Created by: YGO Mod (20517634)

Created On: 11/29/2025

Avaricious Destiny Draw

Need 27 UR

 Rarity
Steel Soldier Gale Vainari3 card
 Rarity
Ultimate Flag Beast Boltricorn1 card
 Rarity
Elemental HERO Clayman1 card
 Rarity
Great Maju Garzett1 card
 Rarity
Rising Light Angel Esser3 card
 Rarity
Wilhel the Mega Monarch3 card
 Rarity
Wilhel the Wisdom Monarch3 card
 Rarity
Zuse the Wisdom Vassal3 card
 Rarity
Curse of the Rising Light1 card
UR Rarity
Ghost Cyclone1 card
 Rarity
Particle Acceleration2 card
 Rarity
Pot of Avarice1 card
 Rarity
Buffered Slime1 card
 Rarity
Compulsory Evacuation Device1 card
 Rarity
Shiny Shady2 card

Main: 33

 Rarity
 Rarity
3 cardSteel Soldier Gale Vainari
 Rarity
 Rarity
3 cardSteel Soldier Gale Vainari
Steel Soldier Gale Vainari
EARTH 3
Steel Soldier Gale Vainari
  • ATK:

  • 1200

  • DEF:

  • 1000


[REQUIREMENT] None [EFFECT] Toss a coin. If the result is heads, all face-up monsters on your field gain 500 ATK until the end of this turn. If the result is tails, you can make 1 face-up monster on your opponent's field lose 800 ATK/DEF until the end of this turn.


 Rarity
 Rarity
1 cardUltimate Flag Beast Boltricorn
 Rarity
 Rarity
1 cardUltimate Flag Beast Boltricorn
Ultimate Flag Beast Boltricorn
LIGHT 3
Ultimate Flag Beast Boltricorn
  • ATK:

  • 1200

  • DEF:

  • 200


[REQUIREMENT] If you have no other monsters on your field, send the top card of your Deck to the Graveyard. [EFFECT] 1 face-down Spell/Trap Card on your opponent's field cannot be activated until the end of your opponent's next turn.


 Rarity
SR Rarity
2 cardAll-Seeing Harvey
 Rarity
SR Rarity
2 cardAll-Seeing Harvey
All-Seeing Harvey
EARTH 4
All-Seeing Harvey
  • ATK:

  • 1300

  • DEF:

  • 1000


[REQUIREMENT] During your Main Phase this card was Normal or Special Summoned. [EFFECT] Look at 1 face-down card on your opponent's field. Then, if that card is a Monster Card with 1500 or more DEF, you can destroy it.


 Rarity
 Rarity
1 cardElemental HERO Clayman
 Rarity
 Rarity
1 cardElemental HERO Clayman
Elemental HERO Clayman
EARTH 4
Elemental HERO Clayman
  • ATK:

  • 800

  • DEF:

  • 2000


An Elemental HERO with a clay body built-to-last. He'll preserve his Elemental HERO colleagues at any cost.


 Rarity
 Rarity
1 cardGreat Maju Garzett
 Rarity
 Rarity
1 cardGreat Maju Garzett
Great Maju Garzett
DARK 6
Great Maju Garzett
  • ATK:

  • 0

  • DEF:

  • 0


[REQUIREMENT] None [CONTINUOUS EFFECT] This card gains ATK equal to [the original ATK of 1 monster Tributed for the Tribute Summon of this card in Attack Position] x 2.


 Rarity
SR Rarity
3 cardRising Light Angel Essel
 Rarity
SR Rarity
3 cardRising Light Angel Essel
Rising Light Angel Essel
LIGHT 4
Rising Light Angel Essel
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


 Rarity
 Rarity
3 cardRising Light Angel Esser
 Rarity
 Rarity
3 cardRising Light Angel Esser
Rising Light Angel Esser
LIGHT 4
Rising Light Angel Esser
  • ATK:

  • 1000

  • DEF:

  • 1000


[REQUIREMENT] During a turn you have not Special Summoned a monster. [EFFECT] Send the top 2 cards of your Deck to the Graveyard. Then, if you activated this effect during the first turn of the second player, you can Special Summon 1 monster from either Graveyard face-up to your field.


 Rarity
 Rarity
3 cardWilhel the Mega Monarch
 Rarity
 Rarity
3 cardWilhel the Mega Monarch
Wilhel the Mega Monarch
DARK 8
Wilhel the Mega Monarch
  • ATK:

  • 2400

  • DEF:

  • 1000


You can Tribute Summon this card in Attack Position by Tributing 1 face-up Level 5 or higher monster with 1000 DEF. [REQUIREMENT] During the turn you Tribute Summoned this card in Attack Position. [EFFECT] Your opponent chooses 1 card on their field, and you destroy that card.


