Created by: YGO Mod (20517634)

Created On: 02/04/2026

Sky Striker Ace Defying Fate

Need 17 UR

UR Rarity
Sky Striker Ace - Raye2 card
UR Rarity
Sky Striker Ace - Roze1 card
UR Rarity
Predaplant Dragostapelia1 card
UR Rarity
Starving Venom Fusion Dragon1 card
UR Rarity
Sky Striker Ace - Kagari1 card
UR Rarity
Sky Striker Ace - Shizuku2 card
UR Rarity
Book of Moon1 card
UR Rarity
Sky Striker Mecha - Widow Anchor2 card
UR Rarity
Sky Striker Mobilize - Engage!3 card
UR Rarity
Sky Striker Mobilize - Linkage!2 card
UR Rarity
Super Polymerization1 card

Main: 20 Extra: 9

UR Rarity
Sky Striker Ace - Raye
UR Rarity
Sky Striker Ace - Raye
Sky Striker Ace - Raye
DARK 4
Sky Striker Ace - Raye
  • ATK:

  • 1500

  • DEF:

  • 1500


(Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.


UR Rarity
Sky Striker Ace - Raye
UR Rarity
Sky Striker Ace - Raye
Sky Striker Ace - Raye
DARK 4
Sky Striker Ace - Raye
  • ATK:

  • 1500

  • DEF:

  • 1500


(Quick Effect): You can Tribute this card; Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone. While this card is in your GY, if a face-up "Sky Striker Ace" Link Monster you control is destroyed by battle, or leaves the field because of an opponent's card effect: You can Special Summon this card. You can only use each effect of "Sky Striker Ace - Raye" once per turn.


UR Rarity
Sky Striker Ace - Roze
UR Rarity
Sky Striker Ace - Roze
Sky Striker Ace - Roze
LIGHT 4
Sky Striker Ace - Roze
  • ATK:

  • 1500

  • DEF:

  • 1500


If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn.


SR Rarity
Surgical Striker - H.A.M.P.
SR Rarity
Surgical Striker - H.A.M.P.
Surgical Striker - H.A.M.P.
DARK 8
Surgical Striker - H.A.M.P.
  • ATK:

  • 2500

  • DEF:

  • 2500


(This card is always treated as a "Sky Striker" card.) If you control a "Sky Striker Ace" monster, you can Special Summon this card (from your hand) to either field by Tributing 1 monster from that field. You can only Special Summon "Surgical Striker - H.A.M.P." once per turn this way. When this card is destroyed by battle: You can target 1 card your opponent controls; destroy it.


R Rarity
Wightprincess
R Rarity
Wightprincess
Wightprincess
LIGHT 3
Wightprincess
  • ATK:

  • 1600

  • DEF:

  • 0


This card's name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monsters currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn.


R Rarity
Wightprincess
R Rarity
Wightprincess
Wightprincess
LIGHT 3
Wightprincess
  • ATK:

  • 1600

  • DEF:

  • 0


This card's name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monsters currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn.


R Rarity
Wightprincess
R Rarity
Wightprincess
Wightprincess
LIGHT 3
Wightprincess
  • ATK:

  • 1600

  • DEF:

  • 0


This card's name becomes "Skull Servant" while it is in the Graveyard. If this card is Normal or Special Summoned: You can send 1 "Wightprince" from your Deck to the Graveyard. During either player's turn: You can send this card from your hand or field to the Graveyard; all monsters currently on the field lose ATK and DEF equal to their own Level/Rank x 300, until the end of this turn.


UR Rarity
Book of Moon
UR Rarity
Book of Moon
Book of Moon
Spell Quick
Book of Moon

    Target 1 face-up monster on the field; change that target to face-down Defense Position.


    R Rarity
    Metalfoes Fusion
    R Rarity
    Metalfoes Fusion
    Metalfoes Fusion
    Spell Normal
    Metalfoes Fusion

      Fusion Summon 1 "Metalfoes" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If this card is in your Graveyard: You can shuffle it into the Deck, then draw 1 card. You can only use this effect of "Metalfoes Fusion" once per turn.


