Created by: YGO Mod (20517634)

Created On: 02/08/2025

Need 30 UR

UR Rarity
Dragunity Arma Gram1 card
UR Rarity
Mist Valley Apex Avian1 card
UR Rarity
Mulcharmy Fuwalos3 card
UR Rarity
Apollousa, Bow of the Goddess1 card
UR Rarity
Cherubini, Ebon Angel of the Burning Abyss1 card
UR Rarity
I:P Masquerena1 card
UR Rarity
Raidraptor - Wise Strix1 card
UR Rarity
S:P Little Knight1 card
UR Rarity
Simorgh, Bird of Sovereignty2 card
UR Rarity
Tri-Brigade Shuraig the Ominous Omen1 card
UR Rarity
Ash Blossom & Joyous Spring1 card
UR Rarity
Number 3: Cicada King1 card
UR Rarity
Raidraptor - Rising Rebellion Falcon1 card
UR Rarity
Super Starslayer TY-PHON - Sky Crisis1 card
UR Rarity
Called by the Grave2 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Lightning Storm1 card
UR Rarity
Simorgh Onslaught3 card
UR Rarity
Harpie's Feather Storm3 card
UR Rarity
Infinite Impermanence3 card

Main: 57 Extra: 17

SR Rarity
1 cardDark Simorgh
SR Rarity
1 cardDark Simorgh
Dark Simorgh
DARK 7
Dark Simorgh
  • ATK:

  • 2700

  • DEF:

  • 1000


While face-up on the field, this card is also WIND-Attribute. You can banish 1 DARK monster and 1 WIND monster from your Graveyard; Special Summon this card from your hand. You can banish 1 DARK monster and 1 WIND monster from your hand; Special Summon this card from your Graveyard. Your opponent cannot Set any cards on the field.


UR Rarity
1 cardDragunity Arma Gram
UR Rarity
1 cardDragunity Arma Gram
Dragunity Arma Gram
WIND 10
Dragunity Arma Gram
  • ATK:

  • 2900

  • DEF:

  • 2200


You can banish 2 Dragon and/or Winged Beast monsters from your GY: Special Summon this card from your hand or GY. You can target 1 face-up monster; its effects are negated, also it loses 1000 ATK for each Equip Card you control. When your opponent's monster is destroyed by battle and sent to the GY: You can equip it to this card. You can only use each effect of "Dragunity Arma Gram" once per turn.


N Rarity
2 cardGusto Griffin
N Rarity
2 cardGusto Griffin
Gusto Griffin
WIND 2
Gusto Griffin
  • ATK:

  • 800

  • DEF:

  • 300


If this card is sent from the hand to your Graveyard: You can Special Summon 1 "Gusto" monster from your Deck. You can only use the effect of "Gusto Griffin" once per turn.


SR Rarity
1 cardHarpie's Pet Dragon - Fearsome Fire Blast
SR Rarity
1 cardHarpie's Pet Dragon - Fearsome Fire Blast
Harpie's Pet Dragon - Fearsome Fire Blast
WIND 7
Harpie's Pet Dragon - Fearsome Fire Blast
  • ATK:

  • 2000

  • DEF:

  • 2500


Monsters cannot target Level 6 or lower "Harpie" monsters for attacks. You can only use each of the following effects of "Harpie's Pet Dragon - Fearsome Fire Blast" once per turn. If you control a Level 6 or lower WIND monster: You can Special Summon this card from your hand in Defense Position. If this card is sent from the field to the GY: You can send 1 WIND Winged Beast monster from your Deck to the GY.


R Rarity
1 cardLaughing Puffin
R Rarity
1 cardLaughing Puffin
Laughing Puffin
DARK 4
Laughing Puffin
  • ATK:

  • 1000

  • DEF:

  • 1700


If a face-up Spell/Trap is on the field: You can Special Summon this card from your hand. You can Tribute 1 Winged Beast monster, then target 1 face-up Spell/Trap on the field; return that face-up card to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name that card had once it returned to the hand. This is a Quick Effect if all monsters you control are Winged Beast monsters (min. 1). You can only use each effect of "Laughing Puffin" once per turn.


