Created by: YGO Mod (20517634)

Created On: 08/15/2023

Need 15 UR

UR Rarity
Brotherhood of the Fire Fist - Rooster1 card
UR Rarity
Brotherhood of the Fire Fist - Eagle2 card
UR Rarity
Brotherhood of the Fire Fist - Cardinal2 card
UR Rarity
Brotherhood of the Fire Fist - Tiger King2 card
UR Rarity
Called by the Grave1 card
UR Rarity
Foolish Burial1 card
UR Rarity
Forbidden Droplet1 card
UR Rarity
Harpie's Feather Duster1 card
UR Rarity
United We Stand1 card
UR Rarity
Infinite Impermanence1 card
UR Rarity
Solemn Judgment1 card
UR Rarity
Solemn Strike1 card

Main: 61 Extra: 14 Side: 15

R Rarity
1 cardBrotherhood of the Fire Fist - Buffalo
R Rarity
1 cardBrotherhood of the Fire Fist - Buffalo
Brotherhood of the Fire Fist - Buffalo
FIRE 4
Brotherhood of the Fire Fist - Buffalo
  • ATK:

  • 1700

  • DEF:

  • 1000


If this card is in your Graveyard: You can send a total of 2 "Fire Fist" / "Fire Formation" cards from your hand and/or face-up on your side of the field to the Graveyard; Special Summon this card from your Graveyard. You can only use the effect of "Brotherhood of the Fire Fist - Buffalo" once per turn.


N Rarity
1 cardBrotherhood of the Fire Fist - Caribou
N Rarity
1 cardBrotherhood of the Fire Fist - Caribou
Brotherhood of the Fire Fist - Caribou
FIRE 4
Brotherhood of the Fire Fist - Caribou
  • ATK:

  • 1100

  • DEF:

  • 2000


During the End Phase, if this card is in the Graveyard because it was destroyed by a card effect and sent there this turn: You can Special Summon 1 Level 4 "Fire Fist" monster from your Deck, except "Brotherhood of the Fire Fist - Caribou". If this card is sent to the Graveyard for the Synchro Summon of a "Fire Fist" monster: You can Set 1 "Fire Formation" Spell Card directly from your Deck.


N Rarity
3 cardBrotherhood of the Fire Fist - Coyote
N Rarity
3 cardBrotherhood of the Fire Fist - Coyote
Brotherhood of the Fire Fist - Coyote
FIRE 5
Brotherhood of the Fire Fist - Coyote
  • ATK:

  • 2000

  • DEF:

  • 500


If you control a "Fire Formation" Spell/Trap Card, and no monsters, you can Special Summon this card (from your hand).


R Rarity
1 cardBrotherhood of the Fire Fist - Dragon
R Rarity
1 cardBrotherhood of the Fire Fist - Dragon
Brotherhood of the Fire Fist - Dragon
FIRE 4
Brotherhood of the Fire Fist - Dragon
  • ATK:

  • 1800

  • DEF:

  • 400


Once per turn, if you activate a "Fire Formation" Spell/Trap Card (except during the Damage Step): You can Set 1 "Fire Formation" Trap directly from your Deck. Once per turn: You can send 2 face-up "Fire Formation" Spells/Traps you control to the GY, then target 1 "Fire Fist" monster in your GY, except "Brotherhood of the Fire Fist - Dragon"; Special Summon that target.


N Rarity
1 cardBrotherhood of the Fire Fist - Elephant
N Rarity
1 cardBrotherhood of the Fire Fist - Elephant
Brotherhood of the Fire Fist - Elephant
FIRE 4
Brotherhood of the Fire Fist - Elephant
  • ATK:

  • 1000

  • DEF:

  • 1800


If this card is Normal or Special Summoned: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY; Special Summon 1 "Fire Fist" monster from your hand, except "Brotherhood of the Fire Fist - Elephant". You can target 1 "Fire Formation" Spell/Trap in your GY; shuffle it into the Deck, then, you can add 1 Level 5 or higher "Fire Fist" monster from your Deck to your hand. You can only use each effect of "Brotherhood of the Fire Fist - Elephant" once per turn.


