Created by: YGO Mod (20517634)

Created On: 11/09/2025

Need 39 UR

UR Rarity
Maxx "C"2 card
UR Rarity
Garura, Wings of Resonant Life1 card
 Rarity
Prototype Sky Striker Ace - Amatsu1 card
UR Rarity
S:P Little Knight1 card
UR Rarity
Sky Striker Ace - Azalea1 card
 Rarity
Sky Striker Ace - Camellia1 card
UR Rarity
Sky Striker Ace - Kagari2 card
 Rarity
Sky Striker Ace = Zero2 card
UR Rarity
Ash Blossom & Joyous Spring3 card
UR Rarity
Called by the Grave1 card
UR Rarity
Forbidden Droplet3 card
UR Rarity
Reinforcement of the Army1 card
UR Rarity
Sky Striker Mobilize - Engage!3 card
UR Rarity
Sky Striker Mobilize - Linkage!3 card
 Rarity
Sky Striker Special Maneuver - Lemnisgate!1 card
UR Rarity
Super Polymerization3 card
UR Rarity
Triple Tactics Talent3 card
UR Rarity
Triple Tactics Thrust3 card
UR Rarity
Upstart Goblin3 card
UR Rarity
The Black Goat Laughs1 card

Main: 41 Extra: 15

SR Rarity
2 cardDroll & Lock Bird
SR Rarity
2 cardDroll & Lock Bird
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


UR Rarity
2 cardMaxx "C"
UR Rarity
2 cardMaxx "C"
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


R Rarity
3 cardSky Striker Ace - Raye
R Rarity
3 cardSky Striker Ace - Raye
Sky Striker Ace - Raye
DARK 4
Sky Striker Ace - Raye
  • ATK:

  • 1500

  • DEF:

  • 1500


(Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.


R Rarity
1 cardSky Striker Ace - Roze
R Rarity
1 cardSky Striker Ace - Roze
Sky Striker Ace - Roze
LIGHT 4
Sky Striker Ace - Roze
  • ATK:

  • 1500

  • DEF:

  • 1500


If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn.


UR Rarity
3 cardAsh Blossom & Joyous Spring
UR Rarity
3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


UR Rarity
1 cardCalled by the Grave
UR Rarity
1 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    UR Rarity
    3 cardForbidden Droplet
    UR Rarity
    3 cardForbidden Droplet
    Forbidden Droplet
    Spell Quick
    Forbidden Droplet

      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




      Tag(s):

      UR Rarity
      1 cardReinforcement of the Army
      UR Rarity
      1 cardReinforcement of the Army
      Reinforcement of the Army
      Spell Normal
      Reinforcement of the Army

        Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


        N Rarity
        1 cardSky Striker Mecha - Shark Cannon
        N Rarity
        1 cardSky Striker Mecha - Shark Cannon
        Sky Striker Mecha - Shark Cannon
        Spell Quick
        Sky Striker Mecha - Shark Cannon

          If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.


          SR Rarity
          3 cardSky Striker Mecha - Widow Anchor
          SR Rarity
          3 cardSky Striker Mecha - Widow Anchor
          Sky Striker Mecha - Widow Anchor
          Spell Quick
          Sky Striker Mecha - Widow Anchor

            If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


            R Rarity
            1 cardSky Striker Mecha Modules - Multirole
            R Rarity
            1 cardSky Striker Mecha Modules - Multirole
            Sky Striker Mecha Modules - Multirole
            Spell Continuous
            Sky Striker Mecha Modules - Multirole

              Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.


              UR Rarity
              3 cardSky Striker Mobilize - Engage!
              UR Rarity
              3 cardSky Striker Mobilize - Engage!
              Sky Striker Mobilize - Engage!
              Spell Normal
              Sky Striker Mobilize - Engage!

                If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                UR Rarity
                3 cardSky Striker Mobilize - Linkage!
                UR Rarity
                3 cardSky Striker Mobilize - Linkage!
                Sky Striker Mobilize - Linkage!
                Spell Quick
                Sky Striker Mobilize - Linkage!

                  If you control no monsters in your Main Monster Zone: You cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except "Sky Striker Ace" monsters, also send 1 other card you control to the GY, and if you do, Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone, and if you have at least 1 LIGHT and 1 DARK "Sky Striker Ace" monsters on your field and/or in your GY, the Summoned monster gains 1000 ATK.


                   Rarity
                  1 cardSky Striker Special Maneuver - Lemnisgate!
                   Rarity
                  1 cardSky Striker Special Maneuver - Lemnisgate!
                  Sky Striker Special Maneuver - Lemnisgate!
                  Spell Quick
                  Sky Striker Special Maneuver - Lemnisgate!

