Created by: YGO Mod (20517634)

Created On: 08/29/2024

Need 8 UR

UR Rarity
Obelisk the Tormentor1 card
UR Rarity
Slifer the Sky Dragon1 card
UR Rarity
The Winged Dragon of Ra1 card
UR Rarity
Blue-Eyes White Dragon1 card
UR Rarity
Dark Magician1 card
UR Rarity
Red-Eyes Black Dragon1 card
UR Rarity
Final Countdown1 card
UR Rarity
Upstart Goblin1 card

Main: 60

R Rarity
1 cardChaosrider Gustaph
R Rarity
1 cardChaosrider Gustaph
Chaosrider Gustaph
WIND 4
Chaosrider Gustaph
  • ATK:

  • 1400

  • DEF:

  • 1500


Once per turn, you can remove from play up to 2 Spell Cards from your Graveyard. This card gains 300 ATK for each card removed, until the end of your opponent's next turn.


N Rarity
1 cardGiant Rat
N Rarity
1 cardGiant Rat
Giant Rat
EARTH 4
Giant Rat
  • ATK:

  • 1400

  • DEF:

  • 1450


When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 EARTH monster with 1500 or less ATK from your Deck, in Attack Position.


R Rarity
1 cardGigantes
R Rarity
1 cardGigantes
Gigantes
EARTH 4
Gigantes
  • ATK:

  • 1900

  • DEF:

  • 1300


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 EARTH monster from your GY. If this card is destroyed by battle and sent to the GY: Destroy all Spells and Traps on the field.


R Rarity
1 cardGyaku-Gire Panda
R Rarity
1 cardGyaku-Gire Panda
Gyaku-Gire Panda
EARTH 3
Gyaku-Gire Panda
  • ATK:

  • 800

  • DEF:

  • 1600


Increase the ATK of this card by 500 points for each monster on your opponent's side of the field. When this card attacks with an ATK that is higher than the DEF of your opponent's Defense Position monster, inflict the difference as Battle Damage to your opponent's Life Points.


N Rarity
1 cardHarpie Lady Sisters
N Rarity
1 cardHarpie Lady Sisters
Harpie Lady Sisters
WIND 6
Harpie Lady Sisters
  • ATK:

  • 1950

  • DEF:

  • 2100


Cannot be Normal Summoned/Set. Must first be Special Summoned with "Elegant Egotist".


R Rarity
1 cardHyper Hammerhead
R Rarity
1 cardHyper Hammerhead
Hyper Hammerhead
EARTH 4
Hyper Hammerhead
  • ATK:

  • 1500

  • DEF:

  • 1200


At the end of the Damage Step, if an opponent's monster that battled this card is not destroyed: Return that opponent's monster to the hand.


N Rarity
1 cardKelbek
N Rarity
1 cardKelbek
Kelbek
EARTH 4
Kelbek
  • ATK:

  • 1500

  • DEF:

  • 1800


A monster that attacks this card returns to the hand. Damage calculation is applied normally.


N Rarity
1 cardLittle-Winguard
N Rarity
1 cardLittle-Winguard
Little-Winguard
WIND 4
Little-Winguard
  • ATK:

  • 1400

  • DEF:

  • 1800


Once per turn, during your End Phase: You can change the battle position of this card.


UR Rarity
1 cardObelisk the Tormentor
UR Rarity
1 cardObelisk the Tormentor
Obelisk the Tormentor
DIVINE 10
Obelisk the Tormentor
  • ATK:

  • 4000

  • DEF:

  • 4000


Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Neither player can target this card with card effects. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated.


N Rarity
1 cardQueen's Double
N Rarity
1 cardQueen's Double
Queen's Double
EARTH 1
Queen's Double
  • ATK:

  • 350

  • DEF:

  • 300


This monster may attack your opponent's Life Points directly.


UR Rarity
1 cardSlifer the Sky Dragon
UR Rarity
1 cardSlifer the Sky Dragon
Slifer the Sky Dragon
DIVINE 10
Slifer the Sky Dragon
  • ATK:

  • -1

  • DEF:

  • -1


Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. Gains 1000 ATK/DEF for each card in your hand. If a monster(s) is Normal or Special Summoned to your opponent's field in Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it.


N Rarity
1 cardThe Thing in the Crater
N Rarity
1 cardThe Thing in the Crater
The Thing in the Crater
FIRE 4
The Thing in the Crater
  • ATK:

  • 1000

  • DEF:

  • 1200


When this card is destroyed and sent from the field to the Graveyard, you can Special Summon 1 Pyro-Type Monster from your hand.


