Created by: YGO Mod (20517634)

Created On: 02/04/2025

Cointech Breakthrough

Need 19 UR

 Rarity
Nail Hedgepeg3 card
 Rarity
Ultimate Flag Beast Boltricorn1 card
 Rarity
Ancient Gear Golem1 card
 Rarity
Corktrooper3 card
 Rarity
Jointech Rex2 card
 Rarity
Rising Light Angel Esser3 card
UR Rarity
Steel Steed Martin Vainari3 card
 Rarity
Buffered Slime1 card
 Rarity
Negate Attack1 card
 Rarity
Rice Terrace Crisis1 card

Main: 33

 Rarity
 Rarity
3 cardNail Hedgepeg
 Rarity
 Rarity
3 cardNail Hedgepeg
Nail Hedgepeg
EARTH 2
Nail Hedgepeg
  • ATK:

  • 800

  • DEF:

  • 900


[REQUIREMENT] None [EFFECT] Send the top card of your Deck to the Graveyard. Then, if you sent a monster to the Graveyard by this effect, you can make 1 face-up monster on your opponent's field lose 500 ATK until the end of this turn.


 Rarity
 Rarity
1 cardUltimate Flag Beast Boltricorn
 Rarity
 Rarity
1 cardUltimate Flag Beast Boltricorn
Ultimate Flag Beast Boltricorn
LIGHT 3
Ultimate Flag Beast Boltricorn
  • ATK:

  • 1200

  • DEF:

  • 200


[REQUIREMENT] If you have no other monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-down Spell/Trap Card on your opponent's field cannot be activated until the end of your opponent's next turn.


 Rarity
 Rarity
1 cardAncient Gear Golem
 Rarity
 Rarity
1 cardAncient Gear Golem
Ancient Gear Golem
EARTH 8
Ancient Gear Golem
  • ATK:

  • 3000

  • DEF:

  • 3000


This card cannot be Special Summoned. [REQUIREMENT] None [CONTINUOUS EFFECT] Your opponent cannot activate Trap Cards when this card declares an attack, and if it attacks a Defense Position monster, inflict piercing battle damage (if the ATK of the attacking monster exceeds the DEF of the attack target, inflict the difference).


 Rarity
 Rarity
3 cardCorktrooper
 Rarity
 Rarity
3 cardCorktrooper
Corktrooper
EARTH 4
Corktrooper
  • ATK:

  • 1400

  • DEF:

  • 900


[REQUIREMENT] You have no other monsters on your field and your opponent has 2 or less Spell/Trap Cards on their field. [EFFECT] Inflict damage to your opponent equal to [the number of Spell/Trap Cards on their field] x 300.


 Rarity
R Rarity
3 cardCrafter Drone
 Rarity
R Rarity
3 cardCrafter Drone
Crafter Drone
EARTH 3
Crafter Drone
  • ATK:

  • 1000

  • DEF:

  • 0


[REQUIREMENT] Send 1 Machine Type monster from your hand to the Graveyard. [EFFECT] Draw 1 card.


 Rarity
SR Rarity
3 cardJointech Leo
 Rarity
SR Rarity
3 cardJointech Leo
Jointech Leo
EARTH 4
Jointech Leo
  • ATK:

  • 1400

  • DEF:

  • 0


[REQUIREMENT] During the turn you Normal Summoned this card. [EFFECT] Choose 1 Spell/Trap Card in your opponent's Graveyard. Your opponent Sets that card on their field. Then, you can add 1 Level 7 or higher EARTH Attribute Machine Type monster from your Graveyard to your hand.


 Rarity
 Rarity
2 cardJointech Rex
 Rarity
 Rarity
2 cardJointech Rex
Jointech Rex
EARTH 7
Jointech Rex
  • ATK:

  • 2500

  • DEF:

  • 1500


[REQUIREMENT] During the turn you Normal Summoned this card, shuffle 3 monsters from your Graveyard into the Deck. [EFFECT] Destroy 1 card in your opponent's Spell & Trap Zone.


 Rarity
SR Rarity
3 cardRising Light Angel Essel
 Rarity
SR Rarity
3 cardRising Light Angel Essel
Rising Light Angel Essel
LIGHT 4
Rising Light Angel Essel
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


 Rarity
 Rarity
3 cardRising Light Angel Esser
 Rarity
 Rarity
3 cardRising Light Angel Esser
Rising Light Angel Esser
LIGHT 4
Rising Light Angel Esser
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


 Rarity
UR Rarity
3 cardSteel Steed Martin Vainari
 Rarity
UR Rarity
3 cardSteel Steed Martin Vainari
Steel Steed Martin Vainari
EARTH 7
Steel Steed Martin Vainari
  • ATK:

  • 2400

  • DEF:

  • 1700


[REQUIREMENT] None [EFFECT] Toss a coin a number of times equal to [the number of face-up monsters on your opponent's field]. 1/2/3 head(s): This turn, this card can attack twice. 3 heads: This turn, this card also inflicts piercing damage.


 Rarity
R Rarity
3 cardBarrage of Steel
 Rarity
R Rarity
3 cardBarrage of Steel
Barrage of Steel
Spell Normal
Barrage of Steel

    [REQUIREMENT] You have a face-up Machine Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.


     Rarity
    SR Rarity
    2 cardTalismanic Seal Array
     Rarity
    SR Rarity
    2 cardTalismanic Seal Array
    Talismanic Seal Array
    Spell Normal
    Talismanic Seal Array

      [REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.


       Rarity
       Rarity
      1 cardBuffered Slime
       Rarity
       Rarity
      1 cardBuffered Slime
      Buffered Slime
      Trap Normal
      Buffered Slime

        [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.


         Rarity
         Rarity
        1 cardNegate Attack
         Rarity
         Rarity
        1 cardNegate Attack
        Negate Attack
        Trap Normal
        Negate Attack

          [REQUIREMENT] When an opponent's monster declares an attack. [EFFECT] Negate the attack. This turn, your opponent cannot declare an attack.


           Rarity
           Rarity
          1 cardRice Terrace Crisis
           Rarity
           Rarity
          1 cardRice Terrace Crisis
          Rice Terrace Crisis
          Trap Normal
          Rice Terrace Crisis

            [REQUIREMENT] When your opponent Special Summons a monster from the hand or Graveyard. [EFFECT] Change up to 2 face-up monsters on your opponent's field to face-down Defense Position, whose total Levels equal 12 or less.




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