Created by: YGO Mod (20517634)

Created On: 02/03/2026

Main: 57 Extra: 15

3 cardDeskbot 002 3 cardDeskbot 002
Deskbot 002
EARTH 2
Deskbot 002
  • ATK:

  • 500

  • DEF:

  • 500


If this card is Special Summoned: You can add 1 "Deskbot" card from your Deck to your hand. All Machine-Type monsters you control gain 500 ATK and DEF, except this card.


3 cardDeskbot 003 3 cardDeskbot 003
Deskbot 003
EARTH 3
Deskbot 003
  • ATK:

  • 500

  • DEF:

  • 500


When this card is Normal Summoned: You can Special Summon 1 "Deskbot" monster from your Deck, except "Deskbot 003". Once per turn (Quick Effect): You can target 1 "Deskbot" monster you control; it gains 500 ATK/DEF for each "Deskbot" card you currently control, until the end of this turn.


2 cardDeskbot 004 2 cardDeskbot 004
Deskbot 004
EARTH 4
Deskbot 004
  • ATK:

  • 500

  • DEF:

  • 500


If this card battles an opponent's monster, during damage calculation (in either player's turn): You can activate this effect once per battle; your opponent takes no battle damage for the rest of this turn, also send 1 "Deskbot" monster from your Deck to the Graveyard, except "Deskbot 004", and if you do, this card gains ATK and DEF equal to the sent monster's Level x 500, during damage calculation only. If this card destroys an opponent's monster by battle: You can Special Summon 2 "Deskbot" monsters with different Levels from your hand and/or Graveyard in Defense Position.


2 cardDeskbot 009 2 cardDeskbot 009
Deskbot 009
EARTH 9
Deskbot 009
  • ATK:

  • 500

  • DEF:

  • 500


Once per turn, during your Main Phase 1: You can make this card gain ATK equal to the combined ATK of all "Deskbot" monsters you currently control, except "Deskbot 009", until the end of your opponent's turn. Only this card can attack the turn this effect is activated. If this card battles, your opponent's cards and effects cannot be activated until the end of the Damage Step. If this card would be destroyed by battle or card effect, you can destroy 1 "Deskbot" card you control instead.


1 cardMorgana the Witch of Eyes 1 cardMorgana the Witch of Eyes
Morgana the Witch of Eyes
DARK 4
Morgana the Witch of Eyes
  • ATK:

  • 1500

  • DEF:

  • 2100


(This card is always treated as a "Morganite" card.) When an opponent's monster declares an attack: You can banish 1 "Morganite" Spell from your GY; negate that attack. You can only use each of the following effects of "Morgana the Witch of Eyes" once per turn. If this card is Normal or Special Summoned: You can add 1 "Morganite" Spell from your Deck to your hand. If you have 3 or more "Morganite" Spells with different names in your GY and/or banishment: You can change the ATK of all face-up monsters your opponent controls to 0.


2 cardDeskbot 005 2 cardDeskbot 005
Deskbot 005
EARTH 510
Deskbot 005
  • ATK:

  • 500

  • DEF:

  • 500


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated. [ Monster Effect ] If this card is Normal or Special Summoned: You can target 1 Spell/Trap Card on the field; destroy it. This card gains 500 ATK for each face-up "Deskbot" monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 "Deskbot" monster in your Graveyard; Special Summon it. You can only use this effect of "Deskbot 005" once per turn.


2 cardDeskbot 006 2 cardDeskbot 006
Deskbot 006
EARTH 61
Deskbot 006
  • ATK:

  • 500

  • DEF:

  • 500


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated. [ Monster Effect ] If this card is Normal or Special Summoned: You can target 1 monster on the field; change its battle position. This card gain 500 ATK for each face-up "Deskbot" monster in your Extra Deck. If this card in the Pendulum Zone is destroyed: You can target 1 "Deskbot" card in your Graveyard; add that target to your hand. You can only use this effect of "Deskbot 006" once per turn.


1 cardDeskbot 007 1 cardDeskbot 007
Deskbot 007
EARTH 710
Deskbot 007
  • ATK:

  • 500

  • DEF:

  • 500


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated. [ Monster Effect ] This card gains 500 ATK for each "Deskbot" card in your Graveyard. Monsters your opponent controls cannot target face-up "Deskbot" monsters for attacks, except this one. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.


1 cardDeskbot 008 1 cardDeskbot 008
Deskbot 008
EARTH 81
Deskbot 008
  • ATK:

  • 500

  • DEF:

  • 500


[ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Deskbot" monsters. This effect cannot be negated. [ Monster Effect ] This card gains 500 ATK for each "Deskbot" card in your Graveyard. Your opponent cannot target face-up "Deskbot" cards with card effects, except this one. This card can make up to 2 attacks on monsters during each Battle Phase.


