Created by: YGO Mod (20517634)

Created On: 11/10/2025

Main: 58 Extra: 15

1 cardAmazoness Baby Tiger 1 cardAmazoness Baby Tiger
Amazoness Baby Tiger
EARTH 2
Amazoness Baby Tiger
  • ATK:

  • 500

  • DEF:

  • 500


This card's name becomes "Amazoness Tiger" while on the field or in the GY. If an "Amazoness" monster is Normal or Special Summoned to your field while this card is in your hand or GY: You can Special Summon this card. You can only use this effect of "Amazoness Baby Tiger" once per turn. Gains 100 ATK for each "Amazoness" card in your GY.


3 cardAmazoness Princess 3 cardAmazoness Princess
Amazoness Princess
EARTH 3
Amazoness Princess
  • ATK:

  • 1200

  • DEF:

  • 900


This card's name becomes "Amazoness Queen" while on the field or in the GY. If this card is Normal or Special Summoned: You can add 1 "Amazoness" Spell/Trap from your Deck to your hand. You can only use this effect of "Amazoness Princess" once per turn. When this card declares an attack: You can send 1 other card from your hand or field to the GY; Special Summon 1 "Amazoness" monster from your Deck in Defense Position, except "Amazoness Princess".


1 cardAmazoness Queen 1 cardAmazoness Queen
Amazoness Queen
EARTH 6
Amazoness Queen
  • ATK:

  • 2400

  • DEF:

  • 1800


"Amazoness" monsters you control cannot be destroyed by battle.


2 cardAmazoness Spiritualist 2 cardAmazoness Spiritualist
Amazoness Spiritualist
EARTH 2
Amazoness Spiritualist
  • ATK:

  • 800

  • DEF:

  • 1800


If this card is in your hand or GY: You can target 1 "Amazoness" card you control, except "Amazoness Spiritualist"; return it to the hand, and if you do, Special Summon this card, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except "Amazoness" monsters. If this card is Special Summoned: You can add 1 "Polymerization" from your Deck to your hand. You can only use each effect of "Amazoness Spiritualist" once per turn.


3 cardAmazoness War Chief 3 cardAmazoness War Chief
Amazoness War Chief
EARTH 5
Amazoness War Chief
  • ATK:

  • 1900

  • DEF:

  • 0


If you control no monsters, or only "Amazoness" monsters: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can Set 1 "Amazoness" Spell/Trap or 1 "Polymerization" directly from your Deck, also you can only attack with "Amazoness" monsters for the rest of this turn. You can only use each effect of "Amazoness War Chief" once per turn.


1 cardDimension Shifter
1 cardDimension Shifter
Dimension Shifter
DARK 6
Dimension Shifter
  • ATK:

  • 1200

  • DEF:

  • 2200


If you have no cards in your GY (Quick Effect): You can send this card from your hand to the GY; until the end of the next turn, any card sent to the GY is banished instead.


1 cardKumongous, the Sticky String Kaiju 1 cardKumongous, the Sticky String Kaiju
Kumongous, the Sticky String Kaiju
EARTH 7
Kumongous, the Sticky String Kaiju
  • ATK:

  • 2400

  • DEF:

  • 2500


You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When your opponent Normal or Special Summons a monster(s): You can remove 2 Kaiju Counters from anywhere on the field; until the end of the next turn, that monster(s) cannot attack and it has its effects negated.


3 cardMulcharmy Fuwalos 3 cardMulcharmy Fuwalos
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


3 cardNibiru, the Primal Being 3 cardNibiru, the Primal Being
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


2 cardAmazoness Golden Whip Master 2 cardAmazoness Golden Whip Master
Amazoness Golden Whip Master
EARTH 51
Amazoness Golden Whip Master
  • ATK:

  • 2000

  • DEF:

  • 1200


[ Pendulum Effect ] "Amazoness" monsters you control gain ATK equal to their own Level x 100. When an attack is declared involving your "Amazoness" monster: You can target 1 Spell/Trap on the field; destroy it. You can only use this effect of "Amazoness Golden Whip Master" once per turn. [ Monster Effect ] If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. If an "Amazoness" monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each effect of "Amazoness Golden Whip Master" once per turn.