N Rarity
3 cardBrotherhood of the Fire Fist - Panda
N Rarity
3 cardBrotherhood of the Fire Fist - Panda
Brotherhood of the Fire Fist - Panda
FIRE 5
Brotherhood of the Fire Fist - Panda
  • ATK:

  • 2100

  • DEF:

  • 400


If you activate a "Fire Formation" Spell/Trap Card (except during the Damage Step): You can Special Summon this card from your hand, then you can Special Summon 1 "Fire Fist" monster from your GY, except "Brotherhood of the Fire Fist - Panda", also you cannot Special Summon monsters for the rest of this turn, except "Fire Fist" monsters. If a "Fire Fist" monster(s) you control would be destroyed by your opponent's card effect, you can send 1 face-up "Fire Formation" Spell/Trap you control to the GY instead. You can only use each effect of "Brotherhood of the Fire Fist - Panda" once per turn.


N Rarity
1 cardBrotherhood of the Fire Fist - Raven
N Rarity
1 cardBrotherhood of the Fire Fist - Raven
Brotherhood of the Fire Fist - Raven
FIRE 3
Brotherhood of the Fire Fist - Raven
  • ATK:

  • 200

  • DEF:

  • 1800


If this card is sent from the field to the GY: You can Set 1 "Fire Formation" Spell directly from your Deck. "Fire Formation" Spells/Traps you control cannot be destroyed by your opponent's card effects.


N Rarity
1 cardBrotherhood of the Fire Fist - Rhino
N Rarity
1 cardBrotherhood of the Fire Fist - Rhino
Brotherhood of the Fire Fist - Rhino
FIRE 4
Brotherhood of the Fire Fist - Rhino
  • ATK:

  • 1700

  • DEF:

  • 1400


If a "Fire Fist" monster you control attacks or is attacked, during damage calculation (in either player's turn): You can send 1 face-up "Fire Formation" Spell/Trap Card you control and 1 "Fire Fist" monster from your hand to the Graveyard once per battle; your attacking/attacked monster gains ATK equal to the original ATK of the monster sent to the Graveyard, during damage calculation only.


N Rarity
1 cardBrotherhood of the Fire Fist - Snake
N Rarity
1 cardBrotherhood of the Fire Fist - Snake
Brotherhood of the Fire Fist - Snake
FIRE 4
Brotherhood of the Fire Fist - Snake
  • ATK:

  • 1800

  • DEF:

  • 600


Once per turn, if a "Fire Formation" Spell/Trap Card(s) is sent to your Graveyard (except during the Damage Step): You can Set 1 "Fire Formation" Trap Card directly from your Deck. Once per turn, if you control no other monsters: You can send 2 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard; draw 1 card.


R Rarity
3 cardBrotherhood of the Fire Fist - Swallow
R Rarity
3 cardBrotherhood of the Fire Fist - Swallow
Brotherhood of the Fire Fist - Swallow
FIRE 5
Brotherhood of the Fire Fist - Swallow
  • ATK:

  • 2000

  • DEF:

  • 800


You can Special Summon this card (from your hand) by sending 3 face-up "Fire Formation" Spell/Trap Cards you control to the Graveyard. When this card is Normal or Special Summoned: You can Set 1 "Fire Formation" Trap Card directly from your Deck. You can only use this effect of "Brotherhood of the Fire Fist - Swallow" once per turn. Face-up Beast-Warrior-Type monsters you control cannot be targeted by your opponent's card effects.


SR Rarity
1 cardBrotherhood of the Fire Fist - Eland
SR Rarity
1 cardBrotherhood of the Fire Fist - Eland
Brotherhood of the Fire Fist - Eland
FIRE 6
Brotherhood of the Fire Fist - Eland
  • ATK:

  • 2400

  • DEF:

  • 2000


You can Ritual Summon this card with "Fire Formation - Domei". You can discard 1 monster; Set 1 "Fire Formation" Spell/Trap directly from your Deck or GY. When your opponent activates a monster effect (Quick Effect): You can send 1 face-up "Fire Fist" or "Fire Formation" card you control to the GY, except "Brotherhood of the Fire Fist - Eland"; negate that effect. You can only use each effect of "Brotherhood of the Fire Fist - Eland" once per turn.


