Created by: YGO Mod (20517634)
Created On: 02/16/2025
Main: 57 Extra: 17
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Aleirtt, the Ogdoadic Dark
ATK:
2000
DEF:
800
If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then your opponent can add 1 monster from their GY to their hand. If this card is Special Summoned: You can target 2 of your banished monsters, including a Reptile monster; return them to the GY. You can only use each effect of "Aleirtt, the Ogdoadic Dark" once per turn.
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Amunessia, the Ogdoadic Queen
ATK:
2700
DEF:
2100
If this card is in your GY: You can Tribute 2 monsters; Special Summon this card. If a monster(s) is Special Summoned from your opponent's GY (except during the Damage Step): You can send 1 card they control to the GY. If a monster(s) is sent from your opponent's hand or Deck to the GY (except during the Damage Step): You can Special Summon 1 LIGHT or DARK Reptile monster from your GY, except "Amunessia, the Ogdoadic Queen". You can only use each effect of "Amunessia, the Ogdoadic Queen" once per turn.
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Aron, the Ogdoadic King
ATK:
2500
DEF:
2800
If this card is in your GY: You can Tribute 2 monsters; Special Summon this card. If your opponent adds a card(s) to their hand (except during the Draw Phase or Damage Step): You can send 1 random card from their hand to the GY. If a monster(s) your opponent controls is sent to the GY (except during the Damage Step): You can add 1 LIGHT or DARK Reptile monster from your Deck or GY to your hand, except "Aron, the Ogdoadic King". You can only use each effect of "Aron, the Ogdoadic King" once per turn.
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Artifact Lancea
ATK:
1700
DEF:
2300
You can Set this card from your hand to your Spell & Trap Zone as a Spell. During your opponent's turn, if this Set card in the Spell & Trap Zone is destroyed and sent to your GY: Special Summon it. During your opponent's turn (Quick Effect): You can Tribute this card from your hand or face-up field; neither player can banish cards for the rest of this turn.
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Danger!? Tsuchinoko?
ATK:
1300
DEF:
0
You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not "Danger!? Tsuchinoko?", Special Summon 1 "Danger!? Tsuchinoko?" from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon this card. You can only use this effect of "Danger!? Tsuchinoko?" once per turn.
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Detonating Kuriboh
ATK:
300
DEF:
200
If a "Kuriboh" Monster Card is on the field: You can Special Summon this card from your hand. When your opponent activates a monster effect on the field (Quick Effect): You can equip this card you control to that opponent's monster as an Equip Spell with this effect. You can only use each of the previous effects of "Detonating Kuriboh" once per turn. ● The equipped monster's effects are negated.
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Keurse, the Ogdoadic Light
ATK:
400
DEF:
2400
If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then your opponent can Special Summon 1 monster from their GY, but negate its effects. If this card is Special Summoned: You can target 1 Level 4 or lower "Ogdoadic" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use each effect of "Keurse, the Ogdoadic Light" once per turn.
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Mitsurugi no Mikoto, Kusanagi
ATK:
1600
DEF:
400
If this card is Normal or Special Summoned, or if this card is Tributed: You can target 1 "Mitsurugi" card in your GY or banishment, except "Mitsurugi no Mikoto, Kusanagi"; add it to your hand. If another Reptile monster(s) you control would be destroyed by battle or card effect, you can Tribute this card instead. You can only use each effect of "Mitsurugi no Mikoto, Kusanagi" once per turn.
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Mitsurugi no Mikoto, Saji
ATK:
1000
DEF:
1700
If this card is Normal or Special Summoned, or if this card is Tributed: You can add 1 "Mitsurugi" Spell/Trap from your Deck to your hand. If another Reptile monster(s) you control would be destroyed by battle or card effect, you can Tribute this card instead. You can only use each effect of "Mitsurugi no Mikoto, Saji" once per turn.
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Nauya, the Ogdoadic Remnant
ATK:
0
DEF:
2000
You can send this card from your hand to the GY; send 1 LIGHT Reptile monster from your Deck to the GY. If this card is Normal or Special Summoned: You can add 1 "Ogdoadic" Spell/Trap from your Deck to your hand. You can only use each effect of "Nauya, the Ogdoadic Remnant" once per turn.
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Nephilabyss, the Ogdoadic Overlord
ATK:
2200
DEF:
3100
If a monster(s) is sent from the hand or Deck to the GY, while this card is in your GY (except during the Damage Step): You can Special Summon this card, also you cannot Special Summon monsters until the end of the next turn, except Reptile monsters. If you control this card that was Special Summoned from the GY: You can target 1 monster in your GY, except "Nephilabyss, the Ogdoadic Overlord"; Special Summon it. You can only use each effect of "Nephilabyss, the Ogdoadic Overlord" once per turn.
