Created by: YGO Mod (20517634)

Created On: 02/19/2026

Main: 57 Extra: 15

1 cardAbominable Unchained Soul 1 cardAbominable Unchained Soul
Abominable Unchained Soul
DARK 8
Abominable Unchained Soul
  • ATK:

  • 3000

  • DEF:

  • 1500


You can only Special Summon "Abominable Unchained Soul(s)" once per turn. If a card(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. If this card is Special Summoned: You can discard 1 card; destroy 1 card on the field. Once per turn, during the End Phase, if this card is in the GY because it was destroyed on the field and sent there this turn: You can Special Summon this card, but place it on the bottom of the Deck when it leaves the field.


2 cardBattlin' Boxer Big Bandage 2 cardBattlin' Boxer Big Bandage
Battlin' Boxer Big Bandage
FIRE 2
Battlin' Boxer Big Bandage
  • ATK:

  • 1100

  • DEF:

  • 1400


Once per turn, this card cannot be destroyed by battle. Once per turn: You can target 1 "Battlin' Boxer" monster in your Graveyard, or 1 of your banished "Battlin' Boxer" monsters, that has a Level; all "Battlin' Boxer" monsters you currently control become that monster's current Level.


3 cardBattlin' Boxer Chief Second 3 cardBattlin' Boxer Chief Second
Battlin' Boxer Chief Second
FIRE 4
Battlin' Boxer Chief Second
  • ATK:

  • 500

  • DEF:

  • 2000


During your Main Phase, you can Normal Summon 1 "Battlin' Boxer" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) When an opponent's monster declares an attack, while you control a Warrior or FIRE monster: You can Special Summon this card from your hand, and if you do, negate that attack, then banish 1 monster on the field until the End Phase. You can only use this effect of "Battlin' Boxer Chief Second" once per turn.


2 cardBattlin' Boxer Headgeared 2 cardBattlin' Boxer Headgeared
Battlin' Boxer Headgeared
FIRE 4
Battlin' Boxer Headgeared
  • ATK:

  • 1000

  • DEF:

  • 1800


When this card is Normal Summoned: You can send 1 "Battlin' Boxer" monster from your Deck to the Graveyard. Once per turn, this face-up Attack Position card cannot be destroyed by battle.


1 cardBattlin' Boxer Promoter 1 cardBattlin' Boxer Promoter
Battlin' Boxer Promoter
FIRE 4
Battlin' Boxer Promoter
  • ATK:

  • 1700

  • DEF:

  • 800


If your opponent controls a monster: You can Special Summon this card from your hand. You can Tribute this card; Special Summon up to 2 "Battlin' Boxer" monsters with different names from your Deck, except "Battlin' Boxer Promoter". You can banish this card from your GY; increase or decrease the Levels of all "Battlin' Boxer" monsters you currently control by 1. You can only use each effect of "Battlin' Boxer Promoter" once per turn, also you cannot Special Summon monsters during the turn you activate any of this card's effects, except "Battlin' Boxer" monsters.


1 cardBattlin' Boxer Shadow 1 cardBattlin' Boxer Shadow
Battlin' Boxer Shadow
FIRE 4
Battlin' Boxer Shadow
  • ATK:

  • 1800

  • DEF:

  • 1400


During your Main Phase: You can detach 1 Xyz Material from a "Battlin' Boxer" Xyz Monster you control, and if you do, Special Summon this card from your hand. You can only use this effect of "Battlin' Boxer Shadow" once per turn.


3 cardBattlin' Boxer Switchitter 3 cardBattlin' Boxer Switchitter
Battlin' Boxer Switchitter
FIRE 4
Battlin' Boxer Switchitter
  • ATK:

  • 1500

  • DEF:

  • 1400


When this card is Normal Summoned: You can target 1 "Battlin' Boxer" monster in your Graveyard; Special Summon that target. You cannot Special Summon any monsters during the turn you activate this effect, except "Battlin' Boxer" monsters.


1 cardBattlin' Boxer Uppercutter 1 cardBattlin' Boxer Uppercutter
Battlin' Boxer Uppercutter
FIRE 4
Battlin' Boxer Uppercutter
  • ATK:

  • 1600

  • DEF:

  • 200


If this card is Normal or Special Summoned: You can add 1 "Battlin' Boxer" monster or 1 "Counter" Counter Trap from your Deck to your hand, except "Battlin' Boxer Uppercutter". If this card is sent to the GY by card effect: You can activate 1 of these effects; ● Special Summon 1 "Battlin' Boxer" monster from your GY, except "Battlin' Boxer Uppercutter". ● Set 1 "Counter" Counter Trap from your GY to your field. You can only use 1 "Battlin' Boxer Uppercutter" effect per turn, and only once that turn.


