Created by: YGO Mod (20517634)

Created On: 11/18/2025

Need 15 UR

UR Rarity
Harpie Channeler3 card
UR Rarity
Mist Valley Apex Avian1 card
UR Rarity
S:P Little Knight1 card
UR Rarity
Simorgh, Bird of Sovereignty1 card
UR Rarity
Cyber Slash Harpie Lady3 card
UR Rarity
Castel, the Skyblaster Musketeer1 card
UR Rarity
Super Starslayer TY-PHON - Sky Crisis1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
Harpie's Feather Storm3 card

Main: 45 Extra: 15

UR Rarity
3 cardHarpie Channeler
UR Rarity
3 cardHarpie Channeler
Harpie Channeler
WIND 4
Harpie Channeler
  • ATK:

  • 1400

  • DEF:

  • 1300


You can discard 1 "Harpie" card; Special Summon 1 "Harpie" monster from your Deck in face-up Defense Position, except "Harpie Channeler". You can only use this effect of "Harpie Channeler" once per turn. While you control a Dragon-Type monster, this card's Level becomes 7. This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard.


SR Rarity
2 cardHarpie Dancer
SR Rarity
2 cardHarpie Dancer
Harpie Dancer
WIND 4
Harpie Dancer
  • ATK:

  • 1200

  • DEF:

  • 1000


You can target 1 WIND monster you control; return it to the hand, then you can Normal Summon 1 WIND monster. You can only use this effect of "Harpie Dancer" once per turn. This card's name becomes "Harpie Lady" while on the field or in the GY.


SR Rarity
3 cardHarpie Harpist
SR Rarity
3 cardHarpie Harpist
Harpie Harpist
WIND 4
Harpie Harpist
  • ATK:

  • 1700

  • DEF:

  • 600


This card's name becomes "Harpie Lady" while it is on the field or in the Graveyard. You can only use each of these effects of "Harpie Harpist" once per turn. ● When this card is Normal Summoned: You can target 1 Winged Beast-Type monster you control (other than this card) and 1 face-up monster your opponent controls; return them to the hand. ● During the End Phase, if this card is in the Graveyard because it was sent there this turn: You can add 1 Level 4 Winged Beast-Type monster with 1500 or less ATK from your Deck to your hand.


R Rarity
1 cardHarpie Lady 1
R Rarity
1 cardHarpie Lady 1
Harpie Lady 1
WIND 4
Harpie Lady 1
  • ATK:

  • 1300

  • DEF:

  • 1400


(This card's name is always treated as "Harpie Lady".) All WIND monsters gain 300 ATK.


N Rarity
1 cardHarpie Lady 2
N Rarity
1 cardHarpie Lady 2
Harpie Lady 2
WIND 4
Harpie Lady 2
  • ATK:

  • 1300

  • DEF:

  • 1400


(This card's name is always treated as "Harpie Lady".) Negate the effects of Flip monsters this card destroys by battle.


N Rarity
1 cardHarpie Lady 3
N Rarity
1 cardHarpie Lady 3
Harpie Lady 3
WIND 4
Harpie Lady 3
  • ATK:

  • 1300

  • DEF:

  • 1400


(This card's name is always treated as "Harpie Lady".) An opponent's monster that battles this card cannot declare an attack during your opponent's next 2 turns.


N Rarity
1 cardHarpie Lady Sisters
N Rarity
1 cardHarpie Lady Sisters
Harpie Lady Sisters
WIND 6
Harpie Lady Sisters
  • ATK:

  • 1950

  • DEF:

  • 2100


Cannot be Normal Summoned/Set. Must first be Special Summoned with "Elegant Egotist".


R Rarity
2 cardHarpie Oracle
R Rarity
2 cardHarpie Oracle
Harpie Oracle
WIND 4
Harpie Oracle
  • ATK:

  • 1300

  • DEF:

  • 1400


This card's name becomes "Harpie Lady" while on the field or in the GY. You can only use each of these effects of "Harpie Oracle" once per turn. ● If you control a Level 5 or higher "Harpie" monster: You can Special Summon this card from your hand. ● If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your GY to your hand, that specifically lists the card "Harpie Lady Sisters" in its text, during the End Phase of this turn.


