Created by: YGO Mod (20517634)

Created On: 08/08/2023

Main: 64 Extra: 15

2 cardArmed Samurai - Ben Kei 2 cardArmed Samurai - Ben Kei
Armed Samurai - Ben Kei
DARK 4
Armed Samurai - Ben Kei
  • ATK:

  • 500

  • DEF:

  • 800


For each Equip Card equipped to this card, it gains 1 additional attack during each Battle Phase.


1 cardBeatraptor 1 cardBeatraptor
Beatraptor
EARTH 4
Beatraptor
  • ATK:

  • 1400

  • DEF:

  • 2000


Negate the effects of monsters in the Extra Monster Zones while this card is in the Main Monster Zone. When this card is destroyed by battle: You can Special Summon 1 "Beatraptor" from your Deck. You can only use this effect of "Beatraptor" once per turn.


1 cardElemental HERO Ice Edge 1 cardElemental HERO Ice Edge
Elemental HERO Ice Edge
WATER 3
Elemental HERO Ice Edge
  • ATK:

  • 800

  • DEF:

  • 900


When this card inflicts battle damage to your opponent by a direct attack: You can target 1 Set card in your opponent's Spell & Trap Card Zone; destroy that target. Once per turn, during your Main Phase 1: You can discard 1 card; this card can attack your opponent directly this turn.


2 cardGishki Abyss 2 cardGishki Abyss
Gishki Abyss
WATER 2
Gishki Abyss
  • ATK:

  • 800

  • DEF:

  • 500


When this card is Summoned: You can add 1 "Gishki" monster with 1000 or less DEF from your Deck to your hand, except "Gishki Abyss".


1 cardGishki Beast 1 cardGishki Beast
Gishki Beast
WATER 4
Gishki Beast
  • ATK:

  • 1500

  • DEF:

  • 1300


When this card is Normal Summoned: You can target 1 Level 4 or lower "Gishki" monster in your Graveyard; Special Summon that target in face-up Defense Position.


3 cardGishki Chain 3 cardGishki Chain
Gishki Chain
WATER 4
Gishki Chain
  • ATK:

  • 1800

  • DEF:

  • 1000


If this card is Normal Summoned: Look at the top 3 cards of your Deck, you can reveal 1 Ritual Monster or 1 Ritual Spell Card among them and add it to your hand, also after that, place any remaining cards on the top of your Deck in any order.


1 cardGishki Diviner 1 cardGishki Diviner
Gishki Diviner
WATER 3
Gishki Diviner
  • ATK:

  • 1200

  • DEF:

  • 800


Once per turn: You can declare 1 card name; reveal the top card of your Deck, and if it is the declared card, add it to your hand. Otherwise, return it to the top of the Deck.


1 cardGishki Mollusk 1 cardGishki Mollusk
Gishki Mollusk
WATER 4
Gishki Mollusk
  • ATK:

  • 1700

  • DEF:

  • 900


When this card is sent to the Graveyard by a card effect: Look at the top 3 cards of your Deck, then return them all to the top or to the bottom of the Deck, in any order.


1 cardGishki Noellia 1 cardGishki Noellia
Gishki Noellia
WATER 4
Gishki Noellia
  • ATK:

  • 1700

  • DEF:

  • 1000


When this card is Normal Summoned: You can excavate the top 5 cards of your Deck, send any excavated Ritual Spell Cards and "Gishki" monsters to the Graveyard, also place the other cards on the bottom of your Deck in any order.


3 cardGishki Shadow 3 cardGishki Shadow
Gishki Shadow
WATER 4
Gishki Shadow
  • ATK:

  • 1200

  • DEF:

  • 1000


If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. You can discard this card; add 1 "Gishki" Ritual Spell Card from your Deck to your hand.


3 cardGishki Vision 3 cardGishki Vision
Gishki Vision
WATER 2
Gishki Vision
  • ATK:

  • 700

  • DEF:

  • 500


If you Ritual Summon exactly 1 WATER Ritual Monster with a card effect that requires use of monsters, this card can be used as the entire requirement. You can discard this card; add 1 "Gishki" Ritual Monster from your Deck to your hand.


2 cardSpright Blue
2 cardSpright Blue
Spright Blue
DARK 2
Spright Blue
  • ATK:

  • 1100

  • DEF:

  • 1000


If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Blue" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" monster from your Deck to your hand, except "Spright Blue". You can only use this effect of "Spright Blue" once per turn.