1 cardBeast King Barbaros 1 cardBeast King Barbaros
Beast King Barbaros
EARTH 8
Beast King Barbaros
  • ATK:

  • 3000

  • DEF:

  • 1200


You can Normal Summon/Set this card without Tributing, but its original ATK becomes 1900. You can Tribute 3 monsters to Tribute Summon (but not Set) this card. If Summoned this way: Destroy all cards your opponent controls.


1 cardBystial Baldrake 1 cardBystial Baldrake
Bystial Baldrake
DARK 6
Bystial Baldrake
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn.


1 cardDark Magician of Chaos
1 cardDark Magician of Chaos
Dark Magician of Chaos
DARK 8
Dark Magician of Chaos
  • ATK:

  • 2800

  • DEF:

  • 2600


During the End Phase, if this card was Normal or Special Summoned this turn: You can target 1 Spell in your GY; add it to your hand. You can only use this effect of "Dark Magician of Chaos" once per turn. If this card destroys an opponent's monster by battle, after damage calculation: Banish that opponent's monster. If this face-up card would leave the field, banish it instead.


1 cardDevouring Sarcoughagus 1 cardDevouring Sarcoughagus
Devouring Sarcoughagus
DARK 4
Devouring Sarcoughagus
  • ATK:

  • 0

  • DEF:

  • 0


When this card is destroyed by battle with an opponent's monster: You can take control of that opponent's monster, and if you do, it becomes a Zombie monster, also its ATK/DEF become 0. When your Zombie monster is destroyed by battle with an opponent's monster, while this card is in your GY: You can banish this card; take control of that opponent's monster, and if you do, it becomes a Zombie monster, also its ATK/DEF become 0. You can only use this effect of "Devouring Sarcoughagus" once per turn.


1 cardEldlich the Golden Lord 1 cardEldlich the Golden Lord
Eldlich the Golden Lord
LIGHT 10
Eldlich the Golden Lord
  • ATK:

  • 2500

  • DEF:

  • 2800


You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.


1 cardFire King Avatar Rangbali 1 cardFire King Avatar Rangbali
Fire King Avatar Rangbali
FIRE 4
Fire King Avatar Rangbali
  • ATK:

  • 1600

  • DEF:

  • 200


If a face-up "Fire King" monster(s) you control is destroyed by card effect (except during the Damage Step): You can Special Summon this card from your hand. When a Spell/Trap Card or effect is activated, while this card is on the field (Quick Effect): You can negate the activation, and if you do, destroy 1 other FIRE monster in your hand or face-up field. You can only use each effect of "Fire King Avatar Rangbali" once per turn.


1 cardIbicella Lutea 1 cardIbicella Lutea
Ibicella Lutea
EARTH 4
Ibicella Lutea
  • ATK:

  • 1800

  • DEF:

  • 100


Cannot be destroyed by battle while you control another monster. Neither player can target face-up Spells/Traps you control with card effects.


1 cardObelisk the Tormentor 1 cardObelisk the Tormentor
Obelisk the Tormentor
DIVINE 10
Obelisk the Tormentor
  • ATK:

  • 4000

  • DEF:

  • 4000


Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. Neither player can target this card with card effects. Once per turn, during the End Phase, if this card was Special Summoned: Send it to the GY. You can Tribute 2 monsters; destroy all monsters your opponent controls. This card cannot declare an attack the turn this effect is activated.


1 cardSacred Fire King Garunix 1 cardSacred Fire King Garunix
Sacred Fire King Garunix
FIRE 8
Sacred Fire King Garunix
  • ATK:

  • 2700

  • DEF:

  • 1700


If your monster(s) that was originally FIRE is destroyed by battle or card effect: You can Special Summon this card from your GY (if it was there when the monster was destroyed) or hand (even if not). If this card is Normal or Special Summoned: You can destroy 1 FIRE Beast, Beast-Warrior, or Winged Beast monster in your hand, Deck, or face-up field, except "Sacred Fire King Garunix", and if you do, this card gains ATK equal to half the destroyed monster's ATK it had there, until the end of this turn. You can only use each effect of "Sacred Fire King Garunix" once per turn.


