Darkfluid Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Armored Bitron
R Rarity
Armored Bitron
R Rarity
Armored Bitron
DARK 2
Armored Bitron
  • ATK:

  • 500

  • DEF:

  • 0


You can Tribute this card: Special Summon 1 Cyberse monster from your Deck, except "Armored Bitron", but negate its effects, also you cannot Special Summon for the rest of this turn, except Cyberse monsters. If a Link-3 or higher Link Monster you control is destroyed by battle or an opponent's card effect, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Armored Bitron" once per turn.

N Rarity
Cyberse Converter
N Rarity
Cyberse Converter
N Rarity
Cyberse Converter
LIGHT 2
Cyberse Converter
  • ATK:

  • 1000

  • DEF:

  • 1000


If all monsters you control are Cyberse monsters (min. 1), you can Special Summon this card (from your hand). You can only Special Summon "Cyberse Converter" once per turn this way. When this card is Normal Summoned: You can target 1 face-up monster you control; it becomes a Cyberse monster until the end of this turn.

SR Rarity
Firewall Defenser
SR Rarity
Firewall Defenser
SR Rarity
Firewall Defenser
DARK 4
Firewall Defenser
  • ATK:

  • 1200

  • DEF:

  • 1500


If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon 1 "Firewall" monster from your Deck, except "Firewall Defenser". You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. If a "Firewall" monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Firewall Defenser" once per turn.

SR Rarity
Firewall Guardian
SR Rarity
Firewall Guardian
SR Rarity
Firewall Guardian
DARK 4
Firewall Guardian
  • ATK:

  • 100

  • DEF:

  • 2000


If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon this card, but banish it when it leaves the field. When an attack is declared involving your Link Monster and an opponent's Link Monster: You can banish this card from your GY; negate that attack, and if you do, until the end of this turn, the original ATK of that opponent's monster becomes 0, also it is unaffected by other card effects, except its own. You can only use each effect of "Firewall Guardian" once per turn.

SR Rarity
Lady Debug
SR Rarity
Lady Debug
SR Rarity
Lady Debug
LIGHT 4
Lady Debug
  • ATK:

  • 1700

  • DEF:

  • 1400


If this card is Normal or Special Summoned: You can add 1 Level 3 or lower Cyberse monster from your Deck to your hand. You can only use this effect of "Lady Debug" once per turn.

UR Rarity
Linkslayer
UR Rarity
Linkslayer
UR Rarity
Linkslayer
EARTH 5
Linkslayer
  • ATK:

  • 2000

  • DEF:

  • 600


If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can discard up to 2 cards, then target that many Spells/Traps on the field; destroy them.

R Rarity
ROM Cloudia
R Rarity
ROM Cloudia
R Rarity
ROM Cloudia
DARK 4
ROM Cloudia
  • ATK:

  • 1800

  • DEF:

  • 0


When this card is Normal Summoned: You can target 1 Cyberse monster in your GY, except "ROM Cloudia"; add it to your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Cyberse monster from your Deck, except "ROM Cloudia".

SR Rarity
Borreload Riot Dragon
SR Rarity
Borreload Riot Dragon
SR Rarity
Borreload Riot Dragon
DARK 8
Borreload Riot Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


You can Ritual Summon this card with "Heavy Interlock". When your opponent Special Summons a monster(s) (Quick Effect): You can negate the Special Summon, and if you do, destroy that monster(s), then destroy this card or 1 "Rokket" monster you control. If this card is in your GY: You can target 1 "Borrel" or "Rokket" monster in your GY; destroy 1 card you control or in your hand, and if you do, add that target to your hand. You can only use each effect of "Borreload Riot Dragon" once per turn.

SR Rarity
Cyberse Magician
SR Rarity
Cyberse Magician
SR Rarity
Cyberse Magician
DARK 7
Cyberse Magician
  • ATK:

  • 2500

  • DEF:

  • 2000


You can Ritual Summon this card with "Cynet Ritual". Any damage you take is halved. (You cannot halve the same damage twice this way.) While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. If this card battles a Link Monster, it gains 1000 ATK during that damage calculation only. If this card in your possession is destroyed by an opponent's card effect: You can add 1 Cyberse monster from your Deck to your hand.