N Rarity
2 cardBrotherhood of the Fire Fist - Boar
N Rarity
2 cardBrotherhood of the Fire Fist - Boar
Brotherhood of the Fire Fist - Boar
FIRE 4
Brotherhood of the Fire Fist - Boar
  • ATK:

  • 1100

  • DEF:

  • 1400


Cannot be used as a Synchro Material Monster, except for the Synchro Summon of a FIRE monster. When this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 Level 4 "Fire Fist" monster from your Deck, except "Brotherhood of the Fire Fist - Boar". Once per turn, when a "Fire Fist" monster is Special Summoned from your Extra Deck: You can Set 1 "Fire Formation" Spell Card directly from your Deck.


SR Rarity
2 cardBrotherhood of the Fire Fist - Spirit
SR Rarity
2 cardBrotherhood of the Fire Fist - Spirit
Brotherhood of the Fire Fist - Spirit
FIRE 3
Brotherhood of the Fire Fist - Spirit
  • ATK:

  • 500

  • DEF:

  • 200


Cannot be used as Synchro Material, except for the Synchro Summon of a Beast-Warrior monster. When this card is Normal Summoned: You can target 1 Level 3 FIRE monster with 200 or less DEF in your GY; Special Summon that target in Defense Position, and if you do, monsters you control cannot attack for the rest of this turn, except Beast-Warrior monsters. You can only use this effect of "Brotherhood of the Fire Fist - Spirit" once per turn.


UR Rarity
1 cardCalled by the Grave
UR Rarity
1 cardCalled by the Grave
Called by the Grave
Spell Quick
Called by the Grave

    Target 1 monster in your opponent's GY; banish it, and if you do, until the end of the next turn, its effects are negated, as well as the activated effects and effects on the field of monsters with the same original name.




    Tag(s):

    N Rarity
    1 cardFire Formation - Domei
    N Rarity
    1 cardFire Formation - Domei
    Fire Formation - Domei
    Spell Continuous
    Fire Formation - Domei

      When this card is activated: You can Ritual Summon 1 Beast-Warrior Ritual Monster from your hand, by Tributing monsters from your hand or field whose total Levels equal or exceed its Level. If this face-up card is sent from the Spell & Trap Zone to the GY: You can target 1 "Fire Fist" monster in your GY; Special Summon it. You can only use this effect of "Fire Formation - Domei" once per turn. You can only activate 1 "Fire Formation - Domei" per turn.


      R Rarity
      3 cardFire Formation - Gyokkou
      R Rarity
      3 cardFire Formation - Gyokkou
      Fire Formation - Gyokkou
      Spell Continuous
      Fire Formation - Gyokkou

        Activate this card by targeting 1 Set Spell/Trap Card your opponent controls. Your opponent cannot activate the targeted card in response to this card's activation. While this card is face-up on the field, that Set card cannot be activated. All Beast-Warrior-Type monsters you control gain 100 ATK.


        N Rarity
        1 cardFire Formation - Ingen
        N Rarity
        1 cardFire Formation - Ingen
        Fire Formation - Ingen
        Spell Continuous
        Fire Formation - Ingen

          When this card is activated: You can Fusion Summon 1 Beast-Warrior Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If this face-up card is sent from the Spell & Trap Zone to the GY: You can target 1 "Fire Fist" monster in your GY; add it to your hand. You can only use this effect of "Fire Formation - Ingen" once per turn. You can only activate 1 "Fire Formation - Ingen" per turn.


          SR Rarity
          3 cardFire Formation - Tenki
          SR Rarity
          3 cardFire Formation - Tenki
          Fire Formation - Tenki
          Spell Continuous
          Fire Formation - Tenki

            When this card is activated: You can add 1 Level 4 or lower Beast-Warrior monster from your Deck to your hand. All Beast-Warrior monsters you control gain 100 ATK. You can only activate 1 "Fire Formation - Tenki" per turn.


            R Rarity
            3 cardFire Formation - Tensu
            R Rarity
            3 cardFire Formation - Tensu
            Fire Formation - Tensu
            Spell Continuous
            Fire Formation - Tensu

              During your Main Phase, you can Normal Summon 1 Beast-Warrior monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) All Beast-Warrior monsters you control gain 100 ATK.


              SR Rarity
              3 cardFire Formation - Yoko
              SR Rarity
              3 cardFire Formation - Yoko
              Fire Formation - Yoko
              Spell Continuous
              Fire Formation - Yoko

                When this card is activated: You can target 1 face-up card your opponent controls; discard 1 Beast-Warrior monster, and if you do, destroy that card. All Beast-Warrior monsters you control gain 100 ATK.