2 cardDeskbot 001 2 cardDeskbot 001
Deskbot 001
EARTH 1
Deskbot 001
  • ATK:

  • 500

  • DEF:

  • 500


Gains 500 ATK/DEF for each Machine monster you control. If 2 or more Machine monsters are Special Summoned at the same time, while this card is in your GY (except during the Damage Step): You can Special Summon this card.


3 cardBook of Eclipse 3 cardBook of Eclipse
Book of Eclipse
Spell Quick
Book of Eclipse

    Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


    1 cardCalled by the Grave
    1 cardCalled by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




      Tag(s):

      1 cardChange of Heart
      1 cardChange of Heart
      Change of Heart
      Spell Normal
      Change of Heart

        Target 1 monster your opponent controls; take control of it until the End Phase.


        1 cardDeskbot Base 1 cardDeskbot Base
        Deskbot Base
        Spell Field
        Deskbot Base

          All "Deskbot" monsters on the field gain 500 ATK and DEF. Once per turn: You can reveal any number of "Deskbot" cards in your hand and shuffle them into the Deck, then draw the same number of cards. You can banish 9 "Deskbot" cards with different names from your field and/or Graveyard, except "Deskbot Base"; shuffle all cards from your opponent's hand, field and Graveyard into the Deck.


          1 cardGuilt-Gripping Morganite 1 cardGuilt-Gripping Morganite
          Guilt-Gripping Morganite
          Spell Normal
          Guilt-Gripping Morganite

            For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● You can Normal Summon Level 5 or higher monsters without Tributing. ● You do not pay LP to activate Spell/Trap Cards. You can banish this card from your GY, then reveal 1 "Morganite" card in your hand; place the revealed card on the bottom of the Deck, then draw 1 card.


            1 cardHarpie's Feather Duster
            1 cardHarpie's Feather Duster
            Harpie's Feather Duster
            Spell Normal
            Harpie's Feather Duster

              Destroy all Spell and Trap Cards your opponent controls.




              Tag(s):

              2 cardLightning Storm
              2 cardLightning Storm
              Lightning Storm
              Spell Normal
              Lightning Storm

                If you control no face-up cards: Activate 1 of these effects; ● Destroy all Attack Position monsters your opponent controls. ● Destroy all Spells and Traps your opponent controls. You can only activate 1 "Lightning Storm" per turn.




                Tag(s):

                1 cardMachine Duplication 1 cardMachine Duplication
                Machine Duplication
                Spell Normal
                Machine Duplication

                  Target 1 Machine monster you control with 500 or less ATK; Special Summon up to 2 monsters from your Deck with the same name as that face-up monster.


                  1 cardPot of Prosperity
                  1 cardPot of Prosperity
                  Pot of Prosperity
                  Spell Normal
                  Pot of Prosperity

                    Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                    Tag(s):

                    1 cardRaigeki
                    1 cardRaigeki
                    Raigeki
                    Spell Normal
                    Raigeki

                      Destroy all monsters your opponent controls.




                      Tag(s):

                      3 cardSuccumbing-Song Morganite 3 cardSuccumbing-Song Morganite
                      Succumbing-Song Morganite
                      Spell Normal
                      Succumbing-Song Morganite

                        For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Monsters you control can make up to 2 attacks on monsters during each Battle Phase. ● If your monster battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. You can banish this card from your GY; add 1 "Morganite" card from your Deck to your hand, then place 1 card from your hand on the bottom of the Deck.


                        3 cardSuper Polymerization
                        3 cardSuper Polymerization
                        Super Polymerization
                        Spell Quick
                        Super Polymerization

                          Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                          Tag(s):

                          1 cardTime-Tearing Morganite 1 cardTime-Tearing Morganite
                          Time-Tearing Morganite
                          Spell Normal
                          Time-Tearing Morganite

                            For the rest of this Duel, apply the following effects. ● You cannot activate monster effects in the hand. ● Draw 2 cards instead of 1 for your normal draw during your Draw Phase. ● You can conduct 2 Normal Summons/Sets per turn, not just 1. You can banish this card from your GY, then discard 1 "Time-Tearing Morganite"; your opponent cannot activate monster effects when you Normal Summon this turn.


                            2 cardUltimate Slayer 2 cardUltimate Slayer
                            Ultimate Slayer
                            Spell Normal
                            Ultimate Slayer

                              Your opponent cannot activate monster effects in response to this card's activation. Send 1 monster from your Extra Deck to the GY, then target 1 monster your opponent controls with the same card type (Fusion, Synchro, Xyz, Pendulum, or Link); shuffle it into the Deck.


