Created by: YGO Mod (20517634)

Created On: 10/03/2025

Dyson Sphere Gravity

Need 28 UR

UR Rarity
Droll & Lock Bird3 card
 Rarity
Harr, Generaider Boss of Storms1 card
 Rarity
Loptr, Shadow of the Generaider Bosses3 card
 Rarity
Mardel, Generaider Boss of Light3 card
 Rarity
Nidhogg, Generaider Boss of Ice1 card
 Rarity
Vala, Seidhr of the Generaider Bosses3 card
UR Rarity
Abyss Dweller1 card
 Rarity
Jormungandr, Generaider Boss of Eternity3 card
 Rarity
Laevatein, Generaider Boss of Shadows3 card
UR Rarity
Number 9: Dyson Sphere1 card
 Rarity
Generaider Boss Stage3 card
UR Rarity
Mystical Space Typhoon2 card
UR Rarity
Reinforcement of the Army1 card

Main: 30 Extra: 9

UR Rarity
Droll & Lock Bird
UR Rarity
Droll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


UR Rarity
Droll & Lock Bird
UR Rarity
Droll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


UR Rarity
Droll & Lock Bird
UR Rarity
Droll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


 Rarity
Harr, Generaider Boss of Storms
 Rarity
Harr, Generaider Boss of Storms
Harr, Generaider Boss of Storms
DARK 9
Harr, Generaider Boss of Storms
  • ATK:

  • 3000

  • DEF:

  • 3000


You can only control 1 "Harr, Generaider Boss of Storms". Once per turn, if your opponent adds a card(s) from the Deck to their hand, except during the Draw Phase (Quick Effect): You can make your opponent send 1 monster from their hand or field to the GY (their choice). When a card or effect is activated (Quick Effect): You can Tribute 2 "Generaider" and/or Spellcaster monsters; negate the activation, and if you do, destroy that card. You can only use this effect of "Harr, Generaider Boss of Storms" once per turn.


 Rarity
Loptr, Shadow of the Generaider Bosses
 Rarity
Loptr, Shadow of the Generaider Bosses
Loptr, Shadow of the Generaider Bosses
FIRE 4
Loptr, Shadow of the Generaider Bosses
  • ATK:

  • 1500

  • DEF:

  • 1500


You can only control 1 "Loptr, Shadow of the Generaider Bosses". All "Generaider" monsters you control gain 1000 ATK/DEF during your opponent's turn only. During the Main Phase (Quick Effect): You can Tribute 1 "Generaider" monster; Special Summon 1 Level 9 "Generaider" monster with a different name from your Deck. You can only use this effect of "Loptr, Shadow of the Generaider Bosses" once per turn.


 Rarity
Loptr, Shadow of the Generaider Bosses
 Rarity
Loptr, Shadow of the Generaider Bosses
Loptr, Shadow of the Generaider Bosses
FIRE 4
Loptr, Shadow of the Generaider Bosses
  • ATK:

  • 1500

  • DEF:

  • 1500


You can only control 1 "Loptr, Shadow of the Generaider Bosses". All "Generaider" monsters you control gain 1000 ATK/DEF during your opponent's turn only. During the Main Phase (Quick Effect): You can Tribute 1 "Generaider" monster; Special Summon 1 Level 9 "Generaider" monster with a different name from your Deck. You can only use this effect of "Loptr, Shadow of the Generaider Bosses" once per turn.


 Rarity
Loptr, Shadow of the Generaider Bosses
 Rarity
Loptr, Shadow of the Generaider Bosses
Loptr, Shadow of the Generaider Bosses
FIRE 4
Loptr, Shadow of the Generaider Bosses
  • ATK:

  • 1500

  • DEF:

  • 1500


You can only control 1 "Loptr, Shadow of the Generaider Bosses". All "Generaider" monsters you control gain 1000 ATK/DEF during your opponent's turn only. During the Main Phase (Quick Effect): You can Tribute 1 "Generaider" monster; Special Summon 1 Level 9 "Generaider" monster with a different name from your Deck. You can only use this effect of "Loptr, Shadow of the Generaider Bosses" once per turn.


