Zombies Deck #7899 — Yu-Gi-Oh! Master Duel

Created by: TBILL (73024561)

Created On: 05/11/2022

Need 28 UR

UR rarity
Doomking Balerdroch1 copy
UR rarity
Eldlich the Golden Lord3 copies
UR rarity
Lord of the Heavenly Prison1 copy
UR rarity
Elder Entity N'tss1 copy
UR rarity
Eldlich the Mad Golden Lord1 copy
UR rarity
Avendread Savior1 copy
UR rarity
Forbidden
Crystron Halqifibrax1 copy
UR rarity
Linkuriboh1 copy
UR rarity
Baronne de Fleur1 copy
UR rarity
Uni-Zombie1 copy
UR rarity
Divine Arsenal AA-ZEUS - Sky Thunder1 copy
UR rarity
Number 81: Superdreadnought Rail Cannon Super Dora1 copy
UR rarity
Superdreadnought Rail Cannon Gustav Max1 copy
UR rarity
Superdreadnought Rail Cannon Juggernaut Liebe1 copy
UR rarity
Limited to 2 copies
Super Polymerization2 copies
UR rarity
Limited to 1 copy
That Grass Looks Greener3 copies
UR rarity
Zombie World3 copies
UR rarity
Forbidden
Imperial Order1 copy
UR rarity
Limited to 1 copy
Solemn Judgment2 copies
UR rarity
Forbidden
Vanity's Emptiness1 copy

Main: 60 Extra: 15

UR rarity
1 copyDoomking Balerdroch
UR rarity
1 copyDoomking Balerdroch
UR rarity
Doomking Balerdroch
DARK 8
Doomking Balerdroch
  • ATK:

  • 2800

  • DEF:

  • 2000


During the Standby Phase, if a face-up card is in a Field Zone and this card is in your GY: You can Special Summon this card in Defense Position. You can only use this effect of "Doomking Balerdroch" once per turn. Once per Chain, when a Zombie monster, except "Doomking Balerdroch", activates its effect (except during the Damage Step) (Quick Effect): You can apply 1 of these effects (but you cannot apply that same effect of "Doomking Balerdroch" again this turn). ● Negate that effect. ● Banish 1 monster from the field or GY.


UR rarity
3 copiesEldlich the Golden Lord
UR rarity
3 copiesEldlich the Golden Lord
UR rarity
Eldlich the Golden Lord
LIGHT 10
Eldlich the Golden Lord
  • ATK:

  • 2500

  • DEF:

  • 2800


You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.


SR rarity
3 copiesLava Golem
SR rarity
3 copiesLava Golem
SR rarity
Lava Golem
FIRE 8
Lava Golem
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) to your opponent's field by Tributing 2 monsters they control. You cannot Normal Summon/Set the turn you Special Summon this card. Once per turn, during your Standby Phase: Take 1000 damage.


UR rarity
1 copyLord of the Heavenly Prison
UR rarity
1 copyLord of the Heavenly Prison
UR rarity
Lord of the Heavenly Prison
DARK 10
Lord of the Heavenly Prison
  • ATK:

  • 3000

  • DEF:

  • 3000


During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.


SR rarity
3 copiesNecroworld Banshee
SR rarity
3 copiesNecroworld Banshee
SR rarity
Necroworld Banshee
DARK 4
Necroworld Banshee
  • ATK:

  • 1800

  • DEF:

  • 200


"Zombie World" in the Field Zone cannot be destroyed by card effects, also neither player can target it with card effects. (Quick Effect): You can banish this card from your field or GY; activate 1 "Zombie World" from your hand or Deck. You can only use this effect of "Necroworld Banshee" once per turn.


SR rarity
1 copyGlow-Up Bloom
SR rarity
1 copyGlow-Up Bloom
SR rarity
Glow-Up Bloom
DARK 1
Glow-Up Bloom
  • ATK:

  • 0

  • DEF:

  • 0


If this card is sent to the GY: You can banish this card from your GY; add 1 Level 5 or higher Zombie monster from your Deck to your hand, or, if "Zombie World" is in a Field Zone, you can Special Summon it from your Deck instead, also, in either case, you cannot Special Summon monsters for the rest of this turn, except Zombie monsters. You can only use this effect of "Glow-Up Bloom" once per turn.


