Created by: YGO Mod (20517634)

Created On: 08/03/2025

Need 8 UR

UR Rarity
Destiny HERO - Plasma
UR Rarity
Destiny HERO - Plasma
UR Rarity
Destiny HERO - Destroyer Phoenix Enforcer
UR Rarity
Destiny HERO - Destroyer Phoenix Enforcer
UR Rarity
Destiny HERO - Destroyer Phoenix Enforcer
UR Rarity
Destiny HERO - Dominance
UR Rarity
Vision HERO Trinity
UR Rarity
Vision HERO Trinity

Main: 40 Extra: 15

R Rarity
3 cardDestiny HERO - Celestial
R Rarity
3 cardDestiny HERO - Celestial
Destiny HERO - Celestial
DARK 4
Destiny HERO - Celestial
  • ATK:

  • 1600

  • DEF:

  • 1400


When this card declares an attack: You can target 1 face-up Spell your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. While you have no cards in your hand, except the turn this card was sent to the GY: You can banish this card and 1 "Destiny HERO" monster from your GY; draw 2 cards. You can only use this effect of "Destiny HERO - Celestial" once per turn.


N Rarity
1 cardDestiny HERO - Decider
N Rarity
1 cardDestiny HERO - Decider
Destiny HERO - Decider
DARK 4
Destiny HERO - Decider
  • ATK:

  • 1600

  • DEF:

  • 1000


Level 6 or higher monsters your opponent controls cannot target this card for attacks. You can only use each of the following effects of "Destiny HERO - Decider" once per Duel. ● If this card is Normal or Special Summoned: You can add 1 "HERO" monster from your GY to your hand during the End Phase of this turn. ● When a card or effect is activated that would inflict damage to you, while this card is in your GY (Quick Effect): Return this card to your hand, and if you do, make that effect damage to you 0.


R Rarity
1 cardDestiny HERO - Denier
R Rarity
1 cardDestiny HERO - Denier
Destiny HERO - Denier
DARK 3
Destiny HERO - Denier
  • ATK:

  • 1100

  • DEF:

  • 600


If this card is Normal or Special Summoned: You can take 1 of your "Destiny HERO" monsters from your Deck, GY, or that is banished, and place it on top of your Deck. You can only use this effect of "Destiny HERO - Denier" once per turn. If you have a "Destiny HERO" monster on your field or in your GY, other than "Destiny HERO - Denier": You can Special Summon this card from your GY. You can only use this effect of "Destiny HERO - Denier" once per Duel.


R Rarity
1 cardDestiny HERO - Disk Commander
R Rarity
1 cardDestiny HERO - Disk Commander
Destiny HERO - Disk Commander
DARK 1
Destiny HERO - Disk Commander
  • ATK:

  • 300

  • DEF:

  • 300


Cannot be Special Summoned from the GY the turn this card was sent to the GY. If this card is Special Summoned from the GY: You can draw 2 cards. You can only use this effect of "Destiny HERO - Disk Commander" once per Duel.


SR Rarity
2 cardDestiny HERO - Dogma
SR Rarity
2 cardDestiny HERO - Dogma
Destiny HERO - Dogma
DARK 8
Destiny HERO - Dogma
  • ATK:

  • 3400

  • DEF:

  • 2400


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters, including at least 1 "Destiny HERO" monster. Once per turn, if you still control this face-up card during your opponent's next Standby Phase after you Special Summoned it this way: Halve your opponent's LP.


N Rarity
1 cardDestiny HERO - Dreamer
N Rarity
1 cardDestiny HERO - Dreamer
Destiny HERO - Dreamer
DARK 1
Destiny HERO - Dreamer
  • ATK:

  • 0

  • DEF:

  • 600


During damage calculation, if your "Destiny HERO" monster battles and this card is in your GY: You can Special Summon this card, and if you do, your monster cannot be destroyed by that battle, also you take no battle damage from that battle. If Summoned this way, banish this card when it leaves the field. You can only use this effect of "Destiny HERO - Dreamer" once per turn.


N Rarity
3 cardDestiny HERO - Drilldark
N Rarity
3 cardDestiny HERO - Drilldark
Destiny HERO - Drilldark
DARK 4
Destiny HERO - Drilldark
  • ATK:

  • 1600

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can Special Summon 1 "Destiny HERO" monster from your hand with ATK less than or equal to this card's ATK on the field. You can only use this effect of "Destiny HERO - Drilldark" once per turn. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


N Rarity
2 cardDestiny HERO - Dynatag
N Rarity
2 cardDestiny HERO - Dynatag
Destiny HERO - Dynatag
DARK 5
Destiny HERO - Dynatag
  • ATK:

  • 1000

  • DEF:

  • 1000


During damage calculation, when you would take battle damage (Quick Effect): You can discard this card; make yourself take no battle damage from that battle, and if you do, each player takes 1000 damage. You can banish this card from your GY, then target 1 "Destiny HERO" monster you control; it gains 1000 ATK until the end of your opponent's next turn.


