Created by: YGO Mod (20517634)

Created On: 12/30/2024

Main: 40

3 cardLord of the Heavenly Prison 3 cardLord of the Heavenly Prison
Lord of the Heavenly Prison
DARK 10
Lord of the Heavenly Prison
  • ATK:

  • 3000

  • DEF:

  • 3000


During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.


3 cardChain Strike
3 cardChain Strike
Chain Strike
Spell Quick
Chain Strike

    Activate only as Chain Link 2 or higher; inflict 400 damage to your opponent times the Chain Link number of this card. You cannot activate this card if multiple cards/effects with the same name are in that Chain.


    3 cardTremendous Fire 3 cardTremendous Fire
    Tremendous Fire
    Spell Normal
    Tremendous Fire

      Inflict 1000 points of damage to your opponent's Life Points and 500 points of damage to your Life Points.


      3 cardUpstart Goblin
      3 cardUpstart Goblin
      Upstart Goblin
      Spell Normal
      Upstart Goblin

        Draw 1 card, then your opponent gains 1000 LP.


        3 cardBad Reaction to Simochi
        3 cardBad Reaction to Simochi
        Bad Reaction to Simochi
        Trap Continuous
        Bad Reaction to Simochi

          As long as this card remains face-up on the field, any effect of increasing your opponent's Life Points is changed to inflict the same amount of points in damage to your opponent's Life Points.


          3 cardBlazing Mirror Force 3 cardBlazing Mirror Force
          Blazing Mirror Force
          Trap Normal
          Blazing Mirror Force

            When an opponent's monster declares an attack: Destroy as many Attack Position monsters your opponent controls as possible, and if you do, take damage equal to half the combined original ATK of those destroyed monsters, then inflict damage to your opponent equal to the damage you took.


            3 cardCeasefire
            3 cardCeasefire
            Ceasefire
            Trap Normal
            Ceasefire

              If a face-down Defense Position monster or an Effect Monster is on the field: Change all face-down Defense Position monsters on the field to face-up Defense Position (Flip monsters' effects are not activated at this time), also inflict 500 damage to your opponent for each Effect Monster on the field.


              3 cardGift Card 3 cardGift Card
              Gift Card
              Trap Normal
              Gift Card

                Your opponent gains 3000 Life Points.


                2 cardJust Desserts 2 cardJust Desserts
                Just Desserts
                Trap Normal
                Just Desserts

                  Inflict 500 damage to your opponent for each monster they control.


                  3 cardPresent Card 3 cardPresent Card
                  Present Card
                  Trap Normal
                  Present Card

                    Your opponent discards their entire hand, then draws 5 cards. You can only activate 1 "Present Card" per turn.


                    3 cardRing of Destruction
                    3 cardRing of Destruction
                    Ring of Destruction
                    Trap Normal
                    Ring of Destruction

                      During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.


                      2 cardSecret Barrel 2 cardSecret Barrel
                      Secret Barrel
                      Trap Normal
                      Secret Barrel

                        Inflict 200 damage to your opponent for each card in their hand and for each card they control.


                        3 cardSecret Blast 3 cardSecret Blast
                        Secret Blast
                        Trap Normal
                        Secret Blast

                          Inflict 300 damage to your opponent for each card they control. If this card you control is destroyed by an opponent's card and sent to your Graveyard: Inflict 1000 damage to your opponent.


                          1 cardSelf-Destruct Button
                          1 cardSelf-Destruct Button
                          Self-Destruct Button
                          Trap Normal
                          Self-Destruct Button

                            You can only activate this card while your Life Points are lower than your opponent's Life Points and the difference is 7000 points or more. Both players' Life Points become 0.


                            2 cardThe Paths of Destiny
                            2 cardThe Paths of Destiny
                            The Paths of Destiny
                            Trap Normal
                            The Paths of Destiny

                              Both players toss a coin once. If a player's result is Heads, they gain 2000 Life Points, and if their result is Tails, they take 2000 damage.




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