UR Rarity
Cyberse Sage
UR Rarity
Cyberse Sage
UR Rarity
Cyberse Sage
DARK 1
Cyberse Sage
  • ATK:

  • 0

  • DEF:

  • 0


You can Ritual Summon this card with "Cynet Ritual". During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing materials mentioned on it from your field or GY, including a Cyberse monster. If this card is sent to the GY as Synchro Material: You can target 1 Cyberse monster or 1 Ritual Spell in your GY; add it to your hand. You can only use each effect of "Cyberse Sage" once per turn.

SR Rarity
Cynet Crosswipe
SR Rarity
Cynet Crosswipe
SR Rarity
Cynet Crosswipe
Spell Quick
Cynet Crosswipe

    Tribute 1 Cyberse monster, then target 1 card on the field; destroy it.

    UR Rarity
    Cynet Mining
    UR Rarity
    Cynet Mining
    UR Rarity
    Cynet Mining
    Spell Normal
    Cynet Mining

      Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.

      N Rarity
      Cynet Ritual
      N Rarity
      Cynet Ritual
      N Rarity
      Cynet Ritual
      Spell Normal
      Cynet Ritual

        This card can be used to Ritual Summon any Cyberse Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control no monsters: You can banish this card and 1 Ritual Monster from the GY; Special Summon 2 "Cynet Tokens" (Cyberse/LIGHT/Level 4/ATK 0/DEF 0). You cannot activate this effect the turn this card is sent to the GY.

        UR Rarity
        D.D.R. - Different Dimension Reincarnation
        UR Rarity
        D.D.R. - Different Dimension Reincarnation
        UR Rarity
        D.D.R. - Different Dimension Reincarnation
        Spell Equip
        D.D.R. - Different Dimension Reincarnation

          Discard 1 card, then target 1 of your banished monsters; Special Summon it in Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.

          N Rarity
          Dimension Distortion
          N Rarity
          Dimension Distortion
          N Rarity
          Dimension Distortion
          Spell Normal
          Dimension Distortion

            You can only activate this card if there are no cards in your Graveyard. Select 1 removed from play monster and Special Summon it on your side of the field.

            UR Rarity
            Salamangreat Sanctuary
            UR Rarity
            Salamangreat Sanctuary
            UR Rarity
            Salamangreat Sanctuary
            Spell Field
            Salamangreat Sanctuary

              If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During damage calculation, if your monster battles: You can pay 1000 LP, then target 1 Link Monster you control; make its ATK 0, and if you do, gain LP equal to its original ATK. You can only use each effect of "Salamangreat Sanctuary" once per turn.

              SR Rarity
              The Melody of Awakening Dragon
              SR Rarity
              The Melody of Awakening Dragon
              SR Rarity
              The Melody of Awakening Dragon
              Spell Normal
              The Melody of Awakening Dragon

                Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.

                Extra Deck

                R Rarity
                Diplexer Chimera
                R Rarity
                Diplexer Chimera
                R Rarity
                Diplexer Chimera
                LIGHT 5
                Diplexer Chimera
                • ATK:

                • 2000

                • DEF:

                • 800


                2 Cyberse monsters Once per turn: You can Tribute 1 Cyberse monster; Spell/Trap Cards, and their effects, cannot be activated during the Battle Phase of this turn. If this Fusion Summoned card is sent to your GY: You can target 1 "Cynet Fusion" and 1 Cyberse monster in your GY, except this card; add them to your hand. You can only use this effect of "Diplexer Chimera" once per turn.

                R Rarity
                Cyberse Wicckid
                R Rarity
                Cyberse Wicckid
                R Rarity
                Cyberse Wicckid
                DARK
                Cyberse Wicckid
                • ATK:

                • 800

                • LINK-2

                Link Arrow:

                Bottom

                Bottom-Right


                2 Cyberse monsters This Link Summoned card cannot be destroyed by battle or card effects. Cyberse monsters this card points to cannot be destroyed by card effects. If a monster(s) is Special Summoned to a zone(s) this card points to while you control this monster (except during the Damage Step): You can banish 1 Cyberse monster from your GY; add 1 Cyberse Tuner from your Deck to your hand. You can only use this effect of "Cyberse Wicckid" once per turn.

                SR Rarity
                Cyberse Witch
                SR Rarity
                Cyberse Witch
                SR Rarity
                Cyberse Witch
                DARK
                Cyberse Witch
                • ATK:

                • 800

                • LINK-2

                Link Arrow:

                Bottom-Left

                Bottom


                2 Cyberse monsters If a monster is Special Summoned to a zone this card points to (except during the Damage Step): You can banish 1 Spell from your GY; add 1 Cyberse Ritual Monster and 1 "Cynet Ritual" from your Deck to your hand. During your Main Phase, if this effect was activated this turn: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it. You can only use each effect of "Cyberse Witch" once per turn.