SR Rarity
3 cardHarpie Perfumer
SR Rarity
3 cardHarpie Perfumer
Harpie Perfumer
WIND 4
Harpie Perfumer
  • ATK:

  • 1400

  • DEF:

  • 1300


This card's name becomes "Harpie Lady" while on the field or in the GY. If this card is Normal or Special Summoned: You can add 1 Spell/Trap from your Deck to your hand that specifically lists the card "Harpie Lady Sisters" in its text. If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, you can also add a second such card, with a different name from the first. You can only use this effect of "Harpie Perfumer" once per turn.


R Rarity
2 cardHarpie Queen
R Rarity
2 cardHarpie Queen
Harpie Queen
WIND 4
Harpie Queen
  • ATK:

  • 1900

  • DEF:

  • 1200


This card's name becomes "Harpie Lady" while on the field or in the GY. You can discard this card to the GY; add 1 "Harpies' Hunting Ground" from your Deck to your hand.


N Rarity
1 cardHarpie's Pet Baby Dragon
N Rarity
1 cardHarpie's Pet Baby Dragon
Harpie's Pet Baby Dragon
WIND 4
Harpie's Pet Baby Dragon
  • ATK:

  • 1200

  • DEF:

  • 600


This card gains effects based on the number of "Harpie" monsters you control, except "Harpie's Pet Baby Dragon". ● 1 or more: Your opponent cannot target "Harpie" monsters you control for attacks, except "Harpie's Pet Baby Dragon". ● 2 or more: Double the original ATK and DEF of this card. ● 3 or more: Once per turn: You can target 1 card your opponent controls; destroy that target.


SR Rarity
1 cardHarpie's Pet Dragon - Fearsome Fire Blast
SR Rarity
1 cardHarpie's Pet Dragon - Fearsome Fire Blast
Harpie's Pet Dragon - Fearsome Fire Blast
WIND 7
Harpie's Pet Dragon - Fearsome Fire Blast
  • ATK:

  • 2000

  • DEF:

  • 2500


Monsters cannot target Level 6 or lower "Harpie" monsters for attacks. You can only use each of the following effects of "Harpie's Pet Dragon - Fearsome Fire Blast" once per turn. If you control a Level 6 or lower WIND monster: You can Special Summon this card from your hand in Defense Position. If this card is sent from the field to the GY: You can send 1 WIND Winged Beast monster from your Deck to the GY.


UR Rarity
1 cardMist Valley Apex Avian
UR Rarity
1 cardMist Valley Apex Avian
Mist Valley Apex Avian
WIND 7
Mist Valley Apex Avian
  • ATK:

  • 2700

  • DEF:

  • 2000


Once per chain, when a card or effect is activated (Quick Effect): You can target 1 "Mist Valley" card you control; return that target to the hand, and if you do, negate the activation, and if you do that, destroy it.


N Rarity
3 cardElegant Egotist
N Rarity
3 cardElegant Egotist
Elegant Egotist
Spell Normal
Elegant Egotist

    If "Harpie Lady" is on the field: Special Summon 1 "Harpie Lady" or "Harpie Lady Sisters" from your hand or Deck.


    R Rarity
    1 cardHarpie Lady Phoenix Formation
    R Rarity
    1 cardHarpie Lady Phoenix Formation
    Harpie Lady Phoenix Formation
    Spell Normal
    Harpie Lady Phoenix Formation

      If you control 3 or more "Harpie Lady" and/or "Harpie Lady Sisters": Target as many monsters your opponent controls as possible, but not more than the total number of "Harpie Lady" and "Harpie Lady Sisters" you control; destroy those targets, and if you do, inflict damage to your opponent equal to the highest original ATK among those destroyed monsters (your choice, if tied). You cannot Special Summon monsters from the Main Deck or Extra Deck, nor conduct your Battle Phase, the turn you activate this card.


      UR Rarity
      1 cardHarpie's Feather Duster
      UR Rarity
      1 cardHarpie's Feather Duster
      Harpie's Feather Duster
      Spell Normal
      Harpie's Feather Duster

        Destroy all Spell and Trap Cards your opponent controls.




        Tag(s):

        R Rarity
        2 cardHarpie's Feather Rest
        R Rarity
        2 cardHarpie's Feather Rest
        Harpie's Feather Rest
        Spell Normal
        Harpie's Feather Rest

          Target 3 "Harpie Lady" and/or "Harpie Lady Sisters" in your GY; shuffle them into the Deck, then draw 1 card. If you controlled a Level 5 or higher "Harpie" monster when you activated this effect, draw 2 cards instead. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WIND monsters. You can only activate 1 "Harpie's Feather Rest" per turn.


