Created by: YGO Mod (20517634)

Created On: 09/18/2024

Re:D Shine!

Need 16 UR

 Rarity
CAN - Melo:D2 card
UR Rarity
Prima Guitarna the Shining Superstar2 card
 Rarity
Rhythmical Performer3 card
 Rarity
Rising Light Angel Esser3 card
UR Rarity
Romanpick1 card
 Rarity
Psychic Divergence2 card
 Rarity
Tribute to The Doomed1 card
 Rarity
Buffered Slime1 card
 Rarity
Widespread Ruin1 card

Main: 33

 Rarity
2 cardCAN - Melo:D
 Rarity
2 cardCAN - Melo:D
CAN - Melo:D
DARK 7
CAN - Melo:D
  • ATK:

  • 2400

  • DEF:

  • 1800


[REQUIREMENT] Return 1 other face-up Level 5 or higher monster from your field to the hand. [EFFECT] Shuffle 1 face-down card from your opponent's field into the Deck. Then, if your LP are lower than your opponent's, you can add 1 Level 1 Psychic Type Normal Monster from your Graveyard to your hand.


SR Rarity
3 cardCAN:D
SR Rarity
3 cardCAN:D
CAN:D
LIGHT 1
CAN:D
  • ATK:

  • 100

  • DEF:

  • 100


Carrying infinite potential, she continues to chase her shining dream with a smile on her face.


SR Rarity
1 cardMaginical Miracle
SR Rarity
1 cardMaginical Miracle
Maginical Miracle
LIGHT 4
Maginical Miracle
  • ATK:

  • 1000

  • DEF:

  • 100


[REQUIREMENT] If you have a face-up monster with 100 ATK/100 DEF on your field, send this face-up card from your field to the Graveyard. [EFFECT] Special Summon 1 Level 7 Psychic Type monster from your Graveyard to your field in face-up Attack Position.


R Rarity
3 cardPeace Holder
R Rarity
3 cardPeace Holder
Peace Holder
LIGHT 4
Peace Holder
  • ATK:

  • 1500

  • DEF:

  • 0


A police officer who keeps the peace in the local area. She is struggling to solve certain missing persons cases.


UR Rarity
2 cardPrima Guitarna the Shining Superstar
UR Rarity
2 cardPrima Guitarna the Shining Superstar
Prima Guitarna the Shining Superstar
LIGHT 7
Prima Guitarna the Shining Superstar
  • ATK:

  • 2200

  • DEF:

  • 0


[REQUIREMENT] Pay 1000 LP. [EFFECT] All face-up monsters on your field gain ATK equal to [the number of monsters on your opponent's field] x 300 until the end of this turn.


 Rarity
3 cardRhythmical Performer
 Rarity
3 cardRhythmical Performer
Rhythmical Performer
WATER 3
Rhythmical Performer
  • ATK:

  • 500

  • DEF:

  • 900


[REQUIREMENT] Send the top card of your Deck to the Graveyard. [EFFECT] Your opponent sends the top card of their Deck to the Graveyard. Then, if they sent a Spell/Trap Card to the Graveyard by this effect, you can draw 1 card.


SR Rarity
3 cardRising Light Angel Essel
SR Rarity
3 cardRising Light Angel Essel
Rising Light Angel Essel
LIGHT 4
Rising Light Angel Essel
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


 Rarity
3 cardRising Light Angel Esser
 Rarity
3 cardRising Light Angel Esser
Rising Light Angel Esser
LIGHT 4
Rising Light Angel Esser
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


UR Rarity
1 cardRomanpick
UR Rarity
1 cardRomanpick
Romanpick
LIGHT 1
Romanpick
  • ATK:

  • 500

  • DEF:

  • 0


[REQUIREMENT] If your LP are lower than your opponent's, pay 500 LP. [EFFECT] Send the top 3 cards of your Deck to the Graveyard. If a Psychic Type monster(s) is among the cards sent, add 1 Psychic Type monster from the Graveyard to your hand.


R Rarity
2 cardSilent Assailant
R Rarity
2 cardSilent Assailant
Silent Assailant
DARK 4
Silent Assailant
  • ATK:

  • 1500

  • DEF:

  • 0


An elusive assassin who undertakes dangerous missions while searching for her lost partner.


R Rarity
2 cardJAM:P Check!
R Rarity
2 cardJAM:P Check!
JAM:P Check!
Spell Normal
JAM:P Check!

    [REQUIREMENT] You have 2 or more face-up Psychic Type monsters on your field, including a Normal Monster. [EFFECT] Look at up to 2 face-down Spell/Trap Cards on your opponent's field, and destroy 1 of them. Then, if you have "CAN:D" face-up on your field, you can gain 1000 LP.


    R Rarity
    1 cardJAM:P Start!
    R Rarity
    1 cardJAM:P Start!
    JAM:P Start!
    Spell Normal
    JAM:P Start!

      [REQUIREMENT] Place 2 Psychic Type monsters from your Graveyard on the bottom of the Deck in any order. [EFFECT] Add 1 Psychic Type Normal Monster from your Graveyard to your hand. Then, if you added "CAN:D" to your hand by this effect, gain 1000 LP.


      SR Rarity
      2 cardJAM:P Up!
      SR Rarity
      2 cardJAM:P Up!
      JAM:P Up!
      Spell Normal
      JAM:P Up!

        [REQUIREMENT] Send 1 face-up Psychic Type monster from your field to the Graveyard. [EFFECT] Special Summon 1 Level 7 Psychic Type monster from your hand face-up to your field. If you sent "CAN:D" to the Graveyard to meet the requirement, the monster Special Summoned by this effect gains 1500 ATK until the end of this turn.


         Rarity
        2 cardPsychic Divergence
         Rarity
        2 cardPsychic Divergence
        Psychic Divergence
        Spell Normal
        Psychic Divergence

          [REQUIREMENT] If you have a face-up Psychic Type monster on your field, pay 500 LP. [EFFECT] Place 1 Spell/Trap Card from your opponent's field on top of the owner's Deck.


           Rarity
          1 cardTribute to The Doomed
           Rarity
          1 cardTribute to The Doomed
          Tribute to The Doomed
          Spell Normal
          Tribute to The Doomed

            [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy 1 monster on the field.


             Rarity
            1 cardBuffered Slime
             Rarity
            1 cardBuffered Slime
            Buffered Slime
            Trap Normal
            Buffered Slime

              [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.


               Rarity
              1 cardWidespread Ruin
               Rarity
              1 cardWidespread Ruin
              Widespread Ruin
              Trap Normal
              Widespread Ruin

                [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Destroy 1 Attack Position monster with the highest ATK on your opponent's field.




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