                UR Rarity
                Decode Talker
                UR Rarity
                Decode Talker
                UR Rarity
                Decode Talker
                DARK
                Decode Talker
                • ATK:

                • 2300

                • LINK-3

                Link Arrow:

                Top

                Bottom-Left

                Bottom-Right


                2+ Effect Monsters Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.

                UR Rarity
                Firewall Dragon Darkfluid
                UR Rarity
                Firewall Dragon Darkfluid
                UR Rarity
                Firewall Dragon Darkfluid
                DARK
                Firewall Dragon Darkfluid
                • ATK:

                • 3000

                • LINK-5

                Link Arrow:

                Top

                Left

                Right

                Bottom-Left

                Bottom-Right


                3+ Effect Monsters If this card is Link Summoned: You can place counters on this card equal to the number of different types of Cyberse monsters in your GY (Ritual, Fusion, Synchro, Xyz). This card gains 2500 ATK for each counter on it during the Battle Phase only. When your opponent activates a monster effect (Quick Effect): You can remove 1 counter from this card; negate the activation, also, if this effect was activated between this card's attack declaration and the end of the Damage Step, this card can make another attack in a row.

                SR Rarity
                Honeybot
                SR Rarity
                Honeybot
                SR Rarity
                Honeybot
                LIGHT
                Honeybot
                • ATK:

                • 1900

                • LINK-2

                Link Arrow:

                Left

                Right


                2 Cyberse monsters Neither player can target monsters this card points to with card effects, and those monsters cannot be destroyed by battle.

                UR Rarity
                Salamangreat Balelynx
                UR Rarity
                Salamangreat Balelynx
                UR Rarity
                Salamangreat Balelynx
                FIRE
                Salamangreat Balelynx
                • ATK:

                • 500

                • LINK-1

                Link Arrow:

                Bottom


                1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.

                R Rarity
                Cyberse Integrator
                R Rarity
                Cyberse Integrator
                R Rarity
                Cyberse Integrator
                LIGHT 3
                Cyberse Integrator
                • ATK:

                • 1000

                • DEF:

                • 1000


                1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, you can: Special Summon 1 Cyberse Tuner from your hand or GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this Synchro Summoned card is sent to the GY: You can draw 1 card. You can only use each effect of "Cyberse Integrator" once per turn.

                Popular Skills

                Darkfluid Link: 100%
                Darkfluid Link

                Need 13 UR

                UR Rarity
                Linkslayer3 card
                UR Rarity
                Decode Talker1 card
                UR Rarity
                Firewall Dragon Darkfluid1 card
                UR Rarity
                Salamangreat Balelynx1 card
                UR Rarity
                Cyberse Sage1 card
                UR Rarity
                Cynet Mining3 card
                UR Rarity
                D.D.R. - Different Dimension Reincarnation2 card
                UR Rarity
                Salamangreat Sanctuary1 card

                Main: 30 Extra: 9

                R Rarity
                Armored Bitron
                R Rarity
                Armored Bitron
                Armored Bitron
                DARK 2
                Armored Bitron
                • ATK:

                • 500

                • DEF:

                • 0


                You can Tribute this card: Special Summon 1 Cyberse monster from your Deck, except "Armored Bitron", but negate its effects, also you cannot Special Summon for the rest of this turn, except Cyberse monsters. If a Link-3 or higher Link Monster you control is destroyed by battle or an opponent's card effect, while this card is in your GY: You can Special Summon this card, but banish it when it leaves the field. You can only use each effect of "Armored Bitron" once per turn.


                N Rarity
                Cyberse Converter
                N Rarity
                Cyberse Converter
                Cyberse Converter
                LIGHT 2
                Cyberse Converter
                • ATK:

                • 1000

                • DEF:

                • 1000


                If all monsters you control are Cyberse monsters (min. 1), you can Special Summon this card (from your hand). You can only Special Summon "Cyberse Converter" once per turn this way. When this card is Normal Summoned: You can target 1 face-up monster you control; it becomes a Cyberse monster until the end of this turn.


