Created by: YGO Mod (20517634)

Created On: 01/02/2025

Need 15 UR

UR Rarity
Rescue Rabbit1 card
UR Rarity
Gem-Knight Lady Brilliant Diamond2 card
UR Rarity
Gem-Knight Master Diamond2 card
UR Rarity
Brilliant Fusion1 card
UR Rarity
Card of Fate1 card
UR Rarity
Chicken Game3 card
UR Rarity
Foolish Burial1 card
UR Rarity
Monster Reborn1 card
UR Rarity
Upstart Goblin3 card

Main: 40 Extra: 15

N Rarity
1 cardCrystal Rose
N Rarity
1 cardCrystal Rose
Crystal Rose
LIGHT 2
Crystal Rose
  • ATK:

  • 500

  • DEF:

  • 500


Once per turn: You can send 1 "Gem-Knight" or "Melodious" monster from your hand or Deck to the Graveyard, and if you do, this card's name becomes the sent monster's name, until the End Phase. If this card is in your Graveyard: You can banish 1 Fusion Monster from your Graveyard; Special Summon this card in Defense Position. You can only use this effect of "Crystal Rose" once per turn.


R Rarity
1 cardGem-Knight Lazuli
R Rarity
1 cardGem-Knight Lazuli
Gem-Knight Lazuli
EARTH 1
Gem-Knight Lazuli
  • ATK:

  • 600

  • DEF:

  • 100


If this card is sent to the Graveyard by a card effect: You can target 1 Normal Monster in your Graveyard; add that target to your hand.


R Rarity
3 cardGem-Knight Obsidian
R Rarity
3 cardGem-Knight Obsidian
Gem-Knight Obsidian
EARTH 3
Gem-Knight Obsidian
  • ATK:

  • 1500

  • DEF:

  • 1200


If this card is sent from the hand to your Graveyard: You can target 1 Level 4 or lower Normal Monster in your Graveyard; Special Summon that target.


SR Rarity
1 cardPerformage Trick Clown
SR Rarity
1 cardPerformage Trick Clown
Performage Trick Clown
LIGHT 4
Performage Trick Clown
  • ATK:

  • 1600

  • DEF:

  • 1200


If this card is sent to the GY: You can target 1 "Performage" monster in your GY; Special Summon it, but its ATK/DEF become 0, then you take 1000 damage. You can only use this effect of "Performage Trick Clown" once per turn.


UR Rarity
1 cardRescue Rabbit
UR Rarity
1 cardRescue Rabbit
Rescue Rabbit
EARTH 4
Rescue Rabbit
  • ATK:

  • 300

  • DEF:

  • 100


Cannot be Special Summoned from the Deck. You can banish this face-up card you control; Special Summon 2 Level 4 or lower Normal Monsters with the same name from your Deck, but destroy them during the End Phase. You can only use this effect of "Rescue Rabbit" once per turn.


N Rarity
2 cardGem-Knight Lapis
N Rarity
2 cardGem-Knight Lapis
Gem-Knight Lapis
EARTH 3
Gem-Knight Lapis
  • ATK:

  • 1200

  • DEF:

  • 100


The best of friends with Lazuli, this soldier deeply cares about the well-being of her friends.


N Rarity
2 cardGem-Knight Tourmaline
N Rarity
2 cardGem-Knight Tourmaline
Gem-Knight Tourmaline
EARTH 4
Gem-Knight Tourmaline
  • ATK:

  • 1600

  • DEF:

  • 1800


He channels mystic energies and changes them into fighting strength through the power of Tourmaline. Many admire his way of life.


SR Rarity
1 cardAdamancipator Researcher
SR Rarity
1 cardAdamancipator Researcher
Adamancipator Researcher
EARTH 2
Adamancipator Researcher
  • ATK:

  • 100

  • DEF:

  • 2100


If you control a Rock monster, except "Adamancipator Researcher": You can Special Summon this card from your hand. During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Level 4 or lower non-Tuner Rock monster, also place the rest on the bottom of your Deck in any order. You can only use each effect of "Adamancipator Researcher" once per turn.


N Rarity
1 cardAbsorb Fusion
N Rarity
1 cardAbsorb Fusion
Absorb Fusion
Spell Normal
Absorb Fusion

    Add 1 "Gem-Knight" card from your Deck to your hand, then you can apply this effect. ● Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, by banishing Fusion Materials listed on it from your hand or your side of the field. You can only activate 1 "Absorb Fusion" per turn. You cannot Special Summon monsters the turn you activate this card, except "Gem-Knight" monsters.


    SR Rarity
    1 cardAdamancipator Signs
    SR Rarity
    1 cardAdamancipator Signs
    Adamancipator Signs
    Spell Normal
    Adamancipator Signs

      Target 1 Rock monster in your GY; Special Summon it in Defense Position, then, if you Special Summoned an "Adamancipator" monster by this effect, you can take 1 Level 4 or lower Rock monster from your Deck and place it on top of your Deck.


