Evilswarm Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Evilswarm Castor
UR Rarity
Evilswarm Castor
UR Rarity
Evilswarm Castor
DARK 4
Evilswarm Castor
  • ATK:

  • 1750

  • DEF:

  • 550


During the turn this card was Normal Summoned, you can Normal Summon 1 "lswarm" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)

SR Rarity
Evilswarm Kerykeion
SR Rarity
Evilswarm Kerykeion
SR Rarity
Evilswarm Kerykeion
DARK 4
Evilswarm Kerykeion
  • ATK:

  • 1600

  • DEF:

  • 1550


You can only use each effect of "Evilswarm Kerykeion" once per turn. While this card is in the Graveyard, if it was sent there this turn, you can Normal Summon 1 "lswarm" monster for 1 less Tribute. You can banish 1 "lswarm" monster from your Graveyard, then target 1 "lswarm" monster in your Graveyard; add that target to your hand, also, this card gains the following effect. ● This turn: You can activate this effect; Normal Summon 1 "lswarm" monster.

SR Rarity
Evilswarm O'lantern
SR Rarity
Evilswarm O'lantern
SR Rarity
Evilswarm O'lantern
DARK 4
Evilswarm O'lantern
  • ATK:

  • 1650

  • DEF:

  • 1250


You can Tribute this card, then target 1 face-up monster your opponent controls; destroy that target.

SR Rarity
Evilswarm Heliotrope
SR Rarity
Evilswarm Heliotrope
SR Rarity
Evilswarm Heliotrope
DARK 4
Evilswarm Heliotrope
  • ATK:

  • 1950

  • DEF:

  • 650


.ytilaer a maerd rieht ekam thgim yeht taht os ydob a rof gninraey ,sluos mrawsleetS gniregnil fo sthguoht eht era esehT "!etanimretxE !etacidarE !etanimilE"

UR Rarity
Infestation Pandemic
UR Rarity
Infestation Pandemic
UR Rarity
Infestation Pandemic
Spell Quick
Infestation Pandemic

    All face-up "lswarm" monsters you currently control are unaffected by other Spell/Trap effects this turn.

    R Rarity
    Infestation Terminus
    R Rarity
    Infestation Terminus
    R Rarity
    Infestation Terminus
    Trap Normal
    Infestation Terminus

      Target 1 "lswarm" monster you control and 2 cards your opponent controls; banish the first target, and if you do, return the second targets to the hand.

      Extra Deck

      UR Rarity
      Abyss Dweller
      UR Rarity
      Abyss Dweller
      UR Rarity
      Abyss Dweller
      WATER
      Abyss Dweller
      • ATK:

      • 1700

      • DEF:

      • 1400


      2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.

      UR Rarity
      Arc Rebellion Xyz Dragon
      UR Rarity
      Arc Rebellion Xyz Dragon
      UR Rarity
      Arc Rebellion Xyz Dragon
      DARK
      Arc Rebellion Xyz Dragon
      • ATK:

      • 3000

      • DEF:

      • 2500


      3 Level 5 monsters This Xyz Summoned card cannot be destroyed by card effects. You can detach 1 material from this card; this card gains ATK equal to the total original ATK of all other monsters on the field, then, if this card has a DARK Xyz Monster as material, negate the effects of all other face-up monsters on the field. After this effect resolves, you cannot declare attacks with other monsters for the rest of this turn. You can only use this effect of "Arc Rebellion Xyz Dragon" once per turn.

      UR Rarity
      Evilswarm Bahamut
      UR Rarity
      Evilswarm Bahamut
      UR Rarity
      Evilswarm Bahamut
      DARK
      Evilswarm Bahamut
      • ATK:

      • 2350

      • DEF:

      • 1350


      2 Level 4 "lswarm" monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; discard 1 "lswarm" monster, and if you do, take control of that opponent's monster.

      SR Rarity
      Evilswarm Exciton Knight
      SR Rarity
      Evilswarm Exciton Knight
      SR Rarity
      Evilswarm Exciton Knight
      LIGHT
      Evilswarm Exciton Knight
      • ATK:

      • 1900

      • DEF:

      • 0


      2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.