                R Rarity
                1 cardFire Fortress atop Liang Peak
                R Rarity
                1 cardFire Fortress atop Liang Peak
                Fire Fortress atop Liang Peak
                Spell Field
                Fire Fortress atop Liang Peak

                  (This card is always treated as a "Fire Formation" card.) Each time a "Fire Fist" monster(s) is Normal or Special Summoned, place 1 Fire Fist Counter on this card. Once per turn: You can remove Fire Fist Counters from your field to activate 1 of these effects; ● 2: If your Beast-Warrior monster attacks this turn, your opponent cannot activate cards or effects until the end of the Damage Step. ● 6: Add 1 Beast-Warrior monster from your Deck to your hand. ● 10: Special Summon 1 Beast-Warrior monster from your Deck or Extra Deck, ignoring its Summoning conditions.


                  UR Rarity
                  1 cardFoolish Burial
                  UR Rarity
                  1 cardFoolish Burial
                  Foolish Burial
                  Spell Normal
                  Foolish Burial

                    Send 1 monster from your Deck to the GY.




                    Tag(s):

                    UR Rarity
                    1 cardForbidden Droplet
                    UR Rarity
                    1 cardForbidden Droplet
                    Forbidden Droplet
                    Spell Quick
                    Forbidden Droplet

                      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                      Tag(s):

                      SR Rarity
                      1 cardPot of Prosperity
                      SR Rarity
                      1 cardPot of Prosperity
                      Pot of Prosperity
                      Spell Normal
                      Pot of Prosperity

                        Banish 3 or 6 cards of your choice from your Extra Deck, face-down; for the rest of this turn after this card resolves, any damage your opponent takes is halved, also excavate cards from the top of your Deck equal to the number of cards banished, add 1 excavated card to your hand, place the rest on the bottom of your Deck in any order. You can only activate 1 "Pot of Prosperity" per turn. You cannot draw cards by card effects the turn you activate this card.




                        Tag(s):

                        UR Rarity
                        1 cardUnited We Stand
                        UR Rarity
                        1 cardUnited We Stand
                        United We Stand
                        Spell Equip
                        United We Stand

                          The equipped monster gains 800 ATK/DEF for each face-up monster you control.


                          SR Rarity
                          1 cardEvenly Matched
                          SR Rarity
                          1 cardEvenly Matched
                          Evenly Matched
                          Trap Normal
                          Evenly Matched

                            At the end of the Battle Phase, if your opponent controls more cards than you do: You can make your opponent banish cards from their field face-down so they control the same number of cards as you do. If you control no cards, you can activate this card from your hand.


                            N Rarity
                            3 cardFire Formation - Kaiyo
                            N Rarity
                            3 cardFire Formation - Kaiyo
                            Fire Formation - Kaiyo
                            Trap Continuous
                            Fire Formation - Kaiyo

                              During the turn this card is activated, if a Beast-Warrior-Type monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. (This applies even if this card leaves the field.) All Beast-Warrior-Type monsters you control gain 300 ATK.


                              N Rarity
                              3 cardFire Formation - Tenken
                              N Rarity
                              3 cardFire Formation - Tenken
                              Fire Formation - Tenken
                              Trap Continuous
                              Fire Formation - Tenken

                                Activate only during Main Phase 1. When this card is activated: Target 1 Beast-Warrior-Type monster you control; during this phase, its effects are negated, also it is unaffected by the effects of cards other than this card. (This applies even if this card leaves the field.) All Beast-Warrior-Type monsters you control gain 300 ATK.


                                N Rarity
                                3 cardFire Formation - Tensen
                                N Rarity
                                3 cardFire Formation - Tensen
                                Fire Formation - Tensen
                                Trap Continuous
                                Fire Formation - Tensen

                                  When this card is activated: Target 1 Beast-Warrior-Type monster you control; it gains 700 ATK until the end of this turn. (This ATK gain remains even if this card leaves the field.) All Beast-Warrior-Type monsters you control gain 300 ATK.


                                  R Rarity
                                  1 cardGraveyard of Wandering Souls
                                  R Rarity
                                  1 cardGraveyard of Wandering Souls
                                  Graveyard of Wandering Souls
                                  Trap Continuous
                                  Graveyard of Wandering Souls

                                    If this card is already face-up on the field: ● If a monster you control is destroyed by battle and sent to the GY: Special Summon 1 "Fireball Token" (Pyro/FIRE/Level 1/ATK 100/DEF 100). ● If a monster(s) in your hand and/or field is sent to the GY by an opponent's card effect: Special Summon as many "Fireball Tokens" as possible, up to the number of sent monsters. You can only use this effect of "Graveyard of Wandering Souls" once per turn.