 Rarity
Mardel, Generaider Boss of Light
 Rarity
Mardel, Generaider Boss of Light
Mardel, Generaider Boss of Light
LIGHT 9
Mardel, Generaider Boss of Light
  • ATK:

  • 2400

  • DEF:

  • 2400


You can only control 1 "Mardel, Generaider Boss of Light". If this card is Normal or Special Summoned: You can add 1 "Generaider" card or 1 Plant monster from your Deck to your hand, except "Mardel, Generaider Boss of Light". You can only use this effect of "Mardel, Generaider Boss of Light" once per turn.


 Rarity
Mardel, Generaider Boss of Light
 Rarity
Mardel, Generaider Boss of Light
Mardel, Generaider Boss of Light
LIGHT 9
Mardel, Generaider Boss of Light
  • ATK:

  • 2400

  • DEF:

  • 2400


You can only control 1 "Mardel, Generaider Boss of Light". If this card is Normal or Special Summoned: You can add 1 "Generaider" card or 1 Plant monster from your Deck to your hand, except "Mardel, Generaider Boss of Light". You can only use this effect of "Mardel, Generaider Boss of Light" once per turn.


 Rarity
Mardel, Generaider Boss of Light
 Rarity
Mardel, Generaider Boss of Light
Mardel, Generaider Boss of Light
LIGHT 9
Mardel, Generaider Boss of Light
  • ATK:

  • 2400

  • DEF:

  • 2400


You can only control 1 "Mardel, Generaider Boss of Light". If this card is Normal or Special Summoned: You can add 1 "Generaider" card or 1 Plant monster from your Deck to your hand, except "Mardel, Generaider Boss of Light". You can only use this effect of "Mardel, Generaider Boss of Light" once per turn.


 Rarity
Nidhogg, Generaider Boss of Ice
 Rarity
Nidhogg, Generaider Boss of Ice
Nidhogg, Generaider Boss of Ice
WATER 9
Nidhogg, Generaider Boss of Ice
  • ATK:

  • 2100

  • DEF:

  • 2600


You can only control 1 "Nidhogg, Generaider Boss of Ice". When your opponent would Special Summon a monster(s) (Quick Effect): You can Tribute 1 "Generaider" monster or 1 Wyrm monster; negate the Summon, and if you do, destroy that monster(s). You can only use this effect of "Nidhogg, Generaider Boss of Ice" once per turn.


SR Rarity
Rose Paladin
SR Rarity
Rose Paladin
Rose Paladin
EARTH 4
Rose Paladin
  • ATK:

  • 1800

  • DEF:

  • 200


When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Tribute this card; Special Summon 1 Plant-Type monster from your hand or Deck in Defense Position. You can send this card from your hand to the Graveyard; add 1 Level 7 or higher Plant-Type monster from your Deck to your hand. You can only use this effect of "Rose Paladin" once per turn.


SR Rarity
Rose Paladin
SR Rarity
Rose Paladin
Rose Paladin
EARTH 4
Rose Paladin
  • ATK:

  • 1800

  • DEF:

  • 200


When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Tribute this card; Special Summon 1 Plant-Type monster from your hand or Deck in Defense Position. You can send this card from your hand to the Graveyard; add 1 Level 7 or higher Plant-Type monster from your Deck to your hand. You can only use this effect of "Rose Paladin" once per turn.


SR Rarity
Rose Paladin
SR Rarity
Rose Paladin
Rose Paladin
EARTH 4
Rose Paladin
  • ATK:

  • 1800

  • DEF:

  • 200


When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can Tribute this card; Special Summon 1 Plant-Type monster from your hand or Deck in Defense Position. You can send this card from your hand to the Graveyard; add 1 Level 7 or higher Plant-Type monster from your Deck to your hand. You can only use this effect of "Rose Paladin" once per turn.


