Created by: YGO Mod (20517634)

Created On: 04/24/2025

Need 16 UR

UR Rarity
Mist Valley Apex Avian1 card
UR Rarity
Mecha Phantom Beast Auroradon1 card
UR Rarity
Relinquished Anima1 card
UR Rarity
Ancient Fairy Dragon1 card
UR Rarity
PSY-Framelord Omega1 card
UR Rarity
T.G. Hyper Librarian1 card
UR Rarity
Daigusto Emeral1 card
UR Rarity
Ghostrick Alucard1 card
UR Rarity
Ghostrick Angel of Mischief1 card
 Rarity
Tantrum Toddler1 card
UR Rarity
Foolish Burial1 card
UR Rarity
One for One1 card
UR Rarity
Upstart Goblin3 card
UR Rarity
Zombie World1 card

Main: 40 Extra: 15

N Rarity
1 cardBeast of the Pharaoh
N Rarity
1 cardBeast of the Pharaoh
Beast of the Pharaoh
EARTH 3
Beast of the Pharaoh
  • ATK:

  • 400

  • DEF:

  • 600


If this card is sent to the GY for a Synchro Summon: You can target 1 Level 4 or lower Zombie monster in your GY; Special Summon that target.


SR Rarity
3 cardGadget Gamer
SR Rarity
3 cardGadget Gamer
Gadget Gamer
EARTH 3
Gadget Gamer
  • ATK:

  • 300

  • DEF:

  • 300


When this card is Normal Summoned: You can add 1 Level 1 Machine monster from your Deck to your hand. You can Tribute this card; Special Summon 1 "Morphtronic" monster from your hand, then you can Special Summon 1 "Gadget Hauler" from your hand or Deck. You can only use each effect of "Gadget Gamer" once per turn.


R Rarity
3 cardGizmek Naganaki, the Sunrise Signaler
R Rarity
3 cardGizmek Naganaki, the Sunrise Signaler
Gizmek Naganaki, the Sunrise Signaler
LIGHT 2
Gizmek Naganaki, the Sunrise Signaler
  • ATK:

  • 950

  • DEF:

  • 950


You can Tribute 1 Machine monster whose ATK equals its own DEF; Special Summon from your Deck, 1 Machine monster whose ATK equals its own DEF, with a lower Level than the Tributed monster. You can banish this card from your GY; add to your hand, 1 of your banished face-down Machine monsters whose ATK equals its own DEF. You can only use each effect of "Gizmek Naganaki, the Sunrise Signaler" once per turn.


UR Rarity
1 cardMist Valley Apex Avian
UR Rarity
1 cardMist Valley Apex Avian
Mist Valley Apex Avian
WIND 7
Mist Valley Apex Avian
  • ATK:

  • 2700

  • DEF:

  • 2000


Once per chain, when a card or effect is activated (Quick Effect): You can target 1 "Mist Valley" card you control; return that target to the hand, and if you do, negate the activation, and if you do that, destroy it.


R Rarity
1 cardMist Valley Thunderbird
R Rarity
1 cardMist Valley Thunderbird
Mist Valley Thunderbird
WIND 3
Mist Valley Thunderbird
  • ATK:

  • 1100

  • DEF:

  • 700


When this face-up card on the field returns to the hand, Special Summon it. This card cannot attack during the turn it was Special Summoned by this effect.


R Rarity
3 cardMorphtronic Telefon
R Rarity
3 cardMorphtronic Telefon
Morphtronic Telefon
EARTH 1
Morphtronic Telefon
  • ATK:

  • 100

  • DEF:

  • 100


● Attack Position: Once per turn, during your Main Phase: You can roll a six-sided die and gain LP equal to the result x 100, then you can Special Summon 1 "Morphtronic" monster from your GY with a Level equal to or lower than the result. ● Defense Position: Once per turn, during your Main Phase: You can roll a six-sided die, excavate that many cards from the top of your Deck (or as many as you can), and if you do, you can send 1 excavated "Morphtronic" card to the GY, also place the rest on either the top or bottom of the Deck in any order.


SR Rarity
3 cardAncient Leaf
SR Rarity
3 cardAncient Leaf
Ancient Leaf
Spell Normal
Ancient Leaf

    If you have 9000 or more Life Points, you can pay 2000 Life Points to draw 2 cards.


