Created by: YGO Mod (20517634)

Created On: 01/14/2025

Main: 53 Extra: 15

3 cardArtifact Lancea 3 cardArtifact Lancea
Artifact Lancea
LIGHT 5
Artifact Lancea
  • ATK:

  • 1700

  • DEF:

  • 2300


You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.


3 cardDroll & Lock Bird 3 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


1 cardKumongous, the Sticky String Kaiju 1 cardKumongous, the Sticky String Kaiju
Kumongous, the Sticky String Kaiju
EARTH 7
Kumongous, the Sticky String Kaiju
  • ATK:

  • 2400

  • DEF:

  • 2500


You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent Normal or Special Summons a monster(s): You can remove 2 Kaiju Counters from anywhere on the field; until the end of the next turn, that monster(s) cannot attack and it has its effects negated.


3 cardMadolche Anjelly 3 cardMadolche Anjelly
Madolche Anjelly
EARTH 4
Madolche Anjelly
  • ATK:

  • 1000

  • DEF:

  • 1000


If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: Shuffle this card into the Deck. You can Tribute this card; Special Summon 1 "Madolche" monster from your Deck, but shuffle it into the Deck during the End Phase of your next turn. You can only use this effect of "Madolche Anjelly" once per turn. That Special Summoned monster cannot be destroyed by battle.


1 cardMadolche Hootcake 1 cardMadolche Hootcake
Madolche Hootcake
EARTH 3
Madolche Hootcake
  • ATK:

  • 1500

  • DEF:

  • 1100


When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. You can target 1 monster in your Graveyard; banish it, and if you do, Special Summon 1 "Madolche" monster from your Deck, except "Madolche Hootcake". You can only use this effect of "Madolche Hootcake" once per turn.


3 cardMadolche Magileine 3 cardMadolche Magileine
Madolche Magileine
EARTH 4
Madolche Magileine
  • ATK:

  • 1400

  • DEF:

  • 1200


If this card in your possession is destroyed by an opponent's card and sent to your GY: Shuffle this card into the Deck. When this card is Normal or Flip Summoned: You can add 1 "Madolche" monster from your Deck to your hand.


2 cardMadolche Messengelato 2 cardMadolche Messengelato
Madolche Messengelato
EARTH 4
Madolche Messengelato
  • ATK:

  • 1600

  • DEF:

  • 1000


When this card in your possession is destroyed by your opponent's card (either by battle or by card effect) and sent to your Graveyard: Shuffle this card into the Deck. When this card is Special Summoned: You can add 1 "Madolche" Spell/Trap Card from your Deck to your hand. You must control a face-up Beast-Type "Madolche" monster to activate and to resolve this effect.


3 cardMadolche Petingcessoeur 3 cardMadolche Petingcessoeur
Madolche Petingcessoeur
EARTH 4
Madolche Petingcessoeur
  • ATK:

  • 1400

  • DEF:

  • 1400


If this card in your possession is destroyed by an opponent's card and sent to your GY: Shuffle this card into the Deck. You can only use each of the following effects of "Madolche Petingcessoeur" once per turn. ● If you have no monsters in your GY: You can Special Summon this card from your hand. ● If this card is Special Summoned: You can Special Summon 1 "Madolche" monster from your hand or Deck, except "Madolche Petingcessoeur", and if you do, reduce its Level by 1, also you cannot Special Summon monsters for the rest of this turn, except "Madolche" monsters.


1 cardMadolche Puddingcess 1 cardMadolche Puddingcess
Madolche Puddingcess
EARTH 5
Madolche Puddingcess
  • ATK:

  • 1000

  • DEF:

  • 1000


If this card in your possession is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: Shuffle this card into the Deck. While you have no monsters in your Graveyard, this card gains 800 ATK and DEF. After damage calculation, when this card battles an opponent's monster: You can target 1 card your opponent controls; destroy that target.


