Created by: YGO Mod (20517634)

Created On: 06/07/2025

Main: 52 Extra: 10

3 cardBattle Fader 3 cardBattle Fader
Battle Fader
DARK 1
Battle Fader
  • ATK:

  • 0

  • DEF:

  • 0


When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.


1 cardCaius the Shadow Monarch 1 cardCaius the Shadow Monarch
Caius the Shadow Monarch
DARK 6
Caius the Shadow Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


If this card is Tribute Summoned: Target 1 card on the field; banish that target, and if you do, inflict 1000 damage to your opponent if it is a DARK monster.


1 cardCard Trooper 1 cardCard Trooper
Card Trooper
EARTH 3
Card Trooper
  • ATK:

  • 400

  • DEF:

  • 400


Once per turn: You can choose a number from 1 to 3, then send that many cards from the top of your Deck to the GY; this card gains 500 ATK for each card sent to the GY this way, until the end of this turn. If this card you control is destroyed and sent to your GY: Draw 1 card.


2 cardCyber Dragon 2 cardCyber Dragon
Cyber Dragon
LIGHT 5
Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If only your opponent controls a monster, you can Special Summon this card (from your hand).


1 cardDark Armed Dragon 1 cardDark Armed Dragon
Dark Armed Dragon
DARK 7
Dark Armed Dragon
  • ATK:

  • 2800

  • DEF:

  • 1000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having exactly 3 DARK monsters in your GY. You can banish 1 DARK monster from your GY, then target 1 card on the field; destroy that target.


1 cardNeo-Spacian Grand Mole 1 cardNeo-Spacian Grand Mole
Neo-Spacian Grand Mole
EARTH 3
Neo-Spacian Grand Mole
  • ATK:

  • 900

  • DEF:

  • 300


At the start of the Damage Step, if this card battles an opponent's monster: You can return both the opponent's monster and this card to the hand.


2 cardQuillbolt Hedgehog 2 cardQuillbolt Hedgehog
Quillbolt Hedgehog
EARTH 2
Quillbolt Hedgehog
  • ATK:

  • 800

  • DEF:

  • 800


If this card is in your Graveyard: You can Special Summon this card, but banish it when it leaves the field. You must control a Tuner monster to activate and to resolve this effect.


2 cardRed-Eyes Darkness Metal Dragon
2 cardRed-Eyes Darkness Metal Dragon
Red-Eyes Darkness Metal Dragon
DARK 10
Red-Eyes Darkness Metal Dragon
  • ATK:

  • 2800

  • DEF:

  • 2400


You can Special Summon this card (from your hand) by banishing 1 face-up Dragon monster you control. You can only Special Summon "Red-Eyes Darkness Metal Dragon" once per turn this way. During your Main Phase: You can Special Summon 1 Dragon monster from your hand or GY, except "Red-Eyes Darkness Metal Dragon". You can only use this effect of "Red-Eyes Darkness Metal Dragon" once per turn.


1 cardTragoedia 1 cardTragoedia
Tragoedia
DARK 10
Tragoedia
  • ATK:

  • -1

  • DEF:

  • -1


When you take battle damage: You can Special Summon this card from your hand. Gains 600 ATK/DEF for each card in your hand. Once per turn: You can send 1 monster from your hand to the GY, then target 1 face-up monster your opponent controls with the same Level the sent monster had in the hand; take control of that face-up monster. Once per turn: You can target 1 monster in your GY; this card's Level becomes the same as that target's, until the end of this turn.


3 cardVice Dragon 3 cardVice Dragon
Vice Dragon
DARK 5
Vice Dragon
  • ATK:

  • 2000

  • DEF:

  • 2400


If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand), but its original ATK and DEF become halved.


1 cardBlackwing - Gale the Whirlwind 1 cardBlackwing - Gale the Whirlwind
Blackwing - Gale the Whirlwind
DARK 3
Blackwing - Gale the Whirlwind
  • ATK:

  • 1300

  • DEF:

  • 400


If you control a "Blackwing" monster other than "Blackwing - Gale the Whirlwind", you can Special Summon this card (from your hand). Once per turn: You can target 1 face-up monster your opponent controls; that target's ATK and DEF become half its current ATK and DEF.


2 cardDark Resonator 2 cardDark Resonator
Dark Resonator
DARK 3
Dark Resonator
  • ATK:

  • 1300

  • DEF:

  • 300


The first time this card would be destroyed by battle each turn, it is not destroyed.


1 cardDebris Dragon 1 cardDebris Dragon
Debris Dragon
WIND 4
Debris Dragon
  • ATK:

  • 1000

  • DEF:

  • 2000


When this card is Normal Summoned: You can target 1 monster with 500 or less ATK in your GY; Special Summon that target in Attack Position, but negate its effects. Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon monster. The other Synchro Material(s) cannot be Level 4.


2 cardJunk Synchron 2 cardJunk Synchron
Junk Synchron
DARK 3
Junk Synchron
  • ATK:

  • 1300

  • DEF:

  • 500


When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated.