2 cardSpright Carrot 2 cardSpright Carrot
Spright Carrot
FIRE 2
Spright Carrot
  • ATK:

  • 1000

  • DEF:

  • 1900


If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Carrot" once per turn this way. When your opponent activates a Spell/Trap Card or effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that card. You can only use this effect of "Spright Carrot" once per turn.


2 cardSpright Jet
2 cardSpright Jet
Spright Jet
DARK 2
Spright Jet
  • ATK:

  • 1300

  • DEF:

  • 700


If you control a Level/Rank 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Jet" once per turn this way. If this card is Special Summoned: You can add 1 "Spright" Spell/Trap from your Deck to your hand. You can only use this effect of "Spright Jet" once per turn.


2 cardSpright Red 2 cardSpright Red
Spright Red
FIRE 2
Spright Red
  • ATK:

  • 1200

  • DEF:

  • 1800


If you control a Level/Link 2 monster, you can Special Summon this card (from your hand). You can only Special Summon "Spright Red" once per turn this way. When your opponent activates a monster effect (Quick Effect): You can Tribute 1 other Level/Rank/Link 2 monster; negate that effect, then if you Tributed a Rank/Link 2 monster to activate this effect, you can destroy that monster. You can only use this effect of "Spright Red" once per turn.


1 cardGishki Ariel 1 cardGishki Ariel
Gishki Ariel
WATER 4
Gishki Ariel
  • ATK:

  • 1000

  • DEF:

  • 1800


FLIP: You can add 1 "Gishki" monster from your Deck to your hand.


1 cardEvigishki Gustkraken 1 cardEvigishki Gustkraken
Evigishki Gustkraken
WATER 6
Evigishki Gustkraken
  • ATK:

  • 2400

  • DEF:

  • 1000


You can Ritual Summon this card with any "Gishki" Ritual Spell Card. When this card is Ritual Summoned: Look at up to 2 random cards in your opponent's hand, then shuffle 1 of them into the Deck.


2 cardEvigishki Levianima 2 cardEvigishki Levianima
Evigishki Levianima
WATER 8
Evigishki Levianima
  • ATK:

  • 2700

  • DEF:

  • 1500


You can Ritual Summon this card with any "Gishki" Ritual Spell Card. When this card declares an attack: Draw 1 card, and if you do, reveal it, then if it was a "Gishki" monster, look at 1 random card in your opponent's hand.


3 cardEvigishki Neremanas 3 cardEvigishki Neremanas
Evigishki Neremanas
WATER 10
Evigishki Neremanas
  • ATK:

  • 3000

  • DEF:

  • 1800


You can Ritual Summon this card with any "Gishki" Ritual Spell. If this card is Ritual Summoned: You can target 1 WATER monster in your GY; Special Summon it. Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. Once per turn, when your opponent activates a monster effect (Quick Effect): You can return 1 "Gishki" Ritual Monster you control to the hand, and if you do, negate the activation, and if you do that, shuffle it into the Deck.


3 cardEvigishki Soul Ogre 3 cardEvigishki Soul Ogre
Evigishki Soul Ogre
WATER 8
Evigishki Soul Ogre
  • ATK:

  • 2800

  • DEF:

  • 2800


You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can discard 1 "Gishki" monster to target 1 face-up card your opponent controls; shuffle that target into the Deck.


1 cardEvigishki Tetrogre 1 cardEvigishki Tetrogre
Evigishki Tetrogre
WATER 6
Evigishki Tetrogre
  • ATK:

  • 2600

  • DEF:

  • 2100


You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can declare 1 card type (Monster, Spell, or Trap); your opponent can discard 1 card to negate this card's effect, otherwise both players send 1 card of the declared type from their Main Deck to the Graveyard.


3 cardGishki Psychelone 3 cardGishki Psychelone
Gishki Psychelone
WATER 4
Gishki Psychelone
  • ATK:

  • 2150

  • DEF:

  • 1650


You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can declare 1 Monster Type and Attribute; look at 1 random card in your opponent's hand, and if it is a monster of the declared Type and Attribute, shuffle it into the Deck. Otherwise, return it to the hand.