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Nunu, the Ogdoadic Remnant
ATK:
0
DEF:
0
You can send this card from your hand to the GY; send 1 DARK Reptile monster from your Deck to the GY. If you control no monsters, or you control an "Ogdoadic" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters, except Reptile monsters, while this card is face-up in the Monster Zone. You can only use each effect of "Nunu, the Ogdoadic Remnant" once per turn.
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Ogdoabyss, the Ogdoadic Overlord
ATK:
3100
DEF:
2200
If this card is in your GY: You can Tribute 3 monsters; Special Summon this card. Once, while this card is face-up on the field (Quick Effect): You can send all monsters from the field to the GY, except face-up monsters Special Summoned from the GY. You can only use each effect of "Ogdoabyss, the Ogdoadic Overlord" once per turn.
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Ragnaraika Armored Lizard
ATK:
0
DEF:
2300
You can Special Summon this card (from your hand) by banishing 1 Insect, Plant, or Reptile monster from your GY. You can only Special Summon "Ragnaraika Armored Lizard" once per turn this way. You can discard 1 Insect, Plant, or Reptile monster, then target 1 face-up monster your opponent controls, except an Insect, Plant, or Reptile monster; return it to the hand. You can only use this effect of "Ragnaraika Armored Lizard" once per turn.
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Ragnaraika Samurai Beetle
ATK:
1500
DEF:
0
You can Special Summon this card (from your hand) by placing 1 of your banished Insect, Plant, or Reptile monsters on the bottom of your Main Deck. You can only Special Summon "Ragnaraika Samurai Beetle" once per turn this way. If this card is sent to the GY as material for a "Ragnaraika" Link Monster: You can target 1 Level 4 or lower Insect, Plant, or Reptile monster in your GY, except "Ragnaraika Samurai Beetle"; Special Summon it in Defense Position. You can only use this effect of "Ragnaraika Samurai Beetle" once per turn.
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Ragnaraika Wicked Butterfly
ATK:
1800
DEF:
0
You can discard this card; Special Summon 1 Insect, Plant, or Reptile monster from your hand. If this card is banished from the hand or GY: You can draw cards during the End Phase of this turn, equal to the number of different Monster Types among the monsters you control that are Insect, Plant, or Reptile. You can only use each effect of "Ragnaraika Wicked Butterfly" once per turn.
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Zohah, the Ogdoadic Boundless
ATK:
1500
DEF:
1700
If this card is sent from the field to the GY, or Special Summoned from the GY: You can activate this effect; your opponent draws 1 card, and if they do, you add 1 "Ogdoadic" monster from your Deck to your hand, except "Zohah, the Ogdoadic Boundless", then, each player sends 1 card from their hand to the GY. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of "Zohah, the Ogdoadic Boundless" once per turn.
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Ame no Murakumo no Mitsurugi
ATK:
3200
DEF:
800
You can Ritual Summon this card with "Mitsurugi Ritual". If this card is Special Summoned: You can destroy all monsters your opponent controls. When your opponent activates a card or effect (Quick Effect): You can activate this effect; your opponent can discard 1 card, or that effect is negated. If this card is Tributed: You can add 1 "Mitsurugi" card from your Deck to your hand, except "Ame no Murakumo no Mitsurugi", then you can Special Summon this card. You can only use each effect of "Ame no Murakumo no Mitsurugi" once per turn.
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Futsu no Mitama no Mitsurugi
ATK:
2000
DEF:
3400
You can Ritual Summon this card with "Mitsurugi Ritual". If your opponent Special Summons a monster(s) (except during the Damage Step): You can target 1 Reptile monster in your GY, except "Futsu no Mitama no Mitsurugi"; Special Summon it. You can only activate this effect of "Futsu no Mitama no Mitsurugi" once per Chain. If this card is Tributed: You can add 1 "Mitsurugi" card from your Deck to your hand, except "Futsu no Mitama no Mitsurugi", then you can Special Summon this card. You can only use this effect of "Futsu no Mitama no Mitsurugi" once per turn.
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Ghost Ogre & Snow Rabbit
ATK:
0
DEF:
1800
When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.
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Reptilianne Coatl
ATK:
1400
DEF:
1000
If you control a DARK Reptile monster: You can Special Summon this card from your hand, then, if your opponent controls any monsters with 0 ATK, you can Special Summon up to an equal number of "Reptilianne" monsters from your hand. You can only use this effect of "Reptilianne Coatl" once per turn. If this card you control would be used as Synchro Material for a Reptile monster, you can treat it as a non-Tuner.
