Stardust Bystial Deck #738763 — Yu-Gi-Oh! Master Duel

Created by: YGO Mod (20517634)

Created On: 08/03/2026

Need 39 UR

UR rarity
Limited to 1 copy
Bystial Magnamhut1 copy
UR rarity
K9-17 Izuna3 copies
UR rarity
K9-66a Jokul1 copy
UR rarity
Limited to 1 copy
Maxx "C"1 copy
UR rarity
Nibiru, the Primal Being3 copies
UR rarity
The Bystial Lubellion3 copies
UR rarity
Tour Guide From the Underworld3 copies
UR rarity
Destiny HERO - Destroyer Phoenix Enforcer1 copy
UR rarity
Gorgon of Zilofthonia1 copy
UR rarity
I:P Masquerena1 copy
UR rarity
Limited to 1 copy
Predaplant Verte Anaconda1 copy
UR rarity
S:P Little Knight2 copies
UR rarity
Salamangreat Almiraj2 copies
UR rarity
Underworld Goddess of the Closed World1 copy
UR rarity
Chaos Angel1 copy
UR rarity
Enigmaster Packbit1 copy
UR rarity
Ruddy Rose Dragon1 copy
UR rarity
Snake-Eyes Vengeance Dragon1 copy
Card rarity
Storm-Bane Dragon Destorbim1 copy
UR rarity
Swordsoul Supreme Sovereign - Chengying1 copy
Card rarity
Fydraulis Harmonia3 copies
UR rarity
Ghost Ogre & Snow Rabbit3 copies
UR rarity
K9-17 "Ripper"1 copy
UR rarity
N.As.H. Knight1 copy
UR rarity
Super Starslayer TY-PHON - Sky Crisis1 copy

Main: 40 Extra: 24

SR rarity
3 copiesBystial Baldrake
SR rarity
3 copiesBystial Baldrake
SR rarity
Bystial Baldrake
DARK 6
Bystial Baldrake
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If your opponent Special Summons a Ritual, Fusion, Synchro, Xyz, and/or Link Monster(s) (except during the Damage Step): You can Tribute 1 other LIGHT or DARK monster, then target 1 of those Special Summoned monsters; banish it. You can only use each effect of "Bystial Baldrake" once per turn.


SR rarity
3 copiesBystial Druiswurm
SR rarity
3 copiesBystial Druiswurm
SR rarity
Bystial Druiswurm
DARK 6
Bystial Druiswurm
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent from the field to the GY: You can target 1 Special Summoned monster your opponent controls; send it to the GY. You can only use each effect of "Bystial Druiswurm" once per turn.


UR rarity
Limited to 1 copy
1 copyBystial Magnamhut
UR rarity
Limited to 1 copy
1 copyBystial Magnamhut
UR rarity
Limited to 1 copy
Bystial Magnamhut
DARK 6
Bystial Magnamhut
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is Special Summoned: You can activate this effect; during the End Phase of this turn, add 1 Dragon monster from your Deck or GY to your hand, except "Bystial Magnamhut". You can only use each effect of "Bystial Magnamhut" once per turn.


SR rarity
3 copiesBystial Saronir
SR rarity
3 copiesBystial Saronir
SR rarity
Bystial Saronir
DARK 6
Bystial Saronir
  • ATK:

  • 2500

  • DEF:

  • 2000


You can target 1 LIGHT or DARK monster in either GY; banish it, and if you do, Special Summon this card from your hand. This is a Quick Effect if your opponent controls a monster. If this card is sent to the GY: You can send 1 "Bystial" monster or 1 "Branded" Spell/Trap from your Deck to the GY, except "Bystial Saronir". You can only use each effect of "Bystial Saronir" once per turn.


R rarity
1 copyDestiny HERO - Celestial
R rarity
1 copyDestiny HERO - Celestial
R rarity
Destiny HERO - Celestial
DARK 4
Destiny HERO - Celestial
  • ATK:

  • 1600

  • DEF:

  • 1400


When this card declares an attack: You can target 1 face-up Spell your opponent controls; destroy it, and if you do, inflict 500 damage to your opponent. While you have no cards in your hand, except the turn this card was sent to the GY: You can banish this card and 1 "Destiny HERO" monster from your GY; draw 2 cards. You can only use this effect of "Destiny HERO - Celestial" once per turn.