1 cardGishki Zielgigas 1 cardGishki Zielgigas
Gishki Zielgigas
WATER 10
Gishki Zielgigas
  • ATK:

  • 3200

  • DEF:

  • 0


You can Ritual Summon this card with any "Gishki" Ritual Spell Card. Once per turn: You can pay 1000 Life Points; draw 1 card, and if you do, reveal it, then, if it was a "Gishki" monster, shuffle 1 card from the field into the Deck.


1 cardA Wild Monster Appears! 1 cardA Wild Monster Appears!
A Wild Monster Appears!
Spell Normal
A Wild Monster Appears!

    If your opponent controls a monster and you control no monsters: Special Summon from your hand, 1 monster with an original Level of 10 or lower that cannot be Normal Summoned/Set, ignoring its Summoning conditions. It is unaffected by the effects of your cards, except for its own effects and this card's, also shuffle it into the Deck during your opponent's next End Phase. For the rest of this turn, you cannot Normal Summon/Set or Special Summon monsters, and your opponent takes no damage.


    1 cardCalled by the Grave
    1 cardCalled by the Grave
    Called by the Grave
    Spell Quick
    Called by the Grave

      Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




      Tag(s):

      3 cardGishki Aquamirror 3 cardGishki Aquamirror
      Gishki Aquamirror
      Spell Normal
      Gishki Aquamirror

        This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also Tribute monsters from the field or your hand whose total Levels equal the Level of the Ritual Monster you Ritual Summon. You can shuffle this card from the Graveyard into the Deck to target 1 "Gishki" Ritual Monster in your Graveyard; return that target to the hand.


        2 cardGishki Photomirror 2 cardGishki Photomirror
        Gishki Photomirror
        Spell Normal
        Gishki Photomirror

          This card can be used to Ritual Summon any "Gishki" Ritual Monster. You must also pay Life Points equal to the Level of the Ritual Summoned monster x 500 (when this card resolves).


          1 cardMonster Reborn
          1 cardMonster Reborn
          Monster Reborn
          Spell Normal
          Monster Reborn

            Target 1 monster in either GY; Special Summon it.




            Tag(s):

            1 cardOne for One
            1 cardOne for One
            One for One
            Spell Normal
            One for One

              Send 1 monster from your hand to the GY; Special Summon 1 Level 1 monster from your hand or Deck.


              1 cardRank-Up-Magic Astral Force 1 cardRank-Up-Magic Astral Force
              Rank-Up-Magic Astral Force
              Spell Normal
              Rank-Up-Magic Astral Force

                Target the 1 Xyz Monster you control with the highest Rank (your choice, if tied); Special Summon from your Extra Deck, 1 monster with the same Type and Attribute as that monster you control but 2 Ranks higher, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) During your Draw Phase, if this card is in your GY, instead of conducting your normal draw: You can add this card from your GY to your hand. You cannot Special Summon during the turn you activate this effect, except by the effect of "Rank-Up-Magic Astral Force".


                2 cardSpright Smashers 2 cardSpright Smashers
                Spright Smashers
                Spell Quick
                Spright Smashers

                  Banish 1 "Springans", "Therion" or "Spright" card from your hand or GY, then activate 1 of these effects; ● Special Summon 1 "Springans" monster from your Deck. ● Special Summon 1 "Therion" monster from your GY. ● Banish 1 Level/Rank/Link 2 monster you control and 1 card your opponent controls. You can only activate 1 "Spright Smashers" per turn.


                  2 cardSpright Starter
                  2 cardSpright Starter
                  Spright Starter
                  Spell Quick
                  Spright Starter

                    Special Summon 1 "Spright" monster from your Deck, but lose LP equal to its original ATK, also for the rest of this turn after this card resolves, you cannot Special Summon monsters, except Level/Rank/Link 2 monsters. You can only activate 1 "Spright Starter" per turn.


                    1 cardSurface 1 cardSurface
                    Surface
                    Spell Normal
                    Surface

                      Target 1 Level 3 or lower Fish, Sea Serpent, or Aqua monster in your GY; Special Summon it in face-up Defense Position.


                      1 cardVaylantz Wakening - Solo Activation 1 cardVaylantz Wakening - Solo Activation
                      Vaylantz Wakening - Solo Activation
                      Spell Normal
                      Vaylantz Wakening - Solo Activation

                        Place 1 "Vaylantz" Pendulum Monster from your Deck in your Pendulum Zone. If a card is in a Field Zone: You can banish this card from your GY, then target 1 "Vaylantz" monster in your Main Monster Zone; move that monster you control to an adjacent (horizontal) Monster Zone. You can only use each effect of "Vaylantz Wakening - Solo Activation" once per turn.


