Created by: YGO Mod (20517634)

Created On: 01/17/2025

Cointech Breakthrough

Need 14 UR

 Rarity
Ultimate Flag Beast Boltricorn1 card
 Rarity
Ancient Gear Golem1 card
 Rarity
Rising Light Angel Esser3 card
UR Rarity
Steel Steed Martin Vainari3 card
UR Rarity
Ghost Cyclone3 card
 Rarity
Tribute to The Doomed1 card
 Rarity
Buffered Slime1 card
 Rarity
Negate Attack1 card

Main: 33

 Rarity
 Rarity
1 cardUltimate Flag Beast Boltricorn
 Rarity
 Rarity
1 cardUltimate Flag Beast Boltricorn
Ultimate Flag Beast Boltricorn
LIGHT 3
Ultimate Flag Beast Boltricorn
  • ATK:

  • 1200

  • DEF:

  • 200


[REQUIREMENT] If you have no other monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-down Spell/Trap Card on your opponent's field cannot be activated until the end of your opponent's next turn.


 Rarity
SR Rarity
3 cardAll-Seeing Harvey
 Rarity
SR Rarity
3 cardAll-Seeing Harvey
All-Seeing Harvey
EARTH 4
All-Seeing Harvey
  • ATK:

  • 1300

  • DEF:

  • 1000


[REQUIREMENT] During your Main Phase this card was Normal or Special Summoned. [EFFECT] Look at 1 face-down card on your opponent's field. Then, if that card is a Monster Card with 1500 or more DEF, you can destroy it.


 Rarity
 Rarity
1 cardAncient Gear Golem
 Rarity
 Rarity
1 cardAncient Gear Golem
Ancient Gear Golem
EARTH 8
Ancient Gear Golem
  • ATK:

  • 3000

  • DEF:

  • 3000


This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


 Rarity
SR Rarity
3 cardJointech Leo
 Rarity
SR Rarity
3 cardJointech Leo
Jointech Leo
EARTH 4
Jointech Leo
  • ATK:

  • 1400

  • DEF:

  • 0


[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Choose 1 Spell/Trap Card in your opponent's Graveyard. Your opponent Sets that card on their field. Then, you can add 1 Level 7 or higher EARTH Attribute Machine Type monster from your Graveyard to your hand.


 Rarity
SR Rarity
3 cardRising Light Angel Essel
 Rarity
SR Rarity
3 cardRising Light Angel Essel
Rising Light Angel Essel
LIGHT 4
Rising Light Angel Essel
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


 Rarity
 Rarity
3 cardRising Light Angel Esser
 Rarity
 Rarity
3 cardRising Light Angel Esser
Rising Light Angel Esser
LIGHT 4
Rising Light Angel Esser
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


 Rarity
SR Rarity
3 cardSiesta Torero
 Rarity
SR Rarity
3 cardSiesta Torero
Siesta Torero
WATER 3
Siesta Torero
  • ATK:

  • 1200

  • DEF:

  • 0


[REQUIREMENT] Shuffle 3 monsters from your Graveyard into the Deck. [EFFECT] Change 1 Attack Position Level 8 or lower monster on your opponent's field to face-down Defense Position. Then, you can add 1 "Siesta Hold" from your Graveyard to your hand.


 Rarity
SR Rarity
3 cardStar Replacer
 Rarity
SR Rarity
3 cardStar Replacer
Star Replacer
LIGHT 1
Star Replacer
  • ATK:

  • 200

  • DEF:

  • 1000


[REQUIREMENT] If you have no other monsters on your field, return this card from your field to the owner's hand. [EFFECT] Special Summon 1 Level 4 or lower monster from your Graveyard to your field in face-down Defense Position. For the rest of this turn, you cannot Special Summon monsters from your hand or Graveyard.


 Rarity
UR Rarity
3 cardSteel Steed Martin Vainari
 Rarity
UR Rarity
3 cardSteel Steed Martin Vainari
Steel Steed Martin Vainari
EARTH 7
Steel Steed Martin Vainari
  • ATK:

  • 2400

  • DEF:

  • 1700


[REQUIREMENT] None [EFFECT] Toss a coin a number of times equal to [the number of face-up monsters on your opponent's field]. 1/2/3 head(s): This turn, this card can attack twice. 3 heads: This turn, this card also inflicts piercing damage.


 Rarity
R Rarity
3 cardBarrage of Steel
 Rarity
R Rarity
3 cardBarrage of Steel
Barrage of Steel
Spell Normal
Barrage of Steel

    [REQUIREMENT] You have a face-up Machine Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.


     Rarity
    UR Rarity
    3 cardGhost Cyclone
     Rarity
    UR Rarity
    3 cardGhost Cyclone
    Ghost Cyclone
    Spell Normal
    Ghost Cyclone

      [REQUIREMENT] You have no monsters on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, if you have 3 or less monsters in your Graveyard, you can draw 1 card.


       Rarity
      SR Rarity
      1 cardTalismanic Seal Array
       Rarity
      SR Rarity
      1 cardTalismanic Seal Array
      Talismanic Seal Array
      Spell Normal
      Talismanic Seal Array

        [REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.


         Rarity
         Rarity
        1 cardTribute to The Doomed
         Rarity
         Rarity
        1 cardTribute to The Doomed
        Tribute to The Doomed
        Spell Normal
        Tribute to The Doomed

          [REQUIREMENT] Send 1 card from your hand to the Graveyard. [EFFECT] Destroy 1 monster on the field.


           Rarity
           Rarity
          1 cardBuffered Slime
           Rarity
           Rarity
          1 cardBuffered Slime
          Buffered Slime
          Trap Normal
          Buffered Slime

            [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.


             Rarity
             Rarity
            1 cardNegate Attack
             Rarity
             Rarity
            1 cardNegate Attack
            Negate Attack
            Trap Normal
            Negate Attack

              [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Negate the attack. This turn, your opponent cannot declare an attack.




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