Created by: YGO Mod (20517634)

Created On: 10/10/2025

Main: 60 Extra: 6

2 cardBattle Fader 2 cardBattle Fader
Battle Fader
DARK 1
Battle Fader
  • ATK:

  • 0

  • DEF:

  • 0


When an opponent's monster declares a direct attack: You can Special Summon this card from your hand, then end the Battle Phase. If Summoned this way, banish it when it leaves the field.


3 cardBeiige, Vanguard of Dark World 3 cardBeiige, Vanguard of Dark World
Beiige, Vanguard of Dark World
DARK 4
Beiige, Vanguard of Dark World
  • ATK:

  • 1600

  • DEF:

  • 1300


If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard.


3 cardBroww, Huntsman of Dark World 3 cardBroww, Huntsman of Dark World
Broww, Huntsman of Dark World
DARK 3
Broww, Huntsman of Dark World
  • ATK:

  • 1400

  • DEF:

  • 800


If this card is discarded to the Graveyard by a card effect: Draw 1 card, plus another card if this card was discarded from your hand to your Graveyard by an opponent's card effect.


1 cardBrron, Mad King of Dark World 1 cardBrron, Mad King of Dark World
Brron, Mad King of Dark World
DARK 4
Brron, Mad King of Dark World
  • ATK:

  • 1800

  • DEF:

  • 400


When this card inflicts battle damage to your opponent: You can discard 1 card.


2 cardCyber Dragon 2 cardCyber Dragon
Cyber Dragon
LIGHT 5
Cyber Dragon
  • ATK:

  • 2100

  • DEF:

  • 1600


If only your opponent controls a monster, you can Special Summon this card (from your hand).


1 cardKahkki, Guerilla of Dark World 1 cardKahkki, Guerilla of Dark World
Kahkki, Guerilla of Dark World
DARK 2
Kahkki, Guerilla of Dark World
  • ATK:

  • 300

  • DEF:

  • 500


If this card is discarded to the Graveyard by a card effect: Target 1 monster on the field; destroy that target.


2 cardMad Reloader 2 cardMad Reloader
Mad Reloader
DARK 1
Mad Reloader
  • ATK:

  • 0

  • DEF:

  • 0


If this card is destroyed by battle and sent to the GY: Send 2 cards from your hand to the GY, and if you do, draw 2 cards.


1 cardMystic Tomato 1 cardMystic Tomato
Mystic Tomato
DARK 4
Mystic Tomato
  • ATK:

  • 1400

  • DEF:

  • 1100


When this card is destroyed by battle and sent to the GY: You can Special Summon 1 DARK monster with 1500 or less ATK from your Deck, in face-up Attack Position.


2 cardPhantom Skyblaster 2 cardPhantom Skyblaster
Phantom Skyblaster
DARK 4
Phantom Skyblaster
  • ATK:

  • 1100

  • DEF:

  • 800


When this card is Normal or Flip Summoned: You can Special Summon any number of "Skyblaster Tokens" (Fiend/DARK/Level 4/ATK 500/DEF 500), up to the number of monsters you control. Once per turn, during your Standby Phase: You can inflict 300 damage to your opponent for each "Skyblaster" monster you control. "Skyblaster" monsters you control cannot declare an attack during the turn you activate this effect.


1 cardReign-Beaux, Overlord of Dark World 1 cardReign-Beaux, Overlord of Dark World
Reign-Beaux, Overlord of Dark World
DARK 7
Reign-Beaux, Overlord of Dark World
  • ATK:

  • 2500

  • DEF:

  • 1800


If this card is discarded from your hand to your Graveyard by an opponent's card effect: Special Summon this card from the Graveyard. When this card is Special Summoned this way: Destroy all monsters your opponent controls OR all Spell/Trap Cards they control.


2 cardScarr, Scout of Dark World 2 cardScarr, Scout of Dark World
Scarr, Scout of Dark World
DARK 2
Scarr, Scout of Dark World
  • ATK:

  • 500

  • DEF:

  • 500


When this card is destroyed by battle and sent to the Graveyard: Add 1 Level 4 or lower "Dark World" monster from your Deck to your hand.


2 cardSillva, Warlord of Dark World
2 cardSillva, Warlord of Dark World
Sillva, Warlord of Dark World
DARK 5
Sillva, Warlord of Dark World
  • ATK:

  • 2300

  • DEF:

  • 1400


If this card is discarded to the Graveyard by a card effect: Special Summon it from the Graveyard, then, if this card was discarded from your hand to your Graveyard by an opponent's card effect, your opponent returns exactly 2 cards from their hand to the bottom of their Deck, in any order.


1 cardFlamvell Guard 1 cardFlamvell Guard
Flamvell Guard
FIRE 1
Flamvell Guard
  • ATK:

  • 100

  • DEF:

  • 2000


A Flamvell guardian who commands fire with his will. His magma-hot barrier protects his troops from intruders.