    SR Rarity
    1 cardChain Summoning
    SR Rarity
    1 cardChain Summoning
    Chain Summoning
    Spell Quick
    Chain Summoning

      Activate as Chain Link 3 or higher: You can conduct up to 3 Normal Summons/Sets this turn, not just 1. You cannot activate this card if multiple cards with the same name, or the effects of such cards, are already activated in that Chain.


      SR Rarity
      3 cardDice Dungeon
      SR Rarity
      3 cardDice Dungeon
      Dice Dungeon
      Spell Field
      Dice Dungeon

        When this card is activated: You can add 1 "Dimension Dice" from your Deck to your hand. At the start of the Battle Phase: You can activate this effect; each player rolls a six-sided die and applies the result to all monsters they control, until the end of this turn. ● 1: Lose 1000 ATK. ● 2: Gain 1000 ATK. ● 3: Lose 500 ATK. ● 4: Gain 500 ATK. ● 5: Halve their ATK. ● 6: Double their ATK.


        SR Rarity
        3 cardDimension Dice
        SR Rarity
        3 cardDimension Dice
        Dimension Dice
        Spell Normal
        Dimension Dice

          If you control a card with an effect that requires a die roll: You can Tribute 1 monster; Special Summon 1 monster with an effect that requires a die roll from your hand or Deck.


          UR Rarity
          1 cardFoolish Burial
          UR Rarity
          1 cardFoolish Burial
          Foolish Burial
          Spell Normal
          Foolish Burial

            Send 1 monster from your Deck to the GY.




            Tag(s):

            N Rarity
            1 cardGold Moon Coin
            N Rarity
            1 cardGold Moon Coin
            Gold Moon Coin
            Spell Normal
            Gold Moon Coin

              Add 2 cards from your hand to your opponent's hand, then draw 2 cards. You can only activate 1 "Gold Moon Coin" per turn.


              SR Rarity
              3 cardInto the Void
              SR Rarity
              3 cardInto the Void
              Into the Void
              Spell Normal
              Into the Void

                If you have 3 or more cards in your hand: Draw 1 card, and if you do, during the End Phase of this turn, discard your entire hand.


                SR Rarity
                3 cardMachine Duplication
                SR Rarity
                3 cardMachine Duplication
                Machine Duplication
                Spell Normal
                Machine Duplication

                  Target 1 Machine monster you control with 500 or less ATK; Special Summon up to 2 monsters from your Deck with the same name as that face-up monster.


                  R Rarity
                  1 cardOfferings to the Doomed
                  R Rarity
                  1 cardOfferings to the Doomed
                  Offerings to the Doomed
                  Spell Quick
                  Offerings to the Doomed

                    Target 1 face-up monster on the field; destroy that target, also skip your next Draw Phase.


                    UR Rarity
                    1 cardOne for One
                    UR Rarity
                    1 cardOne for One
                    One for One
                    Spell Normal
                    One for One

                      Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


                      SR Rarity
                      1 cardRank-Up-Magic Astral Force
                      SR Rarity
                      1 cardRank-Up-Magic Astral Force
                      Rank-Up-Magic Astral Force
                      Spell Normal
                      Rank-Up-Magic Astral Force

                        Target the 1 Xyz Monster you control with the highest Rank (your choice, if tied); Special Summon from your Extra Deck, 1 monster with the same Type and Attribute as that monster you control but 2 Ranks higher, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Draw Phase, if this card is in your GY, instead of conducting your normal draw: You can add this card from your GY to your hand. You cannot Special Summon during the turn you activate this effect, except by the effect of "Rank-Up-Magic Astral Force".


                        N Rarity
                        1 cardScroll of Bewitchment
                        N Rarity
                        1 cardScroll of Bewitchment
                        Scroll of Bewitchment
                        Spell Equip
                        Scroll of Bewitchment

                          Select 1 Attribute. Change the Attribute of the equipped monster to the one you select.


                          SR Rarity
                          1 cardSmall World
                          SR Rarity
                          1 cardSmall World
                          Small World
                          Spell Normal
                          Small World

                            Reveal 1 monster in your hand, choose 1 monster from your Deck that has exactly 1 of the same Type, Attribute, Level, ATK or DEF, and banish the revealed monster from your hand face-down. Then add, from the Deck to your hand, 1 monster that has exactly 1 of the same Type, Attribute, Level, ATK or DEF as the monster chosen from your Deck, and banish the card chosen from the Deck face-down. You can only activate 1 "Small World" per turn.