UR Rarity
1 cardMist Valley Apex Avian
UR Rarity
1 cardMist Valley Apex Avian
Mist Valley Apex Avian
WIND 7
Mist Valley Apex Avian
  • ATK:

  • 2700

  • DEF:

  • 2000


Once per chain, when a card or effect is activated (Quick Effect): You can target 1 "Mist Valley" card you control; return that target to the hand, and if you do, negate the activation, and if you do that, destroy it.


UR Rarity
3 cardMulcharmy Fuwalos
UR Rarity
3 cardMulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


R Rarity
1 cardRaider's Wing
R Rarity
1 cardRaider's Wing
Raider's Wing
DARK 4
Raider's Wing
  • ATK:

  • 0

  • DEF:

  • 2000


(This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) If this card is in your hand or GY: You can detach 1 material from your DARK Xyz Monster; Special Summon this card, but banish it when it leaves the field. You can only use this effect of "Raider's Wing" once per turn. An Xyz Monster whose original Attribute is DARK and has this card as material gains this effect. ● Your opponent cannot target this card with card effects.


N Rarity
1 cardRaidraptor - Singing Lanius
N Rarity
1 cardRaidraptor - Singing Lanius
Raidraptor - Singing Lanius
DARK 4
Raidraptor - Singing Lanius
  • ATK:

  • 100

  • DEF:

  • 100


If you control a face-up Xyz Monster, you can Special Summon this card (from your hand). You can only Special Summon "Raidraptor - Singing Lanius" once per turn this way.


R Rarity
1 cardRaidraptor - Strangle Lanius
R Rarity
1 cardRaidraptor - Strangle Lanius
Raidraptor - Strangle Lanius
DARK 4
Raidraptor - Strangle Lanius
  • ATK:

  • 1600

  • DEF:

  • 1100


If you control a DARK monster: You can Special Summon this card from your hand, also you cannot Special Summon monsters for the rest of this turn, except DARK monsters. If you control an Xyz Monster with a DARK Xyz Monster as material: You can target 1 Level 4 or lower "Raidraptor" monster in your GY; Special Summon it, but its effects are negated. You can only use each effect of "Raidraptor - Strangle Lanius" once per turn.


SR Rarity
2 cardSimorgh of Darkness
SR Rarity
2 cardSimorgh of Darkness
Simorgh of Darkness
DARK 8
Simorgh of Darkness
  • ATK:

  • 2900

  • DEF:

  • 2000


While face-up on the field, this card is also WIND-Attribute. You can only use each of the following effects of "Simorgh of Darkness" once per turn. ● If you Tribute Summon a DARK or WIND monster: You can Special Summon this card from the GY (if it was there when the monster was Tribute Summoned) or hand (even if not). ● When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 WIND Winged Beast monster; negate the activation, and if you do, destroy that card.


N Rarity
1 cardSimorgh, Bird of Ancestry
N Rarity
1 cardSimorgh, Bird of Ancestry
Simorgh, Bird of Ancestry
WIND 8
Simorgh, Bird of Ancestry
  • ATK:

  • 2900

  • DEF:

  • 2000


Both players Tribute Summon WIND monsters with 1 less Tribute than required. If you Tribute Summon this card by Tributing only WIND monsters, return up to 2 cards your opponent controls to their owner's hand. This card is treated as a Normal Monster while in your hand.


N Rarity
1 cardSimorgh, Bird of Beginning
N Rarity
1 cardSimorgh, Bird of Beginning
Simorgh, Bird of Beginning
WIND 1
Simorgh, Bird of Beginning
  • ATK:

  • 0

  • DEF:

  • 1600


When this card is Normal Summoned: You can activate this effect; during your Main Phase this turn, you can Normal Summon 1 "Simorgh" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If this card is in your GY and your opponent controls no cards in their Spell & Trap Zone: You can Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except Winged Beast monsters. You can only use each effect of "Simorgh, Bird of Beginning" once per turn.


