Gravekeepers Deck Breakdown

Destiny Draw

Need 11 UR

UR Rarity
Dark Rebellion Xyz Dragon
UR Rarity
Number 39: Utopia
UR Rarity
Number C39: Utopia Ray
UR Rarity
Necrovalley
UR Rarity
Necrovalley
UR Rarity
Necrovalley
UR Rarity
Necrovalley Throne
UR Rarity
Necrovalley Throne
UR Rarity
Necrovalley Throne
UR Rarity
Compulsory Evacuation Device
UR Rarity
Compulsory Evacuation Device

Main: 20 Extra: 8

SR Rarity
Gravekeeper's Commandant
SR Rarity
Gravekeeper's Commandant
Gravekeeper's Commandant
EARTH 4
Gravekeeper's Commandant
  • ATK:

  • 1600

  • DEF:

  • 1500


You can discard this card to the Graveyard; add 1 "Necrovalley" from your Deck to your hand.


SR Rarity
Gravekeeper's Commandant
SR Rarity
Gravekeeper's Commandant
Gravekeeper's Commandant
EARTH 4
Gravekeeper's Commandant
  • ATK:

  • 1600

  • DEF:

  • 1500


You can discard this card to the Graveyard; add 1 "Necrovalley" from your Deck to your hand.


R Rarity
Gravekeeper's Headman
R Rarity
Gravekeeper's Headman
Gravekeeper's Headman
DARK 3
Gravekeeper's Headman
  • ATK:

  • 500

  • DEF:

  • 1500


If this card is Summoned: You can target 1 Level 4 "Gravekeeper's" monster in your GY; Special Summon it in Attack Position or face-down Defense Position. You can only use this effect of "Gravekeeper's Headman" once per turn. This effect is unaffected by "Necrovalley".


N Rarity
Gravekeeper's Spiritualist
N Rarity
Gravekeeper's Spiritualist
Gravekeeper's Spiritualist
DARK 4
Gravekeeper's Spiritualist
  • ATK:

  • 1500

  • DEF:

  • 1500


During your Main Phase, if "Necrovalley" is on the field: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material. You can only use this effect of "Gravekeeper's Spiritualist" once per turn.


N Rarity
Gravekeeper's Spiritualist
N Rarity
Gravekeeper's Spiritualist
Gravekeeper's Spiritualist
DARK 4
Gravekeeper's Spiritualist
  • ATK:

  • 1500

  • DEF:

  • 1500


During your Main Phase, if "Necrovalley" is on the field: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material. You can only use this effect of "Gravekeeper's Spiritualist" once per turn.


N Rarity
Gravekeeper's Spiritualist
N Rarity
Gravekeeper's Spiritualist
Gravekeeper's Spiritualist
DARK 4
Gravekeeper's Spiritualist
  • ATK:

  • 1500

  • DEF:

  • 1500


During your Main Phase, if "Necrovalley" is on the field: You can Fusion Summon 1 Spellcaster Fusion Monster from your Extra Deck, using this card you control and other monsters from your hand or field as Fusion Material. You can only use this effect of "Gravekeeper's Spiritualist" once per turn.


R Rarity
Gravekeeper's Guard
R Rarity
Gravekeeper's Guard
Gravekeeper's Guard
DARK 4
Gravekeeper's Guard
  • ATK:

  • 1000

  • DEF:

  • 1900


FLIP: Target 1 monster your opponent controls; return that target to the hand.


SR Rarity
Gravekeeper's Spy
SR Rarity
Gravekeeper's Spy
Gravekeeper's Spy
DARK 4
Gravekeeper's Spy
  • ATK:

  • 1200

  • DEF:

  • 2000


FLIP: Special Summon 1 "Gravekeeper's" monster with 1500 or less ATK from your Deck.


SR Rarity
Dark Hole
SR Rarity
Dark Hole
Dark Hole
Spell Normal
Dark Hole

    Destroy all monsters on the field.


