Ghostrick Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Ghostrick Jackfrost
R Rarity
Ghostrick Jackfrost
R Rarity
Ghostrick Jackfrost
DARK 1
Ghostrick Jackfrost
  • ATK:

  • 800

  • DEF:

  • 100


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack: You can change that opponent's monster to face-down Defense Position, and if you do, Special Summon this card from your hand in face-down Defense Position.

R Rarity
Ghostrick Jiangshi
R Rarity
Ghostrick Jiangshi
R Rarity
Ghostrick Jiangshi
DARK 3
Ghostrick Jiangshi
  • ATK:

  • 400

  • DEF:

  • 1800


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add from your Deck to your hand, 1 "Ghostrick" monster whose Level is less than or equal to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Jiangshi" once per turn.

R Rarity
Ghostrick Lantern
R Rarity
Ghostrick Lantern
R Rarity
Ghostrick Lantern
DARK 1
Ghostrick Lantern
  • ATK:

  • 800

  • DEF:

  • 0


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack, or when a "Ghostrick" monster you control is targeted for an attack: You can negate the attack, and if you do, Special Summon this card from your hand in face-down Defense Position.

R Rarity
Ghostrick Mary
R Rarity
Ghostrick Mary
R Rarity
Ghostrick Mary
DARK 1
Ghostrick Mary
  • ATK:

  • 100

  • DEF:

  • 1600


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When you take damage: You can discard this card; Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position. You can only use this effect of "Ghostrick Mary" once per turn.

R Rarity
Ghostrick Skeleton
R Rarity
Ghostrick Skeleton
R Rarity
Ghostrick Skeleton
DARK 3
Ghostrick Skeleton
  • ATK:

  • 1200

  • DEF:

  • 1100


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: Banish cards from the top of your opponent's Deck face-down, up to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Skeleton" once per turn.

N Rarity
Ghostrick Specter
N Rarity
Ghostrick Specter
N Rarity
Ghostrick Specter
DARK 1
Ghostrick Specter
  • ATK:

  • 600

  • DEF:

  • 0


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a "Ghostrick" monster is destroyed by an opponent's card effect, or by battle with their attacking monster, and sent to your Graveyard: You can Special Summon this card from your hand in face-down Defense Position, and if you do, draw 1 card.

SR Rarity
Ghostrick Witch
SR Rarity
Ghostrick Witch
SR Rarity
Ghostrick Witch
DARK 2
Ghostrick Witch
  • ATK:

  • 1200

  • DEF:

  • 200


Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position.

SR Rarity
Rainbow Dragon
SR Rarity
Rainbow Dragon
SR Rarity
Rainbow Dragon
LIGHT 10
Rainbow Dragon
  • ATK:

  • 4000

  • DEF:

  • 0


(This card is always treated as an "Ultimate Crystal" card.) Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 7 "Crystal Beast" cards with different names on your field and/or GY. This card cannot activate the following effects the turn it is Special Summoned. (Quick Effect): You can send all face-up "Crystal Beast" monsters you control to the GY; this card gains 1000 ATK for each monster sent to the GY. You can banish all "Crystal Beast" monsters from your GY; shuffle all cards on the field into the Deck.

UR Rarity
Elemental HERO Neos
UR Rarity
Elemental HERO Neos
UR Rarity
Elemental HERO Neos
LIGHT 7
Elemental HERO Neos
  • ATK:

  • 2500

  • DEF:

  • 2000


''A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.''

SR Rarity
Dark Hole
SR Rarity
Dark Hole
SR Rarity
Dark Hole
Spell Normal
Dark Hole

    Destroy all monsters on the field.

    SR Rarity
    Ghostrick Mansion
    SR Rarity
    Ghostrick Mansion
    SR Rarity
    Ghostrick Mansion
    Spell Field
    Ghostrick Mansion

      Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. All effect damage, and battle damage inflicted by monsters other than "Ghostrick" monsters, is halved.