UR rarity
1 copyUni-Zombie
UR rarity
1 copyUni-Zombie
UR rarity
Uni-Zombie
DARK 3
Uni-Zombie
  • ATK:

  • 1300

  • DEF:

  • 0


You can target 1 face-up monster on the field; discard 1 card, and if you do, increase that target's Level by 1. You can target 1 face-up monster on the field; monsters you control cannot attack for the rest of this turn, except Zombie monsters, also send 1 Zombie monster from your Deck to the GY, and if you do, increase that target's Level by 1. You can only use each effect of "Uni-Zombie" once per turn.


SR rarity
2 copiesCursed Eldland
SR rarity
2 copiesCursed Eldland
SR rarity
Cursed Eldland
Spell Continuous
Cursed Eldland

    You cannot declare attacks, except with Zombie monsters. You can only use each of the following effects of "Cursed Eldland" once per turn. ● You can pay 800 LP; add 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to your hand. ● If this card is sent from the Spell & Trap Zone to the GY: You can send 1 "Eldlich" monster or 1 "Golden Land" Spell/Trap from your Deck to the GY.


    SR rarity
    3 copiesEldlixir of Black Awakening
    SR rarity
    3 copiesEldlixir of Black Awakening
    SR rarity
    Eldlixir of Black Awakening
    Spell Normal
    Eldlixir of Black Awakening

      Special Summon 1 Zombie monster from your hand or Deck in Defense Position, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Black Awakening" effect per turn, and only once that turn.


      R rarity
      1 copyEldlixir of White Destiny
      R rarity
      1 copyEldlixir of White Destiny
      R rarity
      Eldlixir of White Destiny
      Spell Quick
      Eldlixir of White Destiny

        Special Summon 1 Zombie monster from your hand or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. During your Main Phase: You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of White Destiny" effect per turn, and only once that turn.


        SR rarity
        Forbidden
        3 copiesPot of Prosperity
        SR rarity
        Forbidden
        3 copiesPot of Prosperity
        SR rarity
        Forbidden
        Pot of Prosperity
        Spell Normal
        Pot of Prosperity

          Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




          Tag(s):

          SR rarity
          3 copiesReasoning
          SR rarity
          3 copiesReasoning
          SR rarity
          Reasoning
          Spell Normal
          Reasoning

            Your opponent declares a monster Level from 1 to 12. Excavate cards from the top of your Deck until you excavate a monster that can be Normal Summoned/Set, then, if that monster is the same Level as the one declared by your opponent, send all excavated cards to the GY. If not, Special Summon the excavated monster, also send the remaining cards to the GY.


            R rarity
            1 copySeven Cities of the Golden Land
            R rarity
            1 copySeven Cities of the Golden Land
            R rarity
            Seven Cities of the Golden Land
            Spell Continuous
            Seven Cities of the Golden Land

              During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using only Zombie monsters from your hand or field as Fusion Material. If a Zombie monster(s) is Special Summoned by card effect (except during the Damage Step): You can target 1 Set card in a Spell & Trap Zone; that Set card cannot be activated this turn (even if this card leaves the field). You can only use each effect of "Seven Cities of the Golden Land" once per turn.


              UR rarity
              Limited to 2 copies
              2 copiesSuper Polymerization
              UR rarity
              Limited to 2 copies
              2 copiesSuper Polymerization
              UR rarity
              Limited to 2 copies
              Super Polymerization
              Spell Quick
              Super Polymerization

                Discard 1 card; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from either field as Fusion Material. Neither player can activate cards or effects in response to this card's activation.