                                    UR Rarity
                                    1 cardInfinite Impermanence
                                    UR Rarity
                                    1 cardInfinite Impermanence
                                    Infinite Impermanence
                                    Trap Normal
                                    Infinite Impermanence

                                      Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                      UR Rarity
                                      1 cardSolemn Judgment
                                      UR Rarity
                                      1 cardSolemn Judgment
                                      Solemn Judgment
                                      Trap Counter
                                      Solemn Judgment

                                        When a monster(s) would be Summoned, OR a Spell/Trap Card is activated: Pay half your LP; negate the Summon or activation, and if you do, destroy that card.




                                        Tag(s):

                                        UR Rarity
                                        1 cardSolemn Strike
                                        UR Rarity
                                        1 cardSolemn Strike
                                        Solemn Strike
                                        Trap Counter
                                        Solemn Strike

                                          When a monster(s) would be Special Summoned, OR a monster effect is activated: Pay 1500 LP; negate the Summon or activation, and if you do, destroy that card.




                                          Tag(s):

                                          N Rarity
                                          3 cardUltimate Fire Formation - Seito
                                          N Rarity
                                          3 cardUltimate Fire Formation - Seito
                                          Ultimate Fire Formation - Seito
                                          Trap Normal
                                          Ultimate Fire Formation - Seito

                                            Banish 7 "Fire Formation" Spell/Trap Cards from your Graveyard; Special Summon as many "Fire Fist" monsters as possible from your Graveyard, then you can Set "Fire Formation" Spell/Trap Cards directly from your Deck, except "Ultimate Fire Formation - Seito", up to the number of monsters Special Summoned by this effect.


                                            R Rarity
                                            3 cardUltimate Fire Formation - Sinto
                                            R Rarity
                                            3 cardUltimate Fire Formation - Sinto
                                            Ultimate Fire Formation - Sinto
                                            Trap Counter
                                            Ultimate Fire Formation - Sinto

                                              When a Spell/Trap Card is activated, while you control a "Fire Fist" monster and a "Fire Formation" Spell/Trap: Negate the activation, and if you do, destroy that card. You can only activate 1 "Ultimate Fire Formation - Sinto" per turn.


                                              SR Rarity
                                              3 cardBrotherhood of the Fire Fist - Swan
                                              SR Rarity
                                              3 cardBrotherhood of the Fire Fist - Swan
                                              Brotherhood of the Fire Fist - Swan
                                              FIRE 8
                                              Brotherhood of the Fire Fist - Swan
                                              • ATK:

                                              • 2600

                                              • DEF:

                                              • 2200


                                              2 Beast-Warrior monsters If this card is Special Summoned: You can inflict 200 damage to your opponent for each "Fire Formation" Spell/Trap you control. During the Battle Phase (Quick Effect): You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 card your opponent controls; destroy it. You can only use each effect of "Brotherhood of the Fire Fist - Swan" once per turn.


                                              UR Rarity
                                              2 cardBrotherhood of the Fire Fist - Eagle
                                              UR Rarity
                                              2 cardBrotherhood of the Fire Fist - Eagle
                                              Brotherhood of the Fire Fist - Eagle
                                              FIRE
                                              Brotherhood of the Fire Fist - Eagle
                                              • ATK:

                                              • 1700

                                              • LINK-2

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom-Right


                                              2 Beast-Warrior monsters You can only Special Summon "Brotherhood of the Fire Fist - Eagle(s)" once per turn. You can activate "Fire Fist" monsters' effects without sending "Fire Fist" or "Fire Formation" card(s) from your hand or field to the GY. You can target 1 "Fire Formation" Spell/Trap you control or in your GY; return it to the hand, then send 1 "Fire Fist" monster from your Deck to the GY. You can only use this effect of "Brotherhood of the Fire Fist - Eagle" once per turn.


