Created by: YGO Mod (20517634)

Created On: 09/15/2024

Main: 40 Extra: 14

1 cardAltergeist Kunquery 1 cardAltergeist Kunquery
Altergeist Kunquery
EARTH 5
Altergeist Kunquery
  • ATK:

  • 0

  • DEF:

  • 2400


When an opponent's monster declares an attack, if you control an "Altergeist" card: You can Special Summon this card from your hand, and if you do, negate that attack. If this card is Special Summoned: You can target 1 face-up card your opponent controls; negate the effects of that card while it and this monster are face-up on the field.


3 cardAltergeist Marionetter 3 cardAltergeist Marionetter
Altergeist Marionetter
LIGHT 4
Altergeist Marionetter
  • ATK:

  • 1600

  • DEF:

  • 1700


When this card is Normal Summoned: You can Set 1 "Altergeist" Trap directly from your Deck to your Spell & Trap Zone. You can target 1 "Altergeist" card you control and 1 "Altergeist" monster in your GY; send that card on the field to the GY, and if you do, Special Summon that other monster from your GY. You can only use this effect of "Altergeist Marionetter" once per turn.


3 cardAltergeist Meluseek 3 cardAltergeist Meluseek
Altergeist Meluseek
WATER 1
Altergeist Meluseek
  • ATK:

  • 500

  • DEF:

  • 300


This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 card your opponent controls; send it to the GY. If this card is sent from the field to the GY: You can add 1 "Altergeist" monster from your Deck to your hand, except "Altergeist Meluseek". You can only use this effect of "Altergeist Meluseek" once per turn.


3 cardAltergeist Multifaker 3 cardAltergeist Multifaker
Altergeist Multifaker
DARK 3
Altergeist Multifaker
  • ATK:

  • 1200

  • DEF:

  • 800


If you activate a Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Special Summon 1 "Altergeist" monster from your Deck in Defense Position, except "Altergeist Multifaker". You cannot Special Summon monsters the turn you activate this effect, except "Altergeist" monsters. You can only use each effect of "Altergeist Multifaker" once per turn.


2 cardAltergeist Peritrator 2 cardAltergeist Peritrator
Altergeist Peritrator
FIRE 1
Altergeist Peritrator
  • ATK:

  • 500

  • DEF:

  • 300


This card can attack directly. You can only use each of the following effects of "Altergeist Peritrator" once per turn. When this card inflicts battle damage to your opponent: You can draw 1 card. If this card is sent from the field to the GY: You can send 1 "Altergeist" card from your hand, Deck, or face-up field to the GY, except "Altergeist Peritrator".


3 cardAltergeist Pookuery 3 cardAltergeist Pookuery
Altergeist Pookuery
DARK 1
Altergeist Pookuery
  • ATK:

  • 300

  • DEF:

  • 100


If an "Altergeist" monster you control would be used as Link Material for an "Altergeist" monster, this card in your hand can also be used as material. You can only use this effect of "Altergeist Pookuery" once per turn. If an "Altergeist" Link Monster is Link Summoned to your field, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use this effect of "Altergeist Pookuery" once per Duel.


2 cardAltergeist Silquitous 2 cardAltergeist Silquitous
Altergeist Silquitous
WIND 2
Altergeist Silquitous
  • ATK:

  • 800

  • DEF:

  • 1500


(Quick Effect): You can return 1 other "Altergeist" card you control to the hand, then target 1 card your opponent controls; return it to the hand. If this card is sent from the field to the GY: You can target 1 "Altergeist" Trap in your GY; add that card to your hand. You can only use each effect of "Altergeist Silquitous" once per turn.


1 cardAltergeist Malwisp 1 cardAltergeist Malwisp
Altergeist Malwisp
LIGHT 3
Altergeist Malwisp
  • ATK:

  • 1500

  • DEF:

  • 0


If this card is added to your hand, except by drawing it: You can Special Summon it. If this card is Normal or Special Summoned: You can target 1 "Altergeist" monster in your GY, except "Altergeist Malwisp"; Special Summon it in Defense Position, but for the rest of this turn, it cannot activate its effects. You can only use each effect of "Altergeist Malwisp" once per turn.


3 cardSecret Village of the Spellcasters 3 cardSecret Village of the Spellcasters
Secret Village of the Spellcasters
Spell Field
Secret Village of the Spellcasters

    If only you control a Spellcaster monster, your opponent cannot activate Spell Cards. If you control no Spellcaster monsters, you cannot activate Spell Cards.


    1 cardAltergeist Haunted Rock 1 cardAltergeist Haunted Rock
    Altergeist Haunted Rock
    Trap Continuous
    Altergeist Haunted Rock

      If this card was Set by the effect of an "Altergeist" card, you can activate it the turn it was Set. When this card is activated: Send 1 "Altergeist" monster from your hand to the GY. When your opponent activates a Trap Card (except during the Damage Step): You can send 1 "Altergeist" monster from your hand to the GY; negate that effect, and if you do, destroy that card. You can only use each effect of "Altergeist Haunted Rock" once per turn.