SR Rarity
2 cardSimorgh, Bird of Bringing
SR Rarity
2 cardSimorgh, Bird of Bringing
Simorgh, Bird of Bringing
WIND 2
Simorgh, Bird of Bringing
  • ATK:

  • 1000

  • DEF:

  • 1000


When this card is Normal Summoned: You can add 1 "Simorgh" card from your Deck to your hand, except "Simorgh, Bird of Bringing". If this card is in your GY and your opponent controls no cards in their Spell & Trap Zone: You can Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except Winged Beast monsters. You can only use each effect of "Simorgh, Bird of Bringing" once per turn.


R Rarity
1 cardSimorgh, Bird of Calamity
R Rarity
1 cardSimorgh, Bird of Calamity
Simorgh, Bird of Calamity
WIND 3
Simorgh, Bird of Calamity
  • ATK:

  • 1500

  • DEF:

  • 200


When this card is Normal Summoned: You can send 1 "Simorgh" card from your Deck to the GY, except "Simorgh, Bird of Calamity". If this card is in your GY and your opponent controls no cards in their Spell & Trap Zone: You can Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except Winged Beast monsters. You can only use each effect of "Simorgh, Bird of Calamity" once per turn.


R Rarity
3 cardSimorgh, Bird of Perfection
R Rarity
3 cardSimorgh, Bird of Perfection
Simorgh, Bird of Perfection
DARK 4
Simorgh, Bird of Perfection
  • ATK:

  • 1800

  • DEF:

  • 500


While face-up on the field, this card is also WIND-Attribute. You can only use each of the following effects of "Simorgh, Bird of Perfection" once per turn. During your Main Phase, if you Normal or Special Summon a Winged Beast monster(s): You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 "Simorgh" monster. If this card is Normal Summoned: You can send 1 "Simorgh" monster from your Deck to the GY; add 1 "Simorgh" Spell/Trap from your Deck to your hand.


N Rarity
1 cardSimorgh, Bird of Protection
N Rarity
1 cardSimorgh, Bird of Protection
Simorgh, Bird of Protection
WIND 4
Simorgh, Bird of Protection
  • ATK:

  • 1400

  • DEF:

  • 1000


When this card is Normal Summoned: You can target 1 card in your opponent's Spell & Trap Zone; return it to the hand. If this card is in your GY and your opponent controls no cards in their Spell & Trap Zone: You can Special Summon this card in Defense Position, but banish it when it leaves the field, also you cannot Special Summon monsters for the rest of this turn, except Winged Beast monsters. You can only use each effect of "Simorgh, Bird of Protection" once per turn.


SR Rarity
1 cardSimorgh, Lord of the Storm
SR Rarity
1 cardSimorgh, Lord of the Storm
Simorgh, Lord of the Storm
WIND 8
Simorgh, Lord of the Storm
  • ATK:

  • 2900

  • DEF:

  • 2000


Your opponent cannot target this Tribute Summoned card with Spell/Trap Cards or effects. You can only use each of the following effects of "Simorgh, Lord of the Storm" once per turn. ● When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 WIND Winged Beast monster, then target 1 card your opponent controls; shuffle it into the Deck. ● When a Winged Beast monster you control is destroyed by battle while this card is in your GY: You can add this card to your hand.


R Rarity
2 cardSpeedroid Taketomborg
R Rarity
2 cardSpeedroid Taketomborg
Speedroid Taketomborg
WIND 3
Speedroid Taketomborg
  • ATK:

  • 600

  • DEF:

  • 1200


If you control a WIND monster, you can Special Summon this card (from your hand). You can Tribute this card; Special Summon 1 "Speedroid" Tuner monster from your Deck, also you cannot Special Summon monsters for the rest of this turn, except WIND monsters. You can only Special Summon "Speedroid Taketomborg(s)" once per turn.