1 cardJigen Bakudan 1 cardJigen Bakudan
Jigen Bakudan
FIRE 2
Jigen Bakudan
  • ATK:

  • 200

  • DEF:

  • 1000


FLIP: After this card is flipped, Tribute it during your Standby Phase to destroy all monsters you control and inflict damage equal to half of the total ATK of the destroyed cards (excluding this monster) to your opponent.


1 cardBlue-Eyes Chaos MAX Dragon 1 cardBlue-Eyes Chaos MAX Dragon
Blue-Eyes Chaos MAX Dragon
DARK 8
Blue-Eyes Chaos MAX Dragon
  • ATK:

  • 4000

  • DEF:

  • 0


You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage.


1 cardCard Advance 1 cardCard Advance
Card Advance
Spell Normal
Card Advance

    Look at up to 5 cards from the top of your Deck, then place them on the top of the Deck in any order. You can Tribute Summon 1 monster in addition to your Normal Summon/Set this turn. (You can only gain this effect once per turn.)


    1 cardChaos Form 1 cardChaos Form
    Chaos Form
    Spell Normal
    Chaos Form

      This card can be used to Ritual Summon any "Chaos" or "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field and/or banish "Blue-Eyes White Dragon" or "Dark Magician" from your GY, whose total Levels exactly equal the Level of the "Chaos" or "Black Luster Soldier" Ritual Monster you Ritual Summon.


      2 cardDifferent Dimension Capsule 2 cardDifferent Dimension Capsule
      Different Dimension Capsule
      Spell Normal
      Different Dimension Capsule

        Select 1 card from your Deck and remove it from play face-down. During your 2nd Standby Phase after activation, destroy this card and add the removed card to your hand.


        1 cardDouble Summon 1 cardDouble Summon
        Double Summon
        Spell Normal
        Double Summon

          You can conduct 2 Normal Summons/Sets this turn, not just 1.


          1 cardGravekeeper's Servant 1 cardGravekeeper's Servant
          Gravekeeper's Servant
          Spell Continuous
          Gravekeeper's Servant

            Your opponent must send 1 card from the top of their Deck to the Graveyard to declare an attack.


            1 cardGround Collapse 1 cardGround Collapse
            Ground Collapse
            Spell Continuous
            Ground Collapse

              Select 2 Main Monster Zones on the field. Neither player can use the selected zones. You cannot select a zone that is occupied by a Monster Card.


              1 cardHammer Shot 1 cardHammer Shot
              Hammer Shot
              Spell Normal
              Hammer Shot

                Destroy 1 face-up Attack Position monster with the highest ATK. (If it is a tie, you get to choose.)


                1 cardHarpie's Feather Duster
                1 cardHarpie's Feather Duster
                Harpie's Feather Duster
                Spell Normal
                Harpie's Feather Duster

                  Destroy all Spell and Trap Cards your opponent controls.




                  Tag(s):

                  1 cardHerald of the Abyss 1 cardHerald of the Abyss
                  Herald of the Abyss
                  Spell Normal
                  Herald of the Abyss

                    Pay 1500 LP and declare 1 Monster Type and 1 Attribute; your opponent must send 1 face-up monster with the declared Type and Attribute from their field to the GY, if possible. For the rest of this turn, your opponent cannot activate the effects of monsters with that sent monster's name. You can only activate 1 "Herald of the Abyss" per turn.


                    1 cardInferno Tempest 1 cardInferno Tempest
                    Inferno Tempest
                    Spell Quick
                    Inferno Tempest

                      When you take 3000 or more Battle Damage from 1 attack, you can activate this card. Remove all monsters in each player's Deck and Graveyard from play.


                      1 cardMonster Reborn
                      1 cardMonster Reborn
                      Monster Reborn
                      Spell Normal
                      Monster Reborn

                        Target 1 monster in either GY; Special Summon it.




                        Tag(s):

                        3 cardMystical Space Typhoon
                        3 cardMystical Space Typhoon
                        Mystical Space Typhoon
                        Spell Quick
                        Mystical Space Typhoon

                          Target 1 Spell/Trap on the field; destroy that target.


