Altergeist Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Altergeist Kunquery
UR Rarity
Altergeist Kunquery
UR Rarity
Altergeist Kunquery
EARTH 5
Altergeist Kunquery
  • ATK:

  • 0

  • DEF:

  • 2400


When an opponent's monster declares an attack, if you control an "Altergeist" card: You can Special Summon this card from your hand, and if you do, negate that attack. If this card is Special Summoned: You can target 1 face-up card your opponent controls; negate the effects of that card while it and this monster are face-up on the field.

SR Rarity
Altergeist Marionetter
SR Rarity
Altergeist Marionetter
SR Rarity
Altergeist Marionetter
LIGHT 4
Altergeist Marionetter
  • ATK:

  • 1600

  • DEF:

  • 1700


When this card is Normal Summoned: You can Set 1 "Altergeist" Trap directly from your Deck to your Spell & Trap Zone. You can target 1 "Altergeist" card you control and 1 "Altergeist" monster in your GY; send that card on the field to the GY, and if you do, Special Summon that other monster from your GY. You can only use this effect of "Altergeist Marionetter" once per turn.

UR Rarity
Altergeist Meluseek
UR Rarity
Altergeist Meluseek
UR Rarity
Altergeist Meluseek
WATER 1
Altergeist Meluseek
  • ATK:

  • 500

  • DEF:

  • 300


This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 card your opponent controls; send it to the GY. If this card is sent from the field to the GY: You can add 1 "Altergeist" monster from your Deck to your hand, except "Altergeist Meluseek". You can only use this effect of "Altergeist Meluseek" once per turn.

UR Rarity
Altergeist Multifaker
UR Rarity
Altergeist Multifaker
UR Rarity
Altergeist Multifaker
DARK 3
Altergeist Multifaker
  • ATK:

  • 1200

  • DEF:

  • 800


If you activate a Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Special Summon 1 "Altergeist" monster from your Deck in Defense Position, except "Altergeist Multifaker". You cannot Special Summon monsters the turn you activate this effect, except "Altergeist" monsters. You can only use each effect of "Altergeist Multifaker" once per turn.

SR Rarity
Altergeist Pookuery
SR Rarity
Altergeist Pookuery
SR Rarity
Altergeist Pookuery
DARK 1
Altergeist Pookuery
  • ATK:

  • 300

  • DEF:

  • 100


If an "Altergeist" monster you control would be used as Link Material for an "Altergeist" monster, this card in your hand can also be used as material. You can only use this effect of "Altergeist Pookuery" once per turn. If an "Altergeist" Link Monster is Link Summoned to your field, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use this effect of "Altergeist Pookuery" once per Duel.

SR Rarity
Altergeist Silquitous
SR Rarity
Altergeist Silquitous
SR Rarity
Altergeist Silquitous
WIND 2
Altergeist Silquitous
  • ATK:

  • 800

  • DEF:

  • 1500


(Quick Effect): You can return 1 other "Altergeist" card you control to the hand, then target 1 card your opponent controls; return it to the hand. If this card is sent from the field to the GY: You can target 1 "Altergeist" Trap in your GY; add that card to your hand. You can only use each effect of "Altergeist Silquitous" once per turn.

 Rarity
Eldlich the Golden Lord
 Rarity
Eldlich the Golden Lord
 Rarity
Eldlich the Golden Lord
LIGHT 10
Eldlich the Golden Lord
  • ATK:

  • 2500

  • DEF:

  • 2800


You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.

UR Rarity
The Winged Dragon of Ra - Sphere Mode
UR Rarity
The Winged Dragon of Ra - Sphere Mode
UR Rarity
The Winged Dragon of Ra - Sphere Mode
DIVINE 10
The Winged Dragon of Ra - Sphere Mode
  • ATK:

  • -1

  • DEF:

  • -1


Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.

N Rarity
Altergeist Emulatelf
N Rarity
Altergeist Emulatelf
N Rarity
Altergeist Emulatelf
Trap Continuous
Altergeist Emulatelf

    Special Summon this card as an Effect Monster (Spellcaster/LIGHT/Level 4/ATK 1400/DEF 1800). (This card is also still a Trap.) If Summoned this way, while it is in the Monster Zone, other "Altergeist" Traps you control cannot be destroyed by card effects, also neither player can target them with card effects.