      R Rarity
      Sky Striker Maneuver - Afterburners!
      R Rarity
      Sky Striker Maneuver - Afterburners!
      Sky Striker Maneuver - Afterburners!
      Spell Normal
      Sky Striker Maneuver - Afterburners!

        If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


        SR Rarity
        Sky Striker Maneuver - Jamming Waves!
        SR Rarity
        Sky Striker Maneuver - Jamming Waves!
        Sky Striker Maneuver - Jamming Waves!
        Spell Normal
        Sky Striker Maneuver - Jamming Waves!

          If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.


          UR Rarity
          Sky Striker Mecha - Widow Anchor
          UR Rarity
          Sky Striker Mecha - Widow Anchor
          Sky Striker Mecha - Widow Anchor
          Spell Quick
          Sky Striker Mecha - Widow Anchor

            If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


            UR Rarity
            Sky Striker Mecha - Widow Anchor
            UR Rarity
            Sky Striker Mecha - Widow Anchor
            Sky Striker Mecha - Widow Anchor
            Spell Quick
            Sky Striker Mecha - Widow Anchor

              If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


              SR Rarity
              Sky Striker Mecha Modules - Multirole
              SR Rarity
              Sky Striker Mecha Modules - Multirole
              Sky Striker Mecha Modules - Multirole
              Spell Continuous
              Sky Striker Mecha Modules - Multirole

                Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.


                UR Rarity
                Sky Striker Mobilize - Engage!
                UR Rarity
                Sky Striker Mobilize - Engage!
                Sky Striker Mobilize - Engage!
                Spell Normal
                Sky Striker Mobilize - Engage!

                  If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                  UR Rarity
                  Sky Striker Mobilize - Engage!
                  UR Rarity
                  Sky Striker Mobilize - Engage!
                  Sky Striker Mobilize - Engage!
                  Spell Normal
                  Sky Striker Mobilize - Engage!

                    If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                    UR Rarity
                    Sky Striker Mobilize - Engage!
                    UR Rarity
                    Sky Striker Mobilize - Engage!
                    Sky Striker Mobilize - Engage!
                    Spell Normal
                    Sky Striker Mobilize - Engage!

                      If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                      UR Rarity
                      Sky Striker Mobilize - Linkage!
                      UR Rarity
                      Sky Striker Mobilize - Linkage!
                      Sky Striker Mobilize - Linkage!
                      Spell Quick
                      Sky Striker Mobilize - Linkage!

                        If you control no monsters in your Main Monster Zone: You cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except "Sky Striker Ace" monsters, also send 1 other card you control to the GY, and if you do, Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone, and if you have at least 1 LIGHT and 1 DARK "Sky Striker Ace" monsters on your field and/or in your GY, the Summoned monster gains 1000 ATK.


                        UR Rarity
                        Sky Striker Mobilize - Linkage!
                        UR Rarity
                        Sky Striker Mobilize - Linkage!
                        Sky Striker Mobilize - Linkage!
                        Spell Quick
                        Sky Striker Mobilize - Linkage!

                          If you control no monsters in your Main Monster Zone: You cannot Special Summon monsters from the Extra Deck for the rest of this turn after this card resolves, except "Sky Striker Ace" monsters, also send 1 other card you control to the GY, and if you do, Special Summon 1 "Sky Striker Ace" monster from your Extra Deck to the Extra Monster Zone, and if you have at least 1 LIGHT and 1 DARK "Sky Striker Ace" monsters on your field and/or in your GY, the Summoned monster gains 1000 ATK.


