Created by: YGO Mod (20517634)

Created On: 08/17/2024

Need 10 UR

UR Rarity
Number 4: Stealth Kragen
UR Rarity
Harpie's Feather Duster
UR Rarity
Raigeki
UR Rarity
Draco-Utopian Aura
UR Rarity
Draco-Utopian Aura
UR Rarity
Draco-Utopian Aura
UR Rarity
Infinite Impermanence
UR Rarity
Infinite Impermanence
UR Rarity
Infinite Impermanence
UR Rarity
Solemn Judgment

Main: 40 Extra: 15

R Rarity
3 cardMegalosmasher X
R Rarity
3 cardMegalosmasher X
Megalosmasher X
WATER 4
Megalosmasher X
  • ATK:

  • 2000

  • DEF:

  • 0


With its sound-baffling armor and gargantuan jaws, this primeval predator's phosphorescence was the only possible pardon for its primitive prey.


SR Rarity
1 cardDemise of the Land
SR Rarity
1 cardDemise of the Land
Demise of the Land
Spell Quick
Demise of the Land

    Activate only when your opponent Special Summons a monster. Select 1 Field Spell Card from your Deck and activate it.


    UR Rarity
    1 cardHarpie's Feather Duster
    UR Rarity
    1 cardHarpie's Feather Duster
    Harpie's Feather Duster
    Spell Normal
    Harpie's Feather Duster

      Destroy all Spell and Trap Cards your opponent controls.




      Tag(s):

      SR Rarity
      3 cardHeat Wave
      SR Rarity
      3 cardHeat Wave
      Heat Wave
      Spell Normal
      Heat Wave

        At the start of your Main Phase 1: Neither player can Normal or Special Summon Effect Monsters, until your next Draw Phase.


        R Rarity
        3 cardPacifis, the Phantasm City
        R Rarity
        3 cardPacifis, the Phantasm City
        Pacifis, the Phantasm City
        Spell Field
        Pacifis, the Phantasm City

          (This card's name is always treated as "Umi".) You cannot Normal or Special Summon Effect Monsters the turn you activate either of this card's effects (even if this card leaves the field). Once per turn, if you Normal or Special Summon exactly 1 Normal Monster (and no other cards): Add 1 "Phantasm Spiral" card from your Deck to your hand. If your opponent activates a card or effect (except during the Damage Step), and you control no Tokens: You can Special Summon 1 "Phantasm Spiral Token" (Wyrm-Type/WATER/Level 8/ATK 2000/DEF 2000).


          SR Rarity
          1 cardPot of Desires
          SR Rarity
          1 cardPot of Desires
          Pot of Desires
          Spell Normal
          Pot of Desires

            Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




            Tag(s):

            SR Rarity
            1 cardPot of Duality
            SR Rarity
            1 cardPot of Duality
            Pot of Duality
            Spell Normal
            Pot of Duality

              Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




              Tag(s):

              SR Rarity
              1 cardPot of Extravagance
              SR Rarity
              1 cardPot of Extravagance
              Pot of Extravagance
              Spell Normal
              Pot of Extravagance

                At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                Tag(s):

                SR Rarity
                1 cardPot of Prosperity
                SR Rarity
                1 cardPot of Prosperity
                Pot of Prosperity
                Spell Normal
                Pot of Prosperity

                  Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                  Tag(s):

                  UR Rarity
                  1 cardRaigeki
                  UR Rarity
                  1 cardRaigeki
                  Raigeki
                  Spell Normal
                  Raigeki

                    Destroy all monsters your opponent controls.




                    Tag(s):

                    UR Rarity
                    3 cardDraco-Utopian Aura
                    UR Rarity
                    3 cardDraco-Utopian Aura
                    Draco-Utopian Aura
                    Trap Counter
                    Draco-Utopian Aura

                      When your opponent activates a monster effect on the field: Negate the activation, and if you do, destroy that card, then, you can apply the following effect. ● Banish 1 monster from your hand, and if you do, Special Summon the monster that was destroyed and sent to the GY by this effect to your field, but negate its effects. You can only activate 1 "Draco-Utopian Aura" per turn.


                      SR Rarity
                      3 cardEvenly Matched
                      SR Rarity
                      3 cardEvenly Matched
                      Evenly Matched
                      Trap Normal
                      Evenly Matched

                        At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                        R Rarity
                        3 cardFists of the Unrivaled Tenyi
                        R Rarity
                        3 cardFists of the Unrivaled Tenyi
                        Fists of the Unrivaled Tenyi
                        Trap Counter
                        Fists of the Unrivaled Tenyi

                          When a Spell/Trap Card, or monster effect, is activated while you control a face-up non-Effect Monster: Negate the activation. If this Set card you control is destroyed by your opponent's card effect: You can Special Summon 1 non-Effect Monster from your Extra Deck.


                          UR Rarity
                          3 cardInfinite Impermanence
                          UR Rarity
                          3 cardInfinite Impermanence
                          Infinite Impermanence
                          Trap Normal
                          Infinite Impermanence

                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                            N Rarity
                            3 cardPhantasm Spiral Battle
                            N Rarity
                            3 cardPhantasm Spiral Battle
                            Phantasm Spiral Battle
                            Trap Normal
                            Phantasm Spiral Battle

                              If all monsters you control are Normal Monsters (min. 1): Target 1 card your opponent controls; destroy it. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip that Normal Monster with all "Phantasm Spiral" Equip Spell Cards you control that can equip to it.