    SR Rarity
    Altergeist Manifestation
    SR Rarity
    Altergeist Manifestation
    SR Rarity
    Altergeist Manifestation
    Trap Normal
    Altergeist Manifestation

      Target 1 "Altergeist" monster in your GY; Special Summon it in Attack Position, and if you do, equip it with this card. When this card leaves the field, destroy that monster. You can banish this card from your GY, then target 1 "Altergeist" Trap in your GY; add it to your hand. You can only use this effect of "Altergeist Manifestation" once per turn.

       Rarity
      Infinite Impermanence
       Rarity
      Infinite Impermanence
       Rarity
      Infinite Impermanence
      Trap Normal
      Infinite Impermanence

        Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

        UR Rarity
        Personal Spoofing
        UR Rarity
        Personal Spoofing
        UR Rarity
        Personal Spoofing
        Trap Continuous
        Personal Spoofing

          Once per turn: You can shuffle 1 "Altergeist" card from your hand or face-up from your field into the Main Deck; add 1 "Altergeist" monster from your Deck to your hand.

          Extra Deck

          UR Rarity
          Altergeist Hexstia
          UR Rarity
          Altergeist Hexstia
          UR Rarity
          Altergeist Hexstia
          FIRE
          Altergeist Hexstia
          • ATK:

          • 1500

          • LINK-2

          Link Arrow:

          Right

          Bottom


          2 "Altergeist" monsters Gains ATK equal to the original ATK of each "Altergeist" monster it points to. When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 "Altergeist" monster this card points to; negate the activation, and if you do, destroy that card. If this card is sent from the field to the GY: You can add 1 "Altergeist" card from your Deck to your hand. You can only use this effect of "Altergeist Hexstia" once per turn.

          UR Rarity
          Altergeist Memorygant
          UR Rarity
          Altergeist Memorygant
          UR Rarity
          Altergeist Memorygant
          DARK
          Altergeist Memorygant
          • ATK:

          • 2800

          • LINK-4

          Link Arrow:

          Left

          Right

          Bottom-Left

          Bottom-Right


          2+ "Altergeist" monsters During the Battle Phase (Quick Effect): You can Tribute 1 other monster; this card gains ATK equal to that Tributed monster's ATK on the field. When this card destroys a monster by battle: You can destroy 1 monster your opponent controls, and if you do, this card can make a second attack in a row. If this card would be destroyed, you can banish 1 monster from your GY instead. You can only use each effect of "Altergeist Memorygant" once per turn.

          UR Rarity
          Altergeist Primebanshee
          UR Rarity
          Altergeist Primebanshee
          UR Rarity
          Altergeist Primebanshee
          DARK
          Altergeist Primebanshee
          • ATK:

          • 2100

          • LINK-3

          Link Arrow:

          Right

          Bottom

          Bottom-Right


          2+ "Altergeist" monsters During the Main Phase (Quick Effect): You can Tribute 1 other "Altergeist" monster; Special Summon 1 "Altergeist" monster from your Deck to your zone this card points to. If this card is sent from the field to the GY: You can target 1 "Altergeist" card in your GY; add it to your hand. You can only use each effect of "Altergeist Primebanshee" once per turn.

          SR Rarity
          Knightmare Phoenix
          SR Rarity
          Knightmare Phoenix
          SR Rarity
          Knightmare Phoenix
          FIRE
          Knightmare Phoenix
          • ATK:

          • 1900

          • LINK-2

          Link Arrow:

          Top

          Right


          2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

          UR Rarity
          Knightmare Unicorn
          UR Rarity
          Knightmare Unicorn
          UR Rarity
          Knightmare Unicorn
          DARK
          Knightmare Unicorn
          • ATK:

          • 2200

          • LINK-3

          Link Arrow:

          Left

          Right

          Bottom


          2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

          UR Rarity
          Linkuriboh
          UR Rarity
          Linkuriboh
          UR Rarity
          Linkuriboh
          DARK
          Linkuriboh
          • ATK:

          • 300

          • LINK-1

          Link Arrow:

          Bottom


          1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.