R rarity
1 copyDestiny HERO - Dasher
R rarity
1 copyDestiny HERO - Dasher
R rarity
Destiny HERO - Dasher
DARK 6
Destiny HERO - Dasher
  • ATK:

  • 2100

  • DEF:

  • 1000


Once per turn: You can Tribute 1 other monster; this card gains 1000 ATK until the End Phase. If this card attacks, change it to Defense Position at the end of the Battle Phase. One time only, when you draw a Monster Card during your Draw Phase while this card is in your Graveyard: You can reveal it; Special Summon it. This card must be in the Graveyard to activate and to resolve this effect.


SR rarity
3 copiesK9-04 Noroi
SR rarity
3 copiesK9-04 Noroi
SR rarity
K9-04 Noroi
EARTH 5
K9-04 Noroi
  • ATK:

  • 2200

  • DEF:

  • 1500


If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-04 Noroi" once per turn. If this card is Normal Summoned: You can Special Summon 1 non-Machine "K9" monster from your Deck, but you cannot Special Summon from the Extra Deck, except "K9" monsters, while you control that face-up monster. You can send 1 face-up "K9" card you control to the GY; look at your opponent's hand.


UR rarity
3 copiesK9-17 Izuna
UR rarity
3 copiesK9-17 Izuna
UR rarity
K9-17 Izuna
EARTH 5
K9-17 Izuna
  • ATK:

  • 2100

  • DEF:

  • 1600


If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-17 Izuna" once per turn. During the Main Phase, if your opponent has activated a monster effect in the hand or GY this turn (Quick Effect): You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can send 1 "K9" card from your Deck to the GY, except "K9-17 Izuna".


UR rarity
1 copyK9-66a Jokul
UR rarity
1 copyK9-66a Jokul
UR rarity
K9-66a Jokul
DARK 5
K9-66a Jokul
  • ATK:

  • 2000

  • DEF:

  • 1900


If your opponent has 2 or more cards in their hand, you can Normal Summon this card without Tributing. You can only use each of the following effects of "K9-66a Jokul" once per turn. You can reveal this card and 1 other Level 5 monster in your hand; Special Summon both, but they cannot be used as material for the Xyz Summon of a LIGHT monster. During your Main Phase: You can add 1 non-Aqua "K9" monster from your Deck to your hand.


SR rarity
1 copyK9-ØØ Lupis
SR rarity
1 copyK9-ØØ Lupis
SR rarity
K9-ØØ Lupis
EARTH 5
K9-ØØ Lupis
  • ATK:

  • 2300

  • DEF:

  • 200


An Xyz Monster that has this card as material gains this effect. ● Your opponent cannot target this card with card effects. You can only use each of the following effects of "K9-ØØ Lupis" once per turn. During the Main Phase, if your opponent has activated a monster effect in the hand or GY this turn (Quick Effect): You can Special Summon this card from your hand or GY, but banish it when it leaves the field. During your opponent's turn, you can (Quick Effect): Immediately after this effect resolves, Xyz Summon using this card you control.


UR rarity
Limited to 1 copy
1 copyMaxx "C"
UR rarity
Limited to 1 copy
1 copyMaxx "C"
UR rarity
Limited to 1 copy
Maxx "C"
EARTH 2
Maxx "C"
  • ATK:

  • 500

  • DEF:

  • 200


During either player's turn: You can send this card from your hand to the Graveyard; this turn, each time your opponent Special Summons a monster(s), immediately draw 1 card. You can only use 1 "Maxx "C"" per turn.


UR rarity
3 copiesNibiru, the Primal Being
UR rarity
3 copiesNibiru, the Primal Being
UR rarity
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


R rarity
2 copiesSangan
R rarity
2 copiesSangan
R rarity
Sangan
DARK 3
Sangan
  • ATK:

  • 1000

  • DEF:

  • 600


If this card is sent from the field to the GY: Add 1 monster with 1500 or less ATK from your Deck to your hand, but you cannot activate cards, or the effects of cards, with that name for the rest of this turn. You can only use this effect of "Sangan" once per turn.


UR rarity
3 copiesThe Bystial Lubellion
UR rarity
3 copiesThe Bystial Lubellion
UR rarity
The Bystial Lubellion
LIGHT 8
The Bystial Lubellion
  • ATK:

  • 2500

  • DEF:

  • 3000


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 1 Level 6 or higher DARK Dragon monster. You can only Special Summon "The Bystial Lubellion" once per turn this way. You can send this card from your hand to the GY; add 1 "Bystial" monster from your Deck to your hand, except "The Bystial Lubellion". During your Main Phase: You can place 1 "Branded" Continuous Spell/Trap from your Deck face-up on your field. You can only use each effect of "The Bystial Lubellion" once per turn.