    SR Rarity
    Dark Hole
    SR Rarity
    Dark Hole
    Dark Hole
    Spell Normal
    Dark Hole

      Destroy all monsters on the field.


      UR Rarity
      Necrovalley
      UR Rarity
      Necrovalley
      Necrovalley
      Spell Field
      Necrovalley

        All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.


        UR Rarity
        Necrovalley
        UR Rarity
        Necrovalley
        Necrovalley
        Spell Field
        Necrovalley

          All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.


          UR Rarity
          Necrovalley
          UR Rarity
          Necrovalley
          Necrovalley
          Spell Field
          Necrovalley

            All "Gravekeeper's" monsters gain 500 ATK and DEF. Cards in the Graveyard cannot be banished. Negate any card effect that would move a card in the Graveyard to a different place. Negate any card effect that changes Types or Attributes in the Graveyard.


            UR Rarity
            Necrovalley Throne
            UR Rarity
            Necrovalley Throne
            Necrovalley Throne
            Spell Normal
            Necrovalley Throne

              Activate 1 of these effects. ● Add 1 "Gravekeeper's" monster from your Deck to your hand. ● Immediately after this effect resolves, Normal Summon 1 "Gravekeeper's" monster. You can only activate 1 "Necrovalley Throne" per turn.


              UR Rarity
              Necrovalley Throne
              UR Rarity
              Necrovalley Throne
              Necrovalley Throne
              Spell Normal
              Necrovalley Throne

                Activate 1 of these effects. ● Add 1 "Gravekeeper's" monster from your Deck to your hand. ● Immediately after this effect resolves, Normal Summon 1 "Gravekeeper's" monster. You can only activate 1 "Necrovalley Throne" per turn.


                UR Rarity
                Necrovalley Throne
                UR Rarity
                Necrovalley Throne
                Necrovalley Throne
                Spell Normal
                Necrovalley Throne

                  Activate 1 of these effects. ● Add 1 "Gravekeeper's" monster from your Deck to your hand. ● Immediately after this effect resolves, Normal Summon 1 "Gravekeeper's" monster. You can only activate 1 "Necrovalley Throne" per turn.


                  UR Rarity
                  Compulsory Evacuation Device
                  UR Rarity
                  Compulsory Evacuation Device
                  Compulsory Evacuation Device
                  Trap Normal
                  Compulsory Evacuation Device

                    Target 1 monster on the field; return that target to the hand.


                    UR Rarity
                    Compulsory Evacuation Device
                    UR Rarity
                    Compulsory Evacuation Device
                    Compulsory Evacuation Device
                    Trap Normal
                    Compulsory Evacuation Device

                      Target 1 monster on the field; return that target to the hand.


                      R Rarity
                      Imperial Tombs of Necrovalley
                      R Rarity
                      Imperial Tombs of Necrovalley
                      Imperial Tombs of Necrovalley
                      Trap Counter
                      Imperial Tombs of Necrovalley

                        When a Spell Card, Trap Card, or monster effect is activated, while both a "Gravekeeper's" monster and "Necrovalley" are on the field: Negate the activation, and if you do, destroy it. You can only activate 1 "Imperial Tombs of Necrovalley" per turn.


                        R Rarity
                        Imperial Tombs of Necrovalley
                        R Rarity
                        Imperial Tombs of Necrovalley
                        Imperial Tombs of Necrovalley
                        Trap Counter
                        Imperial Tombs of Necrovalley

                          When a Spell Card, Trap Card, or monster effect is activated, while both a "Gravekeeper's" monster and "Necrovalley" are on the field: Negate the activation, and if you do, destroy it. You can only activate 1 "Imperial Tombs of Necrovalley" per turn.


                          R Rarity
                          Gravekeeper's Supernaturalist
                          R Rarity
                          Gravekeeper's Supernaturalist
                          Gravekeeper's Supernaturalist
                          DARK 7
                          Gravekeeper's Supernaturalist
                          • ATK:

                          • 2