UR Rarity
1 cardThe Winged Dragon of Ra
UR Rarity
1 cardThe Winged Dragon of Ra
The Winged Dragon of Ra
DIVINE 10
The Winged Dragon of Ra
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay LP so that you only have 100 left; this card gains ATK/DEF equal to the amount of LP paid. You can pay 1000 LP, then target 1 monster on the field; destroy that target.


N Rarity
1 cardWall Shadow
N Rarity
1 cardWall Shadow
Wall Shadow
DARK 7
Wall Shadow
  • ATK:

  • 1600

  • DEF:

  • 3000


Cannot be Normal Summoned/Set. Must first be Special Summoned with "Magical Labyrinth".


N Rarity
1 cardBig Eye
N Rarity
1 cardBig Eye
Big Eye
DARK 4
Big Eye
  • ATK:

  • 1200

  • DEF:

  • 1000


FLIP: Look at up to 5 cards from the top of your Deck, then place them on the top of the Deck in any order.


N Rarity
1 cardCrimson Ninja
N Rarity
1 cardCrimson Ninja
Crimson Ninja
EARTH 1
Crimson Ninja
  • ATK:

  • 300

  • DEF:

  • 300


FLIP: Target 1 Trap Card on the field; destroy that target. (If the target is Set, reveal it, and destroy it if it is a Trap Card. Otherwise, return it to its original position.)


R Rarity
1 cardIron Blacksmith Kotetsu
R Rarity
1 cardIron Blacksmith Kotetsu
Iron Blacksmith Kotetsu
FIRE 2
Iron Blacksmith Kotetsu
  • ATK:

  • 500

  • DEF:

  • 500


FLIP: Add 1 Equip Spell from your Deck to your hand.


N Rarity
1 cardSpear Cretin
N Rarity
1 cardSpear Cretin
Spear Cretin
DARK 2
Spear Cretin
  • ATK:

  • 500

  • DEF:

  • 500


FLIP: When this card is sent to the Graveyard after being flipped, each player selects 1 monster from their Graveyard, and Special Summons it in face-up Attack Position or face-down Defense Position.


N Rarity
1 cardAncient Elf
N Rarity
1 cardAncient Elf
Ancient Elf
LIGHT 4
Ancient Elf
  • ATK:

  • 1450

  • DEF:

  • 1200


This elf is rumored to have lived for thousands of years. He leads an army of spirits against his enemies.


N Rarity
1 cardBig Koala
N Rarity
1 cardBig Koala
Big Koala
EARTH 7
Big Koala
  • ATK:

  • 2700

  • DEF:

  • 2000


A species of huge Des Koala. He's meek, but people are afraid of him because he's very powerful.


UR Rarity
1 cardBlue-Eyes White Dragon
UR Rarity
1 cardBlue-Eyes White Dragon
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.


N Rarity
1 cardDark Bat
N Rarity
1 cardDark Bat
Dark Bat
WIND 3
Dark Bat
  • ATK:

  • 1000

  • DEF:

  • 1000


Bats from the netherworld that use their hyper senses to detect their enemies.


UR Rarity
1 cardDark Magician
UR Rarity
1 cardDark Magician
Dark Magician
DARK 7
Dark Magician
  • ATK:

  • 2500

  • DEF:

  • 2100


''The ultimate wizard in terms of attack and defense.''


N Rarity
1 cardDarkworld Thorns
N Rarity
1 cardDarkworld Thorns
Darkworld Thorns
EARTH 3
Darkworld Thorns
  • ATK:

  • 1200

  • DEF:

  • 900


A thorny plant found in the darklands that wraps itself around any unwary traveler.


N Rarity
1 cardFire Kraken
N Rarity
1 cardFire Kraken
Fire Kraken
FIRE 4
Fire Kraken
  • ATK:

  • 1600

  • DEF:

  • 1500


A squid that thrives on fire and heat.


N Rarity
1 cardGiant Turtle Who Feeds on Flames
N Rarity
1 cardGiant Turtle Who Feeds on Flames
Giant Turtle Who Feeds on Flames
WATER 5
Giant Turtle Who Feeds on Flames
  • ATK:

  • 1400

  • DEF:

  • 1800


A crimson-shelled tortoise that feeds on flames.


N Rarity
1 cardHarpie Lady
N Rarity
1 cardHarpie Lady
Harpie Lady
WIND 4
Harpie Lady
  • ATK:

  • 1300

  • DEF:

  • 1400


This human-shaped animal with wings is beautiful to watch but deadly in battle.


N Rarity
1 cardHunter Spider
N Rarity
1 cardHunter Spider
Hunter Spider
EARTH 5
Hunter Spider
  • ATK:

  • 1600

  • DEF:

  • 1400


This monster feeds on whatever it catches in its web.


N Rarity
1 cardPeacock
N Rarity
1 cardPeacock
Peacock
WIND 5
Peacock
  • ATK:

  • 1700

  • DEF:

  • 1500


A large peacock that launches its feathers in a lethal attack.