2 cardAmazoness Silver Sword Master 2 cardAmazoness Silver Sword Master
Amazoness Silver Sword Master
EARTH 37
Amazoness Silver Sword Master
  • ATK:

  • 1200

  • DEF:

  • 2000


[ Pendulum Effect ] "Amazoness" monsters you control gain ATK equal to their own Level x 100. When an attack is declared involving your "Amazoness" monster: You can target 1 "Amazoness" Spell/Trap in your GY; add it to your hand. You can only use this effect of "Amazoness Silver Sword Master" once per turn. [ Monster Effect ] If this card in the Monster Zone is destroyed by battle or card effect: You can place this card in your Pendulum Zone. If an "Amazoness" monster(s) is Special Summoned to your field, while this card is in your GY (except during the Damage Step): You can place this card in your Pendulum Zone. You can only use each effect of "Amazoness Silver Sword Master" once per turn.


3 cardAsh Blossom & Joyous Spring 3 cardAsh Blossom & Joyous Spring
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


3 cardEffect Veiler 3 cardEffect Veiler
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


3 cardAmazoness Call 3 cardAmazoness Call
Amazoness Call
Spell Quick
Amazoness Call

    Take 1 "Amazoness" card from your Deck, except "Amazoness Call", and either add it to your hand or send it to the GY. During your Main Phase: You can banish this card from your GY, then target 1 "Amazoness" monster you control; this turn, that monster can attack all monsters your opponent controls, once each, also other monsters you control cannot attack. You can only activate 1 "Amazoness Call" per turn.


    2 cardAmazoness Secret Arts 2 cardAmazoness Secret Arts
    Amazoness Secret Arts
    Spell Quick
    Amazoness Secret Arts

      Fusion Summon 1 "Amazoness" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. During your Main Phase: You can banish this card from your GY; once, if you Fusion Summon an "Amazoness" Fusion Monster this turn, you can also send 1 "Amazoness" monster from your Extra Deck to the GY as material. You can only use 1 "Amazoness Secret Arts" effect per turn, and only once that turn.


      1 cardAmazoness Village 1 cardAmazoness Village
      Amazoness Village
      Spell Field
      Amazoness Village

        All "Amazoness" monsters gain 200 ATK. Once per turn, when an "Amazoness" monster is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 "Amazoness" monster from your Deck with a Level less than or equal to that "Amazoness" monster in the GY.


        1 cardCrossout Designator
        1 cardCrossout Designator
        Crossout Designator
        Spell Quick
        Crossout Designator

          Declare 1 card name; banish 1 of that declared card from your Main Deck, and if you do, negate its effects, as well as the activated effects and effects on the field of cards with the same original name, until the end of this turn. You can only activate 1 "Crossout Designator" per turn.




          Tag(s):

          2 cardFusion Deployment 2 cardFusion Deployment
          Fusion Deployment
          Spell Normal
          Fusion Deployment

            Reveal 1 Fusion Monster in your Extra Deck and Special Summon, from your hand or Deck, 1 of the Fusion Materials whose name is specifically listed on that card, also you cannot Special Summon monsters from the Extra Deck, except Fusion Monsters, the turn you activate this card. You can only activate 1 "Fusion Deployment" per turn.


            2 cardFusion Draft 2 cardFusion Draft
            Fusion Draft
            Spell Normal
            Fusion Draft

              Discard 1 card, then reveal 1 Fusion Monster in your Extra Deck; add 1 of the Fusion Materials whose names are mentioned on that revealed monster from your Deck or GY to your hand, except the discarded card, then you can add a second such card to your hand, if the first card added was a Normal Monster. For the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Fusion Monsters. You can only activate 1 "Fusion Draft" per turn.


              1 cardHarpie's Feather Duster
              1 cardHarpie's Feather Duster
              Harpie's Feather Duster
              Spell Normal
              Harpie's Feather Duster

                Destroy all Spell and Trap Cards your opponent controls.




                Tag(s):

                3 cardHunting Horn 3 cardHunting Horn
                Hunting Horn
                Spell Quick
                Hunting Horn

                  Fusion Summon 1 EARTH Warrior Fusion Monster from your Extra Deck, using Warrior monsters from your hand or field, then if you activated this card during the Battle Phase, you can choose monsters your opponent controls, up to the number of materials used from the hand for this Fusion Summon, and their ATK become halved until the end of the Battle Phase. You cannot declare attacks the turn you activate this card, except with EARTH Warrior monsters. You can only activate 1 "Hunting Horn" per turn.


                  2 cardPolymerization 2 cardPolymerization
                  Polymerization
                  Spell Normal
                  Polymerization

                    Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material.


                    1 cardPot of Prosperity
                    1 cardPot of Prosperity
                    Pot of Prosperity
                    Spell Normal
                    Pot of Prosperity

                      Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                      Tag(s):

                      1 cardRaigeki
                      1 cardRaigeki
                      Raigeki
                      Spell Normal
                      Raigeki

                        Destroy all monsters your opponent controls.