      SR Rarity
      Evilswarm Nightmare
      SR Rarity
      Evilswarm Nightmare
      SR Rarity
      Evilswarm Nightmare
      DARK
      Evilswarm Nightmare
      • ATK:

      • 950

      • DEF:

      • 1950


      2 Level 4 DARK monsters When your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card; change that Special Summoned monster(s) to face-down Defense Position.

      UR Rarity
      Evilswarm Ophion
      UR Rarity
      Evilswarm Ophion
      UR Rarity
      Evilswarm Ophion
      DARK
      Evilswarm Ophion
      • ATK:

      • 2550

      • DEF:

      • 1650


      2 Level 4 "lswarm" monsters While this card has Xyz Material, Level 5 or higher monsters cannot be Special Summoned. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Infestation" Spell/Trap Card from your Deck to your hand.

      UR Rarity
      Raider's Knight
      UR Rarity
      Raider's Knight
      UR Rarity
      Raider's Knight
      DARK
      Raider's Knight
      • ATK:

      • 2000

      • DEF:

      • 0


      2 Level 4 DARK monsters (This card is always treated as a "The Phantom Knights" and "Raidraptor" card.) You can detach 1 material from this card; Special Summon from your Extra Deck, 1 "The Phantom Knights", "Raidraptor", or "Xyz Dragon" Xyz Monster that is 1 Rank higher or lower than this card, by using this face-up card you control as material, but destroy it during your opponent's next End Phase. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Raider's Knight" once per turn.

      Popular Skills

      lswarm Union: 100%
      lswarm Union

      Need 13 UR

      UR Rarity
      Evilswarm Castor3 card
      UR Rarity
      Knightmare Unicorn1 card
      UR Rarity
      Evilswarm Bahamut1 card
      UR Rarity
      Evilswarm Ophion1 card
      UR Rarity
      Infestation Pandemic3 card
      UR Rarity
      Compulsory Evacuation Device3 card
      UR Rarity
      Drowning Mirror Force1 card

      Main: 20 Extra: 8

      UR Rarity
      Evilswarm Castor
      UR Rarity
      Evilswarm Castor
      Evilswarm Castor
      DARK 4
      Evilswarm Castor
      • ATK:

      • 1750

      • DEF:

      • 550


      During the turn this card was Normal Summoned, you can Normal Summon 1 "lswarm" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


      UR Rarity
      Evilswarm Castor
      UR Rarity
      Evilswarm Castor
      Evilswarm Castor
      DARK 4
      Evilswarm Castor
      • ATK:

      • 1750

      • DEF:

      • 550


      During the turn this card was Normal Summoned, you can Normal Summon 1 "lswarm" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


      UR Rarity
      Evilswarm Castor
      UR Rarity
      Evilswarm Castor
      Evilswarm Castor
      DARK 4
      Evilswarm Castor
      • ATK:

      • 1750

      • DEF:

      • 550


      During the turn this card was Normal Summoned, you can Normal Summon 1 "lswarm" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.)


      SR Rarity
      Evilswarm Kerykeion
      SR Rarity
      Evilswarm Kerykeion
      Evilswarm Kerykeion
      DARK 4
      Evilswarm Kerykeion
      • ATK:

      • 1600

      • DEF:

      • 1550


      You can only use each effect of "Evilswarm Kerykeion" once per turn. While this card is in the Graveyard, if it was sent there this turn, you can Normal Summon 1 "lswarm" monster for 1 less Tribute. You can banish 1 "lswarm" monster from your Graveyard, then target 1 "lswarm" monster in your Graveyard; add that target to your hand, also, this card gains the following effect. ● This turn: You can activate this effect; Normal Summon 1 "lswarm" monster.


      SR Rarity
      Evilswarm Kerykeion
      SR Rarity
      Evilswarm Kerykeion
      Evilswarm Kerykeion
      DARK 4
      Evilswarm Kerykeion
      • ATK:

      • 1600

      • DEF:

      • 1550


      You can only use each effect of "Evilswarm Kerykeion" once per turn. While this card is in the Graveyard, if it was sent there this turn, you can Normal Summon 1 "lswarm" monster for 1 less Tribute. You can banish 1 "lswarm" monster from your Graveyard, then target 1 "lswarm" monster in your Graveyard; add that target to your hand, also, this card gains the following effect. ● This turn: You can activate this effect; Normal Summon 1 "lswarm" monster.