          SR Rarity
          Underworld Goddess of the Closed World
          SR Rarity
          Underworld Goddess of the Closed World
          SR Rarity
          Underworld Goddess of the Closed World
          LIGHT
          Underworld Goddess of the Closed World
          • ATK:

          • 3000

          • LINK-5

          Link Arrow:

          Top

          Top-Right

          Right

          Bottom

          Bottom-Right


          4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.

          Popular Skills

          Sanctuary of the King's Treasures: 100%
          Sanctuary of the King's Treasures

          Need 25 UR

          UR Rarity
          Altergeist Kunquery1 card
          UR Rarity
          Altergeist Meluseek2 card
          UR Rarity
          Altergeist Multifaker2 card
           Rarity
          Eldlich the Golden Lord1 card
          UR Rarity
          Lord of the Heavenly Prison1 card
          UR Rarity
          The Winged Dragon of Ra - Sphere Mode1 card
          UR Rarity
          Altergeist Hexstia3 card
          UR Rarity
          Altergeist Memorygant1 card
          UR Rarity
          Altergeist Primebanshee1 card
          UR Rarity
          Knightmare Unicorn1 card
          UR Rarity
          Linkuriboh1 card
          UR Rarity
          Abyss Dweller1 card
          UR Rarity
          Compulsory Evacuation Device2 card
          UR Rarity
          Head Judging1 card
           Rarity
          Infinite Impermanence2 card
          UR Rarity
          Lost Wind1 card
          UR Rarity
          Personal Spoofing3 card

          Main: 30 Extra: 9

          UR Rarity
          Altergeist Kunquery
          UR Rarity
          Altergeist Kunquery
          Altergeist Kunquery
          EARTH 5
          Altergeist Kunquery
          • ATK:

          • 0

          • DEF:

          • 2400


          When an opponent's monster declares an attack, if you control an "Altergeist" card: You can Special Summon this card from your hand, and if you do, negate that attack. If this card is Special Summoned: You can target 1 face-up card your opponent controls; negate the effects of that card while it and this monster are face-up on the field.


          SR Rarity
          Altergeist Marionetter
          SR Rarity
          Altergeist Marionetter
          Altergeist Marionetter
          LIGHT 4
          Altergeist Marionetter
          • ATK:

          • 1600

          • DEF:

          • 1700


          When this card is Normal Summoned: You can Set 1 "Altergeist" Trap directly from your Deck to your Spell & Trap Zone. You can target 1 "Altergeist" card you control and 1 "Altergeist" monster in your GY; send that card on the field to the GY, and if you do, Special Summon that other monster from your GY. You can only use this effect of "Altergeist Marionetter" once per turn.


          UR Rarity
          Altergeist Meluseek
          UR Rarity
          Altergeist Meluseek
          Altergeist Meluseek
          WATER 1
          Altergeist Meluseek
          • ATK:

          • 500

          • DEF:

          • 300


          This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 card your opponent controls; send it to the GY. If this card is sent from the field to the GY: You can add 1 "Altergeist" monster from your Deck to your hand, except "Altergeist Meluseek". You can only use this effect of "Altergeist Meluseek" once per turn.


          UR Rarity
          Altergeist Meluseek
          UR Rarity
          Altergeist Meluseek
          Altergeist Meluseek
          WATER 1
          Altergeist Meluseek
          • ATK:

          • 500

          • DEF:

          • 300


          This card can attack directly. When this card inflicts battle damage to your opponent: You can target 1 card your opponent controls; send it to the GY. If this card is sent from the field to the GY: You can add 1 "Altergeist" monster from your Deck to your hand, except "Altergeist Meluseek". You can only use this effect of "Altergeist Meluseek" once per turn.


          UR Rarity
          Altergeist Multifaker
          UR Rarity
          Altergeist Multifaker
          Altergeist Multifaker
          DARK 3
          Altergeist Multifaker
          • ATK:

          • 1200

          • DEF:

          • 800


          If you activate a Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Special Summon 1 "Altergeist" monster from your Deck in Defense Position, except "Altergeist Multifaker". You cannot Special Summon monsters the turn you activate this effect, except "Altergeist" monsters. You can only use each effect of "Altergeist Multifaker" once per turn.