                SR Rarity
                Firewall Defenser
                SR Rarity
                Firewall Defenser
                Firewall Defenser
                DARK 4
                Firewall Defenser
                • ATK:

                • 1200

                • DEF:

                • 1500


                If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon 1 "Firewall" monster from your Deck, except "Firewall Defenser". You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. If a "Firewall" monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Firewall Defenser" once per turn.


                SR Rarity
                Firewall Defenser
                SR Rarity
                Firewall Defenser
                Firewall Defenser
                DARK 4
                Firewall Defenser
                • ATK:

                • 1200

                • DEF:

                • 1500


                If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon 1 "Firewall" monster from your Deck, except "Firewall Defenser". You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. If a "Firewall" monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Firewall Defenser" once per turn.


                SR Rarity
                Firewall Defenser
                SR Rarity
                Firewall Defenser
                Firewall Defenser
                DARK 4
                Firewall Defenser
                • ATK:

                • 1200

                • DEF:

                • 1500


                If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon 1 "Firewall" monster from your Deck, except "Firewall Defenser". You cannot Special Summon monsters the turn you activate this effect, except Cyberse monsters. If a "Firewall" monster(s) you control would be destroyed by card effect, you can banish this card from your GY instead. You can only use each effect of "Firewall Defenser" once per turn.


                SR Rarity
                Firewall Guardian
                SR Rarity
                Firewall Guardian
                Firewall Guardian
                DARK 4
                Firewall Guardian
                • ATK:

                • 100

                • DEF:

                • 2000


                If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon this card, but banish it when it leaves the field. When an attack is declared involving your Link Monster and an opponent's Link Monster: You can banish this card from your GY; negate that attack, and if you do, until the end of this turn, the original ATK of that opponent's monster becomes 0, also it is unaffected by other card effects, except its own. You can only use each effect of "Firewall Guardian" once per turn.


                SR Rarity
                Firewall Guardian
                SR Rarity
                Firewall Guardian
                Firewall Guardian
                DARK 4
                Firewall Guardian
                • ATK:

                • 100

                • DEF:

                • 2000


                If this card is sent to the GY as material for the Link Summon of a Cyberse monster: You can Special Summon this card, but banish it when it leaves the field. When an attack is declared involving your Link Monster and an opponent's Link Monster: You can banish this card from your GY; negate that attack, and if you do, until the end of this turn, the original ATK of that opponent's monster becomes 0, also it is unaffected by other card effects, except its own. You can only use each effect of "Firewall Guardian" once per turn.


                SR Rarity
                Lady Debug
                SR Rarity
                Lady Debug
                Lady Debug
                LIGHT 4
                Lady Debug
                • ATK:

                • 1700

                • DEF:

                • 1400


                If this card is Normal or Special Summoned: You can add 1 Level 3 or lower Cyberse monster from your Deck to your hand. You can only use this effect of "Lady Debug" once per turn.


                UR Rarity
                Linkslayer
                UR Rarity
                Linkslayer
                Linkslayer
                EARTH 5
                Linkslayer
                • ATK:

                • 2000

                • DEF:

                • 600


                If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can discard up to 2 cards, then target that many Spells/Traps on the field; destroy them.


                UR Rarity
                Linkslayer
                UR Rarity
                Linkslayer
                Linkslayer
                EARTH 5
                Linkslayer
                • ATK:

                • 2000

                • DEF:

                • 600


                If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can discard up to 2 cards, then target that many Spells/Traps on the field; destroy them.


                UR Rarity
                Linkslayer
                UR Rarity
                Linkslayer
                Linkslayer
                EARTH 5
                Linkslayer
                • ATK:

                • 2000

                • DEF:

                • 600


                If you control no monsters, you can Special Summon this card (from your hand). Once per turn: You can discard up to 2 cards, then target that many Spells/Traps on the field; destroy them.


                R Rarity
                ROM Cloudia
                R Rarity
                ROM Cloudia
                ROM Cloudia
                DARK 4
                ROM Cloudia
                • ATK:

                • 1800

                • DEF:

                • 0


                When this card is Normal Summoned: You can target 1 Cyberse monster in your GY, except "ROM Cloudia"; add it to your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 or lower Cyberse monster from your Deck, except "ROM Cloudia".