1 cardMajestic Dragon 1 cardMajestic Dragon
Majestic Dragon
LIGHT 1
Majestic Dragon
  • ATK:

  • 0

  • DEF:

  • 0


Cannot be used as a Synchro Material, except for the Synchro Summon of a "Majestic" monster.


1 cardPlaguespreader Zombie 1 cardPlaguespreader Zombie
Plaguespreader Zombie
DARK 2
Plaguespreader Zombie
  • ATK:

  • 400

  • DEF:

  • 200


If this card is in your GY: You can place 1 card from your hand on the top of the Deck; Special Summon this card, but banish it when it leaves the field.


1 cardAllure of Darkness
1 cardAllure of Darkness
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


    1 cardBrain Control 1 cardBrain Control
    Brain Control
    Spell Normal
    Brain Control

      Pay 800 LP, then target 1 face-up monster your opponent controls that can be Normal Summoned/Set; take control of that target until the End Phase.


      1 cardEnemy Controller
      1 cardEnemy Controller
      Enemy Controller
      Spell Quick
      Enemy Controller

        Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


        1 cardForbidden Chalice 1 cardForbidden Chalice
        Forbidden Chalice
        Spell Quick
        Forbidden Chalice

          Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


          2 cardLightning Vortex
          2 cardLightning Vortex
          Lightning Vortex
          Spell Normal
          Lightning Vortex

            Discard 1 card; destroy all face-up monsters your opponent controls.


            1 cardMystical Space Typhoon
            1 cardMystical Space Typhoon
            Mystical Space Typhoon
            Spell Quick
            Mystical Space Typhoon

              Target 1 Spell/Trap on the field; destroy that target.


              1 cardReinforcement of the Army
              1 cardReinforcement of the Army
              Reinforcement of the Army
              Spell Normal
              Reinforcement of the Army

                Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                1 cardSwords of Revealing Light
                1 cardSwords of Revealing Light
                Swords of Revealing Light
                Spell Normal
                Swords of Revealing Light

                  After this card's activation, it remains on the field, but you must destroy it during the End Phase of your opponent's 3rd turn. When this card is activated: If your opponent controls a face-down monster, flip all monsters they control face-up. While this card is face-up on the field, your opponent's monsters cannot declare an attack.


                  1 cardBlack Horn of Heaven 1 cardBlack Horn of Heaven
                  Black Horn of Heaven
                  Trap Counter
                  Black Horn of Heaven

                    When your opponent would Special Summon exactly 1 monster: Negate the Special Summon, and if you do, destroy it.


                    2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                    Bottomless Trap Hole
                    Trap Normal
                    Bottomless Trap Hole

                      When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                      1 cardCall of the Haunted
                      1 cardCall of the Haunted
                      Call of the Haunted
                      Trap Continuous
                      Call of the Haunted

                        Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                        1 cardCompulsory Evacuation Device
                        1 cardCompulsory Evacuation Device
                        Compulsory Evacuation Device
                        Trap Normal
                        Compulsory Evacuation Device

                          Target 1 monster on the field; return that target to the hand.


                          1 cardDimensional Prison 1 cardDimensional Prison
                          Dimensional Prison
                          Trap Normal
                          Dimensional Prison

                            When an opponent's monster declares an attack: Target that attacking monster; banish that target.


                            1 cardDust Tornado 1 cardDust Tornado
                            Dust Tornado
                            Trap Normal
                            Dust Tornado

                              Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                              1 cardImperial Iron Wall 1 cardImperial Iron Wall
                              Imperial Iron Wall
                              Trap Continuous
                              Imperial Iron Wall

                                Neither player can banish cards.


                                1 cardMagic Cylinder
                                1 cardMagic Cylinder
                                Magic Cylinder
                                Trap Normal
                                Magic Cylinder

                                  When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                  1 cardMirror Force
                                  1 cardMirror Force
                                  Mirror Force
                                  Trap Normal
                                  Mirror Force

                                    When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                                    1 cardRaigeki Break 1 cardRaigeki Break
                                    Raigeki Break
                                    Trap Normal
                                    Raigeki Break

                                      Discard 1 card, then target 1 card on the field; destroy it.


                                      1 cardScrap-Iron Scarecrow
                                      1 cardScrap-Iron Scarecrow
                                      Scrap-Iron Scarecrow
                                      Trap Normal
                                      Scrap-Iron Scarecrow

                                        When an opponent's monster declares an attack: Target the attacking monster; negate the attack, also, after that, Set this card face-down instead of sending it to the GY.


                                        1 cardSolemn Judgment 1 cardSolemn Judgment
                                        Solemn Judgment
                                        Trap Counter
                                        Solemn Judgment

                                          When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                          Tag(s):

                                          2 cardStarlight Road 2 cardStarlight Road
                                          Starlight Road
                                          Trap Normal
                                          Starlight Road

                                            When a card or effect is activated that would destroy 2 or more cards you control: Negate the effect, and if you do, destroy that card, then you can Special Summon 1 "Stardust Dragon" from your Extra Deck.