SR Rarity
3 cardSpeedroid Terrortop
SR Rarity
3 cardSpeedroid Terrortop
Speedroid Terrortop
WIND 3
Speedroid Terrortop
  • ATK:

  • 1200

  • DEF:

  • 600


If you control no monsters, you can Special Summon this card (from your hand). When this card is Normal or Special Summoned: You can add 1 "Speedroid" monster from your Deck to your hand, except "Speedroid Terrortop". You can only use this effect of "Speedroid Terrortop" once per turn.


N Rarity
1 cardWindrose the Elemental Lord
N Rarity
1 cardWindrose the Elemental Lord
Windrose the Elemental Lord
WIND 8
Windrose the Elemental Lord
  • ATK:

  • 2800

  • DEF:

  • 2200


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 5 WIND monsters in your GY. If this card is Special Summoned: Destroy all Spells and Traps your opponent controls. You can only use this effect of "Windrose the Elemental Lord" once per turn. If this face-up card leaves the field, skip the Battle Phase of your next turn.


UR Rarity
1 cardAsh Blossom & Joyous Spring
UR Rarity
1 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


R Rarity
1 cardCockadoodledoo
R Rarity
1 cardCockadoodledoo
Cockadoodledoo
WIND 5
Cockadoodledoo
  • ATK:

  • 1600

  • DEF:

  • 2000


If there are no monsters on the field, you can Special Summon this card (from your hand) as a Level 3 monster. If your opponent controls a monster and you control no cards, you can Special Summon this card (from your hand) as a Level 4 monster. If this face-up card would leave the field, banish it instead.


N Rarity
1 cardGusto Gulldo
N Rarity
1 cardGusto Gulldo
Gusto Gulldo
WIND 3
Gusto Gulldo
  • ATK:

  • 500

  • DEF:

  • 500


When this card is sent from the field to the Graveyard: You can Special Summon 1 Level 2 or lower "Gusto" monster from your Deck.


R Rarity
1 cardSpeedroid Fuki-Modoshi Piper
R Rarity
1 cardSpeedroid Fuki-Modoshi Piper
Speedroid Fuki-Modoshi Piper
WIND 4
Speedroid Fuki-Modoshi Piper
  • ATK:

  • 1000

  • DEF:

  • 1000


If this card is Normal or Special Summoned: You can excavate cards from the top of your Deck equal to the number of other WIND monsters you control, add 1 excavated card to your hand, also place the rest on the bottom of your Deck in any order. You can banish this card from your GY, then target 1 Level 3 or higher WIND monster you control; reduce its Level by 2. You can only use each effect of "Speedroid Fuki-Modoshi Piper" once per turn.


UR Rarity
2 cardCalled by the Grave
UR Rarity
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    R Rarity
    1 cardElborz, the Sacred Lands of Simorgh
    R Rarity
    1 cardElborz, the Sacred Lands of Simorgh
    Elborz, the Sacred Lands of Simorgh
    Spell Field
    Elborz, the Sacred Lands of Simorgh

      All WIND Winged Beast monsters on the field gain 300 ATK/DEF. You can only use each of the following effects of "Elborz, the Sacred Lands of Simorgh" once per turn. ● You can reveal 1 Level 5 or higher WIND Winged Beast monster in your hand; this turn, you can Normal Summon Winged Beast monsters for 1 less Tribute (even if this card leaves the field). ● If you control a WIND Winged Beast monster, you can: Immediately after this effect resolves, Normal Summon 1 Winged Beast monster.


      UR Rarity
      1 cardHarpie's Feather Duster
      UR Rarity
      1 cardHarpie's Feather Duster
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.




