Created by: YGO Mod (20517634)

Created On: 06/27/2025

Main: 48 Extra: 3

1 cardBeast-Warrior Puma 1 cardBeast-Warrior Puma
Beast-Warrior Puma
LIGHT 4
Beast-Warrior Puma
  • ATK:

  • 1600

  • DEF:

  • 1000


You can Tribute this card; add 1 "D.D. Esper Star Sparrow" from your Deck or Graveyard to your hand.


3 cardD.D. Assailant 3 cardD.D. Assailant
D.D. Assailant
EARTH 4
D.D. Assailant
  • ATK:

  • 1700

  • DEF:

  • 1600


After damage calculation, when this card is destroyed by battle with an opponent's monster: Banish that monster, also banish this card.


1 cardD.D. Assault Carrier 1 cardD.D. Assault Carrier
D.D. Assault Carrier
DARK 8
D.D. Assault Carrier
  • ATK:

  • 2500

  • DEF:

  • 2500


Cannot declare an attack unless you banish 1 card from your GY. If exactly 3 of your cards are banished: You can Special Summon this card from your hand. You can only use this effect of "D.D. Assault Carrier" once per turn.


3 cardD.D. Destroyer 3 cardD.D. Destroyer
D.D. Destroyer
EARTH 4
D.D. Destroyer
  • ATK:

  • 1000

  • DEF:

  • 1000


When this card on the field is removed from play, you can select 1 face-up card your opponent controls and destroy it.


1 cardD.D. Esper Star Sparrow 1 cardD.D. Esper Star Sparrow
D.D. Esper Star Sparrow
LIGHT 10
D.D. Esper Star Sparrow
  • ATK:

  • 3000

  • DEF:

  • 1500


There can only be 1 "D.D. Esper Star Sparrow" on the field. Your opponent cannot target other monsters you control with effects or for attacks. When an opponent's monster declares a direct attack while this card is in your Graveyard: You can Special Summon this card from your Graveyard in face-up Defense Position. If Summoned this way, banish it when it leaves the field.


3 cardD.D. Guide 3 cardD.D. Guide
D.D. Guide
DARK 4
D.D. Guide
  • ATK:

  • 1400

  • DEF:

  • 1000


When this card is Normal Summoned, give control of it to your opponent. During each player's End Phase, your opponent selects 1 card from the Graveyard of this card's controller and removes it from play.


3 cardD.D. Telepon 3 cardD.D. Telepon
D.D. Telepon
EARTH 2
D.D. Telepon
  • ATK:

  • 500

  • DEF:

  • 1800


If this face-up card you control is banished: You can banish 1 Psychic-Type monster with 1500 or less ATK from your Deck. Then, during your next Standby Phase, if this card is still banished: Special Summon that monster banished by this effect.


3 cardD.D. Warrior 3 cardD.D. Warrior
D.D. Warrior
EARTH 4
D.D. Warrior
  • ATK:

  • 1200

  • DEF:

  • 1000


After damage calculation, when this card battles a monster: Banish that monster, also banish this card.


3 cardD.D. Warrior Lady
3 cardD.D. Warrior Lady
D.D. Warrior Lady
LIGHT 4
D.D. Warrior Lady
  • ATK:

  • 1500

  • DEF:

  • 1600


After damage calculation, when this card battles an opponent's monster: You can banish that monster, also banish this card.


3 cardPSY-Frame Driver 3 cardPSY-Frame Driver
PSY-Frame Driver
LIGHT 6
PSY-Frame Driver
  • ATK:

  • 2500

  • DEF:

  • 0


A Psychic soldier that rides into battle against the Security Forces on currents of lightning, using an autonomic amplifier called "PSY-Frame".


