Created by: Mèo Fool Gaming (37156024)

Created On: 12/25/2021

Destiny Draw

Need 9 UR

UR Rarity
Abyss Dweller
UR Rarity
Number 39: Utopia
UR Rarity
Number C39: Utopia Ray
UR Rarity
Book of Moon
UR Rarity
Book of Moon
UR Rarity
Cosmic Cyclone
UR Rarity
Cosmic Cyclone
UR Rarity
Mystical Space Typhoon
UR Rarity
Mystical Space Typhoon

Main: 21 Extra: 7

R Rarity
Koa'ki Meiru Ice
R Rarity
Koa'ki Meiru Ice
Koa'ki Meiru Ice
WATER 4
Koa'ki Meiru Ice
  • ATK:

  • 1900

  • DEF:

  • 1200


During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Continuous Spell Card in your hand. You can send 1 card from your hand to the Graveyard to destroy 1 Special Summoned monster on the field.


R Rarity
Koa'ki Meiru Maximus
R Rarity
Koa'ki Meiru Maximus
Koa'ki Meiru Maximus
WIND 8
Koa'ki Meiru Maximus
  • ATK:

  • 3000

  • DEF:

  • 2500


This card cannot be Normal Summoned or Set. This card can only be Special Summoned by removing from play 1 "Iron Core of Koa'ki Meiru" from your hand. During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" or 1 "Koa'ki Meiru" monster from your hand to the Graveyard. Once per turn, during your Main Phase, you can select and destroy 1 card your opponent controls.


SR Rarity
Koa'ki Meiru Sandman
SR Rarity
Koa'ki Meiru Sandman
Koa'ki Meiru Sandman
EARTH 4
Koa'ki Meiru Sandman
  • ATK:

  • 1900

  • DEF:

  • 1200


During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card.


SR Rarity
Koa'ki Meiru Urnight
SR Rarity
Koa'ki Meiru Urnight
Koa'ki Meiru Urnight
EARTH 4
Koa'ki Meiru Urnight
  • ATK:

  • 2000

  • DEF:

  • 1500


During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Warrior-Type monster in your hand. Once per turn, you can reveal 1 "Iron Core of Koa'ki Meiru" in your hand to Special Summon 1 Level 4 or lower "Koa'ki Meiru" monster from your Deck, except "Koa'ki Meiru Urnight".


SR Rarity
Koa'ki Meiru Urnight
SR Rarity
Koa'ki Meiru Urnight
Koa'ki Meiru Urnight
EARTH 4
Koa'ki Meiru Urnight
  • ATK:

  • 2000

  • DEF:

  • 1500


During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Warrior-Type monster in your hand. Once per turn, you can reveal 1 "Iron Core of Koa'ki Meiru" in your hand to Special Summon 1 Level 4 or lower "Koa'ki Meiru" monster from your Deck, except "Koa'ki Meiru Urnight".


SR Rarity
Koa'ki Meiru Urnight
SR Rarity
Koa'ki Meiru Urnight
Koa'ki Meiru Urnight
EARTH 4
Koa'ki Meiru Urnight
  • ATK:

  • 2000

  • DEF:

  • 1500


During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the Graveyard or reveal 1 Beast-Warrior-Type monster in your hand. Once per turn, you can reveal 1 "Iron Core of Koa'ki Meiru" in your hand to Special Summon 1 Level 4 or lower "Koa'ki Meiru" monster from your Deck, except "Koa'ki Meiru Urnight".


R Rarity
Koa'ki Meiru Wall
R Rarity
Koa'ki Meiru Wall
Koa'ki Meiru Wall
EARTH 4
Koa'ki Meiru Wall
  • ATK:

  • 1900

  • DEF:

  • 1200


During each of your End Phases, destroy this card unless you send 1 "Iron Core of Koa'ki Meiru" from your hand to the GY or reveal 1 Rock monster in your hand. When your opponent activates a Spell Card (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy that card.


UR Rarity
Book of Moon
UR Rarity
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    UR Rarity
    Book of Moon
    UR Rarity
    Book of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.


      UR Rarity
      Cosmic Cyclone
      UR Rarity
      Cosmic Cyclone
      Cosmic Cyclone
      Spell Quick
      Cosmic Cyclone

        Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


        UR Rarity
        Cosmic Cyclone
        UR Rarity
        Cosmic Cyclone
        Cosmic Cyclone
        Spell Quick
        Cosmic Cyclone

          Pay 1000 LP, then target 1 Spell/Trap on the field; banish it.


          SR Rarity
          Diamond Core of Koa'ki Meiru
          SR Rarity
          Diamond Core of Koa'ki Meiru
          Diamond Core of Koa'ki Meiru
          Spell Normal
          Diamond Core of Koa'ki Meiru

            Add 1 "Koa'ki Meiru" card from your Deck to your hand, except "Diamond Core of Koa'ki Meiru". You can banish this card from your Graveyard; for the rest of this turn, "Koa'ki Meiru" monsters you control cannot be destroyed.


            SR Rarity
            Diamond Core of Koa'ki Meiru
            SR Rarity
            Diamond Core of Koa'ki Meiru
            Diamond Core of Koa'ki Meiru
            Spell Normal
            Diamond Core of Koa'ki Meiru

              Add 1 "Koa'ki Meiru" card from your Deck to your hand, except "Diamond Core of Koa'ki Meiru". You can banish this card from your Graveyard; for the rest of this turn, "Koa'ki Meiru" monsters you control cannot be destroyed.