      1 cardAltergeist Manifestation 1 cardAltergeist Manifestation
      Altergeist Manifestation
      Trap Normal
      Altergeist Manifestation

        Target 1 "Altergeist" monster in your GY; Special Summon it in Attack Position, and if you do, equip it with this card. When this card leaves the field, destroy that monster. You can banish this card from your GY, then target 1 "Altergeist" Trap in your GY; add it to your hand. You can only use this effect of "Altergeist Manifestation" once per turn.


        1 cardAltergeist Protocol 1 cardAltergeist Protocol
        Altergeist Protocol
        Trap Continuous
        Altergeist Protocol

          The activation and effects of "Altergeist" cards activated on your field cannot be negated. When your opponent activates a monster effect: You can send 1 other face-up "Altergeist" card you control to the GY; negate the activation, and if you do, destroy it. You can only use this effect of "Altergeist Protocol" once per turn.


          1 cardAltergeist Revitalization 1 cardAltergeist Revitalization
          Altergeist Revitalization
          Trap Normal
          Altergeist Revitalization

            Target 1 "Altergeist" Link Monster in your GY; Special Summon it. You can banish this card from your GY; immediately after this effect resolves, Normal Summon 1 "Altergeist" monster. You can only use 1 "Altergeist Revitalization" effect per turn, and only once that turn.


            3 cardInfinite Impermanence 3 cardInfinite Impermanence
            Infinite Impermanence
            Trap Normal
            Infinite Impermanence

              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


              3 cardMetaverse 3 cardMetaverse
              Metaverse
              Trap Normal
              Metaverse

                Take 1 Field Spell from your Deck, and either activate it or add it to your hand.




                Tag(s):

                3 cardPersonal Spoofing
                3 cardPersonal Spoofing
                Personal Spoofing
                Trap Continuous
                Personal Spoofing

                  Once per turn: You can shuffle 1 "Altergeist" card from your hand or face-up from your field into the Main Deck; add 1 "Altergeist" monster from your Deck to your hand.


                  1 cardSkill Drain
                  1 cardSkill Drain
                  Skill Drain
                  Trap Continuous
                  Skill Drain

                    Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                    2 cardSolemn Judgment 2 cardSolemn Judgment
                    Solemn Judgment
                    Trap Counter
                    Solemn Judgment

                      When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                      Tag(s):

                      3 cardSolemn Strike 3 cardSolemn Strike
                      Solemn Strike
                      Trap Counter
                      Solemn Strike

                        When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                        Tag(s):

                        1 cardAltergeist Adminia 1 cardAltergeist Adminia
                        Altergeist Adminia
                        DARK
                        Altergeist Adminia
                        • ATK:

                        • 3000

                        • LINK-4

                        Link Arrow:

                        Top

                        Left

                        Right

                        Bottom


                        2+ "Altergeist" monsters If this card is Link Summoned: You can Set 1 "Altergeist" Trap directly from your Deck. Once while this card is face-up on the field, during the Main Phase (Quick Effect): You can send 1 card you control to the GY, then target 1 Effect Monster your opponent controls; take control of that target, and if you do, it is also treated as an "Altergeist" monster. You can only use each effect of "Altergeist Adminia" once per turn.


                        3 cardAltergeist Hexstia 3 cardAltergeist Hexstia
                        Altergeist Hexstia
                        FIRE
                        Altergeist Hexstia
                        • ATK:

                        • 1500

                        • LINK-2

                        Link Arrow:

                        Right

                        Bottom


                        2 "Altergeist" monsters Gains ATK equal to the original ATK of each "Altergeist" monster it points to. When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 "Altergeist" monster this card points to; negate the activation, and if you do, destroy that card. If this card is sent from the field to the GY: You can add 1 "Altergeist" card from your Deck to your hand. You can only use this effect of "Altergeist Hexstia" once per turn.


                        1 cardAltergeist Memorygant 1 cardAltergeist Memorygant
                        Altergeist Memorygant
                        DARK
                        Altergeist Memorygant
                        • ATK:

                        • 2800

                        • LINK-4

                        Link Arrow:

                        Left

                        Right

                        Bottom-Left

                        Bottom-Right


                        2+ "Altergeist" monsters During the Battle Phase (Quick Effect): You can Tribute 1 other monster; this card gains ATK equal to that Tributed monster's ATK on the field. When this card destroys a monster by battle: You can destroy 1 monster your opponent controls, and if you do, this card can make a second attack in a row. If this card would be destroyed, you can banish 1 monster from your GY instead. You can only use each effect of "Altergeist Memorygant" once per turn.