                Tag(s):

                UR rarity
                Limited to 1 copy
                3 copiesThat Grass Looks Greener
                UR rarity
                Limited to 1 copy
                3 copiesThat Grass Looks Greener
                UR rarity
                Limited to 1 copy
                That Grass Looks Greener
                Spell Normal
                That Grass Looks Greener

                  If you have more cards in your Deck than your opponent does: Send cards from the top of your Deck to the Graveyard so you have the same number of cards in the Deck as your opponent.


                  UR rarity
                  3 copiesZombie World
                  UR rarity
                  3 copiesZombie World
                  UR rarity
                  Zombie World
                  Spell Field
                  Zombie World

                    All monsters on the field and in the GYs become Zombie monsters. Neither player can Tribute Summon monsters, except Zombie monsters.


                    R rarity
                    1 copyConquistador of the Golden Land
                    R rarity
                    1 copyConquistador of the Golden Land
                    R rarity
                    Conquistador of the Golden Land
                    Trap Continuous
                    Conquistador of the Golden Land

                      Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 500/DEF 1800) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can destroy 1 face-up card on the field. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Conquistador of the Golden Land" effect per turn, and only once that turn.


                      R rarity
                      2 copiesDogmatika Punishment
                      R rarity
                      2 copiesDogmatika Punishment
                      R rarity
                      Dogmatika Punishment
                      Trap Normal
                      Dogmatika Punishment

                        Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.


                        SR rarity
                        3 copiesEldlixir of Scarlet Sanguine
                        SR rarity
                        3 copiesEldlixir of Scarlet Sanguine
                        SR rarity
                        Eldlixir of Scarlet Sanguine
                        Trap Normal
                        Eldlixir of Scarlet Sanguine

                          Special Summon 1 Zombie monster from your Deck or GY, but if you control no "Eldlich" monsters, you can only Special Summon "Eldlich" monsters with this effect. For the rest of this turn after this card resolves, you cannot Special Summon monsters, except Zombie monsters. You can banish this card from your GY; Set 1 "Golden Land" Spell/Trap directly from your Deck. You can only use 1 "Eldlixir of Scarlet Sanguine" effect per turn, and only once that turn.


                          SR rarity
                          1 copyGolden Land Forever!
                          SR rarity
                          1 copyGolden Land Forever!
                          SR rarity
                          Golden Land Forever!
                          Trap Counter
                          Golden Land Forever!

                            When a Spell/Trap Card, or monster effect, is activated, while you control an "Eldlich" monster: Tribute 1 Zombie monster; negate the activation, and if you do, destroy that card. You can only activate 1 "Golden Land Forever!" per turn.


                            R rarity
                            3 copiesGuardian of the Golden Land
                            R rarity
                            3 copiesGuardian of the Golden Land
                            R rarity
                            Guardian of the Golden Land
                            Trap Continuous
                            Guardian of the Golden Land

                              Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 8/ATK 800/DEF 2500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can make the ATK of 1 face-up monster on the field become 0. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Guardian of the Golden Land" effect per turn, and only once that turn.


                              R rarity
                              3 copiesHuaquero of the Golden Land
                              R rarity
                              3 copiesHuaquero of the Golden Land
                              R rarity
                              Huaquero of the Golden Land
                              Trap Continuous
                              Huaquero of the Golden Land

                                Special Summon this card as a Normal Monster (Zombie/LIGHT/Level 5/ATK 1800/DEF 1500) (this card is also still a Trap), then, if you control "Eldlich the Golden Lord", you can banish 1 card from either GY. During the End Phase: You can banish this card from your GY; Set 1 "Eldlixir" Spell/Trap directly from your Deck. You can only use 1 "Huaquero of the Golden Land" effect per turn, and only once that turn.


                                UR rarity
                                Forbidden
                                1 copyImperial Order
                                UR rarity
                                Forbidden
                                1 copyImperial Order
                                UR rarity
                                Forbidden
                                Imperial Order
                                Trap Continuous
                                Imperial Order

                                  Negate all Spell effects on the field. Once per turn, during the Standby Phase, you must pay 700 LP (this is not optional), or this card is destroyed.