                          1 cardReinforcement of the Army
                          1 cardReinforcement of the Army
                          Reinforcement of the Army
                          Spell Normal
                          Reinforcement of the Army

                            Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                            1 cardSeventh Force 1 cardSeventh Force
                            Seventh Force
                            Spell Quick
                            Seventh Force

                              During the Battle Phase, if a monster(s) is destroyed by battle or card effect: Target 1 "Number" Xyz Monster in your GY; Special Summon from your Extra Deck 1 "Number C" monster with the same Type but 1 Rank higher, and if you do, attach that monster to it as material, then, if you Special Summoned a "Number C" monster with a number between "101" and "107" in its name, you can add 1 "Seventh" or "Barian's" Spell/Trap, or 1 "Rank-Up-Magic" Quick-Play Spell, except "Seventh Force", from your Deck to your hand.


                              1 cardSupply Squad 1 cardSupply Squad
                              Supply Squad
                              Spell Continuous
                              Supply Squad

                                Once per turn, if a monster(s) you control is destroyed by battle or card effect: Draw 1 card.


                                1 cardBackfire 1 cardBackfire
                                Backfire
                                Trap Continuous
                                Backfire

                                  If a face-up FIRE monster(s) you control is destroyed and sent to the GY: Inflict 500 damage to your opponent.


                                  1 cardBattlin' Boxing Cross Counter 1 cardBattlin' Boxing Cross Counter
                                  Battlin' Boxing Cross Counter
                                  Trap Counter
                                  Battlin' Boxing Cross Counter

                                    When your opponent activates a monster effect: Destroy 1 "Battlin' Boxer" or "Number" Xyz Monster you control, and if you do, negate the activation, and if you do that, destroy that monster, then you can apply the following effect. ● Special Summon 1 "Battlin' Boxer" Xyz Monster from your Extra Deck with a different name than the first monster, and if you do, attach this card to it as material. You can only activate 1 "Battlin' Boxing Cross Counter" per turn.


                                    1 cardBottomless Trap Hole 1 cardBottomless Trap Hole
                                    Bottomless Trap Hole
                                    Trap Normal
                                    Bottomless Trap Hole

                                      When your opponent Summons a monster(s) with 1500 or more ATK: Destroy that monster(s) with 1500 or more ATK, and if you do, banish it.


                                      1 cardCoffin Seller 1 cardCoffin Seller
                                      Coffin Seller
                                      Trap Continuous
                                      Coffin Seller

                                        Each time a monster(s) is sent to your opponent's GY: Inflict 300 damage to your opponent.


                                        1 cardDraining Shield 1 cardDraining Shield
                                        Draining Shield
                                        Trap Normal
                                        Draining Shield

                                          When an opponent's monster declares an attack: Target the attacking monster; negate that attack, and if you do, gain LP equal to that target's ATK.


                                          1 cardGravity Bind
                                          1 cardGravity Bind
                                          Gravity Bind
                                          Trap Continuous
                                          Gravity Bind

                                            Level 4 or higher monsters cannot attack.


                                            2 cardInfinite Impermanence 2 cardInfinite Impermanence
                                            Infinite Impermanence
                                            Trap Normal
                                            Infinite Impermanence

                                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                              1 cardMagic Cylinder
                                              1 cardMagic Cylinder
                                              Magic Cylinder
                                              Trap Normal
                                              Magic Cylinder

                                                When an opponent's monster declares an attack: Target the attacking monster; negate the attack, and if you do, inflict damage to your opponent equal to its ATK.


                                                1 cardMagic Jammer 1 cardMagic Jammer
                                                Magic Jammer
                                                Trap Counter
                                                Magic Jammer

                                                  When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.


                                                  1 cardPaleozoic Dinomischus 1 cardPaleozoic Dinomischus
                                                  Paleozoic Dinomischus
                                                  Trap Normal
                                                  Paleozoic Dinomischus

                                                    Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                                    1 cardSolemn Wishes 1 cardSolemn Wishes
                                                    Solemn Wishes
                                                    Trap Continuous
                                                    Solemn Wishes

                                                      Increase your Life Points by 500 points each time you draw a card (or cards).


                                                      1 cardSplit Mirror of the Underworld 1 cardSplit Mirror of the Underworld
                                                      Split Mirror of the Underworld
                                                      Trap Normal
                                                      Split Mirror of the Underworld

                                                        When you take damage from your opponent's card effect or their monster's attack: Apply the appropriate effect based on the type of damage. ● Battle: Special Summon 1 monster from your GY, with ATK less than or equal to the damage, and if you do, end the Battle Phase after the Damage Step. ● Effect: Inflict double the damage you took to your opponent. You can only activate 1 "Split Mirror of the Underworld" per turn.