                                              SR Rarity
                                              1 cardBrotherhood of the Fire Fist - Peacock
                                              SR Rarity
                                              1 cardBrotherhood of the Fire Fist - Peacock
                                              Brotherhood of the Fire Fist - Peacock
                                              FIRE
                                              Brotherhood of the Fire Fist - Peacock
                                              • ATK:

                                              • 1000

                                              • LINK-2

                                              Link Arrow:

                                              Left

                                              Bottom


                                              2 "Fire Fist" monsters While this card points to a "Fire Fist" monster, your opponent's monsters cannot target this card for attacks. When this card declares an attack: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 monster your opponent controls; place that opponent's monster in a zone this card points to and take control of it until the End Phase, but it cannot declare an attack this turn. You can only use this effect of "Brotherhood of the Fire Fist - Peacock" once per turn.


                                              SR Rarity
                                              2 cardBrotherhood of the Fire Fist - Horse Prince
                                              SR Rarity
                                              2 cardBrotherhood of the Fire Fist - Horse Prince
                                              Brotherhood of the Fire Fist - Horse Prince
                                              FIRE 6
                                              Brotherhood of the Fire Fist - Horse Prince
                                              • ATK:

                                              • 2200

                                              • DEF:

                                              • 2200


                                              1 FIRE Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can Special Summon 1 Level 3 FIRE monster from your Deck. After you Synchro Summon this card, you cannot Special Summon Level 5 or higher monsters for the rest of the turn.


                                              R Rarity
                                              2 cardBrotherhood of the Fire Fist - Kirin
                                              R Rarity
                                              2 cardBrotherhood of the Fire Fist - Kirin
                                              Brotherhood of the Fire Fist - Kirin
                                              FIRE 8
                                              Brotherhood of the Fire Fist - Kirin
                                              • ATK:

                                              • 2000

                                              • DEF:

                                              • 2800


                                              1 FIRE Tuner + 1 or more non-Tuner "Fire Fist" monsters When this card is Synchro Summoned: You can Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. All monsters your opponent controls lose 100 ATK for each face-up Spell/Trap Card you control.


                                              UR Rarity
                                              2 cardBrotherhood of the Fire Fist - Cardinal
                                              UR Rarity
                                              2 cardBrotherhood of the Fire Fist - Cardinal
                                              Brotherhood of the Fire Fist - Cardinal
                                              FIRE
                                              Brotherhood of the Fire Fist - Cardinal
                                              • ATK:

                                              • 1800

                                              • DEF:

                                              • 2200


                                              2 Level 4 "Fire Fist" monsters You can detach 2 materials from this card, then target 2 "Fire Fist" / "Fire Formation" cards in your GY and/or face-up field, and 2 cards in your opponent's GY and/or face-up field; shuffle those targets into the Deck. You can only use this effect of "Brotherhood of the Fire Fist - Cardinal" once per turn.


                                              UR Rarity
                                              2 cardBrotherhood of the Fire Fist - Tiger King
                                              UR Rarity
                                              2 cardBrotherhood of the Fire Fist - Tiger King
                                              Brotherhood of the Fire Fist - Tiger King
                                              FIRE
                                              Brotherhood of the Fire Fist - Tiger King
                                              • ATK:

                                              • 2200

                                              • DEF:

                                              • 1800


                                              2 Level 4 Beast-Warrior monsters When this card is Xyz Summoned: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck. Once per turn: You can detach 1 material from this card; negate the effects of all face-up Effect Monsters currently on the field, except Beast-Warriors, until the end of your opponent's turn. When this card is sent from the field to the GY: You can send 3 "Fire Formation" Spells/Traps you control to the GY; Special Summon 2 Level 4 or lower Beast-Warrior monsters with the same ATK from your Deck, in face-up Defense Position.


                                              SR Rarity
                                              1 cardBrotherhood of the Fire Fist - Bear
                                              SR Rarity
                                              1 cardBrotherhood of the Fire Fist - Bear
                                              Brotherhood of the Fire Fist - Bear
                                              FIRE 4
                                              Brotherhood of the Fire Fist - Bear
                                              • ATK:

                                              • 1600

                                              • DEF:

                                              • 1200


                                              Once per turn, when this card inflicts battle damage to your opponent: You can Set 1 "Fire Formation" Spell directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 monster on the field; destroy that target.