        Tag(s):

        UR Rarity
        1 cardLightning Storm
        UR Rarity
        1 cardLightning Storm
        Lightning Storm
        Spell Normal
        Lightning Storm

          If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




          Tag(s):

          R Rarity
          1 cardRank-Up-Magic Raid Force
          R Rarity
          1 cardRank-Up-Magic Raid Force
          Rank-Up-Magic Raid Force
          Spell Normal
          Rank-Up-Magic Raid Force

            Target 1 face-up Xyz Monster you control; Special Summon from your Extra Deck, 1 "Raidraptor" monster that is 1 Rank higher than that target, by using that target as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.) You can banish this card from your Graveyard and 1 "Raidraptor" card from your hand, then target 1 "Rank-Up-Magic" Spell Card in your Graveyard, except "Rank-Up-Magic Raid Force"; add it to your hand.


            SR Rarity
            1 cardRise Rank-Up-Magic Raidraptor's Force
            SR Rarity
            1 cardRise Rank-Up-Magic Raidraptor's Force
            Rise Rank-Up-Magic Raidraptor's Force
            Spell Quick
            Rise Rank-Up-Magic Raidraptor's Force

              During the Main Phase or your opponent's Battle Phase: Target 2 or more "Raidraptor" Xyz Monsters you control and/or in your GY, including a monster on the field; if at least 2 remain face-up at resolution, Special Summon 1 "Raidraptor" Xyz Monster from your Extra Deck with a Rank equal to their combined Ranks, and if you do, attach the targeted monsters to it as material. (This is treated as an Xyz Summon. Transfer their materials to the Summoned monster.) You can only activate 1 "Rise Rank-Up-Magic Raidraptor's Force" per turn.


              UR Rarity
              3 cardSimorgh Onslaught
              UR Rarity
              3 cardSimorgh Onslaught
              Simorgh Onslaught
              Spell Normal
              Simorgh Onslaught

                Discard 1 Winged Beast monster; add 2 "Simorgh" monsters with different Attributes from your Deck to your hand. You can banish this card from your GY; reveal 1 Winged Beast monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned). You can only activate 1 "Simorgh Onslaught" per turn.


                R Rarity
                1 cardSimorgh Repulsion
                R Rarity
                1 cardSimorgh Repulsion
                Simorgh Repulsion
                Spell Normal
                Simorgh Repulsion

                  Discard 1 Winged Beast monster; return all cards in your opponent's Spell & Trap Zones to the hand. You can banish this card from your GY; reveal 1 Winged Beast monster in your hand, and if you do, reduce the Levels of monsters in your hand with that name by 1 for the rest of this turn (even after they are Summoned). You can only activate 1 "Simorgh Repulsion" per turn.


                  R Rarity
                  1 cardWing Requital
                  R Rarity
                  1 cardWing Requital
                  Wing Requital
                  Spell Normal
                  Wing Requital

                    If all monsters you control are Winged Beast monsters and you control at least 2 monsters with different original names: Pay 600 LP; draw 2 cards. You can only activate 1 "Wing Requital" per turn.


                    N Rarity
                    1 cardFloowandereeze and the Dreaming Town
                    N Rarity
                    1 cardFloowandereeze and the Dreaming Town
                    Floowandereeze and the Dreaming Town
                    Trap Normal
                    Floowandereeze and the Dreaming Town

                      During the Main Phase: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower Winged Beast monster. If you Tribute Summon a Level 7 or higher monster while this card is in your GY: You can banish this card; change all monsters your opponent controls to face-down Defense Position. You can only use this effect of "Floowandereeze and the Dreaming Town" once per turn.


                      UR Rarity
                      3 cardHarpie's Feather Storm
                      UR Rarity
                      3 cardHarpie's Feather Storm
                      Harpie's Feather Storm
                      Trap Normal
                      Harpie's Feather Storm

                        If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a "Harpie" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 "Harpie's Feather Duster" from your Deck or GY to your hand.