3 cardDark Resonator 3 cardDark Resonator
Dark Resonator
DARK 3
Dark Resonator
  • ATK:

  • 1300

  • DEF:

  • 300


The first time this card would be destroyed by battle each turn, it is not destroyed.


1 cardKrebons 1 cardKrebons
Krebons
DARK 2
Krebons
  • ATK:

  • 1200

  • DEF:

  • 400


When this card is targeted for an attack: You can pay 800 LP; negate the attack.


1 cardAllure of Darkness
1 cardAllure of Darkness
Allure of Darkness
Spell Normal
Allure of Darkness

    Draw 2 cards, then banish 1 DARK monster from your hand, or, if you do not have any in your hand, send your entire hand to the GY.


    2 cardBook of Moon 2 cardBook of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.


      3 cardDark World Dealings 3 cardDark World Dealings
      Dark World Dealings
      Spell Normal
      Dark World Dealings

        Each player draws 1 card, then each player discards 1 card.


        2 cardDark World Lightning 2 cardDark World Lightning
        Dark World Lightning
        Spell Normal
        Dark World Lightning

          Target 1 Set card on the field; destroy that target, then discard 1 card.


          1 cardFiend's Sanctuary 1 cardFiend's Sanctuary
          Fiend's Sanctuary
          Spell Normal
          Fiend's Sanctuary

            Special Summon 1 "Metal Fiend Token" (Fiend/DARK/Level 1/ATK 0/DEF 0). It cannot attack. Your opponent takes any battle damage you would have taken from battles involving it. Once per turn, during your Standby Phase, pay 1000 LP or destroy this Token.


            1 cardFires of Doomsday 1 cardFires of Doomsday
            Fires of Doomsday
            Spell Quick
            Fires of Doomsday

              Special Summon 2 "Doomsday Tokens" (Fiend/DARK/Level 1/ATK 0/DEF 0) in Defense Position. They cannot be Tributed for a Tribute Summon, unless it is for a DARK monster. You cannot Summon other monsters the turn you activate this card (but you can Normal Set).


              1 cardGiant Trunade
              1 cardGiant Trunade
              Giant Trunade
              Spell Normal
              Giant Trunade

                Return all Spell and Trap Cards on the field to the hand.


                1 cardHeavy Storm
                1 cardHeavy Storm
                Heavy Storm
                Spell Normal
                Heavy Storm

                  Destroy all Spell and Trap Cards on the field.


                  1 cardLightning Vortex
                  1 cardLightning Vortex
                  Lightning Vortex
                  Spell Normal
                  Lightning Vortex

                    Discard 1 card; destroy all face-up monsters your opponent controls.


                    2 cardMonster Reincarnation 2 cardMonster Reincarnation
                    Monster Reincarnation
                    Spell Normal
                    Monster Reincarnation

                      Discard 1 card, then target 1 monster in your GY; add it to your hand.


                      1 cardMystical Space Typhoon
                      1 cardMystical Space Typhoon
                      Mystical Space Typhoon
                      Spell Quick
                      Mystical Space Typhoon

                        Target 1 Spell/Trap on the field; destroy that target.


                        1 cardTribute to the Doomed 1 cardTribute to the Doomed
                        Tribute to the Doomed
                        Spell Normal
                        Tribute to the Doomed

                          Discard 1 card, then target 1 monster on the field; destroy it.


                          1 cardVeil of Darkness 1 cardVeil of Darkness
                          Veil of Darkness
                          Spell Continuous
                          Veil of Darkness

                            During your Draw Phase, if you draw a DARK monster(s): You can reveal any number of them; send them to the GY, then you can draw 1 more card.


                            2 cardBottomless Trap Hole 2 cardBottomless Trap Hole
                            Bottomless Trap Hole
                            Trap Normal
                            Bottomless Trap Hole

                              When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                              1 cardCall of the Haunted
                              1 cardCall of the Haunted
                              Call of the Haunted
                              Trap Continuous
                              Call of the Haunted

                                Activate this card by targeting 1 monster in your GY; Special Summon that target in Attack Position. When this card leaves the field, destroy that monster. When that monster is destroyed, destroy this card.


                                1 cardDark Deal 1 cardDark Deal
                                Dark Deal
                                Trap Normal
                                Dark Deal

                                  When your opponent activates a Normal Spell Card: Pay 1000 Life Points; the effect of that Normal Spell Card becomes "Your opponent discards 1 random card".


                                  1 cardDark Illusion 1 cardDark Illusion
                                  Dark Illusion
                                  Trap Counter
                                  Dark Illusion

                                    When a Spell/Trap Card, or monster effect, is activated that targets a DARK monster on the field: Negate the activation, and if you do, destroy that card.


                                    1 cardDimensional Prison 1 cardDimensional Prison
                                    Dimensional Prison
                                    Trap Normal
                                    Dimensional Prison

                                      When an opponent's monster declares an attack: Target that attacking monster; banish that target.