UR rarity
3 copiesTour Guide From the Underworld
UR rarity
3 copiesTour Guide From the Underworld
UR rarity
Tour Guide From the Underworld
DARK 3
Tour Guide From the Underworld
  • ATK:

  • 1000

  • DEF:

  • 600


When this card is Normal Summoned: You can Special Summon 1 Level 3 Fiend monster from your hand or Deck, but negate its effects, also it cannot be used as Synchro Material.


Card rarity
3 copiesFydraulis Harmonia
Card rarity
3 copiesFydraulis Harmonia
Card rarity
Fydraulis Harmonia
DARK 7
Fydraulis Harmonia
  • ATK:

  • 2500

  • DEF:

  • 2000


When a monster your opponent controls activates its effect (Quick Effect): You can reveal this card in your hand and up to 5 Synchro Monsters in your Extra Deck; apply all of these effects in sequence, based on the number revealed, also you cannot activate the effects of monsters Special Summoned from the Extra Deck until the end of your next turn after this effect resolves, except Synchro Monsters. ● 2+: Special Summon this card. ● 4+: Send 1 revealed Synchro Monster to the GY. ● 6: Destroy 1 monster your opponent controls. You can only use this effect of "Fydraulis Harmonia" once per turn.


UR rarity
3 copiesGhost Ogre & Snow Rabbit
UR rarity
3 copiesGhost Ogre & Snow Rabbit
UR rarity
Ghost Ogre & Snow Rabbit
LIGHT 3
Ghost Ogre & Snow Rabbit
  • ATK:

  • 0

  • DEF:

  • 1800


When a monster on the field activates its effect, or when a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can send this card from your hand or field to the GY; destroy that card on the field. You can only use this effect of "Ghost Ogre & Snow Rabbit" once per turn.


SR rarity
1 copyBranded Regained
SR rarity
1 copyBranded Regained
SR rarity
Branded Regained
Spell Continuous
Branded Regained

    If a LIGHT or DARK monster(s) is banished (except during the Damage Step): You can target 1 of those monsters; place that monster on the bottom of the Deck, and if you do, draw 1 card. You can only use this effect of "Branded Regained" once per turn. Once per turn, if your opponent Normal or Special Summons a monster (except during the Damage Step): You can target 1 "Bystial" monster in your GY; Special Summon it. You can only activate this effect of "Branded Regained" once per Chain.


    R rarity
    1 copyFusion Destiny
    R rarity
    1 copyFusion Destiny
    R rarity
    Fusion Destiny
    Spell Normal
    Fusion Destiny

      Fusion Summon 1 Fusion Monster from your Extra Deck that lists a "Destiny HERO" monster as material, using monsters from your hand or Deck as Fusion Material, but destroy it during the End Phase of the next turn, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except DARK "HERO" monsters. You can only activate 1 "Fusion Destiny" per turn.


      UR rarity
      1 copyDestiny HERO - Destroyer Phoenix Enforcer
      UR rarity
      1 copyDestiny HERO - Destroyer Phoenix Enforcer
      UR rarity
      Destiny HERO - Destroyer Phoenix Enforcer
      DARK 8
      Destiny HERO - Destroyer Phoenix Enforcer
      • ATK:

      • 2500

      • DEF:

      • 2100


      1 Level 6 or higher "HERO" monster + 1 "Destiny HERO" monster Monsters your opponent controls lose 200 ATK for each "HERO" card in your GY. You can only use each of the following effects of "Destiny HERO - Destroyer Phoenix Enforcer" once per turn. (Quick Effect): You can destroy both 1 card you control and 1 card on the field. If this card is destroyed by battle or card effect: You can activate this effect; Special Summon 1 "Destiny HERO" monster from your GY during the Standby Phase of the next turn.


      UR rarity
      1 copyGorgon of Zilofthonia
      UR rarity
      1 copyGorgon of Zilofthonia
      UR rarity
      Gorgon of Zilofthonia
      DARK
      Gorgon of Zilofthonia
      • ATK:

      • 100

      • LINK-3

      Link Arrow:

      Top-Left

      Top

      Top-Right


      2+ Effect Monsters You cannot Summon/Set monsters to a zone(s) this card points to. Monsters this card points to cannot attack, also their activated effects are negated. Gains ATK equal to the total original ATK of monsters this card points to. Cannot be destroyed by battle or monster effects, while this card points to no monsters.