      N Rarity
      Ghostrick Museum
      N Rarity
      Ghostrick Museum
      N Rarity
      Ghostrick Museum
      Spell Field
      Ghostrick Museum

        Monsters you control, except "Ghostrick" monsters, cannot attack. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. At the end of the Damage Step, change any monster that inflicted battle damage to a player during this battle to face-down Defense Position.

        UR Rarity
        Necrovalley
        UR Rarity
        Necrovalley
        UR Rarity
        Necrovalley
        Spell Field
        Necrovalley

          All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.

          SR Rarity
          Neos Fusion
          SR Rarity
          Neos Fusion
          SR Rarity
          Neos Fusion
          Spell Normal
          Neos Fusion

            Special Summon 1 Fusion Monster from your Extra Deck that lists exactly 2 monsters as material, including "Elemental HERO Neos", by sending those monsters from your hand, Deck, or field, ignoring its Summoning conditions. For the rest of this turn after this card resolves, you cannot Special Summon monsters. If a Fusion Monster(s) you control that lists "Elemental HERO Neos" as material would be destroyed by battle or card effect, or shuffled into the Extra Deck by its own effect, you can banish this card from your GY instead.

            N Rarity
            Ghostrick Renovation
            N Rarity
            Ghostrick Renovation
            N Rarity
            Ghostrick Renovation
            Trap Normal
            Ghostrick Renovation

              Target 1 "Ghostrick" Field Spell in your Field Zone; return it to the hand, then you can activate 1 Field Spell from your hand or Deck. You can banish this card from your GY, then target 1 "Ghostrick" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Ghostrick" Xyz Monster with a different name, by using that target as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Ghostrick Renovation" once per turn.

              R Rarity
              Ghostrick Scare
              R Rarity
              Ghostrick Scare
              R Rarity
              Ghostrick Scare
              Trap Normal
              Ghostrick Scare

                Target any number of face-down Defense Position monsters you control; change them to face-up Defense Position, count the number of "Ghostrick" monsters among them, and if you do, change up to that many face-up monsters your opponent controls to face-down Defense Position (min. 1).

                SR Rarity
                Karma Cut
                SR Rarity
                Karma Cut
                SR Rarity
                Karma Cut
                Trap Normal
                Karma Cut

                  Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.

                  UR Rarity
                  Paleozoic Dinomischus
                  UR Rarity
                  Paleozoic Dinomischus
                  UR Rarity
                  Paleozoic Dinomischus
                  Trap Normal
                  Paleozoic Dinomischus

                    Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.

                    Extra Deck

                     Rarity
                    Rainbow Neos
                     Rarity
                    Rainbow Neos
                     Rarity
                    Rainbow Neos
                    LIGHT 10
                    Rainbow Neos
                    • ATK:

                    • 4500

                    • DEF:

                    • 3000


                    "Elemental HERO Neos" + 1 "Ultimate Crystal" monster Must be Fusion Summoned with the above Fusion Material Monsters and cannot be Special Summoned by other ways. Once per turn: You can activate 1 of these effects. ● Send 1 monster you control to the Graveyard; shuffle all monsters your opponent controls into the Deck. ● Send 1 Spell/Trap Card you control to the Graveyard; shuffle all Spell and Trap Cards your opponent controls into the Deck. ● Send 1 card from the top of your Deck to the Graveyard; shuffle all cards in your opponent's Graveyard into the Deck.

                    UR Rarity
                    Full Armored Utopic Ray Lancer
                    UR Rarity
                    Full Armored Utopic Ray Lancer
                    UR Rarity
                    Full Armored Utopic Ray Lancer
                    WATER
                    Full Armored Utopic Ray Lancer
                    • ATK:

                    • 2500

                    • DEF:

                    • 600


                    3 Level 4 monsters Once per turn, you can also Xyz Summon "Full Armored Utopic Ray Lancer" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row.

                    SR Rarity
                    Ghostrick Alucard
                    SR Rarity
                    Ghostrick Alucard
                    SR Rarity
                    Ghostrick Alucard
                    DARK
                    Ghostrick Alucard
                    • ATK:

                    • 1800

                    • DEF:

                    • 1600


                    2 Level 3 monsters Monsters your opponent controls cannot target face-up "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks, except this one. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.

