Created by: YGO Mod (20517634)

Created On: 08/17/2024

Need 10 UR

UR Rarity
Abyss Dweller
UR Rarity
Number 4: Stealth Kragen
UR Rarity
Number 4: Stealth Kragen
UR Rarity
Time-Tearing Morganite
UR Rarity
Time-Tearing Morganite
UR Rarity
Time-Tearing Morganite
UR Rarity
Solemn Judgment
UR Rarity
Solemn Judgment
UR Rarity
Solemn Strike
UR Rarity
Solemn Strike

Main: 40 Extra: 15

N Rarity
1 cardGagagigo
N Rarity
1 cardGagagigo
Gagagigo
WATER 4
Gagagigo
  • ATK:

  • 1850

  • DEF:

  • 1000


This young evildoer used to have an evil heart, but by meeting a special person, he discovered justice.


R Rarity
3 cardMegalosmasher X
R Rarity
3 cardMegalosmasher X
Megalosmasher X
WATER 4
Megalosmasher X
  • ATK:

  • 2000

  • DEF:

  • 0


With its sound-baffling armor and gargantuan jaws, this primeval predator's phosphorescence was the only possible pardon for its primitive prey.


SR Rarity
3 cardFish Sonar
SR Rarity
3 cardFish Sonar
Fish Sonar
Spell Normal
Fish Sonar

    Add 1 Level 7 or lower monster from your Deck to your hand, that mentions "Umi", or is a WATER Normal Monster, then if "Umi" is on the field, you can Special Summon 1 WATER Normal Monster from your Deck. You can only activate 1 "Fish Sonar" per turn.


    SR Rarity
    3 cardHeat Wave
    SR Rarity
    3 cardHeat Wave
    Heat Wave
    Spell Normal
    Heat Wave

      At the start of your Main Phase 1: Neither player can Normal or Special Summon Effect Monsters, until your next Draw Phase.


      R Rarity
      3 cardPacifis, the Phantasm City
      R Rarity
      3 cardPacifis, the Phantasm City
      Pacifis, the Phantasm City
      Spell Field
      Pacifis, the Phantasm City

        (This card's name is always treated as "Umi".) You cannot Normal or Special Summon Effect Monsters the turn you activate either of this card's effects (even if this card leaves the field). Once per turn, if you Normal or Special Summon exactly 1 Normal Monster (and no other cards): Add 1 "Phantasm Spiral" card from your Deck to your hand. If your opponent activates a card or effect (except during the Damage Step), and you control no Tokens: You can Special Summon 1 "Phantasm Spiral Token" (Wyrm-Type/WATER/Level 8/ATK 2000/DEF 2000).


        SR Rarity
        1 cardPot of Desires
        SR Rarity
        1 cardPot of Desires
        Pot of Desires
        Spell Normal
        Pot of Desires

          Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




          Tag(s):

          SR Rarity
          1 cardPot of Duality
          SR Rarity
          1 cardPot of Duality
          Pot of Duality
          Spell Normal
          Pot of Duality

            Excavate the top 3 cards of your Deck, add 1 of them to your hand, also, after that, shuffle the rest back into your Deck. You can only activate 1 "Pot of Duality" per turn. You cannot Special Summon during the turn you activate this card.




            Tag(s):

            SR Rarity
            1 cardPot of Extravagance
            SR Rarity
            1 cardPot of Extravagance
            Pot of Extravagance
            Spell Normal
            Pot of Extravagance

              At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




              Tag(s):

              SR Rarity
              1 cardPot of Prosperity
              SR Rarity
              1 cardPot of Prosperity
              Pot of Prosperity
              Spell Normal
              Pot of Prosperity

                Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                Tag(s):

                UR Rarity
                3 cardTime-Tearing Morganite
                UR Rarity
                3 cardTime-Tearing Morganite
                Time-Tearing Morganite
                Spell Normal
                Time-Tearing Morganite

                  For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ● You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn.


                  R Rarity
                  1 cardChampion's Vigilance
                  R Rarity
                  1 cardChampion's Vigilance
                  Champion's Vigilance
                  Trap Counter
                  Champion's Vigilance

                    If you control a Level 7 or higher Normal Monster, when a monster would be Summoned OR a Spell/Trap Card is activated: Negate the Summon or activation, and if you do, destroy that card.


                    R Rarity
                    1 cardCompulsory Evacuation Device
                    R Rarity
                    1 cardCompulsory Evacuation Device
                    Compulsory Evacuation Device
                    Trap Normal
                    Compulsory Evacuation Device

                      Target 1 monster on the field; return that target to the hand.


                      N Rarity
                      3 cardPhantasm Spiral Battle
                      N Rarity
                      3 cardPhantasm Spiral Battle
                      Phantasm Spiral Battle
                      Trap Normal
                      Phantasm Spiral Battle

                        If all monsters you control are Normal Monsters (min. 1): Target 1 card your opponent controls; destroy it. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip that Normal Monster with all "Phantasm Spiral" Equip Spell Cards you control that can equip to it.


                        N Rarity
                        3 cardPhantasm Spiral Power
                        N Rarity
                        3 cardPhantasm Spiral Power
                        Phantasm Spiral Power
                        Trap Normal
                        Phantasm Spiral Power

                          If all monsters you control are Normal Monsters (min. 1): Target 1 Effect Monster your opponent controls; until the end of this turn, it loses 1000 ATK and DEF, also it has its effects negated. If "Umi" is on the field, you can activate this card from your hand. You can banish this card from your Graveyard, then target 1 Normal Monster you control; equip 1 "Phantasm Spiral" Equip Spell Card from your hand or Graveyard to that Normal Monster.