      SR Rarity
      Evilswarm Kerykeion
      SR Rarity
      Evilswarm Kerykeion
      Evilswarm Kerykeion
      DARK 4
      Evilswarm Kerykeion
      • ATK:

      • 1600

      • DEF:

      • 1550


      You can only use each effect of "Evilswarm Kerykeion" once per turn. While this card is in the Graveyard, if it was sent there this turn, you can Normal Summon 1 "lswarm" monster for 1 less Tribute. You can banish 1 "lswarm" monster from your Graveyard, then target 1 "lswarm" monster in your Graveyard; add that target to your hand, also, this card gains the following effect. ● This turn: You can activate this effect; Normal Summon 1 "lswarm" monster.


      SR Rarity
      Evilswarm Mandragora
      SR Rarity
      Evilswarm Mandragora
      Evilswarm Mandragora
      DARK 4
      Evilswarm Mandragora
      • ATK:

      • 1550

      • DEF:

      • 1450


      If your opponent controls more monsters than you do, you can Special Summon this card (from your hand).


      SR Rarity
      Evilswarm Mandragora
      SR Rarity
      Evilswarm Mandragora
      Evilswarm Mandragora
      DARK 4
      Evilswarm Mandragora
      • ATK:

      • 1550

      • DEF:

      • 1450


      If your opponent controls more monsters than you do, you can Special Summon this card (from your hand).


      SR Rarity
      Evilswarm Mandragora
      SR Rarity
      Evilswarm Mandragora
      Evilswarm Mandragora
      DARK 4
      Evilswarm Mandragora
      • ATK:

      • 1550

      • DEF:

      • 1450


      If your opponent controls more monsters than you do, you can Special Summon this card (from your hand).


      SR Rarity
      Evilswarm Heliotrope
      SR Rarity
      Evilswarm Heliotrope
      Evilswarm Heliotrope
      DARK 4
      Evilswarm Heliotrope
      • ATK:

      • 1950

      • DEF:

      • 650


      .ytilaer a maerd rieht ekam thgim yeht taht os ydob a rof gninraey ,sluos mrawsleetS gniregnil fo sthguoht eht era esehT "!etanimretxE !etacidarE !etanimilE"


      SR Rarity
      Evilswarm Heliotrope
      SR Rarity
      Evilswarm Heliotrope
      Evilswarm Heliotrope
      DARK 4
      Evilswarm Heliotrope
      • ATK:

      • 1950

      • DEF:

      • 650


      .ytilaer a maerd rieht ekam thgim yeht taht os ydob a rof gninraey ,sluos mrawsleetS gniregnil fo sthguoht eht era esehT "!etanimretxE !etacidarE !etanimilE"


      UR Rarity
      Infestation Pandemic
      UR Rarity
      Infestation Pandemic
      Infestation Pandemic
      Spell Quick
      Infestation Pandemic

        All face-up "lswarm" monsters you currently control are unaffected by other Spell/Trap effects this turn.


        UR Rarity
        Infestation Pandemic
        UR Rarity
        Infestation Pandemic
        Infestation Pandemic
        Spell Quick
        Infestation Pandemic

          All face-up "lswarm" monsters you currently control are unaffected by other Spell/Trap effects this turn.


          UR Rarity
          Infestation Pandemic
          UR Rarity
          Infestation Pandemic
          Infestation Pandemic
          Spell Quick
          Infestation Pandemic

            All face-up "lswarm" monsters you currently control are unaffected by other Spell/Trap effects this turn.


            UR Rarity
            Compulsory Evacuation Device
            UR Rarity
            Compulsory Evacuation Device
            Compulsory Evacuation Device
            Trap Normal
            Compulsory Evacuation Device

              Target 1 monster on the field; return that target to the hand.


              UR Rarity
              Compulsory Evacuation Device
              UR Rarity
              Compulsory Evacuation Device
              Compulsory Evacuation Device
              Trap Normal
              Compulsory Evacuation Device

                Target 1 monster on the field; return that target to the hand.


                UR Rarity
                Compulsory Evacuation Device
                UR Rarity
                Compulsory Evacuation Device
                Compulsory Evacuation Device
                Trap Normal
                Compulsory Evacuation Device

                  Target 1 monster on the field; return that target to the hand.