          UR Rarity
          Altergeist Multifaker
          UR Rarity
          Altergeist Multifaker
          Altergeist Multifaker
          DARK 3
          Altergeist Multifaker
          • ATK:

          • 1200

          • DEF:

          • 800


          If you activate a Trap Card (except during the Damage Step): You can Special Summon this card from your hand. If this card is Special Summoned: You can Special Summon 1 "Altergeist" monster from your Deck in Defense Position, except "Altergeist Multifaker". You cannot Special Summon monsters the turn you activate this effect, except "Altergeist" monsters. You can only use each effect of "Altergeist Multifaker" once per turn.


          SR Rarity
          Altergeist Pookuery
          SR Rarity
          Altergeist Pookuery
          Altergeist Pookuery
          DARK 1
          Altergeist Pookuery
          • ATK:

          • 300

          • DEF:

          • 100


          If an "Altergeist" monster you control would be used as Link Material for an "Altergeist" monster, this card in your hand can also be used as material. You can only use this effect of "Altergeist Pookuery" once per turn. If an "Altergeist" Link Monster is Link Summoned to your field, while this card is in your GY (except during the Damage Step): You can add this card to your hand. You can only use this effect of "Altergeist Pookuery" once per Duel.


          SR Rarity
          Altergeist Silquitous
          SR Rarity
          Altergeist Silquitous
          Altergeist Silquitous
          WIND 2
          Altergeist Silquitous
          • ATK:

          • 800

          • DEF:

          • 1500


          (Quick Effect): You can return 1 other "Altergeist" card you control to the hand, then target 1 card your opponent controls; return it to the hand. If this card is sent from the field to the GY: You can target 1 "Altergeist" Trap in your GY; add that card to your hand. You can only use each effect of "Altergeist Silquitous" once per turn.


          SR Rarity
          Altergeist Silquitous
          SR Rarity
          Altergeist Silquitous
          Altergeist Silquitous
          WIND 2
          Altergeist Silquitous
          • ATK:

          • 800

          • DEF:

          • 1500


          (Quick Effect): You can return 1 other "Altergeist" card you control to the hand, then target 1 card your opponent controls; return it to the hand. If this card is sent from the field to the GY: You can target 1 "Altergeist" Trap in your GY; add that card to your hand. You can only use each effect of "Altergeist Silquitous" once per turn.


           Rarity
          Eldlich the Golden Lord
           Rarity
          Eldlich the Golden Lord
          Eldlich the Golden Lord
          LIGHT 10
          Eldlich the Golden Lord
          • ATK:

          • 2500

          • DEF:

          • 2800


          You can send this card and 1 Spell/Trap from your hand to the GY, then target 1 card on the field; send it to the GY. If this card is in your GY: You can send 1 Spell/Trap you control to the GY; add this card to your hand, then you can Special Summon 1 Zombie monster from your hand, and if you do, until the end of your opponent's turn, it gains 1000 ATK/DEF and cannot be destroyed by card effects. You can only use each effect of "Eldlich the Golden Lord" once per turn.


          SR Rarity
          Jizukiru, the Star Destroying Kaiju
          SR Rarity
          Jizukiru, the Star Destroying Kaiju
          Jizukiru, the Star Destroying Kaiju
          LIGHT 10
          Jizukiru, the Star Destroying Kaiju
          • ATK:

          • 3300

          • DEF:

          • 2600


          You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When a card or effect is activated that targets exactly 1 card (and no other cards) (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field.


          UR Rarity
          Lord of the Heavenly Prison
          UR Rarity
          Lord of the Heavenly Prison
          Lord of the Heavenly Prison
          DARK 10
          Lord of the Heavenly Prison
          • ATK:

          • 3000

          • DEF:

          • 3000


          During your Main Phase: You can activate this effect; this card in your hand becomes revealed until the end of your opponent's turn. While this card is revealed by this effect, Set cards on the field cannot be destroyed by card effects. If a Set Spell/Trap Card is activated (except during the Damage Step): You can Special Summon this card from your hand, then, if you activated this effect while this card was revealed, you can reveal and Set 1 Spell/Trap directly from your Deck, but banish it during the End Phase of the next turn. You can only use 1 "Lord of the Heavenly Prison" effect per turn, and only once that turn.