                              3 cardUrgent Schedule 3 cardUrgent Schedule
                              Urgent Schedule
                              Spell Quick
                              Urgent Schedule

                                If your opponent controls more monsters than you do: Special Summon 1 Level 4 or lower and 1 Level 5 or higher EARTH Machine monsters from your Deck in Defense Position, but negate their effects. You cannot declare attacks the turn you activate this card, except with Machine monsters. If this Set card is sent from the field to the GY: You can add 1 Level 10 Machine monster from your Deck to your hand. You can only use each effect of "Urgent Schedule" once per turn.


                                1 cardAnti-Spell Fragrance
                                1 cardAnti-Spell Fragrance
                                Anti-Spell Fragrance
                                Trap Continuous
                                Anti-Spell Fragrance

                                  Both players must Set Spell Cards before activating them, and cannot activate them until their next turn after Setting them.


                                  2 cardDominus Purge 2 cardDominus Purge
                                  Dominus Purge
                                  Trap Normal
                                  Dominus Purge

                                    If your opponent controls a card, you can activate this card from your hand. When a card or effect is activated that includes an effect that adds a card(s) from the Deck to the hand: Negate that effect, then if you have a Trap in your GY, destroy that card. If you activated this card from your hand, you cannot activate the effects of DARK, WATER, and FIRE monsters for the rest of this Duel. You can only activate 1 "Dominus Purge" per turn.


                                    2 cardDominus Spiral 2 cardDominus Spiral
                                    Dominus Spiral
                                    Trap Normal
                                    Dominus Spiral

                                      During the turn in which your opponent has activated a monster effect in the hand or GY, you can activate this card from your hand. Target 1 monster your opponent controls; return it to the hand/Extra Deck, then if you have no Traps in your GY, your opponent can Special Summon 1 monster from their GY. If you activated this card from your hand, you cannot activate the effects of LIGHT or DARK monsters for the rest of this Duel. You can only activate 1 "Dominus Spiral" per turn.


                                      2 cardInfinite Impermanence 2 cardInfinite Impermanence
                                      Infinite Impermanence
                                      Trap Normal
                                      Infinite Impermanence

                                        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                        1 cardSolemn Judgment
                                        1 cardSolemn Judgment
                                        Solemn Judgment
                                        Trap Counter
                                        Solemn Judgment

                                          When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                          Tag(s):

                                          3 cardSongs of the Dominators 3 cardSongs of the Dominators
                                          Songs of the Dominators
                                          Trap Normal
                                          Songs of the Dominators

                                            If you have no monsters in your GY, you can activate this card from your hand. When your opponent activates a monster effect on the field: Negate that effect, then if you have a Trap in your GY, you can add 1 "Dominus" card from your Deck to your hand. If you activated this card from your hand, you cannot activate the effects of monsters in your hand, GY, and banishment, until the end of the next turn. You can only activate 1 "Songs of the Dominators" per turn.


                                            2 cardTyphoon 2 cardTyphoon
                                            Typhoon
                                            Trap Normal
                                            Typhoon

                                              Target 1 face-up Spell/Trap on the field; destroy it. If your opponent controls 2 or more Spells/Traps and you control no Spells/Traps, you can activate this card from your hand.


                                              1 cardGarura, Wings of Resonant Life 1 cardGarura, Wings of Resonant Life
                                              Garura, Wings of Resonant Life
                                              DARK 6
                                              Garura, Wings of Resonant Life
                                              • ATK:

                                              • 1500

                                              • DEF:

                                              • 2400


                                              2 monsters with the same Type and Attribute, but different names Any battle damage your opponent takes from battles involving this card is doubled. If this card is sent to the GY: You can draw 1 card. You can only use this effect of "Garura, Wings of Resonant Life" once per turn.


                                              1 cardMudragon of the Swamp 1 cardMudragon of the Swamp
                                              Mudragon of the Swamp
                                              WATER 4
                                              Mudragon of the Swamp
                                              • ATK:

                                              • 1900

                                              • DEF:

                                              • 1600


                                              2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                              1 cardAussa the Earth Charmer, Immovable 1 cardAussa the Earth Charmer, Immovable
                                              Aussa the Earth Charmer, Immovable
                                              EARTH
                                              Aussa the Earth Charmer, Immovable
                                              • ATK:

                                              • 1850

                                              • LINK-2

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom-Right


                                              2 monsters, including an EARTH monster (This card is always treated as a "Familiar-Possessed" card.) You can target 1 EARTH monster in your opponent's GY; Special Summon it to your zone this card points to. If this Link Summoned card is destroyed by battle, or is destroyed by an opponent's card effect while in its owner's Monster Zone: You can add 1 EARTH monster with 1500 or less DEF from your Deck to your hand. You can only use each effect of "Aussa the Earth Charmer, Immovable" once per turn.