                            SR Rarity
                            1 cardSynchro Creed
                            SR Rarity
                            1 cardSynchro Creed
                            Synchro Creed
                            Spell Normal
                            Synchro Creed

                              If a Synchro Monster is on the field: Draw 1 card, then, if 3 or more Synchro Monsters are on the field, you can draw 1 more card. You can only activate 1 "Synchro Creed" per turn.


                              UR Rarity
                              3 cardUpstart Goblin
                              UR Rarity
                              3 cardUpstart Goblin
                              Upstart Goblin
                              Spell Normal
                              Upstart Goblin

                                Draw 1 card, then your opponent gains 1000 LP.


                                UR Rarity
                                1 cardZombie World
                                UR Rarity
                                1 cardZombie World
                                Zombie World
                                Spell Field
                                Zombie World

                                  All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.


                                  SR Rarity
                                  1 cardBarricadeborg Blocker
                                  SR Rarity
                                  1 cardBarricadeborg Blocker
                                  Barricadeborg Blocker
                                  DARK
                                  Barricadeborg Blocker
                                  • ATK:

                                  • 1000

                                  • LINK-2

                                  Link Arrow:

                                  Left

                                  Bottom


                                  2 monsters with different names If this card is Link Summoned: You can discard 1 card; during the End Phase of this turn, add 1 Continuous or Field Spell from your GY to your hand. You can only use this effect of "Barricadeborg Blocker" once per turn. Face-up Spells you control cannot be destroyed by your opponent's card effects.


                                  UR Rarity
                                  1 cardMecha Phantom Beast Auroradon
                                  UR Rarity
                                  1 cardMecha Phantom Beast Auroradon
                                  Mecha Phantom Beast Auroradon
                                  WIND
                                  Mecha Phantom Beast Auroradon
                                  • ATK:

                                  • 2100

                                  • LINK-3

                                  Link Arrow:

                                  Left

                                  Bottom

                                  Bottom-Right


                                  2+ Machine monsters If this card is Link Summoned: You can activate this effect; Special Summon 3 "Mecha Phantom Beast Tokens" (Machine/WIND/Level 3/ATK 0/DEF 0), also you cannot Link Summon for the rest of this turn. Once per turn: You can Tribute up to 3 monsters, then apply 1 of these effects, based on the number Tributed; ● 1: Destroy 1 card on the field. ● 2: Special Summon 1 "Mecha Phantom Beast" monster from your Deck. ● 3: Add 1 Trap from your GY to your hand.


                                  UR Rarity
                                  1 cardRelinquished Anima
                                  UR Rarity
                                  1 cardRelinquished Anima
                                  Relinquished Anima
                                  DARK
                                  Relinquished Anima
                                  • ATK:

                                  • 0

                                  • LINK-1

                                  Link Arrow:

                                  Top


                                  1 Level 1 monster, except a Token You can target 1 face-up monster this card points to; equip that face-up monster to this card (max. 1). You can only use this effect of "Relinquished Anima" once per turn. This card gains ATK equal to that equipped monster's.


                                  UR Rarity
                                  1 cardAncient Fairy Dragon
                                  UR Rarity
                                  1 cardAncient Fairy Dragon
                                  Ancient Fairy Dragon
                                  LIGHT 7
                                  Ancient Fairy Dragon
                                  • ATK:

                                  • 2100

                                  • DEF:

                                  • 3000


                                  1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.


                                  N Rarity
                                  3 cardOld Entity Cthugua
                                  N Rarity
                                  3 cardOld Entity Cthugua
                                  Old Entity Cthugua
                                  FIRE 4
                                  Old Entity Cthugua
                                  • ATK:

                                  • 2200

                                  • DEF:

                                  • 200


                                  1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can return all Rank 4 Xyz Monsters on the field to the Extra Deck. If you Fusion Summon using this card as Fusion Material: Draw 1 card. An Xyz Monster that was Summoned using this card on the field as Xyz Material gains this effect. ● If it is Xyz Summoned: Draw 1 card.