          R Rarity
          2 cardHarpies' Hunting Ground
          R Rarity
          2 cardHarpies' Hunting Ground
          Harpies' Hunting Ground
          Spell Field
          Harpies' Hunting Ground

            All Winged Beast monsters gain 200 ATK/DEF. If any "Harpie Lady" or "Harpie Lady Sisters" is Normal or Special Summoned: The player who conducted the Summon targets 1 Spell/Trap on the field; that player destroys that target.


            SR Rarity
            3 cardHysteric Sign
            SR Rarity
            3 cardHysteric Sign
            Hysteric Sign
            Spell Continuous
            Hysteric Sign

              When this card is activated: Add 1 "Elegant Egotist" from your Deck or GY to your hand. During the End Phase, if this card is in the GY because it was sent there from the hand or field this turn: Add up to 3 "Harpie" cards with different names from each other from your Deck to your hand. You can only use 1 "Hysteric Sign" effect per turn, and only once that turn.


              N Rarity
              3 cardTriangle Ecstasy Spark
              N Rarity
              3 cardTriangle Ecstasy Spark
              Triangle Ecstasy Spark
              Spell Normal
              Triangle Ecstasy Spark

                Until the end of this turn, the ATK of all "Harpie Lady Sisters" currently on the field becomes 2700, your opponent cannot activate any Trap Cards, also negate all your opponent's Trap effects on the field.


                N Rarity
                1 cardAqua Chorus
                N Rarity
                1 cardAqua Chorus
                Aqua Chorus
                Trap Continuous
                Aqua Chorus

                  If there are monsters with the same name on the field, increase the ATK and DEF of all of those monsters with the same name by 500 points.


                  R Rarity
                  1 cardHarpie Lady Elegance
                  R Rarity
                  1 cardHarpie Lady Elegance
                  Harpie Lady Elegance
                  Trap Normal
                  Harpie Lady Elegance

                    Shuffle 1 "Harpie Lady Sisters" from your Monster Zone into the Deck, then you can Special Summon 3 "Harpie" monsters with different original names, 1 each from your hand, Deck, and GY. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except WIND monsters. If this card you control is destroyed by a "Harpie" card's effect or your opponent's card effect: Add 1 "Harpie" monster from your Deck to your hand. You can only use each effect of "Harpie Lady Elegance" once per turn.


                    UR Rarity
                    3 cardHarpie's Feather Storm
                    UR Rarity
                    3 cardHarpie's Feather Storm
                    Harpie's Feather Storm
                    Trap Normal
                    Harpie's Feather Storm

                      If you control a WIND Winged Beast monster: Until the end of this turn, negate any monster effects your opponent activates. If you control a "Harpie" monster, you can activate this card from your hand. If this card in its owner's Spell & Trap Zone is destroyed by an opponent's card effect: You can add 1 "Harpie's Feather Duster" from your Deck or GY to your hand.


                      SR Rarity
                      2 cardHysteric Party
                      SR Rarity
                      2 cardHysteric Party
                      Hysteric Party
                      Trap Continuous
                      Hysteric Party

                        Activate this card by discarding 1 card; Special Summon as many copies of "Harpie Lady" as possible from your Graveyard. When this face-up card leaves the field, destroy those monsters.


                        SR Rarity
                        1 cardIcarus Attack
                        SR Rarity
                        1 cardIcarus Attack
                        Icarus Attack
                        Trap Normal
                        Icarus Attack

                          Tribute 1 Winged Beast-Type monster, then target 2 cards on the field; destroy them.


                          SR Rarity
                          2 cardHarpie Conductor
                          SR Rarity
                          2 cardHarpie Conductor
                          Harpie Conductor
                          WIND
                          Harpie Conductor
                          • ATK:

                          • 1900

                          • LINK-2

                          Link Arrow:

                          Bottom-Left

                          Bottom-Right


                          2 WIND monsters This card's name becomes "Harpie Lady" while on the field or in the GY. You can only use each of the following effects of "Harpie Conductor" once per turn. ● If a "Harpie" monster(s) you control would be destroyed by battle or card effect, you can destroy 1 Spell/Trap you control instead. ● If another face-up "Harpie" monster you control returns to your hand (except during the Damage Step): You can target 1 Special Summoned monster your opponent controls; return it to the hand.