          UR Rarity
          The Winged Dragon of Ra - Sphere Mode
          UR Rarity
          The Winged Dragon of Ra - Sphere Mode
          The Winged Dragon of Ra - Sphere Mode
          DIVINE 10
          The Winged Dragon of Ra - Sphere Mode
          • ATK:

          • -1

          • DEF:

          • -1


          Cannot be Special Summoned. Requires 3 Tributes from either side of the field to Normal Summon to that side of the field (cannot be Normal Set), then shift control to this card's owner during the End Phase of the next turn. Cannot attack. Your opponent cannot target this card for attacks or by card effects. You can Tribute this card; Special Summon 1 "The Winged Dragon of Ra" from your hand or Deck, ignoring its Summoning conditions, and if you do, its ATK/DEF become 4000.


          N Rarity
          Altergeist Emulatelf
          N Rarity
          Altergeist Emulatelf
          Altergeist Emulatelf
          Trap Continuous
          Altergeist Emulatelf

            Special Summon this card as an Effect Monster (Spellcaster/LIGHT/Level 4/ATK 1400/DEF 1800). (This card is also still a Trap.) If Summoned this way, while it is in the Monster Zone, other "Altergeist" Traps you control cannot be destroyed by card effects, also neither player can target them with card effects.


            N Rarity
            Altergeist Emulatelf
            N Rarity
            Altergeist Emulatelf
            Altergeist Emulatelf
            Trap Continuous
            Altergeist Emulatelf

              Special Summon this card as an Effect Monster (Spellcaster/LIGHT/Level 4/ATK 1400/DEF 1800). (This card is also still a Trap.) If Summoned this way, while it is in the Monster Zone, other "Altergeist" Traps you control cannot be destroyed by card effects, also neither player can target them with card effects.


              N Rarity
              Altergeist Emulatelf
              N Rarity
              Altergeist Emulatelf
              Altergeist Emulatelf
              Trap Continuous
              Altergeist Emulatelf

                Special Summon this card as an Effect Monster (Spellcaster/LIGHT/Level 4/ATK 1400/DEF 1800). (This card is also still a Trap.) If Summoned this way, while it is in the Monster Zone, other "Altergeist" Traps you control cannot be destroyed by card effects, also neither player can target them with card effects.


                SR Rarity
                Altergeist Manifestation
                SR Rarity
                Altergeist Manifestation
                Altergeist Manifestation
                Trap Normal
                Altergeist Manifestation

                  Target 1 "Altergeist" monster in your GY; Special Summon it in Attack Position, and if you do, equip it with this card. When this card leaves the field, destroy that monster. You can banish this card from your GY, then target 1 "Altergeist" Trap in your GY; add it to your hand. You can only use this effect of "Altergeist Manifestation" once per turn.


                  SR Rarity
                  Altergeist Manifestation
                  SR Rarity
                  Altergeist Manifestation
                  Altergeist Manifestation
                  Trap Normal
                  Altergeist Manifestation

                    Target 1 "Altergeist" monster in your GY; Special Summon it in Attack Position, and if you do, equip it with this card. When this card leaves the field, destroy that monster. You can banish this card from your GY, then target 1 "Altergeist" Trap in your GY; add it to your hand. You can only use this effect of "Altergeist Manifestation" once per turn.


                    UR Rarity
                    Compulsory Evacuation Device
                    UR Rarity
                    Compulsory Evacuation Device
                    Compulsory Evacuation Device
                    Trap Normal
                    Compulsory Evacuation Device

                      Target 1 monster on the field; return that target to the hand.


                      UR Rarity
                      Compulsory Evacuation Device
                      UR Rarity
                      Compulsory Evacuation Device
                      Compulsory Evacuation Device
                      Trap Normal
                      Compulsory Evacuation Device

                        Target 1 monster on the field; return that target to the hand.


                        N Rarity
                        Discord
                        N Rarity
                        Discord
                        Discord
                        Trap Continuous
                        Discord

                          Neither player can Synchro Summon. Send this card to the Graveyard during your 3rd End Phase after activation.


