Created by: YGO Mod (20517634)

Created On: 09/02/2024

Main: 41 Extra: 15

2 cardGabrion, the Timelord 2 cardGabrion, the Timelord
Gabrion, the Timelord
WATER 10
Gabrion, the Timelord
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle as many cards your opponent controls as possible into the Deck(s), then they draw cards equal to the number shuffled into their Main Deck. Once per turn, during your Standby Phase: Shuffle this card into the Deck.


2 cardHailon, the Timelord 2 cardHailon, the Timelord
Hailon, the Timelord
EARTH 10
Hailon, the Timelord
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: If your LP is lower than your opponent's, inflict damage to your opponent equal to the difference. Once per turn, during your Standby Phase: Shuffle this card into the Deck.


2 cardKamion, the Timelord 2 cardKamion, the Timelord
Kamion, the Timelord
EARTH 10
Kamion, the Timelord
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle 1 card your opponent controls into the Deck, and if you do, inflict 500 damage to your opponent. Neither player can activate cards or effects in response to this effect's activation. Once per turn, during your Standby Phase: Shuffle this card into the Deck.


2 cardLazion, the Timelord 2 cardLazion, the Timelord
Lazion, the Timelord
FIRE 10
Lazion, the Timelord
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle all cards from your opponent's GY into the Deck. Once per turn, if your opponent draws a card: Inflict 1000 damage to your opponent. Once per turn, during your Standby Phase: Shuffle this card into the Deck.


2 cardMetaion, the Timelord 2 cardMetaion, the Timelord
Metaion, the Timelord
FIRE 10
Metaion, the Timelord
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this Attack Position card. At the end of the Battle Phase, if this card battled: Return as many monsters on the field as possible to the hand (other than this card), and if you do, inflict 300 damage to your opponent for each card returned. Once per turn, during your Standby Phase: Shuffle this card into the Deck.


2 cardMichion, the Timelord 2 cardMichion, the Timelord
Michion, the Timelord
FIRE 10
Michion, the Timelord
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Halve your opponent's LP. Once per turn, during your Standby Phase: Shuffle this card into the Deck.


2 cardRaphion, the Timelord 2 cardRaphion, the Timelord
Raphion, the Timelord
WIND 10
Raphion, the Timelord
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Inflict damage to your opponent equal to the ATK of 1 monster your opponent controls that battled this card this turn. Once per turn, during your Standby Phase: Shuffle this card into the Deck.


2 cardSadion, the Timelord 2 cardSadion, the Timelord
Sadion, the Timelord
WIND 10
Sadion, the Timelord
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled and your LP is less than 4000: Your LP becomes 4000. Once per turn, during your Standby Phase: Shuffle this card into the Deck.


2 cardSandaion, the Timelord 2 cardSandaion, the Timelord
Sandaion, the Timelord
LIGHT 10
Sandaion, the Timelord
  • ATK:

  • 4000

  • DEF:

  • 4000


Cannot be Special Summoned from the Deck. You can only control 1 "Sandaion, the Timelord". If only your opponent controls a monster, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. Neither player takes battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Inflict 2000 damage to your opponent. Once per turn, during your Standby Phase: Shuffle this card into the Deck.


3 cardTime Maiden 3 cardTime Maiden
Time Maiden
LIGHT 1
Time Maiden
  • ATK:

  • 0

  • DEF:

  • 0


If you control no monsters, you can Special Summon this card (from your hand). This card can be treated as 2 Tributes for the Tribute Summon of a "Timelord" monster. You can Tribute this card; add 1 "Timelord" monster with 0 ATK from your Deck to your hand. You can banish this card from your GY; Special Summon 1 "Timelord" monster with 0 ATK from your Deck, ignoring its Summoning conditions. You cannot Special Summon other monsters during the turn you activate this effect.


2 cardZaphion, the Timelord 2 cardZaphion, the Timelord
Zaphion, the Timelord
WATER 10
Zaphion, the Timelord
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be Special Summoned from the Deck. If you control no monsters, you can Normal Summon this card without Tributing. Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Battle Phase, if this card battled: Shuffle all Spells and Traps your opponent controls into the Deck. If this card is sent from the field to the GY: You can draw 1 card. Once per turn, during your Standby Phase: Shuffle this card into the Deck.


2 cardCelestial Transformation 2 cardCelestial Transformation
Celestial Transformation
Spell Quick
Celestial Transformation

    Special Summon 1 Fairy monster from your hand. That monster's ATK is halved, also it is destroyed during the End Phase.


    1 cardFoolish Burial
    1 cardFoolish Burial
    Foolish Burial
    Spell Normal
    Foolish Burial

      Send 1 monster from your Deck to the GY.




      Tag(s):

      2 cardPiri Reis Map 2 cardPiri Reis Map
      Piri Reis Map
      Spell Normal
      Piri Reis Map

        At the start of your Main Phase 1: Add 1 monster with 0 ATK from your Deck to your hand, but halve your LP. After adding it to your hand, until the end of the next turn after this card was activated, you cannot activate the added monster's effects, or the effects of cards with its name, until you Normal Summon that monster or a card with its name.