                        SR Rarity
                        1 cardImperial Iron Wall
                        SR Rarity
                        1 cardImperial Iron Wall
                        Imperial Iron Wall
                        Trap Continuous
                        Imperial Iron Wall

                          Neither player can banish cards.


                          UR Rarity
                          3 cardInfinite Impermanence
                          UR Rarity
                          3 cardInfinite Impermanence
                          Infinite Impermanence
                          Trap Normal
                          Infinite Impermanence

                            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                            R Rarity
                            1 cardRaidraptor - Glorious Bright
                            R Rarity
                            1 cardRaidraptor - Glorious Bright
                            Raidraptor - Glorious Bright
                            Trap Normal
                            Raidraptor - Glorious Bright

                              If you control a "Raidraptor" monster: Target 1 face-up monster your opponent controls, or if you control a "Raidraptor" Xyz Monster, you can target 1 face-up card your opponent controls; negate that card's effects until the end of this turn. You can banish this card from your GY, then target 1 of your "Raidraptor" monsters that is banished or in your GY; add it to your hand. You can only use 1 "Raidraptor - Glorious Bright" effect per turn, and only once that turn.


                              R Rarity
                              1 cardSimorgh Sky Battle
                              R Rarity
                              1 cardSimorgh Sky Battle
                              Simorgh Sky Battle
                              Trap Continuous
                              Simorgh Sky Battle

                                Winged Beast monsters you control cannot be targeted by your opponent's card effects, or their monsters' attacks, except your Winged Beast monster(s) with the highest ATK. You can send to the GY, this card and 2 "Simorgh" monsters you control with different original Attributes whose original Levels are 7 or higher; return as many cards on the field to the hand as possible, and if you do, take 500 damage for each card returned to the hand, then inflict damage to your opponent equal to the damage you took. You can only use this effect of "Simorgh Sky Battle" once per turn.


                                UR Rarity
                                1 cardApollousa, Bow of the Goddess
                                UR Rarity
                                1 cardApollousa, Bow of the Goddess
                                Apollousa, Bow of the Goddess
                                WIND
                                Apollousa, Bow of the Goddess
                                • ATK:

                                • -1

                                • LINK-4

                                Link Arrow:

                                Top

                                Bottom-Left

                                Bottom

                                Bottom-Right


                                2+ monsters with different names, except Tokens You can only control 1 "Apollousa, Bow of the Goddess". The original ATK of this card becomes 800 x the number of Link Materials used for its Link Summon. Once per Chain, when your opponent activates a monster effect (Quick Effect): You can make this card lose exactly 800 ATK, and if you do, negate the activation.


                                UR Rarity
                                1 cardCherubini, Ebon Angel of the Burning Abyss
                                UR Rarity
                                1 cardCherubini, Ebon Angel of the Burning Abyss
                                Cherubini, Ebon Angel of the Burning Abyss
                                DARK
                                Cherubini, Ebon Angel of the Burning Abyss
                                • ATK:

                                • 500

                                • LINK-2

                                Link Arrow:

                                Bottom-Left

                                Bottom-Right


                                2 Level 3 monsters Monsters this card points to cannot be destroyed by card effects. If this card would be destroyed by battle or an opponent's card effect, you can send 1 other card you control to the GY instead. You can send 1 Level 3 monster from your Deck to the GY, then target 1 "Burning Abyss" monster on the field; it gains ATK/DEF equal to the ATK/DEF of the monster sent to the GY, until the end of this turn. You can only use this effect of "Cherubini, Ebon Angel of the Burning Abyss" once per turn.


                                SR Rarity
                                1 cardGreatfly
                                SR Rarity
                                1 cardGreatfly
                                Greatfly
                                WIND
                                Greatfly
                                • ATK:

                                • 1400

                                • LINK-2

                                Link Arrow:

                                Bottom-Left

                                Bottom-Right


                                2 WIND monsters All WIND monsters on the field gain 500 ATK/DEF, also all EARTH monsters on the field lose 400 ATK/DEF. If this card is destroyed by battle or card effect: You can target 1 WIND monster in your GY; add it to your hand. You can only use this effect of "Greatfly" once per turn.