      UR Rarity
      1 cardBrilliant Fusion
      UR Rarity
      1 cardBrilliant Fusion
      Brilliant Fusion
      Spell Continuous
      Brilliant Fusion

        When this card is activated: Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your Deck as Fusion Material, but change its ATK/DEF to 0. If this card leaves the field, destroy that monster. Once per turn: You can discard 1 Spell; the monster Special Summoned by this card's effect gains ATK/DEF equal to its original ATK/DEF, until the end of your opponent's turn. You can only activate 1 "Brilliant Fusion" per turn.


        UR Rarity
        1 cardCard of Fate
        UR Rarity
        1 cardCard of Fate
        Card of Fate
        Spell Normal
        Card of Fate

          Each player chooses 1 card from their Deck, then each player combines it with 4 additional random cards chosen from their Deck by their opponent, then randomly selects 1 of those 5 cards to reveal and add to their hand. Shuffle the rest back into the Decks. You can only activate 1 "Card of Fate" per turn.


          UR Rarity
          3 cardChicken Game
          UR Rarity
          3 cardChicken Game
          Chicken Game
          Spell Field
          Chicken Game

            The player with the lowest LP takes no damage. Once per turn, during the Main Phase: The turn player can pay 1000 LP, then activate 1 of these effects; ● Draw 1 card. ● Destroy this card. ● Your opponent gains 1000 LP. Neither player can activate cards or effects in response to this effect's activation.


            SR Rarity
            1 cardContract with Don Thousand
            SR Rarity
            1 cardContract with Don Thousand
            Contract with Don Thousand
            Spell Continuous
            Contract with Don Thousand

              When this card is activated: Both players lose 1000 LP, and if they do, each draws 1 card. All cards that are drawn while this card's effect is applied must remain revealed. While a player's Spell Card in their hand is revealed by this effect, that player cannot Normal Summon/Set monsters. You can only activate 1 "Contract with Don Thousand" per turn.


              UR Rarity
              1 cardFoolish Burial
              UR Rarity
              1 cardFoolish Burial
              Foolish Burial
              Spell Normal
              Foolish Burial

                Send 1 monster from your Deck to the GY.




                Tag(s):

                SR Rarity
                3 cardGem-Knight Fusion
                SR Rarity
                3 cardGem-Knight Fusion
                Gem-Knight Fusion
                Spell Normal
                Gem-Knight Fusion

                  Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, using monsters from your hand or your side of the field as Fusion Materials. If this card is in your Graveyard: You can banish 1 "Gem-Knight" monster from your Graveyard; add this card to your hand.


                  SR Rarity
                  3 cardInto the Void
                  SR Rarity
                  3 cardInto the Void
                  Into the Void
                  Spell Normal
                  Into the Void

                    If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                    SR Rarity
                    1 cardLeft Arm Offering
                    SR Rarity
                    1 cardLeft Arm Offering
                    Left Arm Offering
                    Spell Normal
                    Left Arm Offering

                      If you have 2 or more other cards in your hand: Banish your entire hand; add 1 Spell from your Deck to your hand. You cannot Set Spells/Traps during the turn you activate this card.


                      UR Rarity
                      1 cardMonster Reborn
                      UR Rarity
                      1 cardMonster Reborn
                      Monster Reborn
                      Spell Normal
                      Monster Reborn

                        Target 1 monster in either GY; Special Summon it.




                        Tag(s):

                        SR Rarity
                        1 cardPot of Desires
                        SR Rarity
                        1 cardPot of Desires
                        Pot of Desires
                        Spell Normal
                        Pot of Desires

                          Banish 10 cards from the top of your Deck, face-down; draw 2 cards. You can only activate 1 "Pot of Desires" per turn.




                          Tag(s):

                          SR Rarity
                          3 cardReasoning
                          SR Rarity
                          3 cardReasoning
                          Reasoning
                          Spell Normal
                          Reasoning

                            Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.


                            R Rarity
                            3 cardTop Share
                            R Rarity
                            3 cardTop Share
                            Top Share
                            Spell Normal
                            Top Share

                              Reveal 1 card from your Deck and place it on top of your Deck, then your opponent reveals 1 card from their Deck and places it on top of their Deck. You can only activate 1 "Top Share" per turn.


                              SR Rarity
                              1 cardUnexpected Dai
                              SR Rarity
                              1 cardUnexpected Dai
                              Unexpected Dai
                              Spell Normal
                              Unexpected Dai

                                If you control no monsters: Special Summon 1 Level 4 or lower Normal Monster from the Deck.


                                UR Rarity
                                3 cardUpstart Goblin
                                UR Rarity
                                3 cardUpstart Goblin
                                Upstart Goblin
                                Spell Normal
                                Upstart Goblin

                                  Draw 1 card, then your opponent gains 1000 LP.


                                  UR Rarity
                                  2 cardGem-Knight Lady Brilliant Diamond
                                  UR Rarity
                                  2 cardGem-Knight Lady Brilliant Diamond
                                  Gem-Knight Lady Brilliant Diamond
                                  EARTH 10
                                  Gem-Knight Lady Brilliant Diamond
                                  • ATK:

                                  • 3400

                                  • DEF:

                                  • 2000


                                  3 "Gem-Knight" monsters Must first be Fusion Summoned with the above Fusion Materials. You can only Special Summon "Gem-Knight Lady Brilliant Diamond(s)" once per turn. Once per turn: You can send 1 face-up "Gem-Knight" monster you control to the Graveyard, and if you do, Special Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, ignoring its Summoning conditions.