SR Rarity
3 cardDestiny HERO - Malicious
SR Rarity
3 cardDestiny HERO - Malicious
Destiny HERO - Malicious
DARK 6
Destiny HERO - Malicious
  • ATK:

  • 800

  • DEF:

  • 800


You can banish this card from your GY; Special Summon 1 "Destiny HERO - Malicious" from your Deck.


UR Rarity
2 cardDestiny HERO - Plasma
UR Rarity
2 cardDestiny HERO - Plasma
Destiny HERO - Plasma
DARK 8
Destiny HERO - Plasma
  • ATK:

  • 1900

  • DEF:

  • 600


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 monsters. Negate the effects of face-up monsters while your opponent controls them. Once per turn: You can target 1 monster your opponent controls; equip that target to this card (max. 1). Gains ATK equal to half the original ATK of the monster equipped to it by this effect.


SR Rarity
1 cardD - Force
SR Rarity
1 cardD - Force
D - Force
Spell Continuous
D - Force

    When this card is activated: You can add 1 "Destiny HERO - Plasma" from your Deck or GY to your hand. While you control "Destiny HERO - Plasma", apply the following effects. ● You cannot draw during the Draw Phase. ● Your opponent cannot target cards you control with card effects. ● Each "Destiny HERO - Plasma" you control gains 100 ATK for each monster in the GYs, cannot be destroyed by your opponent's card effects, also can make a second attack during each Battle Phase.


    SR Rarity
    3 cardDestiny Draw
    SR Rarity
    3 cardDestiny Draw
    Destiny Draw
    Spell Normal
    Destiny Draw

      Discard 1 "Destiny HERO" card; draw 2 cards.


      R Rarity
      2 cardDoctor D
      R Rarity
      2 cardDoctor D
      Doctor D
      Spell Normal
      Doctor D

        Banish 1 "Destiny HERO" monster from your GY; add to your hand or Special Summon 1 "Destiny HERO" monster from your GY. You can banish this card from your GY, then target 2 "Destiny HERO" monsters you control; choose 1 of those monsters, its ATK becomes the other monster's ATK, until the end of this turn.


        R Rarity
        3 cardFusion Destiny
        R Rarity
        3 cardFusion Destiny
        Fusion Destiny
        Spell Normal
        Fusion Destiny

          Fusion Summon 1 Fusion Monster from your Extra Deck that lists a "Destiny HERO" monster as material, using monsters from your hand or Deck as Fusion Material, but destroy it during the End Phase of the next turn, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except DARK "HERO" monsters. You can only activate 1 "Fusion Destiny" per turn.


          SR Rarity
          3 cardBreak the Destiny
          SR Rarity
          3 cardBreak the Destiny
          Break the Destiny
          Trap Normal
          Break the Destiny

            Target 1 Level 8 or higher "Destiny HERO" monster, or 1 "Destiny End Dragoon", you control; destroy it, and if you do, your opponent skips their next Main Phase 1. You can banish this card from your GY; add 1 Spell/Trap from your Deck to your hand that specifically lists a "Destiny HERO" monster's card name or "Destiny End Dragoon" in its text, except "Break the Destiny". You can only use 1 "Break the Destiny" effect per turn, and only once that turn.


            N Rarity
            3 cardD - Counter
            N Rarity
            3 cardD - Counter
            D - Counter
            Trap Normal
            D - Counter

              When a "Destiny HERO" monster you control is targeted for an attack: Destroy the attacking monster.


              R Rarity
              3 cardD - Tactics
              R Rarity
              3 cardD - Tactics
              D - Tactics
              Trap Continuous
              D - Tactics

                During the Standby Phase: You can have all "HERO" monsters you control gain 400 ATK (even if this card leaves the field). If a Level 8 or higher "Destiny HERO" monster(s) or a "Destiny End Dragoon" is Special Summoned to your field (except during the Damage Step): You can banish 1 card from your opponent's hand (random), field, or GY. If this card in the Spell & Trap Zone is destroyed by card effect: You can add 1 "Destiny HERO" monster from your Deck to your hand. You can only use each effect of "D - Tactics" once per turn.


                R Rarity
                3 cardD-Fusion
                R Rarity
                3 cardD-Fusion
                D-Fusion
                Trap Normal
                D-Fusion

                  Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Material, and if you do, it cannot be destroyed by battle or card effects this turn. Only "Destiny HERO" monsters can be used as Fusion Material for a Fusion Summon using this card's effect.


