Created by: Mèo Fool Gaming (37156024)

Created On: 01/06/2022

The Tie that Binds

Need 8 UR

UR Rarity
Aleister the Invoker
UR Rarity
Aleister the Invoker
UR Rarity
Archfiend Eccentrick
UR Rarity
The Fabled Cerburrel
UR Rarity
Mystical Space Typhoon
UR Rarity
Paleozoic Canadia
UR Rarity
Paleozoic Canadia
UR Rarity
Raigeki Break

Main: 25 Extra: 7

UR Rarity
Aleister the Invoker
UR Rarity
Aleister the Invoker
Aleister the Invoker
DARK 4
Aleister the Invoker
  • ATK:

  • 1000

  • DEF:

  • 1800


(Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.


UR Rarity
Aleister the Invoker
UR Rarity
Aleister the Invoker
Aleister the Invoker
DARK 4
Aleister the Invoker
  • ATK:

  • 1000

  • DEF:

  • 1800


(Quick Effect): You can send this card from your hand to the GY, then target 1 Fusion Monster you control; it gains 1000 ATK/DEF until the end of this turn. If this card is Normal Summoned or flipped face-up: You can add 1 "Invocation" from your Deck to your hand.


R Rarity
Baby Raccoon Ponpoko
R Rarity
Baby Raccoon Ponpoko
Baby Raccoon Ponpoko
EARTH 2
Baby Raccoon Ponpoko
  • ATK:

  • 800

  • DEF:

  • 0


When this card is Normal Summoned: You can Special Summon 1 Level 2 Beast-Type monster from your Deck in face-down Defense Position, except "Baby Raccoon Ponpoko". You cannot Special Summon any monsters during the turn you activate this effect, except Beast-Type monsters.


SR Rarity
Cyber Dragon Core
SR Rarity
Cyber Dragon Core
Cyber Dragon Core
LIGHT 2
Cyber Dragon Core
  • ATK:

  • 400

  • DEF:

  • 1500


When this card is Normal Summoned: Add 1 "Cyber" Spell/Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon 1 "Cyber Dragon" monster from your Deck. You can only use 1 "Cyber Dragon Core" effect per turn, and only once that turn. This card's name becomes "Cyber Dragon" while on the field or in the GY.


SR Rarity
Cyber Dragon Core
SR Rarity
Cyber Dragon Core
Cyber Dragon Core
LIGHT 2
Cyber Dragon Core
  • ATK:

  • 400

  • DEF:

  • 1500


When this card is Normal Summoned: Add 1 "Cyber" Spell/Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon 1 "Cyber Dragon" monster from your Deck. You can only use 1 "Cyber Dragon Core" effect per turn, and only once that turn. This card's name becomes "Cyber Dragon" while on the field or in the GY.


SR Rarity
Cyber Dragon Core
SR Rarity
Cyber Dragon Core
Cyber Dragon Core
LIGHT 2
Cyber Dragon Core
  • ATK:

  • 400

  • DEF:

  • 1500


When this card is Normal Summoned: Add 1 "Cyber" Spell/Trap from your Deck to your hand. If only your opponent controls a monster: You can banish this card from your GY; Special Summon 1 "Cyber Dragon" monster from your Deck. You can only use 1 "Cyber Dragon Core" effect per turn, and only once that turn. This card's name becomes "Cyber Dragon" while on the field or in the GY.


R Rarity
Kalantosa, Mystical Beast of the Forest
R Rarity
Kalantosa, Mystical Beast of the Forest
Kalantosa, Mystical Beast of the Forest
EARTH 2
Kalantosa, Mystical Beast of the Forest
  • ATK:

  • 200

  • DEF:

  • 1400


If this card is Special Summoned by the effect of a Beast-Type monster: You can target 1 card on the field; destroy that target.


SR Rarity
Ryko, Twilightsworn Fighter
SR Rarity
Ryko, Twilightsworn Fighter
Ryko, Twilightsworn Fighter
DARK 2
Ryko, Twilightsworn Fighter
  • ATK:

  • 200

  • DEF:

  • 100


If this card is Normal Summoned or flipped face-up: You can banish 1 "Lightsworn" monster from your hand or GY; banish 1 card on the field. Once per turn, if your other "Lightsworn" monster's effect is activated: Send the top 3 cards of your Deck to the GY.


R Rarity
Baby Raccoon Tantan
R Rarity
Baby Raccoon Tantan
Baby Raccoon Tantan
EARTH 2
Baby Raccoon Tantan
  • ATK:

  • 0

  • DEF:

  • 800


FLIP: Special Summon 1 Level 2 Beast-Type monster from your Deck, except "Baby Raccoon Tantan".