                                              R Rarity
                                              1 cardBrotherhood of the Fire Fist - Gorilla
                                              R Rarity
                                              1 cardBrotherhood of the Fire Fist - Gorilla
                                              Brotherhood of the Fire Fist - Gorilla
                                              FIRE 4
                                              Brotherhood of the Fire Fist - Gorilla
                                              • ATK:

                                              • 1600

                                              • DEF:

                                              • 1000


                                              Once per turn, when this card destroys an opponent's monster by battle and sends it to the GY: You can Set 1 "Fire Formation" Spell directly from your Deck. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 Spell/Trap on the field; destroy that target.


                                              N Rarity
                                              1 cardBrotherhood of the Fire Fist - Hawk
                                              N Rarity
                                              1 cardBrotherhood of the Fire Fist - Hawk
                                              Brotherhood of the Fire Fist - Hawk
                                              FIRE 3
                                              Brotherhood of the Fire Fist - Hawk
                                              • ATK:

                                              • 200

                                              • DEF:

                                              • 1500


                                              If this card in its owner's possession is destroyed by an opponent's card (either by battle or by card effect): You can Set 1 "Fire Formation" Spell Card directly from your Deck. While you control a "Fire Formation" Spell/Trap Card, all "Fire Fist" monsters you control gain 500 ATK and DEF.


                                              R Rarity
                                              1 cardBrotherhood of the Fire Fist - Leopard
                                              R Rarity
                                              1 cardBrotherhood of the Fire Fist - Leopard
                                              Brotherhood of the Fire Fist - Leopard
                                              FIRE 3
                                              Brotherhood of the Fire Fist - Leopard
                                              • ATK:

                                              • 0

                                              • DEF:

                                              • 200


                                              During your Main Phase, if this card was Normal or Special Summoned this turn: You can Tribute 1 "Fire Fist" monster; Set 1 "Fire Formation" Spell/Trap Card directly from your Deck. You can only use the effect of "Brotherhood of the Fire Fist - Leopard" once per turn.


                                              R Rarity
                                              1 cardBrotherhood of the Fire Fist - Ram
                                              R Rarity
                                              1 cardBrotherhood of the Fire Fist - Ram
                                              Brotherhood of the Fire Fist - Ram
                                              FIRE 3
                                              Brotherhood of the Fire Fist - Ram
                                              • ATK:

                                              • 800

                                              • DEF:

                                              • 200


                                              When this card is Normal Summoned: You can discard 1 card, then target 1 "Fire Formation" Spell/Trap you control; Set 1 "Fire Formation" Spell/Trap with a different name directly from your Deck. If this card is Special Summoned by the effect of a "Fire Fist" monster: You can Set 1 "Fire Formation" Spell/Trap directly from your Deck, with a different name from the cards in your GY. You can only use each effect of "Brotherhood of the Fire Fist - Ram" once per turn.


                                              UR Rarity
                                              1 cardBrotherhood of the Fire Fist - Rooster
                                              UR Rarity
                                              1 cardBrotherhood of the Fire Fist - Rooster
                                              Brotherhood of the Fire Fist - Rooster
                                              FIRE 3
                                              Brotherhood of the Fire Fist - Rooster
                                              • ATK:

                                              • 1500

                                              • DEF:

                                              • 100


                                              When this card is Special Summoned by the effect of a "Fire Fist" monster: You can add 1 "Fire Fist" monster from your Deck to your hand. You can only use this effect of "Brotherhood of the Fire Fist - Rooster" once per turn. Once per turn: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY; Set 1 "Fire Formation" Spell/Trap directly from your Deck.


                                              N Rarity
                                              1 cardBrotherhood of the Fire Fist - Wolf
                                              N Rarity
                                              1 cardBrotherhood of the Fire Fist - Wolf
                                              Brotherhood of the Fire Fist - Wolf
                                              FIRE 3
                                              Brotherhood of the Fire Fist - Wolf
                                              • ATK:

                                              • 0

                                              • DEF:

                                              • 1900


                                              If this card is flipped face-up: You can Set 1 "Fire Formation" Trap Card directly from your Deck, then, if this card was Flip Summoned, you can also Set 1 "Fire Formation" Spell Card directly from your Deck.