                                  SR rarity
                                  Limited to 1 copy
                                  3 copiesRivalry of Warlords
                                  SR rarity
                                  Limited to 1 copy
                                  3 copiesRivalry of Warlords
                                  SR rarity
                                  Limited to 1 copy
                                  Rivalry of Warlords
                                  Trap Continuous
                                  Rivalry of Warlords

                                    Each player can only control 1 Type of monster. Send all other face-up monsters they control to the GY.


                                    SR rarity
                                    Limited to 1 copy
                                    3 copiesSkill Drain
                                    SR rarity
                                    Limited to 1 copy
                                    3 copiesSkill Drain
                                    SR rarity
                                    Limited to 1 copy
                                    Skill Drain
                                    Trap Continuous
                                    Skill Drain

                                      Activate by paying 1000 LP. Negate the effects of all face-up monsters while they are face-up on the field (but their effects can still be activated).


                                      UR rarity
                                      Limited to 1 copy
                                      2 copiesSolemn Judgment
                                      UR rarity
                                      Limited to 1 copy
                                      2 copiesSolemn Judgment
                                      UR rarity
                                      Limited to 1 copy
                                      Solemn Judgment
                                      Trap Counter
                                      Solemn Judgment

                                        When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                        Tag(s):

                                        R rarity
                                        3 copiesTorrential Tribute
                                        R rarity
                                        3 copiesTorrential Tribute
                                        R rarity
                                        Torrential Tribute
                                        Trap Normal
                                        Torrential Tribute

                                          When a monster(s) is Summoned: Destroy all monsters on the field.


                                          UR rarity
                                          Forbidden
                                          1 copyVanity's Emptiness
                                          UR rarity
                                          Forbidden
                                          1 copyVanity's Emptiness
                                          UR rarity
                                          Forbidden
                                          Vanity's Emptiness
                                          Trap Continuous
                                          Vanity's Emptiness

                                            Neither player can Special Summon monsters. If a card is sent from the Deck or the field to your Graveyard: Destroy this card.


                                            SR rarity
                                            1 copyDragonecro Nethersoul Dragon
                                            SR rarity
                                            1 copyDragonecro Nethersoul Dragon
                                            SR rarity
                                            Dragonecro Nethersoul Dragon
                                            DARK 8
                                            Dragonecro Nethersoul Dragon
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 0


                                            2 Zombie monsters Must first be Fusion Summoned. Monsters cannot be destroyed by battle with this card. At the end of the Damage Step, if this card battled a monster that has an original Level: That monster's ATK becomes 0, also, if that monster is still face-up on the field, Special Summon 1 "Dark Soul Token" (Zombie/DARK/Level ?/ATK ?/DEF 0). (When Summoned, its Level and ATK become equal to the original Level and ATK of that monster.) You can only control 1 "Dragonecro Nethersoul Dragon".


                                            UR rarity
                                            1 copyElder Entity N'tss
                                            UR rarity
                                            1 copyElder Entity N'tss
                                            UR rarity
                                            Elder Entity N'tss
                                            LIGHT 4
                                            Elder Entity N'tss
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 1200


                                            1 Synchro Monster + 1 Xyz Monster Must be Special Summoned (from your Extra Deck) by sending the above cards you control to the GY. (You do not use "Polymerization".) Once per turn: You can Special Summon 1 Level 4 monster from your hand. If this card is sent to the GY: You can target 1 card on the field; destroy it. You can only Special Summon "Elder Entity N'tss(s)" once per turn.


                                            UR rarity
                                            1 copyEldlich the Mad Golden Lord
                                            UR rarity
                                            1 copyEldlich the Mad Golden Lord
                                            UR rarity
                                            Eldlich the Mad Golden Lord
                                            LIGHT 10
                                            Eldlich the Mad Golden Lord
                                            • ATK:

                                            • 3800

                                            • DEF:

                                            • 3500


                                            1 "Eldlich" monster + 1 Level 5 or higher Zombie monster This card's name becomes "Eldlich the Golden Lord" while on the field. Cannot be destroyed by battle or card effects. You can Tribute 1 Zombie monster, then target 1 face-up monster your opponent controls; take control of it, but it cannot attack or activate its effects this turn. You can only use this effect of "Eldlich the Mad Golden Lord" once per turn.