                    UR Rarity
                    Ghostrick Angel of Mischief
                    UR Rarity
                    Ghostrick Angel of Mischief
                    UR Rarity
                    Ghostrick Angel of Mischief
                    DARK
                    Ghostrick Angel of Mischief
                    • ATK:

                    • 2000

                    • DEF:

                    • 2500


                    2 Level 4 monsters You can also Xyz Summon this card by using a "Ghostrick" Xyz Monster you control as the Xyz Material, except "Ghostrick Angel of Mischief". (Xyz Materials attached to that monster also become Xyz Materials on this card.) When the number of Xyz Materials on this card becomes 10, you win the Duel. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. Once per turn: You can attach 1 "Ghostrick" card from your hand to this card as an Xyz Material.

                    R Rarity
                    Ghostrick Dullahan
                    R Rarity
                    Ghostrick Dullahan
                    R Rarity
                    Ghostrick Dullahan
                    DARK
                    Ghostrick Dullahan
                    • ATK:

                    • 1000

                    • DEF:

                    • 0


                    2 Level 1 monsters This card gains 200 ATK for each "Ghostrick" card you control. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; halve its ATK, until the end of this turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.

                    Popular Skills

                    Ghostrick Invitation: 100%
                    Ghostrick Invitation

                    Need 8 UR

                     Rarity
                    Rainbow Neos
                    UR Rarity
                    Elemental HERO Neos
                    UR Rarity
                    Full Armored Utopic Ray Lancer
                    UR Rarity
                    Ghostrick Angel of Mischief
                    UR Rarity
                    Ghostrick Angel of Mischief
                    UR Rarity
                    Necrovalley
                    UR Rarity
                    Paleozoic Dinomischus
                    UR Rarity
                    Paleozoic Dinomischus

                    Main: 30 Extra: 9

                    R Rarity
                    Ghostrick Jackfrost
                    R Rarity
                    Ghostrick Jackfrost
                    Ghostrick Jackfrost
                    DARK 1
                    Ghostrick Jackfrost
                    • ATK:

                    • 800

                    • DEF:

                    • 100


                    Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack: You can change that opponent's monster to face-down Defense Position, and if you do, Special Summon this card from your hand in face-down Defense Position.


                    R Rarity
                    Ghostrick Jiangshi
                    R Rarity
                    Ghostrick Jiangshi
                    Ghostrick Jiangshi
                    DARK 3
                    Ghostrick Jiangshi
                    • ATK:

                    • 400

                    • DEF:

                    • 1800


                    Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add from your Deck to your hand, 1 "Ghostrick" monster whose Level is less than or equal to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Jiangshi" once per turn.


                    R Rarity
                    Ghostrick Jiangshi
                    R Rarity
                    Ghostrick Jiangshi
                    Ghostrick Jiangshi
                    DARK 3
                    Ghostrick Jiangshi
                    • ATK:

                    • 400

                    • DEF:

                    • 1800


                    Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: You can add from your Deck to your hand, 1 "Ghostrick" monster whose Level is less than or equal to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Jiangshi" once per turn.


                    R Rarity
                    Ghostrick Lantern
                    R Rarity
                    Ghostrick Lantern
                    Ghostrick Lantern
                    DARK 1
                    Ghostrick Lantern
                    • ATK:

                    • 800

                    • DEF:

                    • 0


                    Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When an opponent's monster declares a direct attack, or when a "Ghostrick" monster you control is targeted for an attack: You can negate the attack, and if you do, Special Summon this card from your hand in face-down Defense Position.


                    R Rarity
                    Ghostrick Mary
                    R Rarity
                    Ghostrick Mary
                    Ghostrick Mary
                    DARK 1
                    Ghostrick Mary
                    • ATK:

                    • 100

                    • DEF:

                    • 1600


                    Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When you take damage: You can discard this card; Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position. You can only use this effect of "Ghostrick Mary" once per turn.


                    R Rarity
                    Ghostrick Mary
                    R Rarity
                    Ghostrick Mary
                    Ghostrick Mary
                    DARK 1
                    Ghostrick Mary
                    • ATK:

                    • 100

                    • DEF:

                    • 1600


                    Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When you take damage: You can discard this card; Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position. You can only use this effect of "Ghostrick Mary" once per turn.