 Rarity
Vala, Seidhr of the Generaider Bosses
 Rarity
Vala, Seidhr of the Generaider Bosses
Vala, Seidhr of the Generaider Bosses
FIRE 9
Vala, Seidhr of the Generaider Bosses
  • ATK:

  • 2500

  • DEF:

  • 2500


You can only control 1 "Vala, Seidhr of the Generaider Bosses". You can only use each of the following effects of "Vala, Seidhr of the Generaider Bosses" once per turn. If this card is in your hand or GY: You can send 1 other "Generaider" card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. If this card is Special Summoned: You can Special Summon 1 "Generaider" monster from your hand or GY, except "Vala, Seidhr of the Generaider Bosses".


 Rarity
Vala, Seidhr of the Generaider Bosses
 Rarity
Vala, Seidhr of the Generaider Bosses
Vala, Seidhr of the Generaider Bosses
FIRE 9
Vala, Seidhr of the Generaider Bosses
  • ATK:

  • 2500

  • DEF:

  • 2500


You can only control 1 "Vala, Seidhr of the Generaider Bosses". You can only use each of the following effects of "Vala, Seidhr of the Generaider Bosses" once per turn. If this card is in your hand or GY: You can send 1 other "Generaider" card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. If this card is Special Summoned: You can Special Summon 1 "Generaider" monster from your hand or GY, except "Vala, Seidhr of the Generaider Bosses".


 Rarity
Vala, Seidhr of the Generaider Bosses
 Rarity
Vala, Seidhr of the Generaider Bosses
Vala, Seidhr of the Generaider Bosses
FIRE 9
Vala, Seidhr of the Generaider Bosses
  • ATK:

  • 2500

  • DEF:

  • 2500


You can only control 1 "Vala, Seidhr of the Generaider Bosses". You can only use each of the following effects of "Vala, Seidhr of the Generaider Bosses" once per turn. If this card is in your hand or GY: You can send 1 other "Generaider" card from your hand to the GY; Special Summon this card, but banish it when it leaves the field. If this card is Special Summoned: You can Special Summon 1 "Generaider" monster from your hand or GY, except "Vala, Seidhr of the Generaider Bosses".


SR Rarity
Book of Eclipse
SR Rarity
Book of Eclipse
Book of Eclipse
Spell Quick
Book of Eclipse

    Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


    SR Rarity
    Book of Eclipse
    SR Rarity
    Book of Eclipse
    Book of Eclipse
    Spell Quick
    Book of Eclipse

      Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


      SR Rarity
      Book of Eclipse
      SR Rarity
      Book of Eclipse
      Book of Eclipse
      Spell Quick
      Book of Eclipse

        Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


         Rarity
        Generaider Boss Stage
         Rarity
        Generaider Boss Stage
        Generaider Boss Stage
        Spell Field
        Generaider Boss Stage

          Once per turn, if a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Generaider" monster from your Deck in Defense Position. If you Special Summon a "Generaider" monster(s) during your opponent's turn (except during the Damage Step): You can Special Summon as many "Generaider Tokens" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) as possible in Attack Position, but destroy them during the End Phase (even if this card leaves the field). You can only use this effect of "Generaider Boss Stage" once per turn.


           Rarity
          Generaider Boss Stage
           Rarity
          Generaider Boss Stage
          Generaider Boss Stage
          Spell Field
          Generaider Boss Stage

            Once per turn, if a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Generaider" monster from your Deck in Defense Position. If you Special Summon a "Generaider" monster(s) during your opponent's turn (except during the Damage Step): You can Special Summon as many "Generaider Tokens" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) as possible in Attack Position, but destroy them during the End Phase (even if this card leaves the field). You can only use this effect of "Generaider Boss Stage" once per turn.


             Rarity
            Generaider Boss Stage
             Rarity
            Generaider Boss Stage
            Generaider Boss Stage
            Spell Field
            Generaider Boss Stage

              Once per turn, if a card(s) is added from the Main Deck to your opponent's hand (except during the Damage Step): You can Special Summon 1 "Generaider" monster from your Deck in Defense Position. If you Special Summon a "Generaider" monster(s) during your opponent's turn (except during the Damage Step): You can Special Summon as many "Generaider Tokens" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) as possible in Attack Position, but destroy them during the End Phase (even if this card leaves the field). You can only use this effect of "Generaider Boss Stage" once per turn.