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Lair of Darkness
All face-up monsters on the field become DARK. Once per turn, if you would Tribute a monster you control to activate a card effect, you can Tribute 1 DARK monster your opponent controls, even though you do not control it. Once per turn, during the End Phase: Special Summon as many "Torment Tokens" (Fiend/DARK/Level 3/ATK 1000/DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up.
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Mitsurugi Prayers
When you activate this card, you can also Tribute 1 Reptile monster in your hand or field; apply 1 of these effects, or if you Tributed a monster at activation, you can apply both effects in sequence. ● Add 1 "Mitsurugi" monster from your Deck to your hand. ● Take 800 damage, then you can Special Summon 1 "Mitsurugi" monster from your hand or GY, but it cannot attack directly. You can only activate 1 "Mitsurugi Prayers" per turn.
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Mitsurugi Ritual
This card can be used to Ritual Summon any Reptile Ritual Monster. Activate 1 of these effects (but you can only use each effect of "Mitsurugi Ritual" once per turn); ● Ritual Summon 1 Reptile Ritual Monster from your Deck, by Tributing Reptile monsters from your hand or field whose total Levels equal the Level of the Ritual Monster. ● Ritual Summon 1 Reptile Ritual Monster from your hand, by Tributing up to 2 Reptile monsters from your hand, Deck, or field, whose total Levels equal the Level of the Ritual Monster.
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Ogdoadic Daybreak
Tribute 1 Reptile monster; for every 2 Levels that Tributed monster had on the field, Special Summon up to 1 "Ogdoadic Token" (Reptile/DARK/Level 2/ATK 0/DEF 0). During your Main Phase: You can banish this card from your GY, then target 1 of your banished Reptile monsters; shuffle it into the Deck, then you can send 1 Reptile monster from your Deck to the GY. You can only use each effect of "Ogdoadic Daybreak" once per turn.
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Ogdoadic Serpent Strike
You can send 1 monster from your hand or field to the GY, then target 1 Reptile monster in your GY with a different original Attribute than that monster; Special Summon it. During the Main Phase, if a monster is sent to your opponent's GY: You can send 1 Reptile monster from your Deck to the GY. You can only use each effect of "Ogdoadic Serpent Strike" once per turn.
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Mitsurugi Great Purification
When your opponent activates a card or effect: Tribute 1 Level 5 or higher Reptile monster; negate that effect, and if you do, destroy that card. You can banish this card from your GY, then target 1 Reptile monster in your GY; Special Summon it, and if you do, Tribute 1 other monster you control. You can only use 1 "Mitsurugi Great Purification" effect per turn, and only once that turn.
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Ragnaraika Wisteria of Woe
Special Summon this card as a Normal Monster (Plant/DARK/Level 4/ATK 1600/DEF 0) (this card is also still a Trap), then if you control a "Ragnaraika" Link Monster, you can banish up to 2 cards from your opponent's GY. During the End Phase, if this card is in your GY: You can shuffle 2 Insect, Plant, and/or Reptile monsters from your GY and/or banishment into the Deck, and if you do, Set this card. You can only use this effect of "Ragnaraika Wisteria of Woe" once per turn.
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Alien Shocktrooper M-Frame
ATK:
1900
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 Reptile monsters (Quick Effect): You can discard 1 monster; place A-Counters equal to its original Level on face-up monster(s) on the field, distributed as you wish. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon non-Link Reptile monsters with different names from your GY, up to the number of monsters your opponent controls with A-Counters. You can only use each effect of "Alien Shocktrooper M-Frame" once per turn.
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Benghalancer the Resurgent
ATK:
2500
LINK-4
Link Arrow:
Top
Left
Right
Bottom
2+ Plant monsters During the Main Phase (Quick Effect): You can target 1 Effect Monster your opponent controls; take damage equal to its ATK, and if you did take damage, return it to the hand. If this card is in your GY: You can banish 2 or more Link Monsters from your GY whose combined Link Ratings equal exactly 4; Special Summon this card, but banish it when it leaves the field. You can only use 1 "Benghalancer the Resurgent" effect per turn, and only once that turn.
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Cosmic Slicer Zer'oll
ATK:
2600
LINK-3
Link Arrow:
Top
Bottom-Left
Bottom-Right
2+ Reptile monsters Monsters your opponent controls with A-Counters are changed to Defense Position, also neither player can activate their effects. You can only use each of the following effects of "Cosmic Slicer Zer'oll" once per turn. If this card is Link Summoned: You can add 1 card from your Deck to your hand that has an effect that places A-Counter(s). You can remove 2 A-Counters from anywhere on the field; immediately after this effect resolves, Normal Summon 1 Reptile monster.