                    R Rarity
                    Ghostrick Mary
                    R Rarity
                    Ghostrick Mary
                    Ghostrick Mary
                    DARK 1
                    Ghostrick Mary
                    • ATK:

                    • 100

                    • DEF:

                    • 1600


                    Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When you take damage: You can discard this card; Special Summon 1 "Ghostrick" monster from your Deck in face-down Defense Position. You can only use this effect of "Ghostrick Mary" once per turn.


                    R Rarity
                    Ghostrick Skeleton
                    R Rarity
                    Ghostrick Skeleton
                    Ghostrick Skeleton
                    DARK 3
                    Ghostrick Skeleton
                    • ATK:

                    • 1200

                    • DEF:

                    • 1100


                    Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When this card is flipped face-up: Banish cards from the top of your opponent's Deck face-down, up to the number of "Ghostrick" monsters you control. You can only use this effect of "Ghostrick Skeleton" once per turn.


                    N Rarity
                    Ghostrick Specter
                    N Rarity
                    Ghostrick Specter
                    Ghostrick Specter
                    DARK 1
                    Ghostrick Specter
                    • ATK:

                    • 600

                    • DEF:

                    • 0


                    Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a "Ghostrick" monster is destroyed by an opponent's card effect, or by battle with their attacking monster, and sent to your Graveyard: You can Special Summon this card from your hand in face-down Defense Position, and if you do, draw 1 card.


                    N Rarity
                    Ghostrick Specter
                    N Rarity
                    Ghostrick Specter
                    Ghostrick Specter
                    DARK 1
                    Ghostrick Specter
                    • ATK:

                    • 600

                    • DEF:

                    • 0


                    Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a "Ghostrick" monster is destroyed by an opponent's card effect, or by battle with their attacking monster, and sent to your Graveyard: You can Special Summon this card from your hand in face-down Defense Position, and if you do, draw 1 card.


                    N Rarity
                    Ghostrick Specter
                    N Rarity
                    Ghostrick Specter
                    Ghostrick Specter
                    DARK 1
                    Ghostrick Specter
                    • ATK:

                    • 600

                    • DEF:

                    • 0


                    Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. When a "Ghostrick" monster is destroyed by an opponent's card effect, or by battle with their attacking monster, and sent to your Graveyard: You can Special Summon this card from your hand in face-down Defense Position, and if you do, draw 1 card.


                    SR Rarity
                    Ghostrick Witch
                    SR Rarity
                    Ghostrick Witch
                    Ghostrick Witch
                    DARK 2
                    Ghostrick Witch
                    • ATK:

                    • 1200

                    • DEF:

                    • 200


                    Cannot be Normal Summoned, unless you control a "Ghostrick" monster. Once per turn: You can change this card to face-down Defense Position. Once per turn: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position.


                    SR Rarity
                    Rainbow Dragon
                    SR Rarity
                    Rainbow Dragon
                    Rainbow Dragon
                    LIGHT 10
                    Rainbow Dragon
                    • ATK:

                    • 4000

                    • DEF:

                    • 0


                    (This card is always treated as an "Ultimate Crystal" card.) Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 7 "Crystal Beast" cards with different names on your field and/or GY. This card cannot activate the following effects the turn it is Special Summoned. (Quick Effect): You can send all face-up "Crystal Beast" monsters you control to the GY; this card gains 1000 ATK for each monster sent to the GY. You can banish all "Crystal Beast" monsters from your GY; shuffle all cards on the field into the Deck.


                    UR Rarity
                    Elemental HERO Neos
                    UR Rarity
                    Elemental HERO Neos
                    Elemental HERO Neos
                    LIGHT 7
                    Elemental HERO Neos
                    • ATK:

                    • 2500

                    • DEF:

                    • 2000


                    ''A new Elemental HERO has arrived from Neo-Space! When he initiates a Contact Fusion with a Neo-Spacian his unknown powers are unleashed.''


