Created by: YGO Mod (20517634)

Created On: 09/02/2024

Main: 40 Extra: 15

3 cardEvilswarm Castor 3 cardEvilswarm Castor
Evilswarm Castor
DARK 4
Evilswarm Castor
  • ATK:

  • 1750

  • DEF:

  • 550


During the turn this card was Normal Summoned, you can Normal Summon 1 "lswarm" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


3 cardEvilswarm Kerykeion 3 cardEvilswarm Kerykeion
Evilswarm Kerykeion
DARK 4
Evilswarm Kerykeion
  • ATK:

  • 1600

  • DEF:

  • 1550


You can only use each effect of "Evilswarm Kerykeion" once per turn. While this card is in the Graveyard, if it was sent there this turn, you can Normal Summon 1 "lswarm" monster for 1 less Tribute. You can banish 1 "lswarm" monster from your Graveyard, then target 1 "lswarm" monster in your Graveyard; add that target to your hand, also, this card gains the following effect. ● This turn: You can activate this effect; Normal Summon 1 "lswarm" monster.


3 cardEvilswarm Mandragora 3 cardEvilswarm Mandragora
Evilswarm Mandragora
DARK 4
Evilswarm Mandragora
  • ATK:

  • 1550

  • DEF:

  • 1450


If your opponent controls more monsters than you do, you can Special Summon this card (from your hand).


1 cardEvilswarm O'lantern 1 cardEvilswarm O'lantern
Evilswarm O'lantern
DARK 4
Evilswarm O'lantern
  • ATK:

  • 1650

  • DEF:

  • 1250


You can Tribute this card, then target 1 face-up monster your opponent controls; destroy that target.


3 cardEvilswarm Thunderbird 3 cardEvilswarm Thunderbird
Evilswarm Thunderbird
DARK 4
Evilswarm Thunderbird
  • ATK:

  • 1650

  • DEF:

  • 1050


During either player's turn, when a card or effect is activated (except during the Damage Step): You can banish this card you control. During the next Standby Phase, return this card banished by this effect to the field, and if you do, it gains 300 ATK. You can only use this effect of "Evilswarm Thunderbird" once per turn.


3 cardSteelswarm Sting 3 cardSteelswarm Sting
Steelswarm Sting
DARK 4
Steelswarm Sting
  • ATK:

  • 1850

  • DEF:

  • 0


When this card you control is sent to your Graveyard: Target 1 face-up Ritual, Fusion or Synchro Monster on the field; destroy that target.


3 cardEvilswarm Heliotrope 3 cardEvilswarm Heliotrope
Evilswarm Heliotrope
DARK 4
Evilswarm Heliotrope
  • ATK:

  • 1950

  • DEF:

  • 650


.ytilaer a maerd rieht ekam thgim yeht taht os ydob a rof gninraey ,sluos mrawsleetS gniregnil fo sthguoht eht era esehT "!etanimretxE !etacidarE !etanimilE"


3 cardAllure of Darkness
3 cardAllure of Darkness
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


    1 cardEnd-Exalting Morganite 1 cardEnd-Exalting Morganite
    End-Exalting Morganite
    Spell Normal
    End-Exalting Morganite

      For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Your monsters can make up to 2 attacks on monsters during each Battle Phase. ● If your monster battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. You can banish this card from your GY; add 1 "Morganite" card from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck.


      1 cardHarpie's Feather Duster
      1 cardHarpie's Feather Duster
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.




        Tag(s):

        2 cardInfestation Pandemic 2 cardInfestation Pandemic
        Infestation Pandemic
        Spell Quick
        Infestation Pandemic

          All face-up "lswarm" monsters you currently control are unaffected by other Spell/Trap effects this turn.


          3 cardPrimoredial Imperialode 3 cardPrimoredial Imperialode
          Primoredial Imperialode
          Spell Continuous
          Primoredial Imperialode

            Normal Monsters and "Primoredial" monsters you control gain 300 ATK for each Normal Monster in your GY with different names. You can only use each of the following effects of "Primoredial Imperialode" once per turn. When this card is activated: Add 1 "Primoredial" card from your Deck to your hand, except "Primoredial Imperialode". You can declare 1 Normal Monster's name; Special Summon 1 Normal Monster with that name from your hand, Deck, or GY, also you cannot activate Special Summoned monsters' effects for the rest of this turn.


            2 cardPrimoredial Tremors 2 cardPrimoredial Tremors
            Primoredial Tremors
            Spell Quick
            Primoredial Tremors

              Pay 2000 LP and declare 1 Normal Monster's name; apply this effect, then, if you control no monsters, you can Special Summon 1 Normal Monster with the declared name from your Deck in Defense Position. Once applied, your Normal Monsters with the declared name and "Primoredial" monsters cannot be destroyed by battle until the end of your opponent's turn. If your opponent Normal Summons a monster: You can banish this card from your GY, then target 1 Normal Monster you control or in your GY; banish 1 monster on the field with lower ATK.


              2 cardRaigeki
              2 cardRaigeki
              Raigeki
              Spell Normal
              Raigeki

                Destroy all monsters your opponent controls.