                          UR Rarity
                          Head Judging
                          UR Rarity
                          Head Judging
                          Head Judging
                          Trap Continuous
                          Head Judging

                            When a monster on the field activates its effect: You can make the activating player toss a coin and call it. If they call it right, send this card to the GY. If they call it wrong, negate that effect's activation, and if you do, change control of that monster to their opponent. You can only use this effect of "Head Judging" once per turn.


                             Rarity
                            Infinite Impermanence
                             Rarity
                            Infinite Impermanence
                            Infinite Impermanence
                            Trap Normal
                            Infinite Impermanence

                              Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                               Rarity
                              Infinite Impermanence
                               Rarity
                              Infinite Impermanence
                              Infinite Impermanence
                              Trap Normal
                              Infinite Impermanence

                                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                UR Rarity
                                Lost Wind
                                UR Rarity
                                Lost Wind
                                Lost Wind
                                Trap Normal
                                Lost Wind

                                  Target 1 face-up Special Summoned monster on the field; negate its effects, also its original ATK is halved. If a monster is Special Summoned from your opponent's Extra Deck, while this card is in your GY (except during the Damage Step): You can Set this card, but banish it when it leaves the field.


                                  UR Rarity
                                  Personal Spoofing
                                  UR Rarity
                                  Personal Spoofing
                                  Personal Spoofing
                                  Trap Continuous
                                  Personal Spoofing

                                    Once per turn: You can shuffle 1 "Altergeist" card from your hand or face-up from your field into the Main Deck; add 1 "Altergeist" monster from your Deck to your hand.


                                    UR Rarity
                                    Personal Spoofing
                                    UR Rarity
                                    Personal Spoofing
                                    Personal Spoofing
                                    Trap Continuous
                                    Personal Spoofing

                                      Once per turn: You can shuffle 1 "Altergeist" card from your hand or face-up from your field into the Main Deck; add 1 "Altergeist" monster from your Deck to your hand.


                                      UR Rarity
                                      Personal Spoofing
                                      UR Rarity
                                      Personal Spoofing
                                      Personal Spoofing
                                      Trap Continuous
                                      Personal Spoofing

                                        Once per turn: You can shuffle 1 "Altergeist" card from your hand or face-up from your field into the Main Deck; add 1 "Altergeist" monster from your Deck to your hand.


                                        N Rarity
                                        Respect Play
                                        N Rarity
                                        Respect Play
                                        Respect Play
                                        Trap Continuous
                                        Respect Play

                                          During their respective turns, each player must show their opponent their hand.


                                          N Rarity
                                          Respect Play
                                          N Rarity
                                          Respect Play
                                          Respect Play
                                          Trap Continuous
                                          Respect Play

                                            During their respective turns, each player must show their opponent their hand.


                                            UR Rarity
                                            Altergeist Hexstia
                                            UR Rarity
                                            Altergeist Hexstia
                                            Altergeist Hexstia
                                            FIRE
                                            Altergeist Hexstia
                                            • ATK:

                                            • 1500

                                            • LINK-2

                                            Link Arrow:

                                            Right

                                            Bottom


                                            2 "Altergeist" monsters Gains ATK equal to the original ATK of each "Altergeist" monster it points to. When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 "Altergeist" monster this card points to; negate the activation, and if you do, destroy that card. If this card is sent from the field to the GY: You can add 1 "Altergeist" card from your Deck to your hand. You can only use this effect of "Altergeist Hexstia" once per turn.


                                            UR Rarity
                                            Altergeist Hexstia
                                            UR Rarity
                                            Altergeist Hexstia
                                            Altergeist Hexstia
                                            FIRE
                                            Altergeist Hexstia
                                            • ATK:

                                            • 1500

                                            • LINK-2

                                            Link Arrow:

                                            Right

                                            Bottom


                                            2 "Altergeist" monsters Gains ATK equal to the original ATK of each "Altergeist" monster it points to. When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 "Altergeist" monster this card points to; negate the activation, and if you do, destroy that card. If this card is sent from the field to the GY: You can add 1 "Altergeist" card from your Deck to your hand. You can only use this effect of "Altergeist Hexstia" once per turn.