      UR rarity
      1 copyI:P Masquerena
      UR rarity
      1 copyI:P Masquerena
      UR rarity
      I:P Masquerena
      DARK
      I:P Masquerena
      • ATK:

      • 800

      • LINK-2

      Link Arrow:

      Bottom-Left

      Bottom-Right


      2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


      UR rarity
      Limited to 1 copy
      1 copyPredaplant Verte Anaconda
      UR rarity
      Limited to 1 copy
      1 copyPredaplant Verte Anaconda
      UR rarity
      Limited to 1 copy
      Predaplant Verte Anaconda
      DARK
      Predaplant Verte Anaconda
      • ATK:

      • 500

      • LINK-2

      Link Arrow:

      Bottom-Left

      Bottom-Right


      2 Effect Monsters You can target 1 face-up monster on the field; it becomes DARK until the end of this turn. You can pay 2000 LP and send 1 "Fusion" or "Polymerization" Normal or Quick-Play Spell from your Deck to the GY; this effect becomes that Spell's effect when that card is activated, also, you cannot Special Summon monsters for the rest of this turn. You can only use each effect of "Predaplant Verte Anaconda" once per turn.


      UR rarity
      2 copiesS:P Little Knight
      UR rarity
      2 copiesS:P Little Knight
      UR rarity
      S:P Little Knight
      DARK
      S:P Little Knight
      • ATK:

      • 1600

      • LINK-2

      Link Arrow:

      Left

      Right


      2 Effect Monsters If this card is Link Summoned using a Fusion, Synchro, Xyz, or Link Monster as material: You can target 1 card on the field or in either GY; banish it, also your monsters cannot attack directly this turn. When your opponent activates a card or effect (Quick Effect): You can target 2 face-up monsters on the field, including a monster you control; banish both until the End Phase. You can only use each effect of "S:P Little Knight" once per turn.


      UR rarity
      2 copiesSalamangreat Almiraj
      UR rarity
      2 copiesSalamangreat Almiraj
      UR rarity
      Salamangreat Almiraj
      FIRE
      Salamangreat Almiraj
      • ATK:

      • 0

      • LINK-1

      Link Arrow:

      Bottom-Right


      1 Normal Summoned monster with 1000 or less ATK (Quick Effect): You can Tribute this card, then target 1 monster you control; it cannot be destroyed by your opponent's card effects this turn. When a Normal Summoned monster you control is destroyed by battle, while this card is in your GY: You can Special Summon this card. You can only use this effect of "Salamangreat Almiraj" once per turn.


      UR rarity
      1 copyUnderworld Goddess of the Closed World
      UR rarity
      1 copyUnderworld Goddess of the Closed World
      UR rarity
      Underworld Goddess of the Closed World
      LIGHT
      Underworld Goddess of the Closed World
      • ATK:

      • 3000

      • LINK-5

      Link Arrow:

      Top

      Top-Right

      Right

      Bottom

      Bottom-Right


      4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


      UR rarity
      1 copyChaos Angel
      UR rarity
      1 copyChaos Angel
      UR rarity
      Chaos Angel
      DARK 10
      Chaos Angel
      • ATK:

      • 3500

      • DEF:

      • 2800


      1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


      UR rarity
      1 copyEnigmaster Packbit
      UR rarity
      1 copyEnigmaster Packbit
      UR rarity
      Enigmaster Packbit
      WATER 8
      Enigmaster Packbit
      • ATK:

      • 2900

      • DEF:

      • 2500


      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, or sent to the GY: You can target 1 monster in your GY, or 1 face-up monster your opponent controls; discard 1 card, and if you do, place that monster in its owner's Spell & Trap Zone as a face-up Continuous Trap. During either player's turn, if this card is a Continuous Trap: You can Special Summon 1 face-up Monster Card from your Spell & Trap Zone. You can only use each effect of "Enigmaster Packbit" once per turn.


      SR rarity
      1 copyGarden Rose Maiden
      SR rarity
      1 copyGarden Rose Maiden
      SR rarity
      Garden Rose Maiden
      DARK 5
      Garden Rose Maiden
      • ATK:

      • 1600

      • DEF:

      • 2400


      1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 "Black Garden" from your Deck or GY to your hand. You can banish this card from your GY, then target 1 "Rose Dragon" monster or 1 Dragon Synchro Monster in your GY; Special Summon it. You can only use each effect of "Garden Rose Maiden" once per turn.