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Dyna Mondo
ATK:
2200
LINK-2
Link Arrow:
Top
Bottom
2 monsters, including a Ritual Monster If this card is Special Summoned: You can target 1 card on the field and 1 Ritual Monster in your GY; shuffle both into the Deck. During your opponent's turn (Quick Effect): You can Tribute this card, then target 1 Ritual Monster in your GY; either add it to your hand or Special Summon it. You can only use each effect of "Dyna Mondo" once per turn.
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Haggard Lizardose
ATK:
800
LINK-2
Link Arrow:
Right
Bottom
2 monsters with different names You can banish 1 monster from your face-up field or GY with 2000 or less ATK, then target 1 face-up monster on the field; make its ATK become equal to the original ATK of the monster banished to activate this effect (until the end of this turn), then if you banished a monster that was originally Reptile, draw 1 card. You can only use this effect of "Haggard Lizardose" once per turn.
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Ragnaraika Chain Coils
ATK:
2900
LINK-4
Link Arrow:
Right
Bottom-Left
Bottom
Bottom-Right
2+ monsters, including an Insect, Plant, or Reptile monster If your opponent activates a monster effect (except during the Damage Step): You can activate this effect; neither player can activate the effects of monsters in the hand this turn. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Chain Coils" once per turn.
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Ragnaraika Mantis Monk
ATK:
2300
LINK-3
Link Arrow:
Left
Bottom
Bottom-Right
2+ monsters, including an Insect, Plant, or Reptile monster You can banish 2 Insect, Plant, and/or Reptile monsters from your GY; add 1 "Ragnaraika" Trap from your Deck to your hand. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Mantis Monk" once per turn.
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Ragnaraika Selene Snapper
ATK:
2600
LINK-3
Link Arrow:
Left
Right
Bottom
2+ Insect, Plant, and/or Reptile monsters You can banish up to 2 monsters from your GY, then target that many Spells/Traps your opponent controls; destroy them. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Selene Snapper" once per turn.
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Ragnaraika Skeletal Soldier
ATK:
1600
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 monsters, including an Insect, Plant, or Reptile monster You can target 1 "Ragnaraika" monster in your GY; Special Summon it in Defense Position. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card. You can only use each effect of "Ragnaraika Skeletal Soldier" once per turn, also you cannot Special Summon during the turn you activate either of this card's effects, except Insect, Plant, or Reptile monsters.
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Ragnaraika Stag Sovereign
ATK:
3300
LINK-5
Link Arrow:
Left
Right
Bottom-Left
Bottom
Bottom-Right
2+ Insect, Plant, and/or Reptile monsters If a monster(s) is Special Summoned from your opponent's Deck and/or Extra Deck (except during the Damage Step): You can destroy 2 monsters on the field. If this card is in your GY: You can target 1 Insect, Plant, or Reptile monster you control; place it on the bottom of the Deck, and if you do, Special Summon this card, also you cannot Special Summon for the rest of this turn, except Insect, Plant, or Reptile monsters. You can only use each effect of "Ragnaraika Stag Sovereign" once per turn.
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Worldsea Dragon Zealantis
ATK:
2500
LINK-4
Link Arrow:
Top
Left
Right
Bottom
1+ Effect Monsters You can only control 1 "Worldsea Dragon Zealantis". You can only use each of the following effects of "Worldsea Dragon Zealantis" once per turn. During your Main Phase: You can banish all monsters on the field, then Special Summon as many monsters as possible that were banished by this effect, to their owners' fields, face-up, or in face-down Defense Position. During the Battle Phase (Quick Effect): You can destroy cards on the field up to the number of co-linked monsters on the field.
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Alsei, the Sylvan High Protector
ATK:
2300
DEF:
3200
2 Level 8 monsters Once per turn: You can declare 1 card name; excavate the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, send it to the Graveyard. If a card is sent from your Deck to the Graveyard by a card effect (except during the Damage Step): You can detach 1 Xyz Material from this card, then target 1 card on the field; place that target on either the top or bottom of the Deck. You can only use this effect of "Alsei, the Sylvan High Protector" once per turn.
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Evilswarm Exciton Knight
ATK:
1900
DEF:
0
2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.
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Time Thief Redoer
ATK:
2400
DEF:
2000
2 Level 4 monsters Once per turn, during the Standby Phase: You can attach the top card of your opponent's Deck to this card as material. (Quick Effect): You can detach up to 3 different types of materials from this card, then apply the following effect(s) depending on what was detached. ● Monster: Banish this card until the End Phase. ● Spell: Draw 1 card. ● Trap: Place 1 face-up card your opponent controls on the top of the Deck. You can only use this effect of "Time Thief Redoer" once per turn.