                        2 cardAquamirror Illusion 2 cardAquamirror Illusion
                        Aquamirror Illusion
                        Trap Normal
                        Aquamirror Illusion

                          Special Summon 1 "Gishki" Ritual Monster from your hand. It cannot attack, and is returned to the hand during the End Phase.


                          4 cardAquamirror Meditation 4 cardAquamirror Meditation
                          Aquamirror Meditation
                          Trap Normal
                          Aquamirror Meditation

                            Reveal 1 Ritual Spell Card in your hand to target 2 "Gishki" monsters in your Graveyard; return them to the hand.


                            1 cardArmed Neos 1 cardArmed Neos
                            Armed Neos
                            WIND 10
                            Armed Neos
                            • ATK:

                            • 3500

                            • DEF:

                            • 3000


                            "Elemental HERO Neos" + 1 "Armed Dragon" monster Must be Fusion Summoned. If this card is Special Summoned: You can choose 1 Dragon monster in your GY and destroy all monsters your opponent controls with an equal or lower Level than it. When this card destroys a monster by battle: You can make this card gain the following effect. ● During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Elemental HERO" Fusion Monster from your Extra Deck, ignoring its Summoning conditions.


                            1 cardSanwitch 1 cardSanwitch
                            Sanwitch
                            DARK 6
                            Sanwitch
                            • ATK:

                            • 2100

                            • DEF:

                            • 1800


                            "Sangan" + "Witch of the Black Forest"


                            1 cardWitchcrafter Vice-Madame 1 cardWitchcrafter Vice-Madame
                            Witchcrafter Vice-Madame
                            DARK 8
                            Witchcrafter Vice-Madame
                            • ATK:

                            • 2700

                            • DEF:

                            • 2800


                            1 "Witchcrafter" monster + 1 Spellcaster monster When a Spell Card or effect, or a non-Fusion Spellcaster monster effect, is activated (Quick Effect): You can activate 1 of these effects (but you can only use each effect of "Witchcrafter Vice-Madame" once per turn). ● Destroy 1 card on the field. ● Special Summon 1 Level 6 or lower "Witchcrafter" monster from your hand or Deck. ● Add 1 "Witchcrafter" Spell/Trap from your GY to your hand.


                            1 cardI:P Masquerena 1 cardI:P Masquerena
                            I:P Masquerena
                            DARK
                            I:P Masquerena
                            • ATK:

                            • 800

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 non-Link Monsters During your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Link Summon 1 Link Monster using materials you control, including this card. You can only use this effect of "I:P Masquerena" once per turn. A Link Monster that used this card as material cannot be destroyed by your opponent's card effects.


                            1 cardMistar Boy 1 cardMistar Boy
                            Mistar Boy
                            WATER
                            Mistar Boy
                            • ATK:

                            • 1400

                            • LINK-2

                            Link Arrow:

                            Bottom-Left

                            Bottom-Right


                            2 WATER monsters All WATER monsters on the field gain 500 ATK and DEF, also all FIRE monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 WATER monster in your GY; add it to your hand. You can only use this effect of "Mistar Boy" once per turn.


                            2 cardSecure Gardna 2 cardSecure Gardna
                            Secure Gardna
                            LIGHT
                            Secure Gardna
                            • ATK:

                            • 1000

                            • LINK-1

                            Link Arrow:

                            Right


                            1 Cyberse Link Monster After this card is Special Summoned, you take no effect damage for the rest of this turn. Once per turn, if you would take battle or effect damage, you take no damage. Cannot be used as Link Material. You can only control 1 "Secure Gardna".


                            1 cardSpright Sprind 1 cardSpright Sprind
                            Spright Sprind
                            FIRE
                            Spright Sprind
                            • ATK:

                            • 1400

                            • LINK-2

                            Link Arrow:

                            Top-Right

                            Bottom-Left


                            2 monsters, including a Level/Rank/Link 2 monster Cannot be used as Link Material the turn it is Link Summoned. You can only use 1 of the following effects of "Spright Sprind" per turn, and only once that turn. If this card is Link Summoned: You can send 1 Level 2 monster from your Deck to the GY. If another monster is Special Summoned while this card is on the field (except during the Damage Step): You can detach 1 material from an Xyz Monster you control, then target 1 monster on the field; return it to the hand.