                    SR Rarity
                    Dark Hole
                    SR Rarity
                    Dark Hole
                    Dark Hole
                    Spell Normal
                    Dark Hole

                      Destroy all monsters on the field.


                      SR Rarity
                      Dark Hole
                      SR Rarity
                      Dark Hole
                      Dark Hole
                      Spell Normal
                      Dark Hole

                        Destroy all monsters on the field.


                        SR Rarity
                        Dark Hole
                        SR Rarity
                        Dark Hole
                        Dark Hole
                        Spell Normal
                        Dark Hole

                          Destroy all monsters on the field.


                          SR Rarity
                          Ghostrick Mansion
                          SR Rarity
                          Ghostrick Mansion
                          Ghostrick Mansion
                          Spell Field
                          Ghostrick Mansion

                            Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. All effect damage, and battle damage inflicted by monsters other than "Ghostrick" monsters, is halved.


                            SR Rarity
                            Ghostrick Mansion
                            SR Rarity
                            Ghostrick Mansion
                            Ghostrick Mansion
                            Spell Field
                            Ghostrick Mansion

                              Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. All effect damage, and battle damage inflicted by monsters other than "Ghostrick" monsters, is halved.


                              N Rarity
                              Ghostrick Museum
                              N Rarity
                              Ghostrick Museum
                              Ghostrick Museum
                              Spell Field
                              Ghostrick Museum

                                Monsters you control, except "Ghostrick" monsters, cannot attack. Monsters cannot attack face-down Defense Position monsters, but can attack directly if all monsters their opponent controls are face-down Defense Position. At the end of the Damage Step, change any monster that inflicted battle damage to a player during this battle to face-down Defense Position.


                                UR Rarity
                                Necrovalley
                                UR Rarity
                                Necrovalley
                                Necrovalley
                                Spell Field
                                Necrovalley

                                  All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.


                                  SR Rarity
                                  Neos Fusion
                                  SR Rarity
                                  Neos Fusion
                                  Neos Fusion
                                  Spell Normal
                                  Neos Fusion

                                    Special Summon 1 Fusion Monster from your Extra Deck that lists exactly 2 monsters as material, including "Elemental HERO Neos", by sending those monsters from your hand, Deck, or field, ignoring its Summoning conditions. For the rest of this turn after this card resolves, you cannot Special Summon monsters. If a Fusion Monster(s) you control that lists "Elemental HERO Neos" as material would be destroyed by battle or card effect, or shuffled into the Extra Deck by its own effect, you can banish this card from your GY instead.


                                    SR Rarity
                                    Neos Fusion
                                    SR Rarity
                                    Neos Fusion
                                    Neos Fusion
                                    Spell Normal
                                    Neos Fusion

                                      Special Summon 1 Fusion Monster from your Extra Deck that lists exactly 2 monsters as material, including "Elemental HERO Neos", by sending those monsters from your hand, Deck, or field, ignoring its Summoning conditions. For the rest of this turn after this card resolves, you cannot Special Summon monsters. If a Fusion Monster(s) you control that lists "Elemental HERO Neos" as material would be destroyed by battle or card effect, or shuffled into the Extra Deck by its own effect, you can banish this card from your GY instead.


                                      SR Rarity
                                      Neos Fusion
                                      SR Rarity
                                      Neos Fusion
                                      Neos Fusion
                                      Spell Normal
                                      Neos Fusion

                                        Special Summon 1 Fusion Monster from your Extra Deck that lists exactly 2 monsters as material, including "Elemental HERO Neos", by sending those monsters from your hand, Deck, or field, ignoring its Summoning conditions. For the rest of this turn after this card resolves, you cannot Special Summon monsters. If a Fusion Monster(s) you control that lists "Elemental HERO Neos" as material would be destroyed by battle or card effect, or shuffled into the Extra Deck by its own effect, you can banish this card from your GY instead.


                                        N Rarity
                                        Ghostrick Renovation
                                        N Rarity
                                        Ghostrick Renovation
                                        Ghostrick Renovation
                                        Trap Normal
                                        Ghostrick Renovation

                                          Target 1 "Ghostrick" Field Spell in your Field Zone; return it to the hand, then you can activate 1 Field Spell from your hand or Deck. You can banish this card from your GY, then target 1 "Ghostrick" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Ghostrick" Xyz Monster with a different name, by using that target as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Ghostrick Renovation" once per turn.