                        Tag(s):

                        1 cardReinforcement of the Army
                        1 cardReinforcement of the Army
                        Reinforcement of the Army
                        Spell Normal
                        Reinforcement of the Army

                          Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                          1 cardReinforcement of the Army's Troops 1 cardReinforcement of the Army's Troops
                          Reinforcement of the Army's Troops
                          Spell Continuous
                          Reinforcement of the Army's Troops

                            When an attack is declared involving your Warrior monster: You can Special Summon 1 Level 4 or lower Warrior monster from your hand. You can only use this effect of "Reinforcement of the Army's Troops" once per turn.


                            1 cardSuccumbing-Song Morganite 1 cardSuccumbing-Song Morganite
                            Succumbing-Song Morganite
                            Spell Normal
                            Succumbing-Song Morganite

                              For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Monsters you control can make up to 2 attacks on monsters during each Battle Phase. ● If your monster battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. You can banish this card from your GY; add 1 "Morganite" card from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck.


                              1 cardTerraforming
                              1 cardTerraforming
                              Terraforming
                              Spell Normal
                              Terraforming

                                Add 1 Field Spell from your Deck to your hand.




                                Tag(s):

                                1 cardTriple Tactics Thrust 1 cardTriple Tactics Thrust
                                Triple Tactics Thrust
                                Spell Normal
                                Triple Tactics Thrust

                                  If your opponent has activated a monster effect during this turn: Set 1 Normal Spell/Trap directly from your Deck, except "Triple Tactics Thrust", or if your opponent controls a monster, you can add it to your hand instead. That Set card cannot be activated this turn. You can only activate 1 "Triple Tactics Thrust" per turn.


                                  2 cardAmazoness Hot Spring 2 cardAmazoness Hot Spring
                                  Amazoness Hot Spring
                                  Trap Continuous
                                  Amazoness Hot Spring

                                    When this card is activated: You can take 1 "Amazoness" monster from your Deck, and either add it to your hand or (if it is a Pendulum Monster) place it in your Pendulum Zone. When you take battle damage while you control an "Amazoness" Monster Card: You can gain LP equal to the damage you took. You can only use this effect of "Amazoness Hot Spring" once per turn.


                                    1 cardAmazoness Onslaught 1 cardAmazoness Onslaught
                                    Amazoness Onslaught
                                    Trap Continuous
                                    Amazoness Onslaught

                                      Once per turn, during the Battle Phase: You can Special Summon 1 "Amazoness" monster from your hand, and if you do, it gains 500 ATK until the end of this turn (even if this card leaves the field). After damage calculation, if your "Amazoness" monster battled an opponent's monster while this card is already face-up in your Spell & Trap Zone: You can banish that opponent's monster. If this card on the field is destroyed and sent to the GY: You can target 1 "Amazoness" monster in your GY; Special Summon it.


                                      3 cardInfinite Impermanence 3 cardInfinite Impermanence
                                      Infinite Impermanence
                                      Trap Normal
                                      Infinite Impermanence

                                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                        2 cardAmazoness Augusta 2 cardAmazoness Augusta
                                        Amazoness Augusta
                                        EARTH 10
                                        Amazoness Augusta
                                        • ATK:

                                        • 3200

                                        • DEF:

                                        • 2800


                                        1 "Amazoness" Fusion Monster + 1 "Amazoness" monster Your opponent cannot target other "Amazoness" cards you control with card effects, also those cards cannot be destroyed by your opponent's card effects. If this card was Fusion Summoned using "Amazoness Empress" or "Amazoness Queen" as material, it can make a second attack during each Battle Phase. If this card is Fusion Summoned: You can Special Summon 1 "Amazoness" monster from your Deck. You can only use this effect of "Amazoness Augusta" once per turn.


                                        2 cardAmazoness Empress 2 cardAmazoness Empress
                                        Amazoness Empress
                                        EARTH 8
                                        Amazoness Empress
                                        • ATK:

                                        • 2800

                                        • DEF:

                                        • 2400


                                        "Amazoness Queen" + 1 "Amazoness" monster Other "Amazoness" cards you control cannot be destroyed by battle or card effects. If your "Amazoness" monster attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this face-up Fusion Summoned card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can Special Summon 1 "Amazoness Queen" from your hand, Deck, or GY.


                                        1 cardAmazoness Pet Liger 1 cardAmazoness Pet Liger
                                        Amazoness Pet Liger
                                        EARTH 7
                                        Amazoness Pet Liger
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2400


                                        "Amazoness Tiger" + 1 "Amazoness" monster Once per battle, if this card attacks, during damage calculation: You can make this card gain 500 ATK during that damage calculation only. If your "Amazoness" monster attacked an opponent's monster, after damage calculation: You can target 1 face-up monster your opponent controls; it loses 800 ATK. Monsters your opponent controls cannot attack "Amazoness" monsters you control, except this one.