                                              1 cardClockwork Knight 1 cardClockwork Knight
                                              Clockwork Knight
                                              EARTH
                                              Clockwork Knight
                                              • ATK:

                                              • 500

                                              • LINK-1

                                              Link Arrow:

                                              Left


                                              1 non-Link Machine monster with 1000 or less original ATK If this card is Link Summoned: You can send 1 face-up Continuous Spell you control to the GY; add 1 "Clockwork Night" from your Deck to your hand. You can target 1 Machine monster with 1000 or less ATK in your GY; Tribute 1 Machine monster, except this card, and if you do, Special Summon that targeted monster in Defense Position. You can only use each effect of "Clockwork Knight" once per turn.


                                              3 cardPentestag 3 cardPentestag
                                              Pentestag
                                              DARK
                                              Pentestag
                                              • ATK:

                                              • 1600

                                              • LINK-2

                                              Link Arrow:

                                              Top

                                              Bottom


                                              2 Effect Monsters If your linked monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                              1 cardBlack Rose Dragon 1 cardBlack Rose Dragon
                                              Black Rose Dragon
                                              FIRE 7
                                              Black Rose Dragon
                                              • ATK:

                                              • 2400

                                              • DEF:

                                              • 1800


                                              1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                                              2 cardDeskbot Jet 2 cardDeskbot Jet
                                              Deskbot Jet
                                              EARTH 10
                                              Deskbot Jet
                                              • ATK:

                                              • 500

                                              • DEF:

                                              • 500


                                              1 Tuner + 1 or more non-Tuner monsters This card gains 500 ATK and DEF for each "Deskbot" card on the field. You can only use 1 of the following effects of "Deskbot Jet" per turn, and only once that turn. ● You can target 1 "Deskbot" card you control; destroy it, and if you do, Special Summon 1 "Deskbot" monster from your Deck. ● You can target 1 "Deskbot" card you control and 1 face-up card on the field; destroy them.


                                              1 cardF.A. Dawn Dragster 1 cardF.A. Dawn Dragster
                                              F.A. Dawn Dragster
                                              LIGHT 7
                                              F.A. Dawn Dragster
                                              • ATK:

                                              • 0

                                              • DEF:

                                              • 2000


                                              1 Tuner + 1+ non-Tuner monsters Gains ATK equal to its Level x 300. If this card attacks a Defense Position monster, inflict piercing battle damage. Each time a "F.A." Spell/Trap Card or effect is activated: You can increase this card's Level by 1. Once per turn, when your opponent activates a Spell/Trap Card or effect (Quick Effect): You can reduce this card's Level by 2, and if you do, negate the activation, and if you do that, destroy that card.


                                              1 cardMist Wurm 1 cardMist Wurm
                                              Mist Wurm
                                              WIND 9
                                              Mist Wurm
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 1500


                                              1 Tuner + 2 or more non-Tuner monsters If this card is Synchro Summoned: Target up to 3 cards your opponent controls; return those targets to the hand.


                                              1 cardOdd-Eyes Meteorburst Dragon 1 cardOdd-Eyes Meteorburst Dragon
                                              Odd-Eyes Meteorburst Dragon
                                              FIRE 7
                                              Odd-Eyes Meteorburst Dragon
                                              • ATK:

                                              • 2500

                                              • DEF:

                                              • 2000


                                              1 Tuner + 1+ non-Tuner monsters When this card is Special Summoned: You can target 1 card in your Pendulum Zone; Special Summon it, also this card cannot attack for the rest of this turn. You can only use this effect of "Odd-Eyes Meteorburst Dragon" once per turn. Monsters in your opponent's possession cannot activate their effects during the Battle Phase.


                                              1 cardSamurai Destroyer 1 cardSamurai Destroyer
                                              Samurai Destroyer
                                              EARTH 7
                                              Samurai Destroyer
                                              • ATK:

                                              • 2600

                                              • DEF:

                                              • 1400


                                              1 Tuner + 1+ non-Tuner monsters If this card battles an opponent's monster, your opponent cannot activate cards or effects until the end of the Damage Step, also that opponent's monster has its effects negated during the Battle Phase only. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can target 1 Machine monster in your GY; Special Summon it.


                                              1 cardGear Gigant X 1 cardGear Gigant X
                                              Gear Gigant X
                                              EARTH
                                              Gear Gigant X
                                              • ATK:

                                              • 2300

                                              • DEF:

                                              • 1500


                                              2 Level 4 Machine-Type monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Level 4 or lower Machine-Type monster from your Deck or Graveyard to your hand. When this card leaves the field: You can target 1 Level 3 or lower "Geargia" monster in your Graveyard; Special Summon that target.




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