                  SR Rarity
                  3 cardDestiny End Dragoon
                  SR Rarity
                  3 cardDestiny End Dragoon
                  Destiny End Dragoon
                  DARK 10
                  Destiny End Dragoon
                  • ATK:

                  • 3000

                  • DEF:

                  • 3000


                  "Destiny HERO - Plasma" + "Destiny HERO - Dogma" A Fusion Summon of this card can only be done with the above Fusion Materials. Once per turn: You can target 1 monster your opponent controls; destroy that target, and if it was face-up, inflict damage to your opponent equal to the ATK it had on the field. You cannot conduct your Battle Phase the turn you activate this effect. Once per turn, during your Standby Phase, if this card is in your GY: You can banish 1 "Destiny HERO" card from your GY; Special Summon this card.


                  SR Rarity
                  1 cardDestiny HERO - Dangerous
                  SR Rarity
                  1 cardDestiny HERO - Dangerous
                  Destiny HERO - Dangerous
                  DARK 6
                  Destiny HERO - Dangerous
                  • ATK:

                  • 2000

                  • DEF:

                  • 2600


                  1 "Destiny HERO" monster + 1 DARK Effect Monster (Quick Effect): You can discard 1 card; send 1 "Destiny HERO" monster from your hand or Deck to the GY, and if you do, "Destiny HERO" monsters you control gain 200 ATK for each "Destiny HERO" monster in your GY until the end of this turn. You can only use this effect of "Destiny HERO - Dangerous" once per turn.


                  UR Rarity
                  3 cardDestiny HERO - Destroyer Phoenix Enforcer
                  UR Rarity
                  3 cardDestiny HERO - Destroyer Phoenix Enforcer
                  Destiny HERO - Destroyer Phoenix Enforcer
                  DARK 8
                  Destiny HERO - Destroyer Phoenix Enforcer
                  • ATK:

                  • 2500

                  • DEF:

                  • 2100


                  1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn.


                  UR Rarity
                  1 cardDestiny HERO - Dominance
                  UR Rarity
                  1 cardDestiny HERO - Dominance
                  Destiny HERO - Dominance
                  DARK 10
                  Destiny HERO - Dominance
                  • ATK:

                  • 2900

                  • DEF:

                  • 2600


                  3 "Destiny HERO" monsters During your Main Phase: You can look at the top 5 cards of your Deck or your opponent's Deck, then place them on the top of the Deck in any order. When this card destroys an opponent's monster by battle: You can draw 1 card. If this Fusion Summoned card is destroyed by battle or card effect: You can target 3 Level 9 or lower "Destiny HERO" monsters with different names in your GY; Special Summon them. You can only use each effect of "Destiny HERO - Dominance" once per turn.


                  SR Rarity
                  1 cardDestiny HERO - Dusktopia
                  SR Rarity
                  1 cardDestiny HERO - Dusktopia
                  Destiny HERO - Dusktopia
                  DARK 10
                  Destiny HERO - Dusktopia
                  • ATK:

                  • 3000

                  • DEF:

                  • 3000


                  1 "Destiny HERO" Fusion Monster + 1 "Destiny HERO" monster If this card is Fusion Summoned: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. Once per turn (Quick Effect): You can target 1 monster on the field; make it unable to be destroyed by battle or card effects, and if you do, neither player takes any battle damage from attacks involving that monster (these effects last until the end of this turn).


                  SR Rarity
                  2 cardDestiny HERO - Dystopia
                  SR Rarity
                  2 cardDestiny HERO - Dystopia
                  Destiny HERO - Dystopia
                  DARK 8
                  Destiny HERO - Dystopia
                  • ATK:

                  • 2800

                  • DEF:

                  • 2400


                  2 "Destiny HERO" monsters If this card is Special Summoned: You can target 1 Level 4 or lower "Destiny HERO" monster in your GY; inflict damage to your opponent equal to that target's ATK. If this card's current ATK is different from its original ATK (except during the Damage Step) (Quick Effect): You can target 1 card on the field; destroy it, and if you do, this card's ATK becomes equal to this card's original ATK. You can only use each effect of "Destiny HERO - Dystopia" once per turn.


                  SR Rarity
                  2 cardVision HERO Adoration
                  SR Rarity
                  2 cardVision HERO Adoration
                  Vision HERO Adoration
                  DARK 8
                  Vision HERO Adoration
                  • ATK:

                  • 2800

                  • DEF:

                  • 2100


                  2 "HERO" monsters Once per turn: You can target 1 face-up monster your opponent controls and 1 other "HERO" monster you control; the opponent's targeted monster loses ATK and DEF equal to the ATK of your targeted monster, until the end of this turn.


                  UR Rarity
                  2 cardVision HERO Trinity
                  UR Rarity
                  2 cardVision HERO Trinity
                  Vision HERO Trinity
                  DARK 8
                  Vision HERO Trinity
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  3 "HERO" monsters After this card is Fusion Summoned, for the rest of this turn, this card's ATK becomes double its original ATK. This Fusion Summoned card can make a second and third attack during each Battle Phase. Cannot attack directly.




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