              SR Rarity
              Diamond Core of Koa'ki Meiru
              SR Rarity
              Diamond Core of Koa'ki Meiru
              Diamond Core of Koa'ki Meiru
              Spell Normal
              Diamond Core of Koa'ki Meiru

                Add 1 "Koa'ki Meiru" card from your Deck to your hand, except "Diamond Core of Koa'ki Meiru". You can banish this card from your Graveyard; for the rest of this turn, "Koa'ki Meiru" monsters you control cannot be destroyed.


                SR Rarity
                Fire Formation - Tenki
                SR Rarity
                Fire Formation - Tenki
                Fire Formation - Tenki
                Spell Continuous
                Fire Formation - Tenki

                  When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.


                  SR Rarity
                  Fire Formation - Tenki
                  SR Rarity
                  Fire Formation - Tenki
                  Fire Formation - Tenki
                  Spell Continuous
                  Fire Formation - Tenki

                    When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.


                    SR Rarity
                    Iron Core of Koa'ki Meiru
                    SR Rarity
                    Iron Core of Koa'ki Meiru
                    Iron Core of Koa'ki Meiru
                    Spell Normal
                    Iron Core of Koa'ki Meiru

                      During your Draw Phase, if this card is in your Graveyard, you can add this card to your hand instead of drawing, and/or send 1 "Koa'ki Meiru" monster from your hand to your Graveyard to add this card to your hand.


                      SR Rarity
                      Iron Core of Koa'ki Meiru
                      SR Rarity
                      Iron Core of Koa'ki Meiru
                      Iron Core of Koa'ki Meiru
                      Spell Normal
                      Iron Core of Koa'ki Meiru

                        During your Draw Phase, if this card is in your Graveyard, you can add this card to your hand instead of drawing, and/or send 1 "Koa'ki Meiru" monster from your hand to your Graveyard to add this card to your hand.


                        UR Rarity
                        Mystical Space Typhoon
                        UR Rarity
                        Mystical Space Typhoon
                        Mystical Space Typhoon
                        Spell Quick
                        Mystical Space Typhoon

                          Target 1 Spell/Trap on the field; destroy that target.


                          UR Rarity
                          Mystical Space Typhoon
                          UR Rarity
                          Mystical Space Typhoon
                          Mystical Space Typhoon
                          Spell Quick
                          Mystical Space Typhoon

                            Target 1 Spell/Trap on the field; destroy that target.


                            SR Rarity
                            Treacherous Trap Hole
                            SR Rarity
                            Treacherous Trap Hole
                            Treacherous Trap Hole
                            Trap Normal
                            Treacherous Trap Hole

                              If you have no Trap Cards in your Graveyard: Target 2 monsters on the field; destroy those targets.


                              UR Rarity
                              Abyss Dweller
                              UR Rarity
                              Abyss Dweller
                              Abyss Dweller
                              WATER
                              Abyss Dweller
                              • ATK:

                              • 1700

                              • DEF:

                              • 1400


                              2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                              R Rarity
                              Number 18: Heraldry Patriarch
                              R Rarity
                              Number 18: Heraldry Patriarch
                              Number 18: Heraldry Patriarch
                              LIGHT
                              Number 18: Heraldry Patriarch
                              • ATK:

                              • 2200

                              • DEF:

                              • 2200


                              2 Level 4 monsters Once per Chain, during either player's turn, if 2 or more monsters with the same name are on the field: You can detach 1 Xyz Material from this card; choose 1 monster among those with the same name, and destroy all other monsters with that name. While this card remains face-up on the field, your opponent cannot Summon monsters with the same name as any of the monster(s) chosen for this card's effect. If this card is sent to the Graveyard: You can send 2 "Heraldic Beast" monsters from your Deck to the Graveyard.


                              UR Rarity
                              Number 39: Utopia
                              UR Rarity
                              Number 39: Utopia
                              Number 39: Utopia
                              LIGHT
                              Number 39: Utopia
                              • ATK:

                              • 2500

                              • DEF:

                              • 2000


                              2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                              SR Rarity
                              Number 70: Malevolent Sin
                              SR Rarity
                              Number 70: Malevolent Sin
                              Number 70: Malevolent Sin
                              DARK
                              Number 70: Malevolent Sin
                              • ATK:

                              • 2400

                              • DEF:

                              • 1200


                              2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                              SR Rarity
                              Number 70: Malevolent Sin
                              SR Rarity
                              Number 70: Malevolent Sin
                              Number 70: Malevolent Sin
                              DARK
                              Number 70: Malevolent Sin
                              • ATK:

                              • 2400

                              • DEF:

                              • 1200


                              2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                              UR Rarity
                              Number C39: Utopia Ray
                              UR Rarity
                              Number C39: Utopia Ray
                              Number C39: Utopia Ray
                              LIGHT
                              Number C39: Utopia Ray
                              • ATK:

                              • 2500

                              • DEF:

                              • 2000


                              3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.


                              SR Rarity
                              Steelswarm Roach
                              SR Rarity
                              Steelswarm Roach
                              Steelswarm Roach
                              DARK
                              Steelswarm Roach
                              • ATK:

                              • 1900

                              • DEF:

                              • 0


                              2 Level 4 monsters During either player's turn, when a Level 5 or higher monster would be Special Summoned: You can detach 1 Xyz Material from this card; negate the Special Summon, and if you do, destroy it.




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