                                                        1 cardTrap Jammer 1 cardTrap Jammer
                                                        Trap Jammer
                                                        Trap Counter
                                                        Trap Jammer

                                                          When your opponent activates a Trap Card during the Battle Phase: Negate the activation, and if you do, destroy it.


                                                          1 cardBattlin' Boxer King Dempsey 1 cardBattlin' Boxer King Dempsey
                                                          Battlin' Boxer King Dempsey
                                                          FIRE
                                                          Battlin' Boxer King Dempsey
                                                          • ATK:

                                                          • 2300

                                                          • DEF:

                                                          • 1800


                                                          2 Level 4 monsters If this card is Special Summoned: You can take 1 Level 4 or lower FIRE Warrior monster or 1 "Battlin' Boxing" Spell/Trap from your Deck, and either add it to your hand or send it to the GY. (Quick Effect): You can detach 1 material from a monster you control, and if you do, apply the following effect. ● Your opponent cannot target "Battlin' Boxer" monsters you control with card effects for the rest of this turn. You can only use each effect of "Battlin' Boxer King Dempsey" once per turn.


                                                          2 cardBattlin' Boxer Lead Yoke 2 cardBattlin' Boxer Lead Yoke
                                                          Battlin' Boxer Lead Yoke
                                                          FIRE
                                                          Battlin' Boxer Lead Yoke
                                                          • ATK:

                                                          • 2200

                                                          • DEF:

                                                          • 2000


                                                          2 Level 4 "Battlin' Boxer" monsters If a "Battlin' Boxer" monster(s) you control would be destroyed by battle or by a card effect, you can detach 1 Xyz Material from this card instead of destroying 1 of those monsters. When an Xyz Material(s) is detached from this card: This card gains 800 ATK.


                                                          1 cardGagaga Cowboy 1 cardGagaga Cowboy
                                                          Gagaga Cowboy
                                                          EARTH
                                                          Gagaga Cowboy
                                                          • ATK:

                                                          • 1500

                                                          • DEF:

                                                          • 2400


                                                          2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; apply this effect, depending on this card's current battle position. ● Attack Position: If this card attacks an opponent's monster this turn, it gains 1000 ATK, also the opponent's monster loses 500 ATK, during the Damage Step only. ● Defense Position: Inflict 800 damage to your opponent.


                                                          1 cardGarunix Eternity, Hyang of the Fire Kings 1 cardGarunix Eternity, Hyang of the Fire Kings
                                                          Garunix Eternity, Hyang of the Fire Kings
                                                          FIRE
                                                          Garunix Eternity, Hyang of the Fire Kings
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 2000


                                                          2+ Level 8 monsters If this card is Xyz Summoned: You can destroy all other monsters on the field. You can detach 1 material from this card, then target 1 Spell/Trap on the field; destroy it, and if you do, this card gains 500 ATK. If this card is destroyed while it has material: You can Special Summon "Fire King" monsters from your GY, up to the number of materials this card had. You can only use each effect of "Garunix Eternity, Hyang of the Fire Kings" once per turn.


                                                          1 cardNumber 100: Numeron Dragon 1 cardNumber 100: Numeron Dragon
                                                          Number 100: Numeron Dragon
                                                          LIGHT
                                                          Number 100: Numeron Dragon
                                                          • ATK:

                                                          • 0

                                                          • DEF:

                                                          • 0


                                                          2 "Number" Xyz Monsters with the same name and Rank Once per turn: You can detach 1 Xyz Material from this card; this card gains ATK equal to the combined Ranks of all Xyz Monsters currently on the field x 1000, until the end of your opponent's turn. When this card is destroyed by card effect: You can destroy as many monsters on the field as possible (min. 1), then each player Sets 1 Spell/Trap Card from their Graveyard to their field. When an opponent's monster declares an attack while this card is in your Graveyard and you have no cards in your hand or field: You can Special Summon this card.


