Created by: YGO Mod (20517634)

Created On: 07/16/2025

Main: 40 Extra: 15

1 cardDimension Shifter
1 cardDimension Shifter
Dimension Shifter
DARK 6
Dimension Shifter
  • ATK:

  • 1200

  • DEF:

  • 2200


If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.


3 cardExosister Elis 3 cardExosister Elis
Exosister Elis
LIGHT 4
Exosister Elis
  • ATK:

  • 500

  • DEF:

  • 800


If you control an "Exosister" monster: You can Special Summon this card from your hand, then if you control "Exosister Stella", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Elis" once per turn.


1 cardExosister Irene 1 cardExosister Irene
Exosister Irene
LIGHT 4
Exosister Irene
  • ATK:

  • 400

  • DEF:

  • 800


You can place 1 "Exosister" card from your hand on the bottom of the Deck; draw 1 card, then if you control "Exosister Sophia", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Irene" once per turn.


3 cardExosister Martha 3 cardExosister Martha
Exosister Martha
LIGHT 4
Exosister Martha
  • ATK:

  • 1600

  • DEF:

  • 800


If you control no monsters, or only Xyz Monsters: You can Special Summon this card from your hand, and if you do, Special Summon 1 "Exosister Elis" from your Deck. You cannot Special Summon monsters the turn you activate this effect, except "Exosister" monsters. If a card(s) moves out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster, using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Martha" once per turn.


2 cardExosister Sophia 2 cardExosister Sophia
Exosister Sophia
LIGHT 4
Exosister Sophia
  • ATK:

  • 100

  • DEF:

  • 800


If you control another "Exosister" monster: You can draw 1 card, then if you control "Exosister Irene", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Sophia" once per turn.


3 cardExosister Stella 3 cardExosister Stella
Exosister Stella
LIGHT 4
Exosister Stella
  • ATK:

  • 300

  • DEF:

  • 800


During your Main Phase: You can Special Summon 1 "Exosister" monster from your hand, then if you control "Exosister Elis", you gain 800 LP. If your opponent moves a card(s) out of either GY (except during the Damage Step): You can Special Summon from your Extra Deck, 1 "Exosister" Xyz Monster using this face-up card you control as material. (This is treated as an Xyz Summon.) You can only use each effect of "Exosister Stella" once per turn.


2 cardMaxx "C"
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


1 cardAratama 1 cardAratama
Aratama
DARK 4
Aratama
  • ATK:

  • 800

  • DEF:

  • 1800


Cannot be Special Summoned. During the End Phase of the turn this card is Normal Summoned or flipped face-up: Return it to the hand. When this card is Normal Summoned or flipped face-up: You can add 1 Spirit monster from your Deck to your hand, except "Aratama".


3 cardIzanami 3 cardIzanami
Izanami
WATER 4
Izanami
  • ATK:

  • 1100

  • DEF:

  • 1800


This card cannot be Special Summoned. This card returns to its owner's hand during the End Phase of the turn it is Normal Summoned or flipped face-up. When this card is Normal Summoned or flipped face-up, you can discard 1 card to add 1 Spirit monster from your Graveyard to your hand.


3 cardSakitama 3 cardSakitama
Sakitama
LIGHT 4
Sakitama
  • ATK:

  • 400

  • DEF:

  • 900


Cannot be Special Summoned. Once per turn, during the End Phase, if this card was Normal Summoned or flipped face-up this turn: Return this card to the hand. You can only use each of the following effects of "Sakitama" once per turn. You can reveal this card in your hand; immediately after this effect resolves, Normal Summon 1 Spirit monster from your hand. If this card is Tributed: Target 1 Spirit monster in your GY; add it to your hand.


3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


2 cardCalled by the Grave
2 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    1 cardCrossout Designator
    1 cardCrossout Designator
    Crossout Designator
    Spell Quick
    Crossout Designator

      Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




      Tag(s):

      1 cardExosister Arment 1 cardExosister Arment
      Exosister Arment
      Spell Quick
      Exosister Arment

        Pay 800 LP, then target 1 "Exosister" monster you control; Special Summon 1 "Exosister" Xyz Monster from your Extra Deck with a different name than the cards you control, by using that target as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only activate 1 "Exosister Arment" per turn. You can only activate this card during your opponent's turn, unless your opponent controls a monster Special Summoned from the GY.