                                      2 cardDust Tornado 2 cardDust Tornado
                                      Dust Tornado
                                      Trap Normal
                                      Dust Tornado

                                        Target 1 Spell/Trap your opponent controls; destroy that target, then you can Set 1 Spell/Trap from your hand.


                                        1 cardMalevolent Catastrophe 1 cardMalevolent Catastrophe
                                        Malevolent Catastrophe
                                        Trap Normal
                                        Malevolent Catastrophe

                                          When an opponent's monster declares an attack: Destroy all Spell and Trap Cards on the field.


                                          1 cardMind Crush 1 cardMind Crush
                                          Mind Crush
                                          Trap Normal
                                          Mind Crush

                                            Declare 1 card name; if that card is in your opponent's hand, they must discard all copies of it, otherwise you discard 1 random card.


                                            1 cardSakuretsu Armor 1 cardSakuretsu Armor
                                            Sakuretsu Armor
                                            Trap Normal
                                            Sakuretsu Armor

                                              When an opponent's monster declares an attack: Target the attacking monster; destroy that target.


                                              2 cardSkill Drain
                                              2 cardSkill Drain
                                              Skill Drain
                                              Trap Continuous
                                              Skill Drain

                                                Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                                1 cardTorrential Tribute
                                                1 cardTorrential Tribute
                                                Torrential Tribute
                                                Trap Normal
                                                Torrential Tribute

                                                  When a monster(s) is Summoned: Destroy all monsters on the field.


                                                  1 cardTrap Hole 1 cardTrap Hole
                                                  Trap Hole
                                                  Trap Normal
                                                  Trap Hole

                                                    When your opponent Normal or Flip Summons 1 monster with 1000 or more ATK: Target that monster; destroy that target.


                                                    1 cardAncient Fairy Dragon
                                                    1 cardAncient Fairy Dragon
                                                    Ancient Fairy Dragon
                                                    LIGHT 7
                                                    Ancient Fairy Dragon
                                                    • ATK:

                                                    • 2100

                                                    • DEF:

                                                    • 3000


                                                    1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can Special Summon 1 Level 4 or lower monster from your hand. You cannot conduct your Battle Phase the turn you activate this effect. During your Main Phase: You can destroy as many cards in the Field Zones as possible (min. 1), and if you do, gain 1000 LP, then you can add 1 Field Spell with a different name than the destroyed card(s), from your Deck to your hand. You can only use each effect of "Ancient Fairy Dragon" once per turn.


                                                    1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                                    Black Rose Dragon
                                                    FIRE 7
                                                    Black Rose Dragon
                                                    • ATK:

                                                    • 2400

                                                    • DEF:

                                                    • 1800


                                                    1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                                    1 cardBrionac, Dragon of the Ice Barrier 1 cardBrionac, Dragon of the Ice Barrier
                                                    Brionac, Dragon of the Ice Barrier
                                                    WATER 6
                                                    Brionac, Dragon of the Ice Barrier
                                                    • ATK:

                                                    • 2300

                                                    • DEF:

                                                    • 1400


                                                    1 Tuner + 1+ non-Tuner monsters You can discard any number of cards to the GY, then target the same number of cards your opponent controls; return those cards to the hand. You can only use this effect of "Brionac, Dragon of the Ice Barrier" once per turn.


                                                    1 cardFlamvell Uruquizas 1 cardFlamvell Uruquizas
                                                    Flamvell Uruquizas
                                                    FIRE 6
                                                    Flamvell Uruquizas
                                                    • ATK:

                                                    • 2100

                                                    • DEF:

                                                    • 400


                                                    1 Tuner + 1 or more non-Tuner monsters During battle between this attacking card and a Defense Position monster whose DEF is lower than the ATK of this card, inflict the difference as Battle Damage to your opponent. This card gains 300 ATK each time it inflicts Battle Damage to your opponent.


                                                    1 cardRed Dragon Archfiend 1 cardRed Dragon Archfiend
                                                    Red Dragon Archfiend
                                                    DARK 8
                                                    Red Dragon Archfiend
                                                    • ATK:

                                                    • 3000

                                                    • DEF:

                                                    • 2000


                                                    1 Tuner + 1 or more non-Tuner monsters After damage calculation, if this card attacks a Defense Position monster your opponent controls: Destroy all Defense Position monsters your opponent controls. During your End Phase: Destroy all other monsters you control that did not declare an attack this turn. This card must be face-up on the field to activate and to resolve this effect.


                                                    1 cardStygian Sergeants 1 cardStygian Sergeants
                                                    Stygian Sergeants
                                                    DARK 5
                                                    Stygian Sergeants
                                                    • ATK:

                                                    • 2200

                                                    • DEF:

                                                    • 1800


                                                    1 Fiend-Type Tuner + 1 or more non-Tuner monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: You can have this card gain 800 ATK until the end of the Battle Phase, also this card can make a second attack in a row.




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