SR Rarity
Ryko, Lightsworn Hunter
SR Rarity
Ryko, Lightsworn Hunter
Ryko, Lightsworn Hunter
LIGHT 2
Ryko, Lightsworn Hunter
  • ATK:

  • 200

  • DEF:

  • 100


FLIP: Apply these effects (simultaneously). ● You can destroy 1 card on the field. ● Send the top 3 cards of your Deck to the GY.


UR Rarity
Archfiend Eccentrick
UR Rarity
Archfiend Eccentrick
Archfiend Eccentrick
LIGHT 37
Archfiend Eccentrick
  • ATK:

  • 800

  • DEF:

  • 1000


[ Pendulum Effect ] You can target 1 other Spell/Trap on the field; destroy both it and this card. You can only use this effect of "Archfiend Eccentrick" once per turn. [ Monster Effect ] You can Tribute this card, then target 1 monster on the field; destroy it. You can only use this effect of "Archfiend Eccentrick" once per turn.


UR Rarity
The Fabled Cerburrel
UR Rarity
The Fabled Cerburrel
The Fabled Cerburrel
LIGHT 2
The Fabled Cerburrel
  • ATK:

  • 1000

  • DEF:

  • 400


If this card is discarded to the Graveyard: Special Summon it.


SR Rarity
Closed Forest
SR Rarity
Closed Forest
Closed Forest
Spell Field
Closed Forest

    All Beast-Type monsters you control gain 100 ATK for each monster in your Graveyard. Field Spell Cards cannot be activated. Field Spell Cards cannot be activated during the turn this card is destroyed.


    R Rarity
    Invocation
    R Rarity
    Invocation
    Invocation
    Spell Normal
    Invocation

      Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand as Fusion Material. If Summoning an "Invoked" Fusion Monster this way, you can also banish monsters from your field and/or either player's GY as Fusion Material. If this card is in your GY: You can target 1 of your banished "Aleister the Invoker"; shuffle this card into the Deck, and if you do, add that card to your hand. You can only use this effect of "Invocation" once per turn.


      UR Rarity
      Mystical Space Typhoon
      UR Rarity
      Mystical Space Typhoon
      Mystical Space Typhoon
      Spell Quick
      Mystical Space Typhoon

        Target 1 Spell/Trap on the field; destroy that target.


        SR Rarity
        Obedience Schooled
        SR Rarity
        Obedience Schooled
        Obedience Schooled
        Spell Normal
        Obedience Schooled

          If you control no monsters: Special Summon 3 Level 2 or lower Beast-Type Effect Monsters with different names from your Deck. Their effects are negated, and they are destroyed during the End Phase. If you activate this card, you cannot Special Summon for the rest of this turn, except Beast-Type monsters.


          SR Rarity
          Obedience Schooled
          SR Rarity
          Obedience Schooled
          Obedience Schooled
          Spell Normal
          Obedience Schooled

            If you control no monsters: Special Summon 3 Level 2 or lower Beast-Type Effect Monsters with different names from your Deck. Their effects are negated, and they are destroyed during the End Phase. If you activate this card, you cannot Special Summon for the rest of this turn, except Beast-Type monsters.


            SR Rarity
            Obedience Schooled
            SR Rarity
            Obedience Schooled
            Obedience Schooled
            Spell Normal
            Obedience Schooled

              If you control no monsters: Special Summon 3 Level 2 or lower Beast-Type Effect Monsters with different names from your Deck. Their effects are negated, and they are destroyed during the End Phase. If you activate this card, you cannot Special Summon for the rest of this turn, except Beast-Type monsters.


              R Rarity
              Cybernetic Overflow
              R Rarity
              Cybernetic Overflow
              Cybernetic Overflow
              Trap Normal
              Cybernetic Overflow

                Banish "Cyber Dragon(s)" with different Levels from your hand, face-up field, and/or GY, then destroy an equal number of cards your opponent controls. If this card on the field is destroyed by card effect: Add 1 "Cyber" Spell/Trap from your Deck to your hand. You can only use each effect of "Cybernetic Overflow" once per turn.


                SR Rarity
                Karma Cut
                SR Rarity
                Karma Cut
                Karma Cut
                Trap Normal
                Karma Cut

                  Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.


                  UR Rarity
                  Paleozoic Canadia
                  UR Rarity
                  Paleozoic Canadia
                  Paleozoic Canadia
                  Trap Normal
                  Paleozoic Canadia

                    Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                    UR Rarity
                    Paleozoic Canadia
                    UR Rarity
                    Paleozoic Canadia
                    Paleozoic Canadia
                    Trap Normal
                    Paleozoic Canadia

                      Target 1 face-up monster your opponent controls; change it to face-down Defense Position. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                      UR Rarity
                      Raigeki Break
                      UR Rarity
                      Raigeki Break
                      Raigeki Break
                      Trap Normal
                      Raigeki Break

                        Discard 1 card, then target 1 card on the field; destroy it.