                    Target an equal number of "Sky Striker Ace" monsters and "Sky Striker" Spells in your GY; shuffle them into the Deck, then, for every 3 shuffled cards, you can return up to 1 card on the field to the hand. If a "Sky Striker" monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can banish this card; immediately after this effect resolves, Link Summon 1 "Sky Striker Ace" Link Monster. You can only use each effect of "Sky Striker Special Maneuver - Lemnisgate!" once per turn.


                    UR Rarity
                    3 cardSuper Polymerization
                    UR Rarity
                    3 cardSuper Polymerization
                    Super Polymerization
                    Spell Quick
                    Super Polymerization

                      Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                      Tag(s):

                      UR Rarity
                      3 cardTriple Tactics Talent
                      UR Rarity
                      3 cardTriple Tactics Talent
                      Triple Tactics Talent
                      Spell Normal
                      Triple Tactics Talent

                        If your opponent has activated a monster effect during your Main Phase this turn: Activate 1 of these effects; ● Draw 2 cards. ● Take control of 1 monster your opponent controls until the End Phase. ● Look at your opponent's hand, and choose 1 card from it to shuffle into the Deck. You can only activate 1 "Triple Tactics Talent" per turn.




                        Tag(s):

                        UR Rarity
                        3 cardTriple Tactics Thrust
                        UR Rarity
                        3 cardTriple Tactics Thrust
                        Triple Tactics Thrust
                        Spell Normal
                        Triple Tactics Thrust

                          If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                          UR Rarity
                          3 cardUpstart Goblin
                          UR Rarity
                          3 cardUpstart Goblin
                          Upstart Goblin
                          Spell Normal
                          Upstart Goblin

                            Draw 1 card, then your opponent gains 1000 LP.


                            UR Rarity
                            1 cardThe Black Goat Laughs
                            UR Rarity
                            1 cardThe Black Goat Laughs
                            The Black Goat Laughs
                            Trap Normal
                            The Black Goat Laughs

                              Declare 1 Monster Card name; this turn, neither player can Special Summon monsters with that original name, except from the GY. You can banish this card from the GY, then declare 1 Monster Card name; this turn, neither player can activate the effects of monsters on the field with that original name. You can only use 1 "The Black Goat Laughs" effect per turn, and only once that turn.


                              UR Rarity
                              1 cardGarura, Wings of Resonant Life
                              UR Rarity
                              1 cardGarura, Wings of Resonant Life
                              Garura, Wings of Resonant Life
                              DARK 6
                              Garura, Wings of Resonant Life
                              • ATK:

                              • 1500

                              • DEF:

                              • 2400


                              2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                              SR Rarity
                              1 cardMudragon of the Swamp
                              SR Rarity
                              1 cardMudragon of the Swamp
                              Mudragon of the Swamp
                              WATER 4
                              Mudragon of the Swamp
                              • ATK:

                              • 1900

                              • DEF:

                              • 1600


                              2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                              SR Rarity
                              1 cardPredaplant Triphyoverutum
                              SR Rarity
                              1 cardPredaplant Triphyoverutum
                              Predaplant Triphyoverutum
                              DARK 9
                              Predaplant Triphyoverutum
                              • ATK:

                              • 3000

                              • DEF:

                              • 3000


                              3 DARK monsters on the field Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of "Predaplant Triphyoverutum" once per turn. ● When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s). ● If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position.


                               Rarity
                              1 cardPrototype Sky Striker Ace - Amatsu
                               Rarity
                              1 cardPrototype Sky Striker Ace - Amatsu
                              Prototype Sky Striker Ace - Amatsu
                              DARK
                              Prototype Sky Striker Ace - Amatsu
                              • ATK:

                              • 1500

                              • LINK-1

                              Link Arrow:

                              Bottom


                              1 "Sky Striker Ace" monster You can only Special Summon "Protoype Sky Striker Ace - Amatsu" once per turn. When a monster your opponent controls with 2000 or more ATK activates its effect (Quick Effect): You can make the activated effect become "Destroy 1 "Sky Striker Ace" Link Monster your opponent controls". When an attack is declared involving this card and an opponent's monster: You can target 1 "Sky Striker Ace" monster you control and 1 card your opponent controls; destroy them. You can only use each effect of "Prototype Sky Striker Ace - Amatsu" once per turn.