              UR Rarity
              Mystical Space Typhoon
              UR Rarity
              Mystical Space Typhoon
              Mystical Space Typhoon
              Spell Quick
              Mystical Space Typhoon

                Target 1 Spell/Trap on the field; destroy that target.


                UR Rarity
                Mystical Space Typhoon
                UR Rarity
                Mystical Space Typhoon
                Mystical Space Typhoon
                Spell Quick
                Mystical Space Typhoon

                  Target 1 Spell/Trap on the field; destroy that target.


                  UR Rarity
                  Reinforcement of the Army
                  UR Rarity
                  Reinforcement of the Army
                  Reinforcement of the Army
                  Spell Normal
                  Reinforcement of the Army

                    Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                    SR Rarity
                    Xyz Burst
                    SR Rarity
                    Xyz Burst
                    Xyz Burst
                    Spell Normal
                    Xyz Burst

                      If you control a Rank 6 or higher Xyz Monster: Destroy all Set cards your opponent controls.


                      SR Rarity
                      Xyz Import
                      SR Rarity
                      Xyz Import
                      Xyz Import
                      Spell Quick
                      Xyz Import

                        Target 1 Xyz Monster you control and 1 monster your opponent controls with ATK less than or equal to it; attach that opponent's monster to your monster as material. You can only activate 1 "Xyz Import" per turn.


                        R Rarity
                        Magic Deflector
                        R Rarity
                        Magic Deflector
                        Magic Deflector
                        Trap Normal
                        Magic Deflector

                          For the rest of this turn, negate all Equip, Field, Continuous and Quick-Play Spell Card effects on the field.


                          R Rarity
                          Magic Deflector
                          R Rarity
                          Magic Deflector
                          Magic Deflector
                          Trap Normal
                          Magic Deflector

                            For the rest of this turn, negate all Equip, Field, Continuous and Quick-Play Spell Card effects on the field.


                            SR Rarity
                            Knightmare Phoenix
                            SR Rarity
                            Knightmare Phoenix
                            Knightmare Phoenix
                            FIRE
                            Knightmare Phoenix
                            • ATK:

                            • 1900

                            • LINK-2

                            Link Arrow:

                            Top

                            Right


                            2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                            UR Rarity
                            Abyss Dweller
                            UR Rarity
                            Abyss Dweller
                            Abyss Dweller
                            WATER
                            Abyss Dweller
                            • ATK:

                            • 1700

                            • DEF:

                            • 1400


                            2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                             Rarity
                            Jormungandr, Generaider Boss of Eternity
                             Rarity
                            Jormungandr, Generaider Boss of Eternity
                            Jormungandr, Generaider Boss of Eternity
                            EARTH
                            Jormungandr, Generaider Boss of Eternity
                            • ATK:

                            • -1

                            • DEF:

                            • -1


                            2+ Level 9 monsters You can only control 1 "Jormungandr, Generaider Boss of Eternity". This card's original ATK/DEF become 1000 x its number of materials. (Quick Effect): You can detach 1 material from this card; each player draws 1 card, then each player that drew attaches 1 card from their hand or field to this card. You can only use this effect of "Jormungandr, Generaider Boss of Eternity" once per turn.


                             Rarity
                            Jormungandr, Generaider Boss of Eternity
                             Rarity
                            Jormungandr, Generaider Boss of Eternity
                            Jormungandr, Generaider Boss of Eternity
                            EARTH
                            Jormungandr, Generaider Boss of Eternity
                            • ATK:

                            • -1

                            • DEF:

                            • -1


                            2+ Level 9 monsters You can only control 1 "Jormungandr, Generaider Boss of Eternity". This card's original ATK/DEF become 1000 x its number of materials. (Quick Effect): You can detach 1 material from this card; each player draws 1 card, then each player that drew attaches 1 card from their hand or field to this card. You can only use this effect of "Jormungandr, Generaider Boss of Eternity" once per turn.