        1 cardPot of Prosperity
        1 cardPot of Prosperity
        Pot of Prosperity
        Spell Normal
        Pot of Prosperity

          Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




          Tag(s):

          3 cardEmpty Machine 3 cardEmpty Machine
          Empty Machine
          Trap Continuous
          Empty Machine

            The first time this face-up card on the field would be destroyed by an opponent's card effect, it is not destroyed. Once per turn, you can activate 1 of these effects. ● Discard 1 Level 10 monster; draw 1 card. ● If this is the only card in your Spell & Trap Zone: Target 1 "Timelord" monster in your GY; shuffle it into the Deck, then, you can Set 1 "Infinite Machine" directly from your hand or Deck.


            3 cardEvenly Matched 3 cardEvenly Matched
            Evenly Matched
            Trap Normal
            Evenly Matched

              At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


              2 cardInfinite Light 2 cardInfinite Light
              Infinite Light
              Trap Continuous
              Infinite Light

                Activate this card by sending 1 face-up "Infinite Machine" from your Spell & Trap Zone to the GY. This face-up card cannot be destroyed by your opponent's card effects. Neither player can target "Timelord" monsters you control with card effects, or return "Timelord" monsters from the field to the Deck. Once per turn, if you control no monsters: You can Special Summon up to 1 "Timelord" monster each from your hand, Deck, and GY, with different names, ignoring their Summoning conditions.


                2 cardInfinite Machine 2 cardInfinite Machine
                Infinite Machine
                Trap Continuous
                Infinite Machine

                  Activate this card by sending 1 face-up "Empty Machine" from your Spell & Trap Zone to the GY. Once per turn, this face-up card cannot be destroyed by your opponent's card effects. Once per turn, you can activate 1 of these effects. ● During the Main Phase: Special Summon 1 "Timelord" monster from your hand. ● You can target 1 "Timelord" monster in your GY; shuffle it into the Deck, then, you can Set 1 "Infinite Light" directly from your hand or Deck.


                  2 cardNeedlebug Nest
                  2 cardNeedlebug Nest
                  Needlebug Nest
                  Trap Normal
                  Needlebug Nest

                    Send the top 5 cards of your Deck to the GY.


                    3 cardTimelord Progenitor Vorpgate 3 cardTimelord Progenitor Vorpgate
                    Timelord Progenitor Vorpgate
                    DARK 10
                    Timelord Progenitor Vorpgate
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Damage Step, if this card that was Special Summoned from the Extra Deck battled: You can activate this effect; banish all monsters your opponent controls, also, for the rest of this turn, halve the battle damage your opponent takes. Once per turn, during the End Phase, if this effect was activated this turn: Special Summon as many monsters as possible that you banished with this card's effect, to your opponent's field.


                    2 cardNumber 35: Ravenous Tarantula 2 cardNumber 35: Ravenous Tarantula
                    Number 35: Ravenous Tarantula
                    DARK
                    Number 35: Ravenous Tarantula
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    2 Level 10 monsters All monsters you control gain ATK and DEF equal to the difference between your LP and your opponent's. While this card has Xyz Material, each time your opponent Special Summons a monster(s), inflict 600 damage to your opponent. Once per turn: You can detach 1 Xyz Material from this card; destroy all face-up monsters your opponent controls with ATK less than or equal to this card's.


                    2 cardNumber 77: The Seven Sins 2 cardNumber 77: The Seven Sins
                    Number 77: The Seven Sins
                    DARK
                    Number 77: The Seven Sins
                    • ATK:

                    • 4000

                    • DEF:

                    • 3000


                    2 Level 12 monsters You can also Xyz Summon this card by using a Rank 10 or 11 DARK Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) If Summoned this way, the following effect cannot be activated this turn. Once per turn: You can detach 2 Xyz Materials from this card; banish as many Special Summoned monsters your opponent controls as possible, then attach 1 of those banished monsters to this card as Xyz Material. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 Xyz Material from this card instead.


                    2 cardNumber 84: Pain Gainer 2 cardNumber 84: Pain Gainer
                    Number 84: Pain Gainer
                    DARK
                    Number 84: Pain Gainer
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    2 Level 11 monsters You can also Xyz Summon this card by using a Rank 8, 9, or 10 DARK Xyz Monster you control with 2 or more Xyz Materials as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains DEF equal to the combined Ranks of all Xyz Monsters you control x 200. While this card has Xyz Material, each time your opponent activates a Spell/Trap Card, inflict 600 damage to your opponent immediately after it resolves. Once per turn: You can detach 1 Xyz Material from this card; destroy all face-up monsters your opponent controls with DEF less than or equal to this card's.


                    3 cardSuperdimensional Robot Galaxy Destroyer 3 cardSuperdimensional Robot Galaxy Destroyer
                    Superdimensional Robot Galaxy Destroyer
                    LIGHT
                    Superdimensional Robot Galaxy Destroyer
                    • ATK:

                    • 5000

                    • DEF:

                    • 2000


                    3 Level 10 monsters Once per turn: You can detach 1 Xyz Material from this card; destroy all Spell and Trap Cards your opponent controls. Your opponent cannot activate Spell/Trap Cards in response to this effect's activation.


                    3 cardSuperdreadnought Rail Cannon Gustav Max 3 cardSuperdreadnought Rail Cannon Gustav Max
                    Superdreadnought Rail Cannon Gustav Max
                    EARTH
                    Superdreadnought Rail Cannon Gustav Max
                    • ATK:

                    • 3000

                    • DEF:

                    • 3000


                    2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.




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