2 cardMaxx "C"
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


3 cardNibiru, the Primal Being 3 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


1 cardVernusylph of the Flourishing Hills 1 cardVernusylph of the Flourishing Hills
Vernusylph of the Flourishing Hills
EARTH 4
Vernusylph of the Flourishing Hills
  • ATK:

  • 200

  • DEF:

  • 2000


"Vernusylph" monsters you control cannot be destroyed by card effects. You can discard this card, and 1 monster or "Vernusylph" card; add 1 "Vernusylph" card from your Deck to your hand, except "Vernusylph of the Flourishing Hills", then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can only use this effect of "Vernusylph of the Flourishing Hills" once per turn.


3 cardVernusylph of the Misting Seedlings 3 cardVernusylph of the Misting Seedlings
Vernusylph of the Misting Seedlings
EARTH 3
Vernusylph of the Misting Seedlings
  • ATK:

  • 400

  • DEF:

  • 800


All monsters on the field lose 600 ATK, except "Vernusylph" monsters. You can discard this card, and 1 monster or 1 "Vernusylph" card; you cannot activate non-EARTH monster effects for the rest of this turn, also add 1 EARTH Fairy monster from your Deck to your hand, except "Vernusylph of the Misting Seedlings", then you can Special Summon 1 EARTH monster from your GY. You can only use this effect of "Vernusylph of the Misting Seedlings" once per turn.


1 cardVernusylph of the Thawing Mountains 1 cardVernusylph of the Thawing Mountains
Vernusylph of the Thawing Mountains
EARTH 3
Vernusylph of the Thawing Mountains
  • ATK:

  • 1100

  • DEF:

  • 0


You can discard this card, and 1 monster or "Vernusylph" card; draw 1 card, then you can Special Summon 1 EARTH monster from your GY, also you cannot activate non-EARTH monster effects for the rest of this turn. You can target 1 "Vernusylph" monster you control; it can make a second attack during each Battle Phase this turn. You can only use each effect of "Vernusylph of the Thawing Mountains" once per turn.


3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


3 cardEffect Veiler 3 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


2 cardCalled by the Grave
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    1 cardCrossout Designator
    1 cardCrossout Designator
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




      Tag(s):

      1 cardLightning Storm
      1 cardLightning Storm
      Lightning Storm
      Spell Normal
      Lightning Storm

        If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




        Tag(s):

        1 cardMadolche Chateau 1 cardMadolche Chateau
        Madolche Chateau
        Spell Field
        Madolche Chateau

          When this card is activated: Shuffle all "Madolche" monsters in your Graveyard into the Deck. All "Madolche" monsters on the field gain 500 ATK and DEF. If a monster(s) in your Graveyard would be returned to the Deck by the effect of a "Madolche" monster, you can add it to your hand instead.


          1 cardMadolche Salon 1 cardMadolche Salon
          Madolche Salon
          Spell Continuous
          Madolche Salon

            During your Main Phase, you can Normal Summon 1 "Madolche" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If another "Madolche" card(s) you control or in your GY is added to your hand or shuffled into your Main Deck by a card effect: Set 1 "Madolche" Spell/Trap directly from your Deck, except "Madolche Salon". You can only use this effect of "Madolche Salon" once per turn.


            1 cardPot of Prosperity
            1 cardPot of Prosperity
            Pot of Prosperity
            Spell Normal
            Pot of Prosperity

              Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




              Tag(s):

              1 cardSmall World 1 cardSmall World
              Small World
              Spell Normal
              Small World

                Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


                1 cardTriple Tactics Talent 1 cardTriple Tactics Talent
                Triple Tactics Talent
                Spell Normal
                Triple Tactics Talent

                  If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                  Tag(s):

                  1 cardAnti-Spell Fragrance
                  1 cardAnti-Spell Fragrance
                  Anti-Spell Fragrance
                  Trap Continuous
                  Anti-Spell Fragrance

                    Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.