 Rarity
 Rarity
3 cardWilhel the Wisdom Monarch
 Rarity
 Rarity
3 cardWilhel the Wisdom Monarch
Wilhel the Wisdom Monarch
DARK 5
Wilhel the Wisdom Monarch
  • ATK:

  • 2000

  • DEF:

  • 1000


[REQUIREMENT] During the turn you Tribute Summoned this card in Attack Position. [EFFECT] Look at 1 face-down Spell/Trap Card on your opponent's field. Then, if that card is a Spell Card, you can destroy it.


 Rarity
 Rarity
3 cardZuse the Wisdom Vassal
 Rarity
 Rarity
3 cardZuse the Wisdom Vassal
Zuse the Wisdom Vassal
DARK 3
Zuse the Wisdom Vassal
  • ATK:

  • 800

  • DEF:

  • 1000


[REQUIREMENT] During the turn you Normal Summoned this card, shuffle 2 monsters with 1000 DEF from your Graveyard into the Deck. [EFFECT] Your opponent Sets 1 Spell Card from their Graveyard to their field. Then, you can add 1 Level 5 or higher monster with 1000 DEF from your Graveyard to your hand.


 Rarity
 Rarity
1 cardCurse of the Rising Light
 Rarity
 Rarity
1 cardCurse of the Rising Light
Curse of the Rising Light
Spell Normal
Curse of the Rising Light

    [REQUIREMENT] Your opponent has 1 card or less in their hand. [EFFECT] Change 1 monster on your opponent's field to face-up Attack Position or face-down Defense Position. Then, if your opponent activated a Trap Card this turn, or if this turn is the first turn of the player going second, each player draws 2 cards.


     Rarity
    UR Rarity
    1 cardGhost Cyclone
     Rarity
    UR Rarity
    1 cardGhost Cyclone
    Ghost Cyclone
    Spell Normal
    Ghost Cyclone

      [REQUIREMENT] You have no monsters on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field. Then, if you have 3 or less monsters in your Graveyard, you can draw 1 card.


       Rarity
       Rarity
      2 cardParticle Acceleration
       Rarity
       Rarity
      2 cardParticle Acceleration
      Particle Acceleration
      Spell Normal
      Particle Acceleration

        [REQUIREMENT] You have a face-up Cyberse Type monster on your field. [EFFECT] Destroy 1 Spell/Trap Card on your opponent's field.


         Rarity
         Rarity
        1 cardPot of Avarice
         Rarity
         Rarity
        1 cardPot of Avarice
        Pot of Avarice
        Spell Normal
        Pot of Avarice

          [REQUIREMENT] Shuffle 5 monsters from your Graveyard into the Deck. [EFFECT] Draw 2 cards.


           Rarity
          SR Rarity
          1 cardTalismanic Seal Array
           Rarity
          SR Rarity
          1 cardTalismanic Seal Array
          Talismanic Seal Array
          Spell Normal
          Talismanic Seal Array

            [REQUIREMENT] Shuffle 4 monsters from your Graveyard into the Deck. [EFFECT] 1 face-up monster on your opponent's field loses ATK equal to [its Level] x 200 until the end of this turn.


             Rarity
             Rarity
            1 cardBuffered Slime
             Rarity
             Rarity
            1 cardBuffered Slime
            Buffered Slime
            Trap Normal
            Buffered Slime

              [REQUIREMENT] When an opponent's Level 8 or lower monster declares an attack. [EFFECT] Send the top card of your Deck to the Graveyard. This turn, you take no battle damage. Also, if your LP are 3000 or more, take 2000 damage.


               Rarity
               Rarity
              1 cardCompulsory Evacuation Device
               Rarity
               Rarity
              1 cardCompulsory Evacuation Device
              Compulsory Evacuation Device
              Trap Normal
              Compulsory Evacuation Device

                [REQUIREMENT] When a player Normal or Special Summons a monster, or after your opponent activates a Spell Card. [EFFECT] Return 1 monster from the field to the owner's hand.


                 Rarity
                 Rarity
                2 cardShiny Shady
                 Rarity
                 Rarity
                2 cardShiny Shady
                Shiny Shady
                Trap Normal
                Shiny Shady

                  [REQUIREMENT] When your opponent Normal or Special Summons a monster during their turn, send 1 card from your hand to the Graveyard. [EFFECT] Change up to 2 face-up Effect Monsters on the field to face-down Defense Position. Then, if you changed a monster on your opponent's field with 2600 or more original ATK to face-down Defense Position by this effect, gain 1500 LP.




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