                                          N Rarity
                                          Ghostrick Renovation
                                          N Rarity
                                          Ghostrick Renovation
                                          Ghostrick Renovation
                                          Trap Normal
                                          Ghostrick Renovation

                                            Target 1 "Ghostrick" Field Spell in your Field Zone; return it to the hand, then you can activate 1 Field Spell from your hand or Deck. You can banish this card from your GY, then target 1 "Ghostrick" Xyz Monster you control; Special Summon from your Extra Deck, 1 "Ghostrick" Xyz Monster with a different name, by using that target as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Ghostrick Renovation" once per turn.


                                            R Rarity
                                            Ghostrick Scare
                                            R Rarity
                                            Ghostrick Scare
                                            Ghostrick Scare
                                            Trap Normal
                                            Ghostrick Scare

                                              Target any number of face-down Defense Position monsters you control; change them to face-up Defense Position, count the number of "Ghostrick" monsters among them, and if you do, change up to that many face-up monsters your opponent controls to face-down Defense Position (min. 1).


                                              SR Rarity
                                              Karma Cut
                                              SR Rarity
                                              Karma Cut
                                              Karma Cut
                                              Trap Normal
                                              Karma Cut

                                                Discard 1 card, then target 1 face-up monster your opponent controls; banish that target, then banish all cards with the same name as that monster from your opponent's Graveyard.


                                                UR Rarity
                                                Paleozoic Dinomischus
                                                UR Rarity
                                                Paleozoic Dinomischus
                                                Paleozoic Dinomischus
                                                Trap Normal
                                                Paleozoic Dinomischus

                                                  Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                                  UR Rarity
                                                  Paleozoic Dinomischus
                                                  UR Rarity
                                                  Paleozoic Dinomischus
                                                  Paleozoic Dinomischus
                                                  Trap Normal
                                                  Paleozoic Dinomischus

                                                    Target 1 face-up card on the field; discard 1 card, and if you do, banish it. Once per Chain, when a Trap Card is activated while this card is in your GY: You can Special Summon this card as a Normal Monster (Aqua/WATER/Level 2/ATK 1200/DEF 0). (This card is NOT treated as a Trap.) If Summoned this way, this card is unaffected by monster effects, also banish it when it leaves the field.


                                                     Rarity
                                                    Rainbow Neos
                                                     Rarity
                                                    Rainbow Neos
                                                    Rainbow Neos
                                                    LIGHT 10
                                                    Rainbow Neos
                                                    • ATK:

                                                    • 4500

                                                    • DEF:

                                                    • 3000


                                                    "Elemental HERO Neos" + 1 "Ultimate Crystal" monster Must be Fusion Summoned with the above Fusion Material Monsters and cannot be Special Summoned by other ways. Once per turn: You can activate 1 of these effects. ● Send 1 monster you control to the Graveyard; shuffle all monsters your opponent controls into the Deck. ● Send 1 Spell/Trap Card you control to the Graveyard; shuffle all Spell and Trap Cards your opponent controls into the Deck. ● Send 1 card from the top of your Deck to the Graveyard; shuffle all cards in your opponent's Graveyard into the Deck.


                                                    UR Rarity
                                                    Full Armored Utopic Ray Lancer
                                                    UR Rarity
                                                    Full Armored Utopic Ray Lancer
                                                    Full Armored Utopic Ray Lancer
                                                    WATER
                                                    Full Armored Utopic Ray Lancer
                                                    • ATK:

                                                    • 2500

                                                    • DEF:

                                                    • 600


                                                    3 Level 4 monsters Once per turn, you can also Xyz Summon "Full Armored Utopic Ray Lancer" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row.


                                                    SR Rarity
                                                    Ghostrick Alucard
                                                    SR Rarity
                                                    Ghostrick Alucard
                                                    Ghostrick Alucard
                                                    DARK
                                                    Ghostrick Alucard
                                                    • ATK:

                                                    • 1800

                                                    • DEF:

                                                    • 1600


                                                    2 Level 3 monsters Monsters your opponent controls cannot target face-up "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks, except this one. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.