                    3 cardInfinite Impermanence 3 cardInfinite Impermanence
                    Infinite Impermanence
                    Trap Normal
                    Infinite Impermanence

                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                      1 cardMadolche Dessert 1 cardMadolche Dessert
                      Madolche Dessert
                      Trap Normal
                      Madolche Dessert

                        Target 2 Effect Monsters on the field, including a "Madolche" monster; return those Effect Monsters to the hand/Extra Deck, then you can Special Summon 1 "Madolche" monster from your hand or Extra Deck with ATK less than or equal to the total original ATK of those returned monsters. If a "Madolche" card(s) is shuffled from your GY into the Deck/Extra Deck, while this card is in your GY (except during the Damage Step): You can attach this card to an Xyz Monster you control. You can only use 1 "Madolche Dessert" effect per turn, and only once that turn.


                        2 cardMadolche Promenade 2 cardMadolche Promenade
                        Madolche Promenade
                        Trap Normal
                        Madolche Promenade

                          Target 1 face-up card your opponent controls and 1 "Madolche" monster you control or in your GY; negate the effects of that opponent's card until the end of this turn, and if you do, return your monster to the hand. You can banish this card from your GY, then target 1 "Madolche" Xyz Monster you control; attach 1 "Madolche" monster from your hand, Deck, or GY, to it as material. You can only use 1 "Madolche Promenade" effect per turn, and only once that turn.


                          1 cardRed Reboot
                          1 cardRed Reboot
                          Red Reboot
                          Trap Counter
                          Red Reboot

                            When your opponent activates a Trap Card: Negate the activation, and if you do, Set that card face-down, then they can Set 1 other Trap directly from their Deck. For the rest of this turn after this card resolves, your opponent cannot activate Trap Cards. You can activate this card from your hand by paying half your LP.


                            1 cardAussa the Earth Charmer, Immovable 1 cardAussa the Earth Charmer, Immovable
                            Aussa the Earth Charmer, Immovable
                            EARTH
                            Aussa the Earth Charmer, Immovable
                            • ATK:

                            • 1850

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 monsters, including an EARTH monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Aussa the Earth Charmer, Immovable" once per turn.


                            1 cardKnightmare Cerberus 1 cardKnightmare Cerberus
                            Knightmare Cerberus
                            EARTH
                            Knightmare Cerberus
                            • ATK:

                            • 1600

                            • LINK-2

                            Link Arrow:

                            Top

                            Left


                            2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                            2 cardMadolche Fresh Sistart 2 cardMadolche Fresh Sistart
                            Madolche Fresh Sistart
                            EARTH
                            Madolche Fresh Sistart
                            • ATK:

                            • 1500

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 "Madolche" monsters While this card points to a "Madolche" monster, "Madolche" Spells/Traps you control cannot be destroyed by card effects, also neither player can target them with card effects. If this card on the field would be destroyed by battle or card effect, you can shuffle 1 "Madolche" monster from your GY into the Deck instead.


                            1 cardMadolche Mini Meowcaroons 1 cardMadolche Mini Meowcaroons
                            Madolche Mini Meowcaroons
                            EARTH
                            Madolche Mini Meowcaroons
                            • ATK:

                            • 2300

                            • LINK-3

                            Link Arrow:

                            Bottom-Left

                            Bottom

                            Bottom-Right


                            2+ Effect Monsters, including a "Madolche" monster If this card is Link Summoned: You can add 1 "Madolche" card from your Deck to your hand. You can target 1 monster in your GY; Special Summon 1 "Madolche" monster from your hand, and if you do, shuffle that target into the Deck, also you cannot activate monster effects for the rest of this turn, except "Madolche" monsters. You can only use each effect of "Madolche Mini Meowcaroons" once per turn.