                            1 cardTrackblack 1 cardTrackblack
                            Trackblack
                            LIGHT
                            Trackblack
                            • ATK:

                            • 1200

                            • LINK-2

                            Link Arrow:

                            Top-Left

                            Bottom-Right


                            2 Effect Monsters You can target 1 monster you control this card points to; this turn, each time it destroys an opponent's monster by battle, draw 1 card. You can only use this effect of "Trackblack" once per turn.


                            1 cardSea Dragon Lord Gishilnodon 1 cardSea Dragon Lord Gishilnodon
                            Sea Dragon Lord Gishilnodon
                            WATER 5
                            Sea Dragon Lord Gishilnodon
                            • ATK:

                            • 2300

                            • DEF:

                            • 1800


                            1 Tuner + 1 Level 3 non-Tuner monster When a face-up Level 3 or lower monster on the field is sent to the Graveyard, this card's ATK becomes 3000 until the End Phase of this turn.


                            1 cardBahamut Shark 1 cardBahamut Shark
                            Bahamut Shark
                            WATER
                            Bahamut Shark
                            • ATK:

                            • 2600

                            • DEF:

                            • 2100


                            2 Level 4 WATER monsters Once per turn: You can detach 1 material from this card; Special Summon 1 Rank 3 or lower WATER Xyz Monster from your Extra Deck. This card cannot attack for the rest of this turn.


                            1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                            1 cardDivine Arsenal AA-ZEUS - Sky Thunder
                            Divine Arsenal AA-ZEUS - Sky Thunder
                            LIGHT
                            Divine Arsenal AA-ZEUS - Sky Thunder
                            • ATK:

                            • 3000

                            • DEF:

                            • 3000


                            2 Level 12 monsters Once per turn, if an Xyz Monster battled this turn, you can also Xyz Summon "Divine Arsenal AA-ZEUS - Sky Thunder" by using 1 Xyz Monster you control as material. (Transfer its materials to this card.) (Quick Effect): You can detach 2 materials from this card; send all other cards from the field to the GY. Once per turn, if another card(s) you control is destroyed by battle or an opponent's card effect: You can attach 1 card from your hand, Deck, or Extra Deck to this card as material.




                            Tag(s):

                            1 cardEvigishki Merrowgeist 1 cardEvigishki Merrowgeist
                            Evigishki Merrowgeist
                            WATER
                            Evigishki Merrowgeist
                            • ATK:

                            • 2100

                            • DEF:

                            • 1600


                            2 Level 4 monsters After damage calculation, if this card destroys an opponent's monster by battle: You can detach 1 Xyz Material from this card; shuffle the destroyed monster into the Deck instead of sending it to the Graveyard.


                            1 cardSuperdreadnought Rail Cannon Juggernaut Liebe 1 cardSuperdreadnought Rail Cannon Juggernaut Liebe
                            Superdreadnought Rail Cannon Juggernaut Liebe
                            EARTH
                            Superdreadnought Rail Cannon Juggernaut Liebe
                            • ATK:

                            • 4000

                            • DEF:

                            • 4000


                            3 Level 11 monsters Once per turn, you can also Xyz Summon "Superdreadnought Rail Cannon Juggernaut Liebe" by using 1 Rank 10 Machine Xyz Monster you control as material. (Transfer its materials to this card.) Once per turn: You can detach 1 material from this card; it gains 2000 ATK/DEF, also for the rest of this turn, you can only declare an attack with this card. During each Battle Phase, this card can make attacks on monsters up to the number of materials it has +1.


                            1 cardToadally Awesome
                            1 cardToadally Awesome
                            Toadally Awesome
                            WATER
                            Toadally Awesome
                            • ATK:

                            • 2200

                            • DEF:

                            • 0


                            2 Level 2 Aqua-Type monsters Once per turn, during the Standby Phase: You can detach 1 Xyz Material from this card; Special Summon 1 "Frog" monster from your Deck. Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card, or monster effect: You can send 1 Aqua-Type monster from your hand or face-up from your field to the Graveyard; negate the activation, and if you do, destroy that card, then you can Set it to your field. If this card is sent to the Graveyard: You can target 1 WATER monster in your Graveyard; add it to your hand.




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