                                            SR rarity
                                            1 copyMudragon of the Swamp
                                            SR rarity
                                            1 copyMudragon of the Swamp
                                            SR rarity
                                            Mudragon of the Swamp
                                            WATER 4
                                            Mudragon of the Swamp
                                            • ATK:

                                            • 1900

                                            • DEF:

                                            • 1600


                                            2 monsters with the same Attribute but different Types Your opponent cannot target this card, or monsters on the field with the same Attribute as this card, with card effects. Once per turn (Quick Effect): You can declare 1 Attribute; this card becomes that Attribute until the end of this turn.


                                            SR rarity
                                            1 copyPredaplant Dragostapelia
                                            SR rarity
                                            1 copyPredaplant Dragostapelia
                                            SR rarity
                                            Predaplant Dragostapelia
                                            DARK 8
                                            Predaplant Dragostapelia
                                            • ATK:

                                            • 2700

                                            • DEF:

                                            • 1900


                                            1 Fusion Monster + 1 DARK monster Once per turn (Quick Effect): You can target 1 face-up monster your opponent controls; place 1 Predator Counter on it, and if it is Level 2 or higher, it becomes Level 1 as long as it has a Predator Counter. Negate the activated effects of your opponent's monsters that have Predator Counters.


                                            SR rarity
                                            1 copyStarving Venom Fusion Dragon
                                            SR rarity
                                            1 copyStarving Venom Fusion Dragon
                                            SR rarity
                                            Starving Venom Fusion Dragon
                                            DARK 8
                                            Starving Venom Fusion Dragon
                                            • ATK:

                                            • 2800

                                            • DEF:

                                            • 2000


                                            2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                                            UR rarity
                                            1 copyAvendread Savior
                                            UR rarity
                                            1 copyAvendread Savior
                                            UR rarity
                                            Avendread Savior
                                            DARK
                                            Avendread Savior
                                            • ATK:

                                            • 1600

                                            • LINK-2

                                            Link Arrow:

                                            Bottom-Left

                                            Bottom-Right


                                            2 Zombie monsters This card's name becomes "Revendread Slayer" while on the field. You can only use each of the following effects of "Avendread Savior" once per turn. ● You can target 1 "Vendread" card in your GY; add it to your hand. ● During damage calculation, if this card battles an opponent's monster (Quick Effect): You can send 1 Zombie monster from your Deck to the GY; that opponent's monster loses ATK equal to the Level of the monster sent to the GY x 200, until the end of this turn.


                                            UR rarity
                                            Forbidden
                                            1 copyCrystron Halqifibrax
                                            UR rarity
                                            Forbidden
                                            1 copyCrystron Halqifibrax
                                            UR rarity
                                            Forbidden
                                            Crystron Halqifibrax
                                            WATER
                                            Crystron Halqifibrax
                                            • ATK:

                                            • 1500

                                            • LINK-2

                                            Link Arrow:

                                            Bottom-Left

                                            Bottom-Right


                                            2 monsters, including a Tuner If this card is Link Summoned: You can Special Summon 1 Level 3 or lower Tuner from your hand or Deck in Defense Position, but it cannot activate its effects this turn. During your opponent's Main Phase or Battle Phase (Quick Effect): You can banish this card you control; Special Summon 1 Tuner Synchro Monster from your Extra Deck. (This is treated as a Synchro Summon.) You can only use each effect of "Crystron Halqifibrax" once per turn.