        1 cardExosister Carpedivem 1 cardExosister Carpedivem
        Exosister Carpedivem
        Spell Continuous
        Exosister Carpedivem

          Neither player can target "Exosister" monsters you control with effects of monsters that were Special Summoned from the GY. You can only use each of the following effects of "Exosister Carpedivem" once per turn. If you Xyz Summon an "Exosister" monster: You can declare 1 card name; negate the activated effects and effects on the field of cards with that original name, until the end of this turn. When an attack is declared involving your "Exosister" monster: You can target 1 Spell/Trap your opponent controls; destroy it.


          3 cardExosister Pax 3 cardExosister Pax
          Exosister Pax
          Spell Quick
          Exosister Pax

            During the Main Phase: Pay 800 LP; add 1 "Exosister" card from your Deck to your hand, except "Exosister Pax", then, if you added a monster by this effect, you can Special Summon it if the other "Exosister" monster mentioned on it is on your field or in your GY. You can only activate 1 "Exosister Pax" per turn.


            1 cardSeventh Tachyon
            1 cardSeventh Tachyon
            Seventh Tachyon
            Spell Normal
            Seventh Tachyon

              Reveal 1 "Number" Xyz Monster in your Extra Deck that has a number between "101" and "107" in its name; add 1 monster from your Deck to your hand with the same Type or Attribute as that monster, and the same Level as that monster's Rank, then place 1 card from your hand on top of the Deck, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Xyz Monsters. You can only activate 1 "Seventh Tachyon" per turn.


              2 cardExosister Returnia 2 cardExosister Returnia
              Exosister Returnia
              Trap Normal
              Exosister Returnia

                If all monsters you control are "Exosister" monsters (min. 1): Pay 800 LP, then target 1 card your opponent controls or in their GY; banish it, then you can apply 1 of the following effects. ● Immediately after this effect resolves, Xyz Summon 1 "Exosister" Xyz Monster using monsters you control. ● If you Xyz Summoned this turn, banish 1 card your opponent controls. You can only activate 1 "Exosister Returnia" per turn.


                1 cardExosister Vadis 1 cardExosister Vadis
                Exosister Vadis
                Trap Normal
                Exosister Vadis

                  Pay 800 LP; choose 1 "Exosister" monster from your Deck, then take 1 other "Exosister" monster from your Deck that is mentioned on that monster, and Special Summon both, but shuffle them into the Deck during the End Phase, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except "Exosister" monsters. You can only activate 1 "Exosister Vadis" per turn.


                  3 cardInfinite Impermanence 3 cardInfinite Impermanence
                  Infinite Impermanence
                  Trap Normal
                  Infinite Impermanence

                    Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                    1 cardDivine Arsenal AA-ZEUS - Sky Thunder 1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                    Divine Arsenal AA-ZEUS - Sky Thunder
                    LIGHT
                    Divine Arsenal AA-ZEUS - Sky Thunder
                    • ATK:

                    • 3000

                    • DEF:

                    • 3000


                    2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                    Tag(s):

                    1 cardEclipse Twins 1 cardEclipse Twins
                    Eclipse Twins
                    LIGHT
                    Eclipse Twins
                    • ATK:

                    • 2500

                    • DEF:

                    • 1200


                    2 Level 4 monsters For this card's Xyz Summon, you can treat Rank 4 monsters you control as Level 4 monsters for material. You can detach 1 material from this card; this card can make up to 2 attacks on monsters during each Battle Phase this turn. If this card is sent to the GY: You can target 2 other Rank 4 or lower Xyz Monsters in your GY; Special Summon 1 of them and attach the other to it as material. You can only use this effect of "Eclipse Twins" once per turn.


                    1 cardExosister Asophiel 1 cardExosister Asophiel
                    Exosister Asophiel
                    LIGHT
                    Exosister Asophiel
                    • ATK:

                    • 2100

                    • DEF:

                    • 1800


                    2 Level 4 monsters Cannot be destroyed by the activated effects of monsters Special Summoned from the GY. You can only use each of the following effects of "Exosister Asophiel" once per turn. If this card is Xyz Summoned using an "Exosister" monster as material: Neither player can activate card effects in the GY this turn. You can detach 1 material from this card, then target 1 monster your opponent controls; return it to the hand.