                                  UR Rarity
                                  1 cardPSY-Framelord Omega
                                  UR Rarity
                                  1 cardPSY-Framelord Omega
                                  PSY-Framelord Omega
                                  LIGHT 8
                                  PSY-Framelord Omega
                                  • ATK:

                                  • 2800

                                  • DEF:

                                  • 2200


                                  1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.


                                  R Rarity
                                  1 cardStardust Charge Warrior
                                  R Rarity
                                  1 cardStardust Charge Warrior
                                  Stardust Charge Warrior
                                  WIND 6
                                  Stardust Charge Warrior
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 1300


                                  1 Tuner + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can draw 1 card. You can only use this effect of "Stardust Charge Warrior" once per turn. This card can attack all Special Summoned monsters your opponent controls, once each.


                                  UR Rarity
                                  1 cardT.G. Hyper Librarian
                                  UR Rarity
                                  1 cardT.G. Hyper Librarian
                                  T.G. Hyper Librarian
                                  DARK 5
                                  T.G. Hyper Librarian
                                  • ATK:

                                  • 2400

                                  • DEF:

                                  • 1800


                                  1 Tuner + 1+ non-Tuner monsters If a monster is Synchro Summoned: Draw 1 card. This card must be face-up on the field to activate and to resolve this effect.


                                  R Rarity
                                  1 cardCupid Pitch
                                  R Rarity
                                  1 cardCupid Pitch
                                  Cupid Pitch
                                  LIGHT 4
                                  Cupid Pitch
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 600


                                  1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: Increase or decrease this card's Level by the Level the Tuner used as material had on the field. This card gains ATK equal to its Level x 400. If this Synchro Summoned card is sent to the GY as Synchro Material: Inflict damage to your opponent equal to the new Synchro Summoned monster's Level x 100, and if you do, you can add 1 Level 8 or lower monster with 600 DEF from your Deck to your hand. You can only use this effect of "Cupid Pitch" once per turn.


                                  UR Rarity
                                  1 cardDaigusto Emeral
                                  UR Rarity
                                  1 cardDaigusto Emeral
                                  Daigusto Emeral
                                  WIND
                                  Daigusto Emeral
                                  • ATK:

                                  • 1800

                                  • DEF:

                                  • 800


                                  2 Level 4 monsters Once per turn: You can detach 1 material from this card, then activate 1 of these effects. ● Target 3 monsters in your GY; shuffle all 3 into the Deck, then draw 1 card. ● Target 1 non-Effect Monster in your GY; Special Summon that target.


                                  UR Rarity
                                  1 cardGhostrick Alucard
                                  UR Rarity
                                  1 cardGhostrick Alucard
                                  Ghostrick Alucard
                                  DARK
                                  Ghostrick Alucard
                                  • ATK:

                                  • 1800

                                  • DEF:

                                  • 1600


                                  2 Level 3 monsters Monsters your opponent controls cannot target face-up "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks, except this one. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.


                                  UR Rarity
                                  1 cardGhostrick Angel of Mischief
                                  UR Rarity
                                  1 cardGhostrick Angel of Mischief
                                  Ghostrick Angel of Mischief
                                  DARK
                                  Ghostrick Angel of Mischief
                                  • ATK:

                                  • 2000

                                  • DEF:

                                  • 2500


                                  2 Level 4 monsters You can also Xyz Summon this card by using a "Ghostrick" Xyz Monster you control as the Xyz Material, except "Ghostrick Angel of Mischief". (Xyz Materials attached to that monster also become Xyz Materials on this card.) When the number of Xyz Materials on this card becomes 10, you win the Duel. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. Once per turn: You can attach 1 "Ghostrick" card from your hand to this card as an Xyz Material.


                                   Rarity
                                  1 cardTantrum Toddler
                                   Rarity
                                  1 cardTantrum Toddler
                                  Tantrum Toddler
                                  FIRE
                                  Tantrum Toddler
                                  • ATK:

                                  • 0

                                  • DEF:

                                  • 0


                                  2 Level 1 monsters Once per Chain, if a card or effect activation is negated (except during the Damage Step): You can attach up to 1 card each from your GY and your opponent's GY to this card as material. This card gains effects based on the number of materials attached to it. ● 1+: Gains 700 ATK/DEF for each material attached to it. ● 4+: Cannot be destroyed by battle or card effects. ● 8+: (Quick Effect): You can detach 4 materials from this card; destroy all cards on the field.




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