Created by: YGO Mod (20517634)

Created On: 03/31/2023

Holy Guard

Need 14 UR

UR Rarity
Amazoness Princess3 card
UR Rarity
Amazoness Queen2 card
UR Rarity
Dark Rebellion Xyz Dragon1 card
UR Rarity
Maestroke the Symphony Djinn1 card
UR Rarity
Number 47: Nightmare Shark1 card
UR Rarity
Book of Moon2 card
UR Rarity
Reinforcement of the Army1 card
UR Rarity
Floodgate Trap Hole3 card

Main: 20 Extra: 8

R Rarity
Amazoness Baby Tiger
R Rarity
Amazoness Baby Tiger
Amazoness Baby Tiger
EARTH 2
Amazoness Baby Tiger
  • ATK:

  • 500

  • DEF:

  • 500


This card's name becomes "Amazoness Tiger" while on the field or in the GY. If an "Amazoness" monster is Normal or Special Summoned to your field while this card is in your hand or GY: You can Special Summon this card. You can only use this effect of "Amazoness Baby Tiger" once per turn. Gains 100 ATK for each "Amazoness" card in your GY.


UR Rarity
Amazoness Princess
UR Rarity
Amazoness Princess
Amazoness Princess
EARTH 3
Amazoness Princess
  • ATK:

  • 1200

  • DEF:

  • 900


This card's name becomes "Amazoness Queen" while on the field or in the GY. If this card is Normal or Special Summoned: You can add 1 "Amazoness" Spell/Trap from your Deck to your hand. You can only use this effect of "Amazoness Princess" once per turn. When this card declares an attack: You can send 1 other card from your hand or field to the GY; Special Summon 1 "Amazoness" monster from your Deck in Defense Position, except "Amazoness Princess".


UR Rarity
Amazoness Princess
UR Rarity
Amazoness Princess
Amazoness Princess
EARTH 3
Amazoness Princess
  • ATK:

  • 1200

  • DEF:

  • 900


This card's name becomes "Amazoness Queen" while on the field or in the GY. If this card is Normal or Special Summoned: You can add 1 "Amazoness" Spell/Trap from your Deck to your hand. You can only use this effect of "Amazoness Princess" once per turn. When this card declares an attack: You can send 1 other card from your hand or field to the GY; Special Summon 1 "Amazoness" monster from your Deck in Defense Position, except "Amazoness Princess".


UR Rarity
Amazoness Princess
UR Rarity
Amazoness Princess
Amazoness Princess
EARTH 3
Amazoness Princess
  • ATK:

  • 1200

  • DEF:

  • 900


This card's name becomes "Amazoness Queen" while on the field or in the GY. If this card is Normal or Special Summoned: You can add 1 "Amazoness" Spell/Trap from your Deck to your hand. You can only use this effect of "Amazoness Princess" once per turn. When this card declares an attack: You can send 1 other card from your hand or field to the GY; Special Summon 1 "Amazoness" monster from your Deck in Defense Position, except "Amazoness Princess".


UR Rarity
Amazoness Queen
UR Rarity
Amazoness Queen
Amazoness Queen
EARTH 6
Amazoness Queen
  • ATK:

  • 2400

  • DEF:

  • 1800


"Amazoness" monsters you control cannot be destroyed by battle.


UR Rarity
Amazoness Queen
UR Rarity
Amazoness Queen
Amazoness Queen
EARTH 6
Amazoness Queen
  • ATK:

  • 2400

  • DEF:

  • 1800


"Amazoness" monsters you control cannot be destroyed by battle.


N Rarity
Amazoness Spy
N Rarity
Amazoness Spy
Amazoness Spy
EARTH 3
Amazoness Spy
  • ATK:

  • 800

  • DEF:

  • 1200


You can reveal 1 other "Amazoness" monster in your hand; Special Summon this card from your hand. You can only use this effect of "Amazoness Spy" once per turn. When this card is destroyed by battle and sent to the GY: You can target 1 "Amazoness" monster in your GY, except "Amazoness Spy"; return it to the hand, or shuffle it into the Deck.