                                            UR Rarity
                                            Altergeist Hexstia
                                            UR Rarity
                                            Altergeist Hexstia
                                            Altergeist Hexstia
                                            FIRE
                                            Altergeist Hexstia
                                            • ATK:

                                            • 1500

                                            • LINK-2

                                            Link Arrow:

                                            Right

                                            Bottom


                                            2 "Altergeist" monsters Gains ATK equal to the original ATK of each "Altergeist" monster it points to. When a Spell/Trap Card or effect is activated (Quick Effect): You can Tribute 1 "Altergeist" monster this card points to; negate the activation, and if you do, destroy that card. If this card is sent from the field to the GY: You can add 1 "Altergeist" card from your Deck to your hand. You can only use this effect of "Altergeist Hexstia" once per turn.


                                            UR Rarity
                                            Altergeist Memorygant
                                            UR Rarity
                                            Altergeist Memorygant
                                            Altergeist Memorygant
                                            DARK
                                            Altergeist Memorygant
                                            • ATK:

                                            • 2800

                                            • LINK-4

                                            Link Arrow:

                                            Left

                                            Right

                                            Bottom-Left

                                            Bottom-Right


                                            2+ "Altergeist" monsters During the Battle Phase (Quick Effect): You can Tribute 1 other monster; this card gains ATK equal to that Tributed monster's ATK on the field. When this card destroys a monster by battle: You can destroy 1 monster your opponent controls, and if you do, this card can make a second attack in a row. If this card would be destroyed, you can banish 1 monster from your GY instead. You can only use each effect of "Altergeist Memorygant" once per turn.


                                            UR Rarity
                                            Altergeist Primebanshee
                                            UR Rarity
                                            Altergeist Primebanshee
                                            Altergeist Primebanshee
                                            DARK
                                            Altergeist Primebanshee
                                            • ATK:

                                            • 2100

                                            • LINK-3

                                            Link Arrow:

                                            Right

                                            Bottom

                                            Bottom-Right


                                            2+ "Altergeist" monsters During the Main Phase (Quick Effect): You can Tribute 1 other "Altergeist" monster; Special Summon 1 "Altergeist" monster from your Deck to your zone this card points to. If this card is sent from the field to the GY: You can target 1 "Altergeist" card in your GY; add it to your hand. You can only use each effect of "Altergeist Primebanshee" once per turn.


                                            UR Rarity
                                            Knightmare Unicorn
                                            UR Rarity
                                            Knightmare Unicorn
                                            Knightmare Unicorn
                                            DARK
                                            Knightmare Unicorn
                                            • ATK:

                                            • 2200

                                            • LINK-3

                                            Link Arrow:

                                            Left

                                            Right

                                            Bottom


                                            2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                            UR Rarity
                                            Linkuriboh
                                            UR Rarity
                                            Linkuriboh
                                            Linkuriboh
                                            DARK
                                            Linkuriboh
                                            • ATK:

                                            • 300

                                            • LINK-1

                                            Link Arrow:

                                            Bottom


                                            1 Level 1 Monster When an opponent's monster declares an attack: You can Tribute this card; change that opponent's monster's ATK to 0, until the end of this turn. If this card is in your GY (Quick Effect): You can Tribute 1 Level 1 monster; Special Summon this card. You can only use this effect of "Linkuriboh" once per turn.


                                            SR Rarity
                                            Underworld Goddess of the Closed World
                                            SR Rarity
                                            Underworld Goddess of the Closed World
                                            Underworld Goddess of the Closed World
                                            LIGHT
                                            Underworld Goddess of the Closed World
                                            • ATK:

                                            • 3000

                                            • LINK-5

                                            Link Arrow:

                                            Top

                                            Top-Right

                                            Right

                                            Bottom

                                            Bottom-Right


                                            4+ Effect Monsters You can also use 1 monster your opponent controls as material to Link Summon this card. If this card is Link Summoned: You can negate the effects of all face-up monsters your opponent currently controls. This Link Summoned card is unaffected by your opponent's activated effects, unless they target this card. Once per turn, when your opponent activates a card or effect that Special Summons a monster(s) from the GY (Quick Effect): You can negate the activation.


                                            UR Rarity
                                            Abyss Dweller
                                            UR Rarity
                                            Abyss Dweller
                                            Abyss Dweller
                                            WATER
                                            Abyss Dweller
                                            • ATK:

                                            • 1700

                                            • DEF:

                                            • 1400


                                            2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


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                                            Altergeist
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