                  N Rarity
                  Dark Illusion
                  N Rarity
                  Dark Illusion
                  Dark Illusion
                  Trap Counter
                  Dark Illusion

                    When a Spell/Trap Card, or monster effect, is activated that targets a DARK monster on the field: Negate the activation, and if you do, destroy that card.


                    N Rarity
                    Dark Illusion
                    N Rarity
                    Dark Illusion
                    Dark Illusion
                    Trap Counter
                    Dark Illusion

                      When a Spell/Trap Card, or monster effect, is activated that targets a DARK monster on the field: Negate the activation, and if you do, destroy that card.


                      UR Rarity
                      Drowning Mirror Force
                      UR Rarity
                      Drowning Mirror Force
                      Drowning Mirror Force
                      Trap Normal
                      Drowning Mirror Force

                        When an opponent's monster declares a direct attack: Shuffle all your opponent's Attack Position monsters into the Deck.


                        UR Rarity
                        Knightmare Unicorn
                        UR Rarity
                        Knightmare Unicorn
                        Knightmare Unicorn
                        DARK
                        Knightmare Unicorn
                        • ATK:

                        • 2200

                        • LINK-3

                        Link Arrow:

                        Left

                        Right

                        Bottom


                        2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                        N Rarity
                        Steelswarm Origin
                        N Rarity
                        Steelswarm Origin
                        Steelswarm Origin
                        LIGHT
                        Steelswarm Origin
                        • ATK:

                        • 2000

                        • LINK-2

                        Link Arrow:

                        Top

                        Bottom


                        2 "lswarm" monsters While this card is in the Extra Monster Zone, if a monster would be Special Summoned from the Extra Deck to the Main Monster Zone, it must be Summoned in the zone this card points to. While this card points to a monster, neither player can target it with card effects, also it cannot be destroyed by battle or card effects. Once per turn, when a monster(s) on the field is destroyed by battle or by card effect: You can Special Summon Level 4 or lower "lswarm" monsters from your Deck in Defense Position, up to the number destroyed.


                        SR Rarity
                        Castel, the Skyblaster Musketeer
                        SR Rarity
                        Castel, the Skyblaster Musketeer
                        Castel, the Skyblaster Musketeer
                        WIND
                        Castel, the Skyblaster Musketeer
                        • ATK:

                        • 2000

                        • DEF:

                        • 1500


                        2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.


                        UR Rarity
                        Evilswarm Bahamut
                        UR Rarity
                        Evilswarm Bahamut
                        Evilswarm Bahamut
                        DARK
                        Evilswarm Bahamut
                        • ATK:

                        • 2350

                        • DEF:

                        • 1350


                        2 Level 4 "lswarm" monsters Once per turn: You can detach 1 Xyz Material from this card to target 1 face-up monster your opponent controls; discard 1 "lswarm" monster, and if you do, take control of that opponent's monster.


                        SR Rarity
                        Evilswarm Exciton Knight
                        SR Rarity
                        Evilswarm Exciton Knight
                        Evilswarm Exciton Knight
                        LIGHT
                        Evilswarm Exciton Knight
                        • ATK:

                        • 1900

                        • DEF:

                        • 0


                        2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.


                        SR Rarity
                        Evilswarm Nightmare
                        SR Rarity
                        Evilswarm Nightmare
                        Evilswarm Nightmare
                        DARK
                        Evilswarm Nightmare
                        • ATK:

                        • 950

                        • DEF:

                        • 1950


                        2 Level 4 DARK monsters When your opponent Special Summons a monster(s) (except during the Damage Step): You can detach 1 material from this card; change that Special Summoned monster(s) to face-down Defense Position.


                        UR Rarity
                        Evilswarm Ophion
                        UR Rarity
                        Evilswarm Ophion
                        Evilswarm Ophion
                        DARK
                        Evilswarm Ophion
                        • ATK:

                        • 2550

                        • DEF:

                        • 1650


                        2 Level 4 "lswarm" monsters While this card has Xyz Material, Level 5 or higher monsters cannot be Special Summoned. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Infestation" Spell/Trap Card from your Deck to your hand.


                        SR Rarity
                        Number 70: Malevolent Sin
                        SR Rarity
                        Number 70: Malevolent Sin
                        Number 70: Malevolent Sin
                        DARK
                        Number 70: Malevolent Sin
                        • ATK:

                        • 2400

                        • DEF:

                        • 1200


                        2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.



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