      UR rarity
      1 copyRuddy Rose Dragon
      UR rarity
      1 copyRuddy Rose Dragon
      UR rarity
      Ruddy Rose Dragon
      FIRE 10
      Ruddy Rose Dragon
      • ATK:

      • 3200

      • DEF:

      • 2400


      1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can banish all cards from the GYs, then, if this card was Synchro Summoned using "Black Rose Dragon" or a Plant Synchro Monster as material, you can destroy all other cards on the field. When your opponent activates a card or effect that would destroy a card(s) (Quick Effect): You can Tribute this card; negate the activation, then you can Special Summon 1 "Black Rose Dragon" from your Extra Deck or GY.


      UR rarity
      1 copySnake-Eyes Vengeance Dragon
      UR rarity
      1 copySnake-Eyes Vengeance Dragon
      UR rarity
      Snake-Eyes Vengeance Dragon
      FIRE 12
      Snake-Eyes Vengeance Dragon
      • ATK:

      • 3000

      • DEF:

      • 2500


      1 Tuner + 1+ non-Tuner monsters During the Main Phase (Quick Effect): You can target 1 face-up monster on the field or in either GY; place it face-up in its owner's Spell & Trap Zone as a Continuous Spell, also this card cannot use this effect next turn. During the Battle Phase (Quick Effect): You can target 1 monster and 1 Continuous Spell on the field; destroy them. You can only use each effect of "Snake-Eyes Vengeance Dragon" once per turn.


      Card rarity
      1 copyStorm-Bane Dragon Destorbim
      Card rarity
      1 copyStorm-Bane Dragon Destorbim
      Card rarity
      Storm-Bane Dragon Destorbim
      DARK 11
      Storm-Bane Dragon Destorbim
      • ATK:

      • 3000

      • DEF:

      • 2800


      1 Tuner + 1+ non-Tuners Your opponent cannot target this card with card effects. You can only use each of the following effects of "Storm-Bane Dragon Destorbim" once per turn. You can banish any number of DARK monsters from your GY that cannot be Normal Summoned/Set; banish that many cards your opponent controls. This is a Quick Effect if your opponent controls more cards than you do. If this card is sent to the GY: You can Special Summon 1 of your banished Dragon monsters.


      UR rarity
      1 copySwordsoul Supreme Sovereign - Chengying
      UR rarity
      1 copySwordsoul Supreme Sovereign - Chengying
      UR rarity
      Swordsoul Supreme Sovereign - Chengying
      WATER 10
      Swordsoul Supreme Sovereign - Chengying
      • ATK:

      • 3000

      • DEF:

      • 3000


      1 Tuner + 1+ non-Tuner monsters For each banished card, this card gains 100 ATK/DEF and monsters your opponent controls lose 100 ATK/DEF. If this card would be destroyed by card effect, you can banish 1 card from your GY instead. If a card(s) is banished (except during the Damage Step): You can banish 1 card each from both your opponent's field and GY. You can only use this effect of "Swordsoul Supreme Sovereign - Chengying" once per turn.


      SR rarity
      1 copyTimelord Progenitor Vorpgate
      SR rarity
      1 copyTimelord Progenitor Vorpgate
      SR rarity
      Timelord Progenitor Vorpgate
      DARK 10
      Timelord Progenitor Vorpgate
      • ATK:

      • 0

      • DEF:

      • 0


      1 Tuner + 1+ non-Tuner monsters Cannot be destroyed by battle or card effects. You take no battle damage from attacks involving this card. At the end of the Damage Step, if this card that was Special Summoned from the Extra Deck battled: You can activate this effect; banish all monsters your opponent controls, also, for the rest of this turn, halve the battle damage your opponent takes. Once per turn, during the End Phase, if this effect was activated this turn: Special Summon as many monsters as possible that you banished with this card's effect, to your opponent's field.


      SR rarity
      1 copyWind Pegasus @Ignister
      SR rarity
      1 copyWind Pegasus @Ignister
      SR rarity
      Wind Pegasus @Ignister
      WIND 7
      Wind Pegasus @Ignister
      • ATK:

      • 2300

      • DEF:

      • 1500


      1 Tuner + 1+ non-Tuner monsters During your Main Phase: You can destroy Spells/Traps your opponent controls, up to the number of "@Ignister" monsters you control. If another card(s) you control is destroyed by battle or an opponent's card effect, while this card is on the field or in the GY: You can banish this card, then target 1 card your opponent controls; shuffle it into the Deck. You can only use each effect of "Wind Pegasus @Ignister" once per turn.