                          UR Rarity
                          Super Polymerization
                          UR Rarity
                          Super Polymerization
                          Super Polymerization
                          Spell Quick
                          Super Polymerization

                            Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                            Tag(s):

                            SR Rarity
                            Mudragon of the Swamp
                            SR Rarity
                            Mudragon of the Swamp
                            Mudragon of the Swamp
                            WATER 4
                            Mudragon of the Swamp
                            • ATK:

                            • 1900

                            • DEF:

                            • 1600


                            2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                            UR Rarity
                            Predaplant Dragostapelia
                            UR Rarity
                            Predaplant Dragostapelia
                            Predaplant Dragostapelia
                            DARK 8
                            Predaplant Dragostapelia
                            • ATK:

                            • 2700

                            • DEF:

                            • 1900


                            1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                            SR Rarity
                            Predaplant Triphyoverutum
                            SR Rarity
                            Predaplant Triphyoverutum
                            Predaplant Triphyoverutum
                            DARK 9
                            Predaplant Triphyoverutum
                            • ATK:

                            • 3000

                            • DEF:

                            • 3000


                            3 DARK monsters on the field Gains ATK equal to the total original ATK of all other monsters on the field with a Predator Counter. You can only use each of the following effects of "Predaplant Triphyoverutum" once per turn. ● When your opponent Special Summons a monster(s) from their Extra Deck while you control this Fusion Summoned card (Quick Effect): You can negate the Summon, and if you do, destroy that monster(s). ● If your opponent controls a monster with a Predator Counter(s): You can Special Summon this card from your GY in Defense Position.


                            UR Rarity
                            Starving Venom Fusion Dragon
                            UR Rarity
                            Starving Venom Fusion Dragon
                            Starving Venom Fusion Dragon
                            DARK 8
                            Starving Venom Fusion Dragon
                            • ATK:

                            • 2800

                            • DEF:

                            • 2000


                            2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                            SR Rarity
                            Sky Striker Ace - Hayate
                            SR Rarity
                            Sky Striker Ace - Hayate
                            Sky Striker Ace - Hayate
                            WIND
                            Sky Striker Ace - Hayate
                            • ATK:

                            • 1500

                            • LINK-1

                            Link Arrow:

                            Bottom-Left


                            1 non-WIND "Sky Striker Ace" monster You can only Special Summon "Sky Striker Ace - Hayate(s)" once per turn. This card can attack directly. After damage calculation, if this card battled: You can send 1 "Sky Striker" card from your Deck to the GY.


                            UR Rarity
                            Sky Striker Ace - Kagari
                            UR Rarity
                            Sky Striker Ace - Kagari
                            Sky Striker Ace - Kagari
                            FIRE
                            Sky Striker Ace - Kagari
                            • ATK:

                            • 1500

                            • LINK-1

                            Link Arrow:

                            Top-Left


                            1 non-FIRE "Sky Striker Ace" monster If this card is Special Summoned: You can target 1 "Sky Striker" Spell in your GY; add it to your hand. Gains 100 ATK for each Spell in your GY. You can only Special Summon "Sky Striker Ace - Kagari(s)" once per turn.


                            UR Rarity
                            Sky Striker Ace - Shizuku
                            UR Rarity
                            Sky Striker Ace - Shizuku
                            Sky Striker Ace - Shizuku
                            WATER
                            Sky Striker Ace - Shizuku
                            • ATK:

                            • 1500

                            • LINK-1

                            Link Arrow:

                            Top-Right


                            1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.


                            UR Rarity
                            Sky Striker Ace - Shizuku
                            UR Rarity
                            Sky Striker Ace - Shizuku
                            Sky Striker Ace - Shizuku
                            WATER
                            Sky Striker Ace - Shizuku
                            • ATK:

                            • 1500

                            • LINK-1

                            Link Arrow:

                            Top-Right


                            1 non-WATER "Sky Striker Ace" monster Monsters your opponent controls lose 100 ATK/DEF for each Spell in your GY. Once per turn, during the End Phase, if this card was Special Summoned this turn: You can add 1 "Sky Striker" Spell from your Deck to your hand, with a name different from the cards in your GY. You can only Special Summon "Sky Striker Ace - Shizuku(s)" once per turn.


                            SR Rarity
                            Sky Striker Ace - Zeke
                            SR Rarity
                            Sky Striker Ace - Zeke
                            Sky Striker Ace - Zeke
                            DARK
                            Sky Striker Ace - Zeke
                            • ATK:

                            • 1500

                            • LINK-2

                            Link Arrow:

                            Top

                            Bottom


                            2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.




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