                                  R Rarity
                                  2 cardGem-Knight Lady Lapis Lazuli
                                  R Rarity
                                  2 cardGem-Knight Lady Lapis Lazuli
                                  Gem-Knight Lady Lapis Lazuli
                                  EARTH 5
                                  Gem-Knight Lady Lapis Lazuli
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 1000


                                  "Gem-Knight Lapis" + 1 "Gem-Knight" monster Must first be Fusion Summoned with the above Fusion Materials. You can only Special Summon "Gem-Knight Lady Lapis Lazuli(s)" once per turn. Once per turn: You can send 1 "Gem-Knight" monster from your Main Deck or Extra Deck to the Graveyard, and if you do, inflict 500 damage to your opponent for each Special Summoned monster on the field.


                                  UR Rarity
                                  2 cardGem-Knight Master Diamond
                                  UR Rarity
                                  2 cardGem-Knight Master Diamond
                                  Gem-Knight Master Diamond
                                  EARTH 9
                                  Gem-Knight Master Diamond
                                  • ATK:

                                  • 2900

                                  • DEF:

                                  • 2500


                                  3 "Gem-Knight" monsters Must first be Fusion Summoned. This card gains 100 ATK for each "Gem-" monster in your Graveyard. Once per turn: You can banish 1 Level 7 or lower "Gem-Knight" Fusion Monster from your Graveyard; until the End Phase, this card's name becomes that monster's, and replace this effect with that monster's original effects.


                                  SR Rarity
                                  2 cardGem-Knight Prismaura
                                  SR Rarity
                                  2 cardGem-Knight Prismaura
                                  Gem-Knight Prismaura
                                  EARTH 7
                                  Gem-Knight Prismaura
                                  • ATK:

                                  • 2450

                                  • DEF:

                                  • 1400


                                  1 "Gem-Knight" monster + 1 Thunder-Type monster Must first be Fusion Summoned. Once per turn: You can send 1 "Gem-Knight" card from your hand to the Graveyard to target 1 face-up card on the field; destroy that target.


                                  SR Rarity
                                  1 cardGem-Knight Seraphinite
                                  SR Rarity
                                  1 cardGem-Knight Seraphinite
                                  Gem-Knight Seraphinite
                                  EARTH 5
                                  Gem-Knight Seraphinite
                                  • ATK:

                                  • 2300

                                  • DEF:

                                  • 1400


                                  1 "Gem-Knight" monster + 1 LIGHT monster Must first be Fusion Summoned with the above Fusion Materials. During your Main Phase, you can Normal Summon/Set 1 monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


                                  SR Rarity
                                  2 cardGem-Knight Topaz
                                  SR Rarity
                                  2 cardGem-Knight Topaz
                                  Gem-Knight Topaz
                                  EARTH 6
                                  Gem-Knight Topaz
                                  • ATK:

                                  • 1800

                                  • DEF:

                                  • 1800


                                  "Gem-Knight Tourmaline" + 1 "Gem-Knight" monster Must first be Fusion Summoned with the above Fusion Material Monsters. This card can attack twice during each Battle Phase. When this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the ATK of the destroyed monster in the Graveyard.


                                  R Rarity
                                  1 cardGem-Knight Zirconia
                                  R Rarity
                                  1 cardGem-Knight Zirconia
                                  Gem-Knight Zirconia
                                  EARTH 8
                                  Gem-Knight Zirconia
                                  • ATK:

                                  • 2900

                                  • DEF:

                                  • 2500


                                  1 "Gem-Knight" monster + 1 Rock-Type monster


                                  SR Rarity
                                  2 cardGem-Knight Phantom Quartz
                                  SR Rarity
                                  2 cardGem-Knight Phantom Quartz
                                  Gem-Knight Phantom Quartz
                                  EARTH
                                  Gem-Knight Phantom Quartz
                                  • ATK:

                                  • 1450

                                  • LINK-2

                                  Link Arrow:

                                  Bottom-Left

                                  Bottom-Right


                                  2 "Gem-" monsters If this card is Link Summoned: You can add 1 "Gem-Knight" card from your Deck to your hand. You can pay 1000 LP; Fusion Summon 1 "Gem-Knight" Fusion Monster from your Extra Deck, by shuffling Fusion Materials in your possession listed on it into your Deck, that are banished or in the GY, but it cannot attack directly this turn. You can only use each effect of "Gem-Knight Phantom Quartz" once per turn.


                                  R Rarity
                                  1 cardGem-Knight Pearl
                                  R Rarity
                                  1 cardGem-Knight Pearl
                                  Gem-Knight Pearl
                                  EARTH
                                  Gem-Knight Pearl
                                  • ATK:

                                  • 2600

                                  • DEF:

                                  • 1900


                                  2 Level 4 monsters




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