                            1 cardS:P Little Knight
                            1 cardS:P Little Knight
                            S:P Little Knight
                            DARK
                            S:P Little Knight
                            • ATK:

                            • 1600

                            • LINK-2

                            Link Arrow:

                            Left

                            Right


                            2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                            1 cardDivine Arsenal AA-ZEUS - Sky Thunder 1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                            Divine Arsenal AA-ZEUS - Sky Thunder
                            LIGHT
                            Divine Arsenal AA-ZEUS - Sky Thunder
                            • ATK:

                            • 3000

                            • DEF:

                            • 3000


                            2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                            Tag(s):

                            1 cardMadolche Puddingcess Chocolat-a-la-Mode 1 cardMadolche Puddingcess Chocolat-a-la-Mode
                            Madolche Puddingcess Chocolat-a-la-Mode
                            EARTH
                            Madolche Puddingcess Chocolat-a-la-Mode
                            • ATK:

                            • 2500

                            • DEF:

                            • 2200


                            2 Level 5 EARTH monsters You can also Xyz Summon this card by using a Rank 4 or lower "Madolche" Xyz Monster you control as the material. (Transfer its materials to this card.) Once per turn: You can target 1 "Madolche" card in your GY; shuffle it into the Deck. While this card has "Madolche Puddingcess" as material, when a "Madolche" card(s) in your GY is shuffled into the Main Deck (except during the Damage Step): You can detach 1 material from this card; Special Summon 1 "Madolche" monster from your Deck in Attack Position or face-down Defense Position.


                            1 cardMadolche Queen Tiarafraise 1 cardMadolche Queen Tiarafraise
                            Madolche Queen Tiarafraise
                            EARTH
                            Madolche Queen Tiarafraise
                            • ATK:

                            • 2600

                            • DEF:

                            • 2500


                            3 Level 5 "Madolche" monsters Once per turn, you can also Xyz Summon "Madolche Queen Tiarafraise" by using "Madolche Queen Tiaramisu" you control. (Transfer its materials to this card.) Once per opponent's turn (Quick Effect): You can detach 1 material from this card, then target up to 2 "Madolche" cards in your GY; shuffle them into the Deck, also shuffle up to the same number of cards your opponent controls into the Deck. If this card in your possession is destroyed by an opponent's card and sent to your GY: Return this card to the Extra Deck.


                            2 cardMadolche Queen Tiaramisu 2 cardMadolche Queen Tiaramisu
                            Madolche Queen Tiaramisu
                            EARTH
                            Madolche Queen Tiaramisu
                            • ATK:

                            • 2200

                            • DEF:

                            • 2100


                            2 Level 4 "Madolche" monsters Once per turn: You can detach 1 Xyz Material from this card, then target up to 2 "Madolche" cards in your Graveyard; shuffle those cards into the Deck, also, after that, shuffle cards your opponent controls into the Deck, up to the number of "Madolche" cards returned.


                            2 cardMadolche Teacher Glassouffle 2 cardMadolche Teacher Glassouffle
                            Madolche Teacher Glassouffle
                            EARTH
                            Madolche Teacher Glassouffle
                            • ATK:

                            • 1800

                            • DEF:

                            • 2500


                            2 Level 4 "Madolche" monsters (Quick Effect): You can detach 1 material from this card, then target 1 "Madolche" monster on the field; this turn, that face-up monster is unaffected by monster effects, except its own. If a "Madolche" card is sent to your GY while this card is on the field (except during the Damage Step): You can shuffle up to 2 cards from the GYs into the Deck(s). You can only use each effect of "Madolche Teacher Glassouffle" once per turn.


                            1 cardNumber 101: Silent Honor ARK 1 cardNumber 101: Silent Honor ARK
                            Number 101: Silent Honor ARK
                            WATER
                            Number 101: Silent Honor ARK
                            • ATK:

                            • 2100

                            • DEF:

                            • 1000


                            2 Level 4 monsters You can detach 2 materials from this card, then target 1 Special Summoned monster your opponent controls in face-up Attack Position; attach it to this card as material. You can only use this effect of "Number 101: Silent Honor ARK" once per turn. If this face-up card on the field would be destroyed by battle or card effect, you can detach 1 material from this card instead.


                            1 cardNumber 41: Bagooska the Terribly Tired Tapir 1 cardNumber 41: Bagooska the Terribly Tired Tapir
                            Number 41: Bagooska the Terribly Tired Tapir
                            EARTH
                            Number 41: Bagooska the Terribly Tired Tapir
                            • ATK:

                            • 2100

                            • DEF:

                            • 2000


                            2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.




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