                  Unchained Soul of Anguish
                  Unchained Soul of Anguish
                  DARK
                  Unchained Soul of Anguish
                  • ATK:

                  • 2400

                  • LINK-3

                  Link Arrow:

                  Top

                  Bottom-Left

                  Bottom-Right


                  2+ monsters including an "Unchained Soul" monster You can target 1 face-up monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except "Unchained Soul of Anguish", by using only that opponent's monster and this card you control as material. If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except "Unchained Soul of Anguish"; add it to your hand. You can only use each effect of "Unchained Soul of Anguish" once per turn.


                  R Rarity
                  Unchained Soul of Rage
                  R Rarity
                  Unchained Soul of Rage
                  Unchained Soul of Rage
                  DARK
                  Unchained Soul of Rage
                  • ATK:

                  • 1800

                  • LINK-2

                  Link Arrow:

                  Top

                  Bottom


                  2 monsters including an "Unchained Soul" monster During your opponent's Main Phase (Quick Effect): You can target 1 face-up Special Summoned monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except "Unchained Soul of Rage", by using only that opponent's monster and this card you control as material. If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except "Unchained Soul of Rage"; add it to your hand. You can only use each effect of "Unchained Soul of Rage" once per turn.


                  R Rarity
                  Unchained Soul of Rage
                  R Rarity
                  Unchained Soul of Rage
                  Unchained Soul of Rage
                  DARK
                  Unchained Soul of Rage
                  • ATK:

                  • 1800

                  • LINK-2

                  Link Arrow:

                  Top

                  Bottom


                  2 monsters including an "Unchained Soul" monster During your opponent's Main Phase (Quick Effect): You can target 1 face-up Special Summoned monster your opponent controls; immediately after this effect resolves, Link Summon 1 DARK Link Monster, except "Unchained Soul of Rage", by using only that opponent's monster and this card you control as material. If this card on the field is destroyed by battle or card effect: You can target 1 Fiend monster in your GY, except "Unchained Soul of Rage"; add it to your hand. You can only use each effect of "Unchained Soul of Rage" once per turn.




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