                                                    SR Rarity
                                                    Ghostrick Alucard
                                                    SR Rarity
                                                    Ghostrick Alucard
                                                    Ghostrick Alucard
                                                    DARK
                                                    Ghostrick Alucard
                                                    • ATK:

                                                    • 1800

                                                    • DEF:

                                                    • 1600


                                                    2 Level 3 monsters Monsters your opponent controls cannot target face-up "Ghostrick" monsters, or any face-down Defense Position monsters, for attacks, except this one. You can detach 1 Xyz Material from this card, then target 1 Set card your opponent controls; destroy that target. You can only use this effect of "Ghostrick Alucard" once per turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.


                                                    UR Rarity
                                                    Ghostrick Angel of Mischief
                                                    UR Rarity
                                                    Ghostrick Angel of Mischief
                                                    Ghostrick Angel of Mischief
                                                    DARK
                                                    Ghostrick Angel of Mischief
                                                    • ATK:

                                                    • 2000

                                                    • DEF:

                                                    • 2500


                                                    2 Level 4 monsters You can also Xyz Summon this card by using a "Ghostrick" Xyz Monster you control as the Xyz Material, except "Ghostrick Angel of Mischief". (Xyz Materials attached to that monster also become Xyz Materials on this card.) When the number of Xyz Materials on this card becomes 10, you win the Duel. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. Once per turn: You can attach 1 "Ghostrick" card from your hand to this card as an Xyz Material.


                                                    UR Rarity
                                                    Ghostrick Angel of Mischief
                                                    UR Rarity
                                                    Ghostrick Angel of Mischief
                                                    Ghostrick Angel of Mischief
                                                    DARK
                                                    Ghostrick Angel of Mischief
                                                    • ATK:

                                                    • 2000

                                                    • DEF:

                                                    • 2500


                                                    2 Level 4 monsters You can also Xyz Summon this card by using a "Ghostrick" Xyz Monster you control as the Xyz Material, except "Ghostrick Angel of Mischief". (Xyz Materials attached to that monster also become Xyz Materials on this card.) When the number of Xyz Materials on this card becomes 10, you win the Duel. Once per turn: You can detach 1 Xyz Material from this card; add 1 "Ghostrick" Spell/Trap Card from your Deck to your hand. Once per turn: You can attach 1 "Ghostrick" card from your hand to this card as an Xyz Material.


                                                    R Rarity
                                                    Ghostrick Dullahan
                                                    R Rarity
                                                    Ghostrick Dullahan
                                                    Ghostrick Dullahan
                                                    DARK
                                                    Ghostrick Dullahan
                                                    • ATK:

                                                    • 1000

                                                    • DEF:

                                                    • 0


                                                    2 Level 1 monsters This card gains 200 ATK for each "Ghostrick" card you control. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; halve its ATK, until the end of this turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.


                                                    R Rarity
                                                    Ghostrick Dullahan
                                                    R Rarity
                                                    Ghostrick Dullahan
                                                    Ghostrick Dullahan
                                                    DARK
                                                    Ghostrick Dullahan
                                                    • ATK:

                                                    • 1000

                                                    • DEF:

                                                    • 0


                                                    2 Level 1 monsters This card gains 200 ATK for each "Ghostrick" card you control. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; halve its ATK, until the end of this turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.


                                                    R Rarity
                                                    Ghostrick Dullahan
                                                    R Rarity
                                                    Ghostrick Dullahan
                                                    Ghostrick Dullahan
                                                    DARK
                                                    Ghostrick Dullahan
                                                    • ATK:

                                                    • 1000

                                                    • DEF:

                                                    • 0


                                                    2 Level 1 monsters This card gains 200 ATK for each "Ghostrick" card you control. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; halve its ATK, until the end of this turn. If this card is sent to the Graveyard: You can target 1 other "Ghostrick" card in your Graveyard; add that target to your hand.



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