                Tag(s):

                1 cardReinforcement of the Army
                1 cardReinforcement of the Army
                Reinforcement of the Army
                Spell Normal
                Reinforcement of the Army

                  Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                  1 cardTime-Tearing Morganite 1 cardTime-Tearing Morganite
                  Time-Tearing Morganite
                  Spell Normal
                  Time-Tearing Morganite

                    For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ● You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn.


                    1 cardInfestation Ripples 1 cardInfestation Ripples
                    Infestation Ripples
                    Trap Normal
                    Infestation Ripples

                      Pay 500 Life Points to target 1 Level 4 or lower "Steelswarm" monster in your Graveyard; Special Summon it from the Graveyard.


                      1 cardInfestation Terminus 1 cardInfestation Terminus
                      Infestation Terminus
                      Trap Normal
                      Infestation Terminus

                        Target 1 "lswarm" monster you control and 2 cards your opponent controls; banish the first target, and if you do, return the second targets to the hand.


                        3 cardTorrential Tribute
                        3 cardTorrential Tribute
                        Torrential Tribute
                        Trap Normal
                        Torrential Tribute

                          When a monster(s) is Summoned: Destroy all monsters on the field.


                          2 cardSteelswarm Origin 2 cardSteelswarm Origin
                          Steelswarm Origin
                          LIGHT
                          Steelswarm Origin
                          • ATK:

                          • 2000

                          • LINK-2

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                          2 "lswarm" monsters While this card is in the Extra Monster Zone, if a monster would be Special Summoned from the Extra Deck to the Main Monster Zone, it must be Summoned in the zone this card points to. While this card points to a monster, neither player can target it with card effects, also it cannot be destroyed by battle or card effects. Once per turn, when a monster(s) on the field is destroyed by battle or by card effect: You can Special Summon Level 4 or lower "lswarm" monsters from your Deck in Defense Position, up to the number destroyed.


                          1 cardDiamond Dire Wolf 1 cardDiamond Dire Wolf
                          Diamond Dire Wolf
                          EARTH
                          Diamond Dire Wolf
                          • ATK:

                          • 2000

                          • DEF:

                          • 1200


                          2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.


                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                          1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                          Divine Arsenal AA-ZEUS - Sky Thunder
                          LIGHT
                          Divine Arsenal AA-ZEUS - Sky Thunder
                          • ATK:

                          • 3000

                          • DEF:

                          • 3000


                          2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                          Tag(s):

                          1 cardEvilswarm Bahamut 1 cardEvilswarm Bahamut
                          Evilswarm Bahamut
                          DARK
                          Evilswarm Bahamut
                          • ATK:

                          • 2350

                          • DEF:

                          • 1350


                          2 Level 4 "lswarm" monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; discard 1 "lswarm" monster, and if you do, take control of that opponent's monster.


                          2 cardEvilswarm Exciton Knight 2 cardEvilswarm Exciton Knight
                          Evilswarm Exciton Knight
                          LIGHT
                          Evilswarm Exciton Knight
                          • ATK:

                          • 1900

                          • DEF:

                          • 0


                          2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                          1 cardEvilswarm Nightmare 1 cardEvilswarm Nightmare
                          Evilswarm Nightmare
                          DARK
                          Evilswarm Nightmare
                          • ATK:

                          • 950

                          • DEF:

                          • 1950


                          2 Level 4 DARK monsters When your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card; change that Special Summoned monster(s) to face-down Defense Position.


                          3 cardEvilswarm Ophion
                          3 cardEvilswarm Ophion
                          Evilswarm Ophion
                          DARK
                          Evilswarm Ophion
                          • ATK:

                          • 2550

                          • DEF:

                          • 1650


                          2 Level 4 "lswarm" monsters While this card has Xyz Material, Level 5 or higher monsters cannot be Special Summoned. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Infestation" Spell/Trap Card from your Deck to your hand.


                          1 cardEvilswarm Ouroboros 1 cardEvilswarm Ouroboros
                          Evilswarm Ouroboros
                          DARK
                          Evilswarm Ouroboros
                          • ATK:

                          • 2750

                          • DEF:

                          • 1950


                          3 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects. Each effect can only be used once while this card is face-up on the field. ● Target 1 card your opponent controls; return that target to the hand. ● Send 1 random card from your opponent's hand to the Graveyard. ● Target 1 card in your opponent's Graveyard; banish that target.


                          1 cardEvilswarm Thanatos 1 cardEvilswarm Thanatos
                          Evilswarm Thanatos
                          DARK
                          Evilswarm Thanatos
                          • ATK:

                          • 2350

                          • DEF:

                          • 1350


                          2 Level 4 DARK monsters Once per turn (Quick Effect): You can detach 1 material from this card; this face-up card is unaffected by other monster effects this turn.


                          1 cardNumber 41: Bagooska the Terribly Tired Tapir 1 cardNumber 41: Bagooska the Terribly Tired Tapir
                          Number 41: Bagooska the Terribly Tired Tapir
                          EARTH
                          Number 41: Bagooska the Terribly Tired Tapir
                          • ATK:

                          • 2100

                          • DEF:

                          • 2000


                          2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                          1 cardSteelswarm Roach 1 cardSteelswarm Roach
                          Steelswarm Roach
                          DARK
                          Steelswarm Roach
                          • ATK:

                          • 1900

                          • DEF:

                          • 0


                          2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.




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