                        1 cardAltergeist Primebanshee 1 cardAltergeist Primebanshee
                        Altergeist Primebanshee
                        DARK
                        Altergeist Primebanshee
                        • ATK:

                        • 2100

                        • LINK-3

                        Link Arrow:

                        Right

                        Bottom

                        Bottom-Right


                        2+ "Altergeist" monsters During the Main Phase (Quick Effect): You can Tribute 1 other "Altergeist" monster; Special Summon 1 "Altergeist" monster from your Deck to your zone this card points to. If this card is sent from the field to the GY: You can target 1 "Altergeist" card in your GY; add it to your hand. You can only use each effect of "Altergeist Primebanshee" once per turn.


                        1 cardBorreload Dragon 1 cardBorreload Dragon
                        Borreload Dragon
                        DARK
                        Borreload Dragon
                        • ATK:

                        • 3000

                        • LINK-4

                        Link Arrow:

                        Left

                        Right

                        Bottom-Left

                        Bottom-Right


                        3+ Effect Monsters Neither player can target this card with monster effects. Once per turn (Quick Effect): You can target 1 face-up monster on the field; it loses 500 ATK/DEF. Your opponent cannot activate cards or effects in response to this effect's activation. At the start of the Damage Step, if this card attacks an opponent's monster: You can place that opponent's monster in a zone this card points to and take control of it, but send it to the GY during the End Phase of the next turn.


                        1 cardKnightmare Cerberus 1 cardKnightmare Cerberus
                        Knightmare Cerberus
                        EARTH
                        Knightmare Cerberus
                        • ATK:

                        • 1600

                        • LINK-2

                        Link Arrow:

                        Top

                        Left


                        2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                        1 cardKnightmare Phoenix 1 cardKnightmare Phoenix
                        Knightmare Phoenix
                        FIRE
                        Knightmare Phoenix
                        • ATK:

                        • 1900

                        • LINK-2

                        Link Arrow:

                        Top

                        Right


                        2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                        1 cardMekk-Knight Crusadia Avramax 1 cardMekk-Knight Crusadia Avramax
                        Mekk-Knight Crusadia Avramax
                        LIGHT
                        Mekk-Knight Crusadia Avramax
                        • ATK:

                        • 3000

                        • LINK-4

                        Link Arrow:

                        Left

                        Right

                        Bottom-Left

                        Bottom-Right


                        2+ monsters Special Summoned from the Extra Deck While this Link Summoned card is on the field, your opponent cannot target this card with card effects, also their monsters cannot target monsters for attacks, except this one. Once per battle, during damage calculation, if this card battles a Special Summoned monster (Quick Effect): You can make this card gain ATK equal to that opponent's monster's ATK during that damage calculation only. If this Link Summoned card you control is sent to your GY by an opponent's card: You can shuffle 1 card on the field into the Deck.


                        1 cardRelinquished Anima 1 cardRelinquished Anima
                        Relinquished Anima
                        DARK
                        Relinquished Anima
                        • ATK:

                        • 0

                        • LINK-1

                        Link Arrow:

                        Top


                        1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                        1 cardSalamangreat Almiraj 1 cardSalamangreat Almiraj
                        Salamangreat Almiraj
                        FIRE
                        Salamangreat Almiraj
                        • ATK:

                        • 0

                        • LINK-1

                        Link Arrow:

                        Bottom-Right


                        1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


                        1 cardScareclaw Tri-Heart 1 cardScareclaw Tri-Heart
                        Scareclaw Tri-Heart
                        DARK
                        Scareclaw Tri-Heart
                        • ATK:

                        • 3000

                        • LINK-3

                        Link Arrow:

                        Bottom-Left

                        Bottom

                        Bottom-Right


                        3 Effect Monsters Must be Link Summoned. All face-up monsters on the field are changed to Defense Position. Unaffected by the activated effects of Defense Position monsters. Once per turn, if this card is in the Extra Monster Zone: You can target 1 Level 3 "Scareclaw" monster in your GY; Special Summon it, and if you do, add 1 "Scareclaw" monster from your Deck to your hand, also you cannot Special Summon monsters for the rest of this turn, except "Scareclaw" monsters.


                        1 cardTopologic Trisbaena 1 cardTopologic Trisbaena
                        Topologic Trisbaena
                        DARK
                        Topologic Trisbaena
                        • ATK:

                        • 2500

                        • LINK-3

                        Link Arrow:

                        Top

                        Bottom-Left

                        Bottom-Right


                        2+ Effect Monsters If a monster(s) is Special Summoned to a zone(s) this card points to: Banish as many of those monster(s) as possible, also as many Spells/Traps on the field as possible, and if you do, inflict 500 damage to your opponent for each of their cards banished by this effect.




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