                SR Rarity
                Borreload Riot Dragon
                SR Rarity
                Borreload Riot Dragon
                Borreload Riot Dragon
                DARK 8
                Borreload Riot Dragon
                • ATK:

                • 3000

                • DEF:

                • 2500


                You can Ritual Summon this card with "Heavy Interlock". When your opponent Special Summons a monster(s) (Quick Effect): You can negate the Special Summon, and if you do, destroy that monster(s), then destroy this card or 1 "Rokket" monster you control. If this card is in your GY: You can target 1 "Borrel" or "Rokket" monster in your GY; destroy 1 card you control or in your hand, and if you do, add that target to your hand. You can only use each effect of "Borreload Riot Dragon" once per turn.


                SR Rarity
                Borreload Riot Dragon
                SR Rarity
                Borreload Riot Dragon
                Borreload Riot Dragon
                DARK 8
                Borreload Riot Dragon
                • ATK:

                • 3000

                • DEF:

                • 2500


                You can Ritual Summon this card with "Heavy Interlock". When your opponent Special Summons a monster(s) (Quick Effect): You can negate the Special Summon, and if you do, destroy that monster(s), then destroy this card or 1 "Rokket" monster you control. If this card is in your GY: You can target 1 "Borrel" or "Rokket" monster in your GY; destroy 1 card you control or in your hand, and if you do, add that target to your hand. You can only use each effect of "Borreload Riot Dragon" once per turn.


                SR Rarity
                Cyberse Magician
                SR Rarity
                Cyberse Magician
                Cyberse Magician
                DARK 7
                Cyberse Magician
                • ATK:

                • 2500

                • DEF:

                • 2000


                You can Ritual Summon this card with "Cynet Ritual". Any damage you take is halved. (You cannot halve the same damage twice this way.) While you control a Link Monster, monsters your opponent controls cannot target monsters you control for attacks, except this one, also your opponent cannot target monsters you control with card effects, except this one. If this card battles a Link Monster, it gains 1000 ATK during that damage calculation only. If this card in your possession is destroyed by an opponent's card effect: You can add 1 Cyberse monster from your Deck to your hand.


                UR Rarity
                Cyberse Sage
                UR Rarity
                Cyberse Sage
                Cyberse Sage
                DARK 1
                Cyberse Sage
                • ATK:

                • 0

                • DEF:

                • 0


                You can Ritual Summon this card with "Cynet Ritual". During your Main Phase: You can Fusion Summon 1 Fusion Monster from your Extra Deck, by banishing materials mentioned on it from your field or GY, including a Cyberse monster. If this card is sent to the GY as Synchro Material: You can target 1 Cyberse monster or 1 Ritual Spell in your GY; add it to your hand. You can only use each effect of "Cyberse Sage" once per turn.


                SR Rarity
                Cynet Crosswipe
                SR Rarity
                Cynet Crosswipe
                Cynet Crosswipe
                Spell Quick
                Cynet Crosswipe

                  Tribute 1 Cyberse monster, then target 1 card on the field; destroy it.


                  UR Rarity
                  Cynet Mining
                  UR Rarity
                  Cynet Mining
                  Cynet Mining
                  Spell Normal
                  Cynet Mining

                    Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


                    UR Rarity
                    Cynet Mining
                    UR Rarity
                    Cynet Mining
                    Cynet Mining
                    Spell Normal
                    Cynet Mining

                      Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


                      UR Rarity
                      Cynet Mining
                      UR Rarity
                      Cynet Mining
                      Cynet Mining
                      Spell Normal
                      Cynet Mining

                        Send 1 card from your hand to the GY; add 1 Level 4 or lower Cyberse monster from your Deck to your hand. You can only activate 1 "Cynet Mining" per turn.


                        N Rarity
                        Cynet Ritual
                        N Rarity
                        Cynet Ritual
                        Cynet Ritual
                        Spell Normal
                        Cynet Ritual

                          This card can be used to Ritual Summon any Cyberse Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control no monsters: You can banish this card and 1 Ritual Monster from the GY; Special Summon 2 "Cynet Tokens" (Cyberse/LIGHT/Level 4/ATK 0/DEF 0). You cannot activate this effect the turn this card is sent to the GY.


                          N Rarity
                          Cynet Ritual
                          N Rarity
                          Cynet Ritual
                          Cynet Ritual
                          Spell Normal
                          Cynet Ritual

                            This card can be used to Ritual Summon any Cyberse Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you control no monsters: You can banish this card and 1 Ritual Monster from the GY; Special Summon 2 "Cynet Tokens" (Cyberse/LIGHT/Level 4/ATK 0/DEF 0). You cannot activate this effect the turn this card is sent to the GY.