SR Rarity
Amazoness Swords Woman
SR Rarity
Amazoness Swords Woman
Amazoness Swords Woman
EARTH 4
Amazoness Swords Woman
  • ATK:

  • 1500

  • DEF:

  • 1600


Your opponent takes any battle damage you would have taken from battles involving this card instead.


SR Rarity
Amazoness Swords Woman
SR Rarity
Amazoness Swords Woman
Amazoness Swords Woman
EARTH 4
Amazoness Swords Woman
  • ATK:

  • 1500

  • DEF:

  • 1600


Your opponent takes any battle damage you would have taken from battles involving this card instead.


SR Rarity
Amazoness Swords Woman
SR Rarity
Amazoness Swords Woman
Amazoness Swords Woman
EARTH 4
Amazoness Swords Woman
  • ATK:

  • 1500

  • DEF:

  • 1600


Your opponent takes any battle damage you would have taken from battles involving this card instead.


SR Rarity
Amazoness Village
SR Rarity
Amazoness Village
Amazoness Village
Spell Field
Amazoness Village

    All "Amazoness" monsters gain 200 ATK. Once per turn, when an "Amazoness" monster is destroyed by battle or card effect and sent to the GY: You can Special Summon 1 "Amazoness" monster from your Deck with a Level less than or equal to that "Amazoness" monster in the GY.


    UR Rarity
    Book of Moon
    UR Rarity
    Book of Moon
    Book of Moon
    Spell Quick
    Book of Moon

      Target 1 face-up monster on the field; change that target to face-down Defense Position.


      UR Rarity
      Book of Moon
      UR Rarity
      Book of Moon
      Book of Moon
      Spell Quick
      Book of Moon

        Target 1 face-up monster on the field; change that target to face-down Defense Position.


        UR Rarity
        Reinforcement of the Army
        UR Rarity
        Reinforcement of the Army
        Reinforcement of the Army
        Spell Normal
        Reinforcement of the Army

          Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


          R Rarity
          Amazoness Onslaught
          R Rarity
          Amazoness Onslaught
          Amazoness Onslaught
          Trap Continuous
          Amazoness Onslaught

            Once per turn, during the Battle Phase: You can Special Summon 1 "Amazoness" monster from your hand, and if you do, it gains 500 ATK until the end of this turn (even if this card leaves the field). After damage calculation, if your "Amazoness" monster battled an opponent's monster while this card is already face-up in your Spell & Trap Zone: You can banish that opponent's monster. If this card on the field is destroyed and sent to the GY: You can target 1 "Amazoness" monster in your GY; Special Summon it.


            R Rarity
            Amazoness Onslaught
            R Rarity
            Amazoness Onslaught
            Amazoness Onslaught
            Trap Continuous
            Amazoness Onslaught

              Once per turn, during the Battle Phase: You can Special Summon 1 "Amazoness" monster from your hand, and if you do, it gains 500 ATK until the end of this turn (even if this card leaves the field). After damage calculation, if your "Amazoness" monster battled an opponent's monster while this card is already face-up in your Spell & Trap Zone: You can banish that opponent's monster. If this card on the field is destroyed and sent to the GY: You can target 1 "Amazoness" monster in your GY; Special Summon it.


              R Rarity
              Amazoness Onslaught
              R Rarity
              Amazoness Onslaught
              Amazoness Onslaught
              Trap Continuous
              Amazoness Onslaught

                Once per turn, during the Battle Phase: You can Special Summon 1 "Amazoness" monster from your hand, and if you do, it gains 500 ATK until the end of this turn (even if this card leaves the field). After damage calculation, if your "Amazoness" monster battled an opponent's monster while this card is already face-up in your Spell & Trap Zone: You can banish that opponent's monster. If this card on the field is destroyed and sent to the GY: You can target 1 "Amazoness" monster in your GY; Special Summon it.


                UR Rarity
                Floodgate Trap Hole
                UR Rarity
                Floodgate Trap Hole
                Floodgate Trap Hole
                Trap Normal
                Floodgate Trap Hole

                  When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.


                  UR Rarity
                  Floodgate Trap Hole
                  UR Rarity
                  Floodgate Trap Hole
                  Floodgate Trap Hole
                  Trap Normal
                  Floodgate Trap Hole

                    When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.