                                        2 cardAmazoness Pet Liger King 2 cardAmazoness Pet Liger King
                                        Amazoness Pet Liger King
                                        EARTH 9
                                        Amazoness Pet Liger King
                                        • ATK:

                                        • 2900

                                        • DEF:

                                        • 2800


                                        1 Level 5 or higher "Amazoness" monster + 1 "Amazoness" monster Your opponent's monsters cannot attack any monsters, except this one. You can target 1 "Amazoness" card you control and 1 "Amazoness" Warrior monster in your GY; destroy that card on the field, and if you do, Special Summon that other monster from the GY. This card cannot attack the turn this effect is activated. You can only use this effect of "Amazoness Pet Liger King" once per turn.


                                        1 cardChevreuil, Hunting Scout of the Deep Forest 1 cardChevreuil, Hunting Scout of the Deep Forest
                                        Chevreuil, Hunting Scout of the Deep Forest
                                        EARTH 7
                                        Chevreuil, Hunting Scout of the Deep Forest
                                        • ATK:

                                        • 2600

                                        • DEF:

                                        • 2600


                                        1 Level 5 or higher EARTH Warrior monster + 1 EARTH Warrior monster Unaffected by your opponent's activated effects, during the Main Phase only. Your opponent's monsters that can attack must attack the monster you control with the highest ATK (their choice, if tied). When another EARTH Warrior monster you control destroys an opponent's monster by battle: You can Special Summon 1 EARTH Warrior monster from your GY or banishment. You can only use this effect of "Chevreuil, Hunting Scout of the Deep Forest" once per turn.


                                        2 cardFaisan, Hunting Scout of the Deep Forest 2 cardFaisan, Hunting Scout of the Deep Forest
                                        Faisan, Hunting Scout of the Deep Forest
                                        EARTH 5
                                        Faisan, Hunting Scout of the Deep Forest
                                        • ATK:

                                        • 2300

                                        • DEF:

                                        • 2300


                                        2 EARTH Warrior monsters Unaffected by your opponent's activated effects, during the Main Phase only. During the Battle Phase (Quick Effect): You can Tribute this Fusion Summoned card; Special Summon 2 EARTH Warrior monsters from your GY, except "Faisan, Hunting Scout of the Deep Forest", and if you do, your EARTH Warrior monsters cannot be destroyed by battle for the rest of this turn. You can only use this effect of "Faisan, Hunting Scout of the Deep Forest" once per turn.


                                        1 cardAccesscode Talker 1 cardAccesscode Talker
                                        Accesscode Talker
                                        DARK
                                        Accesscode Talker
                                        • ATK:

                                        • 2300

                                        • LINK-4

                                        Link Arrow:

                                        Top

                                        Left

                                        Right

                                        Bottom


                                        2+ Effect Monsters Your opponent cannot activate cards or effects in response to this card's effect activations. If this card is Link Summoned: You can target 1 Link Monster that was used as material for its Link Summon; this card gains ATK equal to that monster's Link Rating x 1000. You can banish 1 Link Monster from your field or GY; destroy 1 card your opponent controls, also for the rest of this turn, you cannot banish monsters with that same Attribute to activate this effect of "Accesscode Talker".




                                        Tag(s):

                                        1 cardI:P Masquerena 1 cardI:P Masquerena
                                        I:P Masquerena
                                        DARK
                                        I:P Masquerena
                                        • ATK:

                                        • 800

                                        • LINK-2

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right


                                        2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                                        1 cardKnightmare Cerberus 1 cardKnightmare Cerberus
                                        Knightmare Cerberus
                                        EARTH
                                        Knightmare Cerberus
                                        • ATK:

                                        • 1600

                                        • LINK-2

                                        Link Arrow:

                                        Top

                                        Left


                                        2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.


                                        1 cardKnightmare Unicorn 1 cardKnightmare Unicorn
                                        Knightmare Unicorn
                                        DARK
                                        Knightmare Unicorn
                                        • ATK:

                                        • 2200

                                        • LINK-3

                                        Link Arrow:

                                        Left

                                        Right

                                        Bottom


                                        2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                        1 cardS:P Little Knight
                                        1 cardS:P Little Knight
                                        S:P Little Knight
                                        DARK
                                        S:P Little Knight
                                        • ATK:

                                        • 1600

                                        • LINK-2

                                        Link Arrow:

                                        Left

                                        Right


                                        2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.




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