                            UR Rarity
                            D.D.R. - Different Dimension Reincarnation
                            UR Rarity
                            D.D.R. - Different Dimension Reincarnation
                            D.D.R. - Different Dimension Reincarnation
                            Spell Equip
                            D.D.R. - Different Dimension Reincarnation

                              Discard 1 card, then target 1 of your banished monsters; Special Summon it in Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.


                              UR Rarity
                              D.D.R. - Different Dimension Reincarnation
                              UR Rarity
                              D.D.R. - Different Dimension Reincarnation
                              D.D.R. - Different Dimension Reincarnation
                              Spell Equip
                              D.D.R. - Different Dimension Reincarnation

                                Discard 1 card, then target 1 of your banished monsters; Special Summon it in Attack Position, and equip it with this card. When this card leaves the field, destroy the equipped monster.


                                N Rarity
                                Dimension Distortion
                                N Rarity
                                Dimension Distortion
                                Dimension Distortion
                                Spell Normal
                                Dimension Distortion

                                  You can only activate this card if there are no cards in your Graveyard. Select 1 removed from play monster and Special Summon it on your side of the field.


                                  N Rarity
                                  Dimension Distortion
                                  N Rarity
                                  Dimension Distortion
                                  Dimension Distortion
                                  Spell Normal
                                  Dimension Distortion

                                    You can only activate this card if there are no cards in your Graveyard. Select 1 removed from play monster and Special Summon it on your side of the field.


                                    UR Rarity
                                    Salamangreat Sanctuary
                                    UR Rarity
                                    Salamangreat Sanctuary
                                    Salamangreat Sanctuary
                                    Spell Field
                                    Salamangreat Sanctuary

                                      If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. During damage calculation, if your monster battles: You can pay 1000 LP, then target 1 Link Monster you control; make its ATK 0, and if you do, gain LP equal to its original ATK. You can only use each effect of "Salamangreat Sanctuary" once per turn.


                                      SR Rarity
                                      The Melody of Awakening Dragon
                                      SR Rarity
                                      The Melody of Awakening Dragon
                                      The Melody of Awakening Dragon
                                      Spell Normal
                                      The Melody of Awakening Dragon

                                        Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


                                        SR Rarity
                                        The Melody of Awakening Dragon
                                        SR Rarity
                                        The Melody of Awakening Dragon
                                        The Melody of Awakening Dragon
                                        Spell Normal
                                        The Melody of Awakening Dragon

                                          Discard 1 card; add up to 2 Dragon monsters with 3000 or more ATK and 2500 or less DEF from your Deck to your hand.


                                          N Rarity
                                          Cynet Refresh
                                          N Rarity
                                          Cynet Refresh
                                          Cynet Refresh
                                          Trap Normal
                                          Cynet Refresh

                                            When an opponent's Cyberse monster declares an attack: Destroy all monsters in the Main Monster Zones. During the End Phase of this turn, Special Summon from the GY as many Cyberse Link Monsters as possible, to their owner's fields, that were destroyed by this effect. When an opponent's monster activates its effect: You can banish this card from your GY; Cyberse Link Monsters you currently control are unaffected by card effects, except their own, until the end of this turn.


                                            R Rarity
                                            Diplexer Chimera
                                            R Rarity
                                            Diplexer Chimera
                                            Diplexer Chimera
                                            LIGHT 5
                                            Diplexer Chimera
                                            • ATK:

                                            • 2000

                                            • DEF:

                                            • 800


                                            2 Cyberse monsters Once per turn: You can Tribute 1 Cyberse monster; Spell/Trap Cards, and their effects, cannot be activated during the Battle Phase of this turn. If this Fusion Summoned card is sent to your GY: You can target 1 "Cynet Fusion" and 1 Cyberse monster in your GY, except this card; add them to your hand. You can only use this effect of "Diplexer Chimera" once per turn.


                                            R Rarity
                                            Cyberse Wicckid
                                            R Rarity
                                            Cyberse Wicckid
                                            Cyberse Wicckid
                                            DARK
                                            Cyberse Wicckid
                                            • ATK:

                                            • 800

                                            • LINK-2

                                            Link Arrow:

                                            Bottom

                                            Bottom-Right


                                            2 Cyberse monsters This Link Summoned card cannot be destroyed by battle or card effects. Cyberse monsters this card points to cannot be destroyed by card effects. If a monster(s) is Special Summoned to a zone(s) this card points to while you control this monster (except during the Damage Step): You can banish 1 Cyberse monster from your GY; add 1 Cyberse Tuner from your Deck to your hand. You can only use this effect of "Cyberse Wicckid" once per turn.