                          N Rarity
                          2 cardSea Stealth Attack
                          N Rarity
                          2 cardSea Stealth Attack
                          Sea Stealth Attack
                          Trap Continuous
                          Sea Stealth Attack

                            When this card is activated: You can activate 1 "Umi" from your hand or GY. While "Umi" is on the field, this face-up card gains these effects. ● Once per turn: You can banish 1 WATER monster you control until the End Phase; this turn, face-up Spells/Traps you control cannot be destroyed by your opponent's card effects (even if this card leaves the field). ● At the start of the Damage Step, if your WATER monster whose original Level is 5 or higher battles an opponent's monster: Destroy that opponent's monster.


                            UR Rarity
                            2 cardSolemn Judgment
                            UR Rarity
                            2 cardSolemn Judgment
                            Solemn Judgment
                            Trap Counter
                            Solemn Judgment

                              When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                              Tag(s):

                              UR Rarity
                              2 cardSolemn Strike
                              UR Rarity
                              2 cardSolemn Strike
                              Solemn Strike
                              Trap Counter
                              Solemn Strike

                                When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                Tag(s):

                                SR Rarity
                                1 cardSolemn Warning
                                SR Rarity
                                1 cardSolemn Warning
                                Solemn Warning
                                Trap Counter
                                Solemn Warning

                                  When a monster(s) would be Summoned, OR when a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster(s): Pay 2000 LP; negate the Summon or activation, and if you do, destroy it.




                                  Tag(s):

                                  R Rarity
                                  2 cardStygian Dirge
                                  R Rarity
                                  2 cardStygian Dirge
                                  Stygian Dirge
                                  Trap Continuous
                                  Stygian Dirge

                                    Reduce the Levels of all monsters your opponent controls by 1.


                                    R Rarity
                                    3 cardTorrential Tribute
                                    R Rarity
                                    3 cardTorrential Tribute
                                    Torrential Tribute
                                    Trap Normal
                                    Torrential Tribute

                                      When a monster(s) is Summoned: Destroy all monsters on the field.


                                      N Rarity
                                      3 cardAqua Dragon
                                      N Rarity
                                      3 cardAqua Dragon
                                      Aqua Dragon
                                      WATER 6
                                      Aqua Dragon
                                      • ATK:

                                      • 2250

                                      • DEF:

                                      • 1900


                                      "Fairy Dragon" + "Amazon of the Seas" + "Zone Eater"


                                      SR Rarity
                                      2 cardEria the Water Charmer, Gentle
                                      SR Rarity
                                      2 cardEria the Water Charmer, Gentle
                                      Eria the Water Charmer, Gentle
                                      WATER
                                      Eria the Water Charmer, Gentle
                                      • ATK:

                                      • 1850

                                      • LINK-2

                                      Link Arrow:

                                      Bottom-Left

                                      Bottom-Right


                                      2 monsters, including a WATER monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 WATER monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 WATER monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Eria the Water Charmer, Gentle" once per turn.


                                      UR Rarity
                                      1 cardAbyss Dweller
                                      UR Rarity
                                      1 cardAbyss Dweller
                                      Abyss Dweller
                                      WATER
                                      Abyss Dweller
                                      • ATK:

                                      • 1700

                                      • DEF:

                                      • 1400


                                      2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                                      R Rarity
                                      3 cardGagagigo the Risen
                                      R Rarity
                                      3 cardGagagigo the Risen
                                      Gagagigo the Risen
                                      WATER
                                      Gagagigo the Risen
                                      • ATK:

                                      • 2950

                                      • DEF:

                                      • 2800


                                      3 Level 4 monsters


                                      SR Rarity
                                      1 cardNumber 103: Ragnazero
                                      SR Rarity
                                      1 cardNumber 103: Ragnazero
                                      Number 103: Ragnazero
                                      WATER
                                      Number 103: Ragnazero
                                      • ATK:

                                      • 2400

                                      • DEF:

                                      • 1200


                                      2 Level 4 monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls, whose current ATK is different from its original ATK; destroy it, and if you do, draw 1 card.


                                      UR Rarity
                                      2 cardNumber 4: Stealth Kragen
                                      UR Rarity
                                      2 cardNumber 4: Stealth Kragen
                                      Number 4: Stealth Kragen
                                      WATER
                                      Number 4: Stealth Kragen
                                      • ATK:

                                      • 1900

                                      • DEF:

                                      • 1500


                                      2 Level 4 WATER monsters All face-up monsters on the field become WATER. Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls, and if you do, inflict damage to your opponent equal to half the ATK it had on the field. If this Xyz Summoned card is destroyed: You can Special Summon "Stealth Kragen Spawn(s)" from your Extra Deck, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.


                                      SR Rarity
                                      3 cardStealth Kragen Spawn
                                      SR Rarity
                                      3 cardStealth Kragen Spawn
                                      Stealth Kragen Spawn
                                      WATER
                                      Stealth Kragen Spawn
                                      • ATK:

                                      • 1900

                                      • DEF:

                                      • 1500


                                      2 Level 4 WATER monsters Once per turn, during the Main Phase (Quick Effect): You can destroy 1 WATER monster your opponent controls. If this card, Special Summoned by the effect of a "Number" Xyz Monster, is destroyed: You can Special Summon other "Stealth Kragen" monsters from your GY, up to the number of materials this card had, then you can attach up to 1 WATER monster from your GY to each of those Special Summoned monsters as material.




                                      https://ygovietnam.com/
                                      Top