                              N Rarity
                              3 cardPhantasm Spiral Power
                              N Rarity
                              3 cardPhantasm Spiral Power
                              Phantasm Spiral Power
                              Trap Normal
                              Phantasm Spiral Power

                                If all monsters you control are Normal Monsters (min. 1): Target 1 Effect Monster your opponent controls; until the end of this turn, it loses 1000 ATK and DEF, also it has its effects negated. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip 1 "Phantasm Spiral" Equip Spell Card from your hand or Graveyard to that Normal Monster.


                                N Rarity
                                2 cardSea Stealth Attack
                                N Rarity
                                2 cardSea Stealth Attack
                                Sea Stealth Attack
                                Trap Continuous
                                Sea Stealth Attack

                                  When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects. ● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field). ● At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.


                                  UR Rarity
                                  1 cardSolemn Judgment
                                  UR Rarity
                                  1 cardSolemn Judgment
                                  Solemn Judgment
                                  Trap Counter
                                  Solemn Judgment

                                    When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                    Tag(s):

                                    R Rarity
                                    3 cardTorrential Tribute
                                    R Rarity
                                    3 cardTorrential Tribute
                                    Torrential Tribute
                                    Trap Normal
                                    Torrential Tribute

                                      When a monster(s) is Summoned: Destroy all monsters on the field.


                                      N Rarity
                                      3 cardRare Fish
                                      N Rarity
                                      3 cardRare Fish
                                      Rare Fish
                                      WATER 4
                                      Rare Fish
                                      • ATK:

                                      • 1500

                                      • DEF:

                                      • 1200


                                      "Fusionist" + "Enchanting Mermaid"


                                      R Rarity
                                      1 cardAppliancer Laundry Dragon
                                      R Rarity
                                      1 cardAppliancer Laundry Dragon
                                      Appliancer Laundry Dragon
                                      WATER
                                      Appliancer Laundry Dragon
                                      • ATK:

                                      • 1500

                                      • LINK-1

                                      Link Arrow:

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                                      1 "Appliancer" monster Cannot be used as Link Material the turn it is Link Summoned. Neither player takes any battle damage from attacks involving this card. Once per turn, after damage calculation, if this co-linked card battles an opponent's monster: You can banish that opponent's monster. Once per turn, after damage calculation, if this monster that is not co-linked battles an opponent's monster: You can destroy that opponent's monster, and if you do, inflict damage to your opponent equal to its original ATK.


                                      SR Rarity
                                      1 cardMistar Boy
                                      SR Rarity
                                      1 cardMistar Boy
                                      Mistar Boy
                                      WATER
                                      Mistar Boy
                                      • ATK:

                                      • 1400

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 WATER monsters All WATER monsters on the field gain 500 ATK and DEF, also all FIRE monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 WATER monster in your GY; add it to your hand. You can only use this effect of "Mistar Boy" once per turn.


                                      N Rarity
                                      3 cardUpdate Jammer
                                      N Rarity
                                      3 cardUpdate Jammer
                                      Update Jammer
                                      WIND
                                      Update Jammer
                                      • ATK:

                                      • 2000

                                      • LINK-2

                                      Link Arrow:

                                      Top

                                      Left


                                      2 Level 2 or higher Cyberse monsters Once per battle, during damage calculation, if your Cyberse monster battles (Quick Effect): You can activate this effect; negate all other card effects on the field until the end of the Damage Step, damage calculation for this battle uses each monster's original ATK/DEF, also if an opponent's monster is destroyed by this battle and sent to the GY, inflict 1000 damage to your opponent. If this card is sent to the GY as Link Material: That Link Monster can make a second attack during each Battle Phase this turn.


                                      R Rarity
                                      3 cardGagagigo the Risen
                                      R Rarity
                                      3 cardGagagigo the Risen
                                      Gagagigo the Risen
                                      WATER
                                      Gagagigo the Risen
                                      • ATK:

                                      • 2950

                                      • DEF:

                                      • 2800


                                      3 Level 4 monsters


                                      SR Rarity
                                      1 cardNumber 103: Ragnazero
                                      SR Rarity
                                      1 cardNumber 103: Ragnazero
                                      Number 103: Ragnazero
                                      WATER
                                      Number 103: Ragnazero
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 1200


                                      2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.


                                      UR Rarity
                                      1 cardNumber 4: Stealth Kragen
                                      UR Rarity
                                      1 cardNumber 4: Stealth Kragen
                                      Number 4: Stealth Kragen
                                      WATER
                                      Number 4: Stealth Kragen
                                      • ATK:

                                      • 1900

                                      • DEF:

                                      • 1500


                                      2 Level 4 WATER monsters All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.


                                      SR Rarity
                                      2 cardStealth Kragen Spawn
                                      SR Rarity
                                      2 cardStealth Kragen Spawn
                                      Stealth Kragen Spawn
                                      WATER
                                      Stealth Kragen Spawn
                                      • ATK:

                                      • 1900

                                      • DEF:

                                      • 1500


                                      2 Level 4 WATER monsters Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls. If this card, Special Summoned by the effect of a "Number" Xyz Monster, is destroyed: You can Special Summon other "Stealth Kragen" monsters from your GY, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.




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