                                            1 cardTorrential Tribute
                                            1 cardTorrential Tribute
                                            Torrential Tribute
                                            Trap Normal
                                            Torrential Tribute

                                              When a monster(s) is Summoned: Destroy all monsters on the field.


                                              2 cardTrap Stun 2 cardTrap Stun
                                              Trap Stun
                                              Trap Normal
                                              Trap Stun

                                                Negate all other Trap effects on the field this turn.


                                                1 cardAlly of Justice Catastor 1 cardAlly of Justice Catastor
                                                Ally of Justice Catastor
                                                DARK 5
                                                Ally of Justice Catastor
                                                • ATK:

                                                • 2200

                                                • DEF:

                                                • 1200


                                                1 Tuner + 1+ non-Tuner monsters At the start of the Damage Step, if this card battles a face-up non-DARK monster: Destroy that monster.


                                                1 cardAncient Fairy Dragon
                                                1 cardAncient Fairy Dragon
                                                Ancient Fairy Dragon
                                                LIGHT 7
                                                Ancient Fairy Dragon
                                                • ATK:

                                                • 2100

                                                • DEF:

                                                • 3000


                                                1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.


                                                1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                                Black Rose Dragon
                                                FIRE 7
                                                Black Rose Dragon
                                                • ATK:

                                                • 2400

                                                • DEF:

                                                • 1800


                                                1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                                1 cardBlackwing Armor Master 1 cardBlackwing Armor Master
                                                Blackwing Armor Master
                                                DARK 7
                                                Blackwing Armor Master
                                                • ATK:

                                                • 2500

                                                • DEF:

                                                • 1500


                                                1 "Blackwing" Tuner + 1 or more non-Tuner monsters Cannot be destroyed by battle, and you take no battle damage from attacks involving this card. At the end of the Damage Step, if this card attacked a monster: You can place 1 Wedge Counter on that monster (max. 1). You can remove all Wedge Counters from your opponent's monsters; the ATK and DEF of those monsters that had Wedge Counters become 0 until the end of this turn.


                                                1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                                                Brionac, Dragon of the Ice Barrier
                                                WATER 6
                                                Brionac, Dragon of the Ice Barrier
                                                • ATK:

                                                • 2300

                                                • DEF:

                                                • 1400


                                                1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                                1 cardJunk Warrior 1 cardJunk Warrior
                                                Junk Warrior
                                                DARK 5
                                                Junk Warrior
                                                • ATK:

                                                • 2300

                                                • DEF:

                                                • 1300


                                                "Junk Synchron" + 1 or more non-Tuner monsters If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 or lower monsters you currently control.


                                                1 cardMajestic Red Dragon 1 cardMajestic Red Dragon
                                                Majestic Red Dragon
                                                DARK 10
                                                Majestic Red Dragon
                                                • ATK:

                                                • 4000

                                                • DEF:

                                                • 3000


                                                "Majestic Dragon" + "Red Dragon Archfiend" + 1 non-Tuner monster Cannot be destroyed by card effects. After damage calculation, if this card attacks: Destroy all Defense Position monsters on the field. Once per turn: You can target 1 face-up monster your opponent controls; negate its effects, and if you do, this card gains ATK equal to that monster's ATK. These changes last until the end of this turn. During the End Phase: Target 1 "Red Dragon Archfiend" in your Graveyard; return this card from the field to the Extra Deck, then Special Summon that target.


                                                1 cardMajestic Star Dragon 1 cardMajestic Star Dragon
                                                Majestic Star Dragon
                                                WIND 10
                                                Majestic Star Dragon
                                                • ATK:

                                                • 3800

                                                • DEF:

                                                • 3000


                                                "Majestic Dragon" + "Stardust Dragon" + 1 non-Tuner monster During either player's turn, when your opponent activates a card or effect: You can Tribute this card; negate the activation, and if you do, destroy all cards your opponent controls. Once per turn: You can target 1 face-up monster your opponent controls; negate its effects until the end of this turn, and you can activate 1 of its effects as this card's effect once this turn. During the End Phase: Target 1 "Stardust Dragon" in your Graveyard; return this card from the field to the Extra Deck, then Special Summon that target.


                                                1 cardRed Dragon Archfiend 1 cardRed Dragon Archfiend
                                                Red Dragon Archfiend
                                                DARK 8
                                                Red Dragon Archfiend
                                                • ATK:

                                                • 3000

                                                • DEF:

                                                • 2000


                                                1 Tuner + 1 or more non-Tuner monsters After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.


                                                1 cardStardust Dragon 1 cardStardust Dragon
                                                Stardust Dragon
                                                WIND 8
                                                Stardust Dragon
                                                • ATK:

                                                • 2500

                                                • DEF:

                                                • 2000


                                                1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.




                                                https://ygovietnam.com/
                                                Top