                          UR Rarity
                          1 cardS:P Little Knight
                          UR Rarity
                          1 cardS:P Little Knight
                          S:P Little Knight
                          DARK
                          S:P Little Knight
                          • ATK:

                          • 1600

                          • LINK-2

                          Link Arrow:

                          Left

                          Right


                          2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


                          UR Rarity
                          1 cardSimorgh, Bird of Sovereignty
                          UR Rarity
                          1 cardSimorgh, Bird of Sovereignty
                          Simorgh, Bird of Sovereignty
                          WIND
                          Simorgh, Bird of Sovereignty
                          • ATK:

                          • 2400

                          • LINK-3

                          Link Arrow:

                          Bottom-Left

                          Bottom

                          Bottom-Right


                          2+ monsters, including a Winged Beast monster Cannot be used as Link Material. Your opponent cannot target this card or a Winged Beast monster(s) this card points to with card effects. If this card would be destroyed by battle, you can destroy 1 other "Simorgh" card you control instead. During the End Phase: You can Special Summon 1 Winged Beast monster from your hand or Deck, with a Level equal to or lower than the total number of unused Spell & Trap Zones on the field. You can only use this effect of "Simorgh, Bird of Sovereignty" once per turn.


                          UR Rarity
                          3 cardCyber Slash Harpie Lady
                          UR Rarity
                          3 cardCyber Slash Harpie Lady
                          Cyber Slash Harpie Lady
                          WIND 8
                          Cyber Slash Harpie Lady
                          • ATK:

                          • 2600

                          • DEF:

                          • 1400


                          1 Tuner + 1+ non-Tuner monsters For this card's Synchro Summon, you can treat 1 "Harpie" monster you control as a Tuner. This card's name becomes "Harpie Lady" while on the field or in the GY. When a Spell/Trap Card or effect is activated (except during the Damage Step) (Quick Effect): You can target 1 monster your opponent controls or 1 "Harpie" monster you control; return it to the hand. You can only use this effect of "Cyber Slash Harpie Lady" once per turn.


                          UR Rarity
                          1 cardCastel, the Skyblaster Musketeer
                          UR Rarity
                          1 cardCastel, the Skyblaster Musketeer
                          Castel, the Skyblaster Musketeer
                          WIND
                          Castel, the Skyblaster Musketeer
                          • ATK:

                          • 2000

                          • DEF:

                          • 1500


                          2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.


                          SR Rarity
                          1 cardHarpie's Pet Phantasmal Dragon
                          SR Rarity
                          1 cardHarpie's Pet Phantasmal Dragon
                          Harpie's Pet Phantasmal Dragon
                          WIND
                          Harpie's Pet Phantasmal Dragon
                          • ATK:

                          • 2000

                          • DEF:

                          • 2500


                          3 Level 4 WIND monsters This card's effects can only be applied/resolved while it has Xyz Material. This card can attack your opponent directly. Your opponent cannot target any "Harpie" monsters with effects or for attacks. During each of your End Phases: Detach 1 Xyz Material from this card.


                          SR Rarity
                          2 cardIce Beast Zerofyne
                          SR Rarity
                          2 cardIce Beast Zerofyne
                          Ice Beast Zerofyne
                          WATER
                          Ice Beast Zerofyne
                          • ATK:

                          • 2000

                          • DEF:

                          • 2200


                          2 Level 4 Winged Beast-Type monsters Once per turn: You can detach 1 Xyz Material from this card; negate the effects of all face-up cards your opponent currently controls, and if you do, this card gains 300 ATK for each face-up card currently on the field, except this card (these effects are applied until your next Standby Phase).


                          SR Rarity
                          3 cardLightning Chidori
                          SR Rarity
                          3 cardLightning Chidori
                          Lightning Chidori
                          WIND
                          Lightning Chidori
                          • ATK:

                          • 1900

                          • DEF:

                          • 1600


                          2 Level 4 WIND monsters If this card is Xyz Summoned: Target 1 Set card your opponent controls; return that target to the bottom of the Deck. Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up card your opponent controls; return that target to the top of the Deck.


                          UR Rarity
                          1 cardSuper Starslayer TY-PHON - Sky Crisis
                          UR Rarity
                          1 cardSuper Starslayer TY-PHON - Sky Crisis
                          Super Starslayer TY-PHON - Sky Crisis
                          DARK
                          Super Starslayer TY-PHON - Sky Crisis
                          • ATK:

                          • 2900

                          • DEF:

                          • 2900


                          2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.




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