                                                          1 cardNumber 40: Gimmick Puppet of Strings
                                                          1 cardNumber 40: Gimmick Puppet of Strings
                                                          Number 40: Gimmick Puppet of Strings
                                                          DARK
                                                          Number 40: Gimmick Puppet of Strings
                                                          • ATK:

                                                          • 3000

                                                          • DEF:

                                                          • 2000


                                                          2 Level 8 monsters Once per turn: You can detach 1 material from this card; place 1 String Counter on each face-up monster on the field, except this card. Once per turn, during the next End Phase of the opponent of the player who placed a String Counter(s) by this effect: Destroy the monsters with String Counters, and if you do, inflict 500 damage to your opponent for each monster destroyed.


                                                          1 cardNumber 71: Rebarian Shark 1 cardNumber 71: Rebarian Shark
                                                          Number 71: Rebarian Shark
                                                          WATER
                                                          Number 71: Rebarian Shark
                                                          • ATK:

                                                          • 0

                                                          • DEF:

                                                          • 2000


                                                          2 Level 3 monsters Once per turn, if this card has material: You can target 1 "Number" Xyz Monster in your GY, except "Number 71: Rebarian Shark"; Special Summon it, and if you do, attach 1 material from this card to it. If this card is sent to the GY: You can choose 1 "Rank-Up-Magic" Spell from your Deck and place it on top of your Deck.


                                                          3 cardNumber 79: Battlin' Boxer Nova Kaiser 3 cardNumber 79: Battlin' Boxer Nova Kaiser
                                                          Number 79: Battlin' Boxer Nova Kaiser
                                                          FIRE
                                                          Number 79: Battlin' Boxer Nova Kaiser
                                                          • ATK:

                                                          • 2300

                                                          • DEF:

                                                          • 1600


                                                          2 Level 4 monsters Once per turn: You can attach 1 "Battlin' Boxer" monster from your hand or Graveyard to this card as an Xyz Material. This card gains 100 ATK for each Xyz Material attached to it. When this card you control is destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard: You can target Level 4 or lower "Battlin' Boxer" monsters in your Graveyard, up to the number of Xyz Materials this card had on the field; Special Summon those targets.


                                                          1 cardNumber C101: Silent Honor DARK 1 cardNumber C101: Silent Honor DARK
                                                          Number C101: Silent Honor DARK
                                                          WATER
                                                          Number C101: Silent Honor DARK
                                                          • ATK:

                                                          • 2800

                                                          • DEF:

                                                          • 1500


                                                          3 Level 5 monsters Once per turn: You can target 1 Special Summoned monster your opponent controls; attach it to this card as a face-up Xyz Material. When this card is destroyed and sent to the Graveyard while it has Xyz Material: You can Special Summon this card from your Graveyard, then gain LP equal to the original ATK of this card. "Number 101: Silent Honor ARK" must be in your Graveyard to activate and to resolve this effect. If this card is Special Summoned this way, it cannot attack for the rest of this turn.


                                                          1 cardNumber C105: Battlin' Boxer Comet Cestus 1 cardNumber C105: Battlin' Boxer Comet Cestus
                                                          Number C105: Battlin' Boxer Comet Cestus
                                                          FIRE
                                                          Number C105: Battlin' Boxer Comet Cestus
                                                          • ATK:

                                                          • 2800

                                                          • DEF:

                                                          • 2000


                                                          4 Level 5 monsters When this card destroys an opponent's monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to half the destroyed monster's original ATK. If this card has "Number 105: Battlin' Boxer Star Cestus" as an Xyz Material, it gains this effect. ● Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; destroy it, and if you do, inflict damage to your opponent equal to the destroyed monster's ATK on the field.


                                                          2 cardNumber C79: Battlin' Boxer General Kaiser 2 cardNumber C79: Battlin' Boxer General Kaiser
                                                          Number C79: Battlin' Boxer General Kaiser
                                                          FIRE
                                                          Number C79: Battlin' Boxer General Kaiser
                                                          • ATK:

                                                          • 2600

                                                          • DEF:

                                                          • 2000


                                                          3 Level 5 monsters Gains 200 ATK for each material attached to it. Once per turn, when your opponent would Special Summon a monster(s) (Quick Effect): You can detach 2 materials from this card, and if you do, negate the Summon, and if you do that, destroy that monster(s). If this card has "Number 79: Battlin' Boxer Nova Kaiser" as material, it gains this effect. ● Once per turn, when an attack is declared involving your "Battlin' Boxer" monster and an opponent's monster: You can send 1 "Battlin' Boxer" monster from your hand or Deck to the GY, and if you do, attach that opponent's monster to this card as material.




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