                             Rarity
                            Jormungandr, Generaider Boss of Eternity
                             Rarity
                            Jormungandr, Generaider Boss of Eternity
                            Jormungandr, Generaider Boss of Eternity
                            EARTH
                            Jormungandr, Generaider Boss of Eternity
                            • ATK:

                            • -1

                            • DEF:

                            • -1


                            2+ Level 9 monsters You can only control 1 "Jormungandr, Generaider Boss of Eternity". This card's original ATK/DEF become 1000 x its number of materials. (Quick Effect): You can detach 1 material from this card; each player draws 1 card, then each player that drew attaches 1 card from their hand or field to this card. You can only use this effect of "Jormungandr, Generaider Boss of Eternity" once per turn.


                             Rarity
                            Laevatein, Generaider Boss of Shadows
                             Rarity
                            Laevatein, Generaider Boss of Shadows
                            Laevatein, Generaider Boss of Shadows
                            FIRE
                            Laevatein, Generaider Boss of Shadows
                            • ATK:

                            • 2500

                            • DEF:

                            • 2500


                            2+ Level 9 monsters You can only control 1 "Laevatein, Generaider Boss of Shadows". Monsters your opponent controls lose 1000 ATK/DEF. (Quick Effect): You can Tribute this Xyz Summoned card; Special Summon 1 non-Fairy "Generaider" Xyz Monster from your Extra Deck, then you can attach cards from any field and/or GYs to that Special Summoned monster as material, up to the number of materials this card had.


                             Rarity
                            Laevatein, Generaider Boss of Shadows
                             Rarity
                            Laevatein, Generaider Boss of Shadows
                            Laevatein, Generaider Boss of Shadows
                            FIRE
                            Laevatein, Generaider Boss of Shadows
                            • ATK:

                            • 2500

                            • DEF:

                            • 2500


                            2+ Level 9 monsters You can only control 1 "Laevatein, Generaider Boss of Shadows". Monsters your opponent controls lose 1000 ATK/DEF. (Quick Effect): You can Tribute this Xyz Summoned card; Special Summon 1 non-Fairy "Generaider" Xyz Monster from your Extra Deck, then you can attach cards from any field and/or GYs to that Special Summoned monster as material, up to the number of materials this card had.


                             Rarity
                            Laevatein, Generaider Boss of Shadows
                             Rarity
                            Laevatein, Generaider Boss of Shadows
                            Laevatein, Generaider Boss of Shadows
                            FIRE
                            Laevatein, Generaider Boss of Shadows
                            • ATK:

                            • 2500

                            • DEF:

                            • 2500


                            2+ Level 9 monsters You can only control 1 "Laevatein, Generaider Boss of Shadows". Monsters your opponent controls lose 1000 ATK/DEF. (Quick Effect): You can Tribute this Xyz Summoned card; Special Summon 1 non-Fairy "Generaider" Xyz Monster from your Extra Deck, then you can attach cards from any field and/or GYs to that Special Summoned monster as material, up to the number of materials this card had.


                            UR Rarity
                            Number 9: Dyson Sphere
                            UR Rarity
                            Number 9: Dyson Sphere
                            Number 9: Dyson Sphere
                            LIGHT
                            Number 9: Dyson Sphere
                            • ATK:

                            • 2800

                            • DEF:

                            • 3000


                            2 Level 9 monsters Once per Battle Step, during your opponent's turn, if this card with Xyz Material is attacked: Negate the attack (this is a Quick Effect). When this card is targeted for an attack while it has no Xyz Materials: You can target 2 monsters in your Graveyard; attach those targets to this card as Xyz Materials. During your Main Phase 1: You can detach 1 Xyz Material from this card; this card can attack your opponent directly this turn. Your opponent must control a monster with higher ATK than this card for you to activate and to resolve this effect.




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