                                UR Rarity
                                1 cardI:P Masquerena
                                UR Rarity
                                1 cardI:P Masquerena
                                I:P Masquerena
                                DARK
                                I:P Masquerena
                                • ATK:

                                • 800

                                • LINK-2

                                Link Arrow:

                                Bottom-Left

                                Bottom-Right


                                2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                UR Rarity
                                1 cardRaidraptor - Wise Strix
                                UR Rarity
                                1 cardRaidraptor - Wise Strix
                                Raidraptor - Wise Strix
                                DARK
                                Raidraptor - Wise Strix
                                • ATK:

                                • 1400

                                • LINK-2

                                Link Arrow:

                                Bottom-Left

                                Bottom-Right


                                2 DARK Winged Beast monsters If this card is Link Summoned: You can Special Summon 1 Level 4 DARK Winged Beast monster from your Deck in Defense Position, but negate its effects, also it cannot be used as Link Material. If your "Raidraptor" Xyz Monster's effect is activated: Set 1 "Rank-Up-Magic" Spell directly from your Deck, and if it is a Quick-Play Spell, it can be activated this turn. You can only use each effect of "Raidraptor - Wise Strix" once per turn.


                                UR Rarity
                                1 cardS:P Little Knight
                                UR Rarity
                                1 cardS:P Little Knight
                                S:P Little Knight
                                DARK
                                S:P Little Knight
                                • ATK:

                                • 1600

                                • LINK-2

                                Link Arrow:

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                                2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                                UR Rarity
                                2 cardSimorgh, Bird of Sovereignty
                                UR Rarity
                                2 cardSimorgh, Bird of Sovereignty
                                Simorgh, Bird of Sovereignty
                                WIND
                                Simorgh, Bird of Sovereignty
                                • ATK:

                                • 2400

                                • LINK-3

                                Link Arrow:

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                                2+ monsters, including a Winged Beast monster Cannot be used as Link Material. Your opponent cannot target this card or a Winged Beast monster(s) this card points to with card effects. If this card would be destroyed by battle, you can destroy 1 other "Simorgh" card you control instead. During the End Phase: You can Special Summon 1 Winged Beast monster from your hand or Deck, with a Level equal to or lower than the total number of unused Spell & Trap Zones on the field. You can only use this effect of "Simorgh, Bird of Sovereignty" once per turn.


                                UR Rarity
                                1 cardTri-Brigade Shuraig the Ominous Omen
                                UR Rarity
                                1 cardTri-Brigade Shuraig the Ominous Omen
                                Tri-Brigade Shuraig the Ominous Omen
                                DARK
                                Tri-Brigade Shuraig the Ominous Omen
                                • ATK:

                                • 3000

                                • LINK-4

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                                2+ Beast, Beast-Warrior, and/or Winged Beast monsters If this card is Special Summoned, or if another Beast, Beast-Warrior, or Winged Beast monster(s) is Special Summoned to your field: You can banish 1 card on the field. If this card is sent to the GY: You can add 1 Beast, Beast-Warrior, or Winged Beast monster from your Deck to your hand, whose Level is less than or equal to the number of your banished Beast, Beast-Warrior, and Winged Beast monsters. You can only use each effect of "Tri-Brigade Shuraig the Ominous Omen" once per turn.


                                SR Rarity
                                1 cardAdamancipator Risen - Raptite
                                SR Rarity
                                1 cardAdamancipator Risen - Raptite
                                Adamancipator Risen - Raptite
                                WIND 6
                                Adamancipator Risen - Raptite
                                • ATK:

                                • 2200

                                • DEF:

                                • 2800


                                1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can excavate the top 5 cards of your Deck, and if you do, you can Special Summon 1 excavated Rock monster in Defense Position, also place the rest on the bottom of your Deck in any order. During your opponent's turn, if a WIND monster is in your GY (Quick Effect): You can target 1 card in your opponent's GY; banish it. You can only use each effect of "Adamancipator Risen - Raptite" once per turn.