                                              SR Rarity
                                              1 cardBrotherhood of the Fire Fist - Peacock
                                              SR Rarity
                                              1 cardBrotherhood of the Fire Fist - Peacock
                                              Brotherhood of the Fire Fist - Peacock
                                              FIRE
                                              Brotherhood of the Fire Fist - Peacock
                                              • ATK:

                                              • 1000

                                              • LINK-2

                                              Link Arrow:

                                              Left

                                              Bottom


                                              2 "Fire Fist" monsters While this card points to a "Fire Fist" monster, your opponent's monsters cannot target this card for attacks. When this card declares an attack: You can send 1 face-up "Fire Formation" Spell/Trap you control to the GY, then target 1 monster your opponent controls; place that opponent's monster in a zone this card points to and take control of it until the End Phase, but it cannot declare an attack this turn. You can only use this effect of "Brotherhood of the Fire Fist - Peacock" once per turn.


                                              R Rarity
                                              1 cardFire Fighting Daruma Doll
                                              R Rarity
                                              1 cardFire Fighting Daruma Doll
                                              Fire Fighting Daruma Doll
                                              FIRE
                                              Fire Fighting Daruma Doll
                                              • ATK:

                                              • 1500

                                              • LINK-2

                                              Link Arrow:

                                              Bottom-Left

                                              Bottom-Right


                                              2 Beast, Beast-Warrior, and/or Winged Beast monsters This card gains 100 ATK for each Beast, Beast-Warrior, and Winged Beast monster on the field. Once per turn: You can target 1 Spell/Trap on each field; destroy them. When this card destroys an opponent's monster by battle: You can target 1 of your Beast, Beast-Warrior, or Winged Beast monsters, that is banished or is in your GY; add it to your hand.


                                              SR Rarity
                                              1 cardVulcan the Divine
                                              SR Rarity
                                              1 cardVulcan the Divine
                                              Vulcan the Divine
                                              FIRE 6
                                              Vulcan the Divine
                                              • ATK:

                                              • 2000

                                              • DEF:

                                              • 1600


                                              1 Tuner + 1 or more non-Tuner monsters If this card is Synchro Summoned: Target 1 face-up card you control and 1 face-up card your opponent controls; return those targets to the hand, but for the rest of this turn, you cannot activate cards, or the effects of cards, with the same name as those returned to the hand by this effect. You can only use this effect of "Vulcan the Divine" once per turn.


                                              R Rarity
                                              1 cardBrotherhood of the Fire Fist - Lion Emperor
                                              R Rarity
                                              1 cardBrotherhood of the Fire Fist - Lion Emperor
                                              Brotherhood of the Fire Fist - Lion Emperor
                                              FIRE
                                              Brotherhood of the Fire Fist - Lion Emperor
                                              • ATK:

                                              • 2200

                                              • DEF:

                                              • 200


                                              2 Level 3 FIRE monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 FIRE monster in your Graveyard; add that target to your hand, but you cannot Normal or Special Summon that monster, or a monster with the same name, for the rest of this turn.


                                              UR Rarity
                                              1 cardHarpie's Feather Duster
                                              UR Rarity
                                              1 cardHarpie's Feather Duster
                                              Harpie's Feather Duster
                                              Spell Normal
                                              Harpie's Feather Duster

                                                Destroy all Spell and Trap Cards your opponent controls.




                                                Tag(s):

                                                SR Rarity
                                                1 cardPot of Extravagance
                                                SR Rarity
                                                1 cardPot of Extravagance
                                                Pot of Extravagance
                                                Spell Normal
                                                Pot of Extravagance

                                                  At the start of your Main Phase 1: Banish 3 or 6 random face-down cards from your Extra Deck, face-down; draw 1 card for every 3 cards banished. For the rest of this turn after this card resolves, you cannot draw any cards by card effects.




                                                  Tag(s):

                                                  SR Rarity
                                                  1 cardDimensional Barrier
                                                  SR Rarity
                                                  1 cardDimensional Barrier
                                                  Dimensional Barrier
                                                  Trap Normal
                                                  Dimensional Barrier

                                                    Declare 1 monster card type (Ritual, Fusion, Synchro, Xyz, or Pendulum); for the rest of this turn, neither player can Special Summon monsters of the declared type, also negate the effects of all monsters of that type while they are on the field. You can only activate 1 "Dimensional Barrier" per turn.


                                                    R Rarity
                                                    1 cardDogmatika Punishment
                                                    R Rarity
                                                    1 cardDogmatika Punishment
                                                    Dogmatika Punishment
                                                    Trap Normal
                                                    Dogmatika Punishment

                                                      Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.




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