                              UR Rarity
                              1 cardS:P Little Knight
                              UR Rarity
                              1 cardS:P Little Knight
                              S:P Little Knight
                              DARK
                              S:P Little Knight
                              • ATK:

                              • 1600

                              • LINK-2

                              Link Arrow:

                              Left

                              Right


                              2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                              UR Rarity
                              1 cardSky Striker Ace - Azalea
                              UR Rarity
                              1 cardSky Striker Ace - Azalea
                              Sky Striker Ace - Azalea
                              DARK
                              Sky Striker Ace - Azalea
                              • ATK:

                              • 1500

                              • LINK-2

                              Link Arrow:

                              Top-Left

                              Bottom-Right


                              2 LIGHT and/or DARK monsters Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Azalea(s)" once per turn. If this card is Special Summoned: You can target 1 card on the field; destroy it, then, if you have 3 or less Spells in your GY, send this card to the GY. Once per turn, at the start of the Damage Step, if this card battles an opponent's monster: You can banish 1 Spell from your GY; destroy that opponent's monster.


                               Rarity
                              1 cardSky Striker Ace - Camellia
                               Rarity
                              1 cardSky Striker Ace - Camellia
                              Sky Striker Ace - Camellia
                              DARK
                              Sky Striker Ace - Camellia
                              • ATK:

                              • 1500

                              • LINK-2

                              Link Arrow:

                              Top-Right

                              Bottom-Left


                              2 Effect Monsters Must first be Link Summoned. You can only Special Summon "Sky Striker Ace - Camellia(s)" once per turn. Once per turn, if you have 3 or less Spells in your GY: You can send 1 "Sky Striker" card from your Deck to the GY. If this card is sent to the GY: You can target 1 monster your opponent controls; Special Summon this card to your opponent's field (but shift control to its owner during the End Phase of this turn), and if you do, send that targeted monster to the GY.


                              R Rarity
                              1 cardSky Striker Ace - Hayate
                              R Rarity
                              1 cardSky Striker Ace - Hayate
                              Sky Striker Ace - Hayate
                              WIND
                              Sky Striker Ace - Hayate
                              • ATK:

                              • 1500

                              • LINK-1

                              Link Arrow:

                              Bottom-Left


                              1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.


                              UR Rarity
                              2 cardSky Striker Ace - Kagari
                              UR Rarity
                              2 cardSky Striker Ace - Kagari
                              Sky Striker Ace - Kagari
                              FIRE
                              Sky Striker Ace - Kagari
                              • ATK:

                              • 1500

                              • LINK-1

                              Link Arrow:

                              Top-Left


                              1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.


                              R Rarity
                              1 cardSky Striker Ace - Kaina
                              R Rarity
                              1 cardSky Striker Ace - Kaina
                              Sky Striker Ace - Kaina
                              EARTH
                              Sky Striker Ace - Kaina
                              • ATK:

                              • 1500

                              • LINK-1

                              Link Arrow:

                              Bottom-Right


                              1 non-EARTH "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 face-up monster your opponent controls; it cannot attack until the end of your opponent's turn. Each time you activate a "Sky Striker" Spell Card, or its effect, gain 100 LP immediately after the card or effect resolves. You can only Special Summon "Sky Striker Ace - Kaina(s)" once per turn.


                              SR Rarity
                              1 cardSky Striker Ace - Shizuku
                              SR Rarity
                              1 cardSky Striker Ace - Shizuku
                              Sky Striker Ace - Shizuku
                              WATER
                              Sky Striker Ace - Shizuku
                              • ATK:

                              • 1500

                              • LINK-1

                              Link Arrow:

                              Top-Right


                              1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.


                              SR Rarity
                              1 cardSky Striker Ace - Zeke
                              SR Rarity
                              1 cardSky Striker Ace - Zeke
                              Sky Striker Ace - Zeke
                              DARK
                              Sky Striker Ace - Zeke
                              • ATK:

                              • 1500

                              • LINK-2

                              Link Arrow:

                              Top

                              Bottom


                              2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.


                               Rarity
                              2 cardSky Striker Ace = Zero
                               Rarity
                              2 cardSky Striker Ace = Zero
                              Sky Striker Ace = Zero
                              LIGHT
                              Sky Striker Ace = Zero
                              • ATK:

                              • 2000

                              • LINK-2

                              Link Arrow:

                              Bottom-Left

                              Bottom-Right


                              2 "Sky Striker Ace" monsters You can only Special Summon "Sky Striker Ace = Zero(s)" once per turn. Cannot be used as Link Material. If this card is Special Summoned: You can add 1 "Sky Striker" Spell from your Deck or GY to your hand. (Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace - Raye" and 1 "Sky Striker Ace - Roze" from your Deck and/or GY, then you can destroy 1 card on the field. You can only use 1 "Sky Striker Ace = Zero" effect per turn, and only once that turn.




                              https://ygovietnam.com/
                              Top