UR Rarity
1 cardRed-Eyes Black Dragon
UR Rarity
1 cardRed-Eyes Black Dragon
Red-Eyes Black Dragon
DARK 7
Red-Eyes Black Dragon
  • ATK:

  • 2400

  • DEF:

  • 2000


''A ferocious dragon with a deadly attack.''


N Rarity
1 cardScience Soldier
N Rarity
1 cardScience Soldier
Science Soldier
DARK 3
Science Soldier
  • ATK:

  • 800

  • DEF:

  • 800


Soldiers equipped with state-of-the-art weaponry to face unknown creatures.


N Rarity
1 cardSilver Fang
N Rarity
1 cardSilver Fang
Silver Fang
EARTH 3
Silver Fang
  • ATK:

  • 1200

  • DEF:

  • 800


A snow wolf that's beautiful to the eye, but absolutely vicious in battle.


N Rarity
1 cardSkull Mariner
N Rarity
1 cardSkull Mariner
Skull Mariner
WATER 4
Skull Mariner
  • ATK:

  • 1600

  • DEF:

  • 900


A pirate ship that appears out of the mist and sinks any seagoing vessels.


N Rarity
1 cardSlot Machine
N Rarity
1 cardSlot Machine
Slot Machine
DARK 7
Slot Machine
  • ATK:

  • 2000

  • DEF:

  • 2300


The machine's ability is said to vary according to its slot results.


N Rarity
1 cardThree-Headed Geedo
N Rarity
1 cardThree-Headed Geedo
Three-Headed Geedo
DARK 4
Three-Headed Geedo
  • ATK:

  • 1200

  • DEF:

  • 1400


A three-headed nocturnal monster that is absolutely ruthless when fighting.


N Rarity
1 cardWinged Dragon, Guardian of the Fortress #1
N Rarity
1 cardWinged Dragon, Guardian of the Fortress #1
Winged Dragon, Guardian of the Fortress #1
WIND 4
Winged Dragon, Guardian of the Fortress #1
  • ATK:

  • 1400

  • DEF:

  • 1200


A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.


R Rarity
1 cardTsukuyomi
R Rarity
1 cardTsukuyomi
Tsukuyomi
DARK 4
Tsukuyomi
  • ATK:

  • 1100

  • DEF:

  • 1400


Cannot be Special Summoned. If this card is Normal Summoned or flipped face-up: Target 1 face-up monster on the field; change that target to face-down Defense Position. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return it to the hand.


N Rarity
1 card7 Completed
N Rarity
1 card7 Completed
7 Completed
Spell Equip
7 Completed

    Activate this card by choosing ATK or DEF; equip only to a Machine monster. It gains 700 ATK or DEF, depending on the choice.


    N Rarity
    1 cardD.D. Borderline
    N Rarity
    1 cardD.D. Borderline
    D.D. Borderline
    Spell Continuous
    D.D. Borderline

      When there are no Spell Cards in your Graveyard, neither player can conduct their Battle Phase.


      N Rarity
      1 cardElectro-Whip
      N Rarity
      1 cardElectro-Whip
      Electro-Whip
      Spell Equip
      Electro-Whip

        Increase the ATK and DEF of a Thunder-Type monster equipped with this card by 300 points.


        UR Rarity
        1 cardFinal Countdown
        UR Rarity
        1 cardFinal Countdown
        Final Countdown
        Spell Normal
        Final Countdown

          Pay 2000 Life Points. After 20 turns have passed (counting the turn you activate this card as the 1st turn), you win the Duel.


          N Rarity
          1 cardForest
          N Rarity
          1 cardForest
          Forest
          Spell Field
          Forest

            All Insect, Beast, Plant, and Beast-Warrior monsters on the field gain 200 ATK/DEF.


            N Rarity
            1 cardGravedigger Ghoul
            N Rarity
            1 cardGravedigger Ghoul
            Gravedigger Ghoul
            Spell Normal
            Gravedigger Ghoul

              Select up to 2 Monster Card(s) from your opponent's Graveyard. Remove the selected card(s) from play.


              R Rarity
              1 cardInsect Imitation
              R Rarity
              1 cardInsect Imitation
              Insect Imitation
              Spell Normal
              Insect Imitation

                Tribute 1 monster. Special Summon 1 Insect-Type monster from your Deck whose Level is 1 higher than the Tributed monster's.


                N Rarity
                1 cardJade Insect Whistle
                N Rarity
                1 cardJade Insect Whistle
                Jade Insect Whistle
                Spell Normal
                Jade Insect Whistle

                  Your opponent selects 1 Insect-Type Monster from their Deck. After shuffling the Deck, place the card on top of the Deck.