      SR rarity
      1 copyFish Lamp
      SR rarity
      1 copyFish Lamp
      SR rarity
      Fish Lamp
      FIRE 4
      Fish Lamp
      • ATK:

      • 1200

      • DEF:

      • 400


      1 Tuner + 1+ non-Tuner monsters If this card is sent to the GY as Synchro Material: You can Special Summon 2 "Lamp Tokens" (Fish/FIRE/Level 2/ATK 0/DEF 0), also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fish monsters. If you control a Fish Synchro Monster: You can banish this card from your GY, then target 1 card on the field; destroy it. You can only use each effect of "Fish Lamp" once per turn.


      SR rarity
      1 copyGolden Cloud Beast - Malong
      SR rarity
      1 copyGolden Cloud Beast - Malong
      SR rarity
      Golden Cloud Beast - Malong
      LIGHT 6
      Golden Cloud Beast - Malong
      • ATK:

      • 2200

      • DEF:

      • 1000


      1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can increase or decrease its Level by 1. If this card is sent to the GY: You can target 1 face-up card your opponent controls; return it to the hand. You can only use this effect of "Golden Cloud Beast - Malong" once per turn.


      UR rarity
      1 copyK9-17 "Ripper"
      UR rarity
      1 copyK9-17 "Ripper"
      UR rarity
      K9-17 "Ripper"
      WIND
      K9-17 "Ripper"
      • ATK:

      • 2300

      • DEF:

      • 1800


      2 Level 5 monsters You can detach 1 material from this card; add 1 "K9" card from your Deck to your hand, then if your opponent has activated a monster effect this turn, you can Set 1 "K9" Quick-Play Spell from your Deck or GY. When your opponent activates a monster effect in the hand or GY (Quick Effect): You can detach 1 material from this card; negate that effect. You can only use each effect of "K9-17 "Ripper"" once per turn.


      UR rarity
      1 copyN.As.H. Knight
      UR rarity
      1 copyN.As.H. Knight
      UR rarity
      N.As.H. Knight
      WATER
      N.As.H. Knight
      • ATK:

      • 1700

      • DEF:

      • 2700


      2 Level 5 monsters Cannot be destroyed by battle while a "Number" monster is on the field. During the Main Phase (Quick Effect): You can detach 2 materials from this card; attach 1 "Number" Xyz Monster from your Extra Deck to this card as material that has a number between "101" and "107" in its name, then you can attach 1 other face-up monster on the field to this card as material. You can only use this effect of "N.As.H. Knight" once per turn.


      R rarity
      1 copyNumber C104: Umbral Horror Masquerade
      R rarity
      1 copyNumber C104: Umbral Horror Masquerade
      R rarity
      Number C104: Umbral Horror Masquerade
      DARK
      Number C104: Umbral Horror Masquerade
      • ATK:

      • 3000

      • DEF:

      • 1500


      4 Level 5 monsters When this card is Special Summoned: You can target 1 Spell/Trap Card on the field; destroy that target. If this card has "Number 104: Masquerade" as an Xyz material, it gains this effect. ● Once per turn, during either player's turn, when a monster effect is activated on your opponent's side of the field: You can detach 1 Xyz Material from this card; negate the activation, then you can send 1 random card from your opponent's hand to the Graveyard, and if you do, halve your opponent's Life Points.


      UR rarity
      1 copySuper Starslayer TY-PHON - Sky Crisis
      UR rarity
      1 copySuper Starslayer TY-PHON - Sky Crisis
      UR rarity
      Super Starslayer TY-PHON - Sky Crisis
      DARK
      Super Starslayer TY-PHON - Sky Crisis
      • ATK:

      • 2900

      • DEF:

      • 2900


      2 Level 12 monsters During the turn, or turn after, your opponent Special Summoned 2 or more monsters from the Extra Deck, you can also Xyz Summon this card by using 1 monster you control with the highest ATK (your choice, if tied). (Transfer its materials to this card.) If you do, you cannot Normal or Special Summon monsters for the rest of this turn. While this Xyz Summoned monster is on the field, neither player can activate the effects of monsters with 3000 or more ATK. Once per turn: You can detach 1 material from this card; return 1 monster from the field to the hand.




      More Master Duel Info

      Stardust Bystial Breakdown

       

       

       

       

       

       

       

       

       

       

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