                    UR Rarity
                    Floodgate Trap Hole
                    UR Rarity
                    Floodgate Trap Hole
                    Floodgate Trap Hole
                    Trap Normal
                    Floodgate Trap Hole

                      When your opponent Summons a monster(s): Change that monster(s) to face-down Defense Position. Monsters changed to face-down Defense Position by this effect cannot change their battle positions.


                      SR Rarity
                      Ferocious Flame Swordsman
                      SR Rarity
                      Ferocious Flame Swordsman
                      Ferocious Flame Swordsman
                      FIRE
                      Ferocious Flame Swordsman
                      • ATK:

                      • 1300

                      • LINK-2

                      Link Arrow:

                      Left

                      Bottom-Left


                      2 monsters with different names All Warrior monsters on the field gain 500 ATK. If this Link Summoned card is destroyed by battle, or by an opponent's card effect while in its owner's Monster Zone: You can target 1 non-Link Warrior monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use this effect of "Ferocious Flame Swordsman" once per turn.


                      SR Rarity
                      Knightmare Phoenix
                      SR Rarity
                      Knightmare Phoenix
                      Knightmare Phoenix
                      FIRE
                      Knightmare Phoenix
                      • ATK:

                      • 1900

                      • LINK-2

                      Link Arrow:

                      Top

                      Right


                      2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                      UR Rarity
                      Dark Rebellion Xyz Dragon
                      UR Rarity
                      Dark Rebellion Xyz Dragon
                      Dark Rebellion Xyz Dragon
                      DARK
                      Dark Rebellion Xyz Dragon
                      • ATK:

                      • 2500

                      • DEF:

                      • 2000


                      2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                      SR Rarity
                      Diamond Dire Wolf
                      SR Rarity
                      Diamond Dire Wolf
                      Diamond Dire Wolf
                      EARTH
                      Diamond Dire Wolf
                      • ATK:

                      • 2000

                      • DEF:

                      • 1200


                      2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 Beast, Beast-Warrior, or Winged Beast-Type monster you control and 1 other card on the field; destroy them.


                      UR Rarity
                      Maestroke the Symphony Djinn
                      UR Rarity
                      Maestroke the Symphony Djinn
                      Maestroke the Symphony Djinn
                      DARK
                      Maestroke the Symphony Djinn
                      • ATK:

                      • 1800

                      • DEF:

                      • 2300


                      2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up Attack Position monster your opponent controls; change it to face-down Defense Position. If a "Djinn" Xyz Monster you control would be destroyed, you can detach 1 Xyz Material from that monster instead.


                      UR Rarity
                      Number 47: Nightmare Shark
                      UR Rarity
                      Number 47: Nightmare Shark
                      Number 47: Nightmare Shark
                      WATER
                      Number 47: Nightmare Shark
                      • ATK:

                      • 2000

                      • DEF:

                      • 2000


                      2 Level 3 monsters When this card is Special Summoned: You can attach 1 Level 3 WATER monster from your hand or your side of the field to this card as an Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 WATER monster you control; this turn, that monster can attack your opponent directly, also other monsters cannot attack.


                      SR Rarity
                      Number 70: Malevolent Sin
                      SR Rarity
                      Number 70: Malevolent Sin
                      Number 70: Malevolent Sin
                      DARK
                      Number 70: Malevolent Sin
                      • ATK:

                      • 2400

                      • DEF:

                      • 1200


                      2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                      SR Rarity
                      Super Quantal Mech Beast Grampulse
                      SR Rarity
                      Super Quantal Mech Beast Grampulse
                      Super Quantal Mech Beast Grampulse
                      WATER
                      Super Quantal Mech Beast Grampulse
                      • ATK:

                      • 1800

                      • DEF:

                      • 2800


                      2 Level 3 monsters Cannot attack unless it has Xyz Material. Once per turn: You can detach 1 Xyz Material from this card, then target 1 Spell/Trap Card on the field; destroy it. This effect can be activated during either player's turn, if this card has "Super Quantum Blue Layer" as Xyz Material. Once per turn: You can attach 1 "Super Quantum" monster from your hand or field to this card as an Xyz Material.




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