                                            SR Rarity
                                            Cyberse Witch
                                            SR Rarity
                                            Cyberse Witch
                                            Cyberse Witch
                                            DARK
                                            Cyberse Witch
                                            • ATK:

                                            • 800

                                            • LINK-2

                                            Link Arrow:

                                            Bottom-Left

                                            Bottom


                                            2 Cyberse monsters If a monster is Special Summoned to a zone this card points to (except during the Damage Step): You can banish 1 Spell from your GY; add 1 Cyberse Ritual Monster and 1 "Cynet Ritual" from your Deck to your hand. During your Main Phase, if this effect was activated this turn: You can target 1 Level 4 or lower Cyberse monster in your GY; Special Summon it. You can only use each effect of "Cyberse Witch" once per turn.


                                            UR Rarity
                                            Decode Talker
                                            UR Rarity
                                            Decode Talker
                                            Decode Talker
                                            DARK
                                            Decode Talker
                                            • ATK:

                                            • 2300

                                            • LINK-3

                                            Link Arrow:

                                            Top

                                            Bottom-Left

                                            Bottom-Right


                                            2+ Effect Monsters Gains 500 ATK for each monster it points to. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster this card points to; negate the activation, and if you do, destroy that card.


                                            UR Rarity
                                            Firewall Dragon Darkfluid
                                            UR Rarity
                                            Firewall Dragon Darkfluid
                                            Firewall Dragon Darkfluid
                                            DARK
                                            Firewall Dragon Darkfluid
                                            • ATK:

                                            • 3000

                                            • LINK-5

                                            Link Arrow:

                                            Top

                                            Left

                                            Right

                                            Bottom-Left

                                            Bottom-Right


                                            3+ Effect Monsters If this card is Link Summoned: You can place counters on this card equal to the number of different types of Cyberse monsters in your GY (Ritual, Fusion, Synchro, Xyz). This card gains 2500 ATK for each counter on it during the Battle Phase only. When your opponent activates a monster effect (Quick Effect): You can remove 1 counter from this card; negate the activation, also, if this effect was activated between this card's attack declaration and the end of the Damage Step, this card can make another attack in a row.


                                            SR Rarity
                                            Honeybot
                                            SR Rarity
                                            Honeybot
                                            Honeybot
                                            LIGHT
                                            Honeybot
                                            • ATK:

                                            • 1900

                                            • LINK-2

                                            Link Arrow:

                                            Left

                                            Right


                                            2 Cyberse monsters Neither player can target monsters this card points to with card effects, and those monsters cannot be destroyed by battle.


                                            R Rarity
                                            Link Disciple
                                            R Rarity
                                            Link Disciple
                                            Link Disciple
                                            LIGHT
                                            Link Disciple
                                            • ATK:

                                            • 500

                                            • LINK-1

                                            Link Arrow:

                                            Bottom


                                            1 Level 4 or lower Cyberse monster You can Tribute 1 monster this card points to; draw 1 card, then place 1 card from your hand on the bottom of the Deck. You can only use this effect of "Link Disciple" once per turn.


                                            UR Rarity
                                            Salamangreat Balelynx
                                            UR Rarity
                                            Salamangreat Balelynx
                                            Salamangreat Balelynx
                                            FIRE
                                            Salamangreat Balelynx
                                            • ATK:

                                            • 500

                                            • LINK-1

                                            Link Arrow:

                                            Bottom


                                            1 Level 4 or lower Cyberse monster If this card is Link Summoned: You can add 1 "Salamangreat Sanctuary" from your Deck to your hand. If a "Salamangreat" card(s) you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only use each effect of "Salamangreat Balelynx" once per turn.


                                            R Rarity
                                            Cyberse Integrator
                                            R Rarity
                                            Cyberse Integrator
                                            Cyberse Integrator
                                            LIGHT 3
                                            Cyberse Integrator
                                            • ATK:

                                            • 1000

                                            • DEF:

                                            • 1000


                                            1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned, you can: Special Summon 1 Cyberse Tuner from your hand or GY in Defense Position, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters. If this Synchro Summoned card is sent to the GY: You can draw 1 card. You can only use each effect of "Cyberse Integrator" once per turn.



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