                                SR Rarity
                                1 cardLightning Chidori
                                SR Rarity
                                1 cardLightning Chidori
                                Lightning Chidori
                                WIND
                                Lightning Chidori
                                • ATK:

                                • 1900

                                • DEF:

                                • 1600


                                2 Level 4 WIND monsters If this card is Xyz Summoned: Target 1 Set card your opponent controls; return that target to the bottom of the Deck. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up card your opponent controls; return that target to the top of the Deck.


                                UR Rarity
                                1 cardNumber 3: Cicada King
                                UR Rarity
                                1 cardNumber 3: Cicada King
                                Number 3: Cicada King
                                WIND
                                Number 3: Cicada King
                                • ATK:

                                • 1200

                                • DEF:

                                • 2500


                                2 Level 3 monsters If the battle position of this card is changed: You can Special Summon 1 Insect monster from your hand or GY in Defense Position. When a monster on the field activates its effect: You can detach 1 material from this card, then target that monster; negate its effects, then make 1 Insect monster on the field either gain 500 DEF, or change its battle position. You can only use each effect of "Number 3: Cicada King" once per turn.


                                SR Rarity
                                1 cardRaidraptor - Brave Strix
                                SR Rarity
                                1 cardRaidraptor - Brave Strix
                                Raidraptor - Brave Strix
                                DARK
                                Raidraptor - Brave Strix
                                • ATK:

                                • 2000

                                • DEF:

                                • 2500


                                2 Level 5 monsters A "Raidraptor" Xyz Monster that has this card as material gains this effect. ● This card gains ATK equal to its Rank x 100. You can only use 1 of the following effects of "Raidraptor - Brave Strix" per turn, and only once that turn. You can detach 1 material from this card; Set 1 "Raidraptor" Spell/Trap from your Deck. If this card has a Winged Beast monster as material: You can detach 1 material from this card; add 1 "Rank-Up-Magic" Spell from your Deck to your hand.


                                SR Rarity
                                2 cardRaidraptor - Force Strix
                                SR Rarity
                                2 cardRaidraptor - Force Strix
                                Raidraptor - Force Strix
                                DARK
                                Raidraptor - Force Strix
                                • ATK:

                                • 100

                                • DEF:

                                • 2000


                                2 Level 4 monsters This card gains 500 ATK and DEF for each Winged Beast monster you control (other than this card). Once per turn: You can detach 1 material from this card; add 1 Level 4 DARK Winged Beast monster from your Deck to your hand.


                                UR Rarity
                                1 cardRaidraptor - Rising Rebellion Falcon
                                UR Rarity
                                1 cardRaidraptor - Rising Rebellion Falcon
                                Raidraptor - Rising Rebellion Falcon
                                DARK
                                Raidraptor - Rising Rebellion Falcon
                                • ATK:

                                • 4000

                                • DEF:

                                • 3500


                                5 Level 13 Winged Beast monsters Unaffected by other cards' effects. If this card is Xyz Summoned: You can destroy as many cards your opponent controls as possible, then if this card has 3 or more "Raidraptor" Xyz Monsters with different names as material, inflict damage to your opponent equal to the combined original ATK of the destroyed monsters. Once per turn: You can detach 3 materials from this card, then target 1 "Raidraptor" Xyz Monster in your GY; this card gains that monster's effects until the End Phase.


                                UR Rarity
                                1 cardSuper Starslayer TY-PHON - Sky Crisis
                                UR Rarity
                                1 cardSuper Starslayer TY-PHON - Sky Crisis
                                Super Starslayer TY-PHON - Sky Crisis
                                DARK
                                Super Starslayer TY-PHON - Sky Crisis
                                • ATK:

                                • 2900

                                • DEF:

                                • 2900


                                2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.




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