                  N Rarity
                  1 cardMachine Conversion Factory
                  N Rarity
                  1 cardMachine Conversion Factory
                  Machine Conversion Factory
                  Spell Equip
                  Machine Conversion Factory

                    Equip only to a Machine monster. It gains 300 ATK/DEF.


                    N Rarity
                    1 cardMustering of the Dark Scorpions
                    N Rarity
                    1 cardMustering of the Dark Scorpions
                    Mustering of the Dark Scorpions
                    Spell Normal
                    Mustering of the Dark Scorpions

                      If you control a face-up "Don Zaloog": You can Special Summon any number of "Dark Scorpion" monsters from your hand, but only 1 copy of each.


                      N Rarity
                      1 cardMystic Plasma Zone
                      N Rarity
                      1 cardMystic Plasma Zone
                      Mystic Plasma Zone
                      Spell Field
                      Mystic Plasma Zone

                        Increase the ATK of all DARK monsters by 500 points and decreases their DEF by 400 points.


                        N Rarity
                        1 cardRaise Body Heat
                        N Rarity
                        1 cardRaise Body Heat
                        Raise Body Heat
                        Spell Equip
                        Raise Body Heat

                          Equip only to a Dinosaur monster. It gains 300 ATK/DEF.


                          N Rarity
                          1 cardRod of Silence - Kay'est
                          N Rarity
                          1 cardRod of Silence - Kay'est
                          Rod of Silence - Kay'est
                          Spell Equip
                          Rod of Silence - Kay'est

                            The equipped monster gains 500 DEF. Negate other Spell effects that target the equipped monster, and if you do, destroy that Spell Card.


                            N Rarity
                            1 cardSilver Bow and Arrow
                            N Rarity
                            1 cardSilver Bow and Arrow
                            Silver Bow and Arrow
                            Spell Equip
                            Silver Bow and Arrow

                              A Fairy-Type monster equipped with this card increases its ATK and DEF by 300 points.


                              N Rarity
                              1 cardSparks
                              N Rarity
                              1 cardSparks
                              Sparks
                              Spell Normal
                              Sparks

                                Inflict 200 points of damage to your opponent's Life Points.


                                N Rarity
                                1 cardSword of Deep-Seated
                                N Rarity
                                1 cardSword of Deep-Seated
                                Sword of Deep-Seated
                                Spell Equip
                                Sword of Deep-Seated

                                  The equipped monster gains 500 ATK/DEF. If this card is sent to your GY: Place it on top of your Deck.


                                  R Rarity
                                  1 cardUltra Evolution Pill
                                  R Rarity
                                  1 cardUltra Evolution Pill
                                  Ultra Evolution Pill
                                  Spell Normal
                                  Ultra Evolution Pill

                                    Tribute 1 Reptile monster; Special Summon 1 Dinosaur monster from your hand.


                                    UR Rarity
                                    1 cardUpstart Goblin
                                    UR Rarity
                                    1 cardUpstart Goblin
                                    Upstart Goblin
                                    Spell Normal
                                    Upstart Goblin

                                      Draw 1 card, then your opponent gains 1000 LP.


                                      R Rarity
                                      1 cardDust Tornado
                                      R Rarity
                                      1 cardDust Tornado
                                      Dust Tornado
                                      Trap Normal
                                      Dust Tornado

                                        Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                                        N Rarity
                                        1 cardLightforce Sword
                                        N Rarity
                                        1 cardLightforce Sword
                                        Lightforce Sword
                                        Trap Normal
                                        Lightforce Sword

                                          Banish 1 random card from your opponent's hand, face-down. During your opponent's 4th Standby Phase after this card's activation, return that card to their hand.


                                          SR Rarity
                                          1 cardOjama Trio
                                          SR Rarity
                                          1 cardOjama Trio
                                          Ojama Trio
                                          Trap Normal
                                          Ojama Trio

                                            Special Summon 3 "Ojama Tokens" (Beast-Type/LIGHT/Level 2/ATK 0/DEF 1000) to your opponent's field in Defense Position. They cannot be Tributed for a Tribute Summon, and each time 1 is destroyed, its controller takes 300 damage.


                                            R Rarity
                                            1 cardRespect Play
                                            R Rarity
                                            1 cardRespect Play
                                            Respect Play
                                            Trap Continuous
                                            Respect Play

                                              During their respective turns, each player must show their opponent their hand.


                                              R Rarity
                                              1 cardRobbin' Goblin
                                              R Rarity
                                              1 cardRobbin' Goblin
                                              Robbin' Goblin
                                              Trap Continuous
                                              Robbin' Goblin

                                                Each time a monster you control inflicts Battle Damage to your opponent, your opponent discards 1 random card.




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