                        R Rarity
                        Super Rush Recklessly
                        R Rarity
                        Super Rush Recklessly
                        Super Rush Recklessly
                        Trap Normal
                        Super Rush Recklessly

                          Target 1 Beast-Type monster you control and 1 monster your opponent controls; destroy the first target, and if you do, shuffle the second target into the Deck.


                          R Rarity
                          Super Rush Recklessly
                          R Rarity
                          Super Rush Recklessly
                          Super Rush Recklessly
                          Trap Normal
                          Super Rush Recklessly

                            Target 1 Beast-Type monster you control and 1 monster your opponent controls; destroy the first target, and if you do, shuffle the second target into the Deck.


                            R Rarity
                            Invoked Caliga
                            R Rarity
                            Invoked Caliga
                            Invoked Caliga
                            DARK 4
                            Invoked Caliga
                            • ATK:

                            • 1000

                            • DEF:

                            • 1800


                            "Aleister the Invoker" + 1 DARK monster If a player's monster effect attempts to activate, none of that player's monsters can activate their effects for the rest of this turn while this card is face-up on the field. Each player can attack with only 1 monster during each Battle Phase.


                            SR Rarity
                            Invoked Magellanica
                            SR Rarity
                            Invoked Magellanica
                            Invoked Magellanica
                            EARTH 8
                            Invoked Magellanica
                            • ATK:

                            • 3000

                            • DEF:

                            • 3300


                            "Aleister the Invoker" + 1 EARTH monster


                            SR Rarity
                            The Fabled Unicore
                            SR Rarity
                            The Fabled Unicore
                            The Fabled Unicore
                            LIGHT 4
                            The Fabled Unicore
                            • ATK:

                            • 2300

                            • DEF:

                            • 1000


                            1 "Fabled" Tuner + 1 or more non-Tuner monsters While you and your opponent have the same number of cards in hand, negate all Spell, Trap, and Effect Monster effects activated by your opponent, and destroy that Spell/Trap/Monster.


                            R Rarity
                            Number 45: Crumble Logos the Prophet of Demolition
                            R Rarity
                            Number 45: Crumble Logos the Prophet of Demolition
                            Number 45: Crumble Logos the Prophet of Demolition
                            EARTH
                            Number 45: Crumble Logos the Prophet of Demolition
                            • ATK:

                            • 2200

                            • DEF:

                            • 0


                            2 or more Level 2 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 other face-up card on the field; while this monster is face-up on the field, that target has its effects negated. While that target is on the field, cards with the same name as that target, and their effects, cannot be activated.


                            SR Rarity
                            Number 64: Ronin Raccoon Sandayu
                            SR Rarity
                            Number 64: Ronin Raccoon Sandayu
                            Number 64: Ronin Raccoon Sandayu
                            EARTH
                            Number 64: Ronin Raccoon Sandayu
                            • ATK:

                            • 1000

                            • DEF:

                            • 1000


                            2 Level 2 Beast-Type monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Kagemusha Raccoon Token" (Beast-Type/EARTH/Level 1/ATK ?/DEF 0). (When Summoned, its ATK becomes equal to the current ATK of the monster on the field that has the highest ATK. Your choice, if tied.) While you control another Beast-Type monster, this card cannot be destroyed by battle or card effects.


                            SR Rarity
                            Number 64: Ronin Raccoon Sandayu
                            SR Rarity
                            Number 64: Ronin Raccoon Sandayu
                            Number 64: Ronin Raccoon Sandayu
                            EARTH
                            Number 64: Ronin Raccoon Sandayu
                            • ATK:

                            • 1000

                            • DEF:

                            • 1000


                            2 Level 2 Beast-Type monsters Once per turn: You can detach 1 Xyz Material from this card; Special Summon 1 "Kagemusha Raccoon Token" (Beast-Type/EARTH/Level 1/ATK ?/DEF 0). (When Summoned, its ATK becomes equal to the current ATK of the monster on the field that has the highest ATK. Your choice, if tied.) While you control another Beast-Type monster, this card cannot be destroyed by battle or card effects.


                            SR Rarity
                            Number 70: Malevolent Sin
                            SR Rarity
                            Number 70: Malevolent Sin
                            Number 70: Malevolent Sin
                            DARK
                            Number 70: Malevolent Sin
                            • ATK:

                            • 2400

                            • DEF:

                            • 1200


                            2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.




                            https://ygovietnam.com/
                            Top