                    2 cardExosister Gibrine 2 cardExosister Gibrine
                    Exosister Gibrine
                    LIGHT
                    Exosister Gibrine
                    • ATK:

                    • 1400

                    • DEF:

                    • 2800


                    2 Level 4 monsters Cannot be destroyed by the activated effects of monsters Special Summoned from the GY. You can only use each of the following effects of "Exosister Gibrine" once per turn. If you control this card that was Xyz Summoned this turn by using an "Exosister" monster as material (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects until the end of this turn. You can detach 1 material from this card; for the rest of this turn, all Xyz Monsters you control will gain 800 ATK.


                    2 cardExosister Kaspitell 2 cardExosister Kaspitell
                    Exosister Kaspitell
                    LIGHT
                    Exosister Kaspitell
                    • ATK:

                    • 2300

                    • DEF:

                    • 800


                    2 Level 4 monsters Cannot be destroyed by battle with a monster Special Summoned from the GY. You can only use each of the following effects of "Exosister Kaspitell" once per turn. If this card is Xyz Summoned using an "Exosister" monster as material: Neither player can Special Summon monsters from the GYs for the rest of this turn. You can detach 1 material from this card; add 1 "Exosister" monster from your Deck to your hand.


                    3 cardExosister Mikailis 3 cardExosister Mikailis
                    Exosister Mikailis
                    LIGHT
                    Exosister Mikailis
                    • ATK:

                    • 2500

                    • DEF:

                    • 1800


                    2 Level 4 monsters Cannot be destroyed by battle with a monster Special Summoned from the GY. You can only use each of the following effects of "Exosister Mikailis" once per turn. If you control this card that was Xyz Summoned this turn by using an "Exosister" monster as material (Quick Effect): You can target 1 card your opponent controls or in their GY; banish it. You can detach 1 material from this card; add 1 "Exosister" Spell/Trap from your Deck to your hand.


                    2 cardExosisters Magnifica 2 cardExosisters Magnifica
                    Exosisters Magnifica
                    LIGHT
                    Exosisters Magnifica
                    • ATK:

                    • 2800

                    • DEF:

                    • 2800


                    2 Rank 4 "Exosister" Xyz Monsters Must be Xyz Summoned with the above materials. Can make a second attack during each Battle Phase. Once per turn (Quick Effect): You can detach 1 material from this card; banish 1 card your opponent controls. When your opponent activates a card or effect (Quick Effect): You can return 1 Xyz Monster you own attached to this card to your Extra Deck, then you can Special Summon that monster from your Extra Deck, by using this card you control as material. (This is treated as an Xyz Summon. Transfer this card's materials to the Summoned monster.)


                    1 cardNumber 102: Star Seraph Sentry 1 cardNumber 102: Star Seraph Sentry
                    Number 102: Star Seraph Sentry
                    LIGHT
                    Number 102: Star Seraph Sentry
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    3 Level 4 LIGHT monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; halve its ATK, also, negate its effects. If this face-up card on the field would be destroyed, you can detach all of its Xyz Materials instead. If you do, any battle damage you take this turn is halved.


                    1 cardNumber 41: Bagooska the Terribly Tired Tapir 1 cardNumber 41: Bagooska the Terribly Tired Tapir
                    Number 41: Bagooska the Terribly Tired Tapir
                    EARTH
                    Number 41: Bagooska the Terribly Tired Tapir
                    • ATK:

                    • 2100

                    • DEF:

                    • 2000


                    2 Level 4 monsters Once per turn, during your Standby Phase, detach 1 material from this card. If you cannot, destroy it. This Attack Position card cannot be destroyed by your opponent's card effects. Your opponent cannot target this Attack Position card with card effects. While this card is in face-up Defense Position, change all face-up monsters on the field to Defense Position, also negate the activated effects of monsters that were in Defense Position when that effect was activated.


                    1 cardSuper Starslayer TY-PHON - Sky Crisis 1 cardSuper Starslayer TY-PHON - Sky Crisis
                    Super Starslayer TY-PHON - Sky Crisis
                    DARK
                    Super Starslayer TY-PHON - Sky Crisis
                    • ATK:

                    • 2900

                    • DEF:

                    • 2900


                    2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.




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