                                            UR rarity
                                            1 copyLinkuriboh
                                            UR rarity
                                            1 copyLinkuriboh
                                            UR rarity
                                            Linkuriboh
                                            DARK
                                            Linkuriboh
                                            • ATK:

                                            • 300

                                            • LINK-1

                                            Link Arrow:

                                            Bottom


                                            1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                            SR rarity
                                            1 copyVampire Sucker
                                            SR rarity
                                            1 copyVampire Sucker
                                            SR rarity
                                            Vampire Sucker
                                            DARK
                                            Vampire Sucker
                                            • ATK:

                                            • 1600

                                            • LINK-2

                                            Link Arrow:

                                            Bottom-Left

                                            Bottom-Right


                                            2 Zombie monsters If you would Tribute a monster(s) for a Tribute Summon, you can Tribute a Zombie monster(s) your opponent controls, even though you do not control them. You can only use each of the following effects of "Vampire Sucker" once per turn. You can target 1 monster in your opponent's GY; Special Summon it to your opponent's field in Defense Position, but it becomes a Zombie monster. If a Zombie monster(s) is Special Summoned from either GY: Draw 1 card.


                                            UR rarity
                                            1 copyBaronne de Fleur
                                            UR rarity
                                            1 copyBaronne de Fleur
                                            UR rarity
                                            Baronne de Fleur
                                            WIND 10
                                            Baronne de Fleur
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 2400


                                            1 Tuner + 1+ non-Tuner monsters Once per turn: You can target 1 card on the field; destroy it. Once while face-up on the field, when a card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use the previous effect of "Baronne de Fleur" once per turn. Once per turn, during the Standby Phase: You can target 1 Level 9 or lower monster in your GY; return this card to the Extra Deck, and if you do, Special Summon that monster.


                                            UR rarity
                                            1 copyDivine Arsenal AA-ZEUS - Sky Thunder
                                            UR rarity
                                            1 copyDivine Arsenal AA-ZEUS - Sky Thunder
                                            UR rarity
                                            Divine Arsenal AA-ZEUS - Sky Thunder
                                            LIGHT
                                            Divine Arsenal AA-ZEUS - Sky Thunder
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 3000


                                            2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                                            Tag(s):

                                            UR rarity
                                            1 copyNumber 81: Superdreadnought Rail Cannon Super Dora
                                            UR rarity
                                            1 copyNumber 81: Superdreadnought Rail Cannon Super Dora
                                            UR rarity
                                            Number 81: Superdreadnought Rail Cannon Super Dora
                                            EARTH
                                            Number 81: Superdreadnought Rail Cannon Super Dora
                                            • ATK:

                                            • 3200

                                            • DEF:

                                            • 4000


                                            2 Level 10 monsters Once per turn (Quick Effect): You can detach 1 material from this card, then target 1 face-up monster on the field; that target is unaffected by card effects, except its own, until the end of this turn.


                                            UR rarity
                                            1 copySuperdreadnought Rail Cannon Gustav Max
                                            UR rarity
                                            1 copySuperdreadnought Rail Cannon Gustav Max
                                            UR rarity
                                            Superdreadnought Rail Cannon Gustav Max
                                            EARTH
                                            Superdreadnought Rail Cannon Gustav Max
                                            • ATK:

                                            • 3000

                                            • DEF:

                                            • 3000


                                            2 Level 10 monsters Once per turn: You can detach 1 material from this card; inflict 2000 damage to your opponent.


                                            UR rarity
                                            1 copySuperdreadnought Rail Cannon Juggernaut Liebe
                                            UR rarity
                                            1 copySuperdreadnought Rail Cannon Juggernaut Liebe
                                            UR rarity
                                            Superdreadnought Rail Cannon Juggernaut Liebe
                                            EARTH
                                            Superdreadnought Rail Cannon Juggernaut Liebe
                                            • ATK:

                                            • 4000

                                            • DEF:

                                            • 4000


                                            3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.




                                            More Master Duel Info

                                            Zombies Breakdown

                                             

                                             

                                             

                                             

                                             

                                             

                                             

                                             

                                             

                                             

                                            https://ygovietnam.com/
                                            Toparrow_upward