1 cardPSY-Framegear Gamma
1 cardPSY-Framegear Gamma
PSY-Framegear Gamma
LIGHT 2
PSY-Framegear Gamma
  • ATK:

  • 1000

  • DEF:

  • 0


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When your opponent activates a monster effect while you control no monsters (Quick Effect): You can Special Summon both this card from your hand and 1 "PSY-Frame Driver" from your hand, Deck, or GY, and if you do, negate that activation, and if you do that, destroy that monster. During the End Phase, banish the face-up monsters Special Summoned by this effect.


2 cardPsychic Commander 2 cardPsychic Commander
Psychic Commander
EARTH 3
Psychic Commander
  • ATK:

  • 1400

  • DEF:

  • 800


When a Psychic-Type monster you control battles, during the Damage Step you can pay Life Points in multiples of 100 (max. 500) to have the monster it's battling lose that much ATK and DEF, until the End Phase.


3 cardD.D.R. - Different Dimension Reincarnation 3 cardD.D.R. - Different Dimension Reincarnation
D.D.R. - Different Dimension Reincarnation
Spell Equip
D.D.R. - Different Dimension Reincarnation

    Discard 1 card, then target 1 of your banished monsters; Special Summon it in Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.


    3 cardDimensional Fissure 3 cardDimensional Fissure
    Dimensional Fissure
    Spell Continuous
    Dimensional Fissure

      Any monster sent to the Graveyard is banished instead.


      2 cardGravekeeper's Servant 2 cardGravekeeper's Servant
      Gravekeeper's Servant
      Spell Continuous
      Gravekeeper's Servant

        Your opponent must send 1 card from the top of their Deck to the Graveyard to declare an attack.


        3 cardBottomless Trap Hole 3 cardBottomless Trap Hole
        Bottomless Trap Hole
        Trap Normal
        Bottomless Trap Hole

          When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


          2 cardD.D. Dynamite
          2 cardD.D. Dynamite
          D.D. Dynamite
          Trap Normal
          D.D. Dynamite

            Inflict 300 damage to your opponent for each of their removed from play cards.


            3 cardD.D. Trap Hole 3 cardD.D. Trap Hole
            D.D. Trap Hole
            Trap Normal
            D.D. Trap Hole

              When your opponent Sets exactly 1 monster (and no other cards): Target that Set monster and 1 monster you control; destroy those targets, and if you do, banish them.


              3 cardDimensional Prison 3 cardDimensional Prison
              Dimensional Prison
              Trap Normal
              Dimensional Prison

                When an opponent's monster declares an attack: Target that attacking monster; banish that target.


                2 cardGraverobber's Retribution 2 cardGraverobber's Retribution
                Graverobber's Retribution
                Trap Continuous
                Graverobber's Retribution

                  During each of your Standby Phases, inflict 100 points of damage to your opponent's Life Points for each of your opponent's monsters that have been removed from play.


                  1 cardPSY-Framelord Omega
                  1 cardPSY-Framelord Omega
                  PSY-Framelord Omega
                  LIGHT 8
                  PSY-Framelord Omega
                  • ATK:

                  • 2800

                  • DEF:

                  • 2200


                  1 Tuner + 1+ non-Tuner monsters Once per turn, during the Main Phase (Quick Effect): You can banish both this face-up card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the GY. If this card is in your GY: You can target 1 other card in the GY; shuffle both that card and this card from the GY into the Deck.


                  2 cardVirtual World Kyubi - Shenshen 2 cardVirtual World Kyubi - Shenshen
                  Virtual World Kyubi - Shenshen
                  WIND 9
                  Virtual World Kyubi - Shenshen
                  • ATK:

                  • 2800

                  • DEF:

                  • 2400


                  1 Tuner + 1+ non-Tuner monsters Any card sent from the field to the GY is banished instead. You can only use each of the following effects of "Virtual World Kyubi - Shenshen" once per turn. When your monster declares an attack: You can return 1 banished monster to the owner's GY. During your Main Phase, except the turn this card was sent to the GY: You can banish 2 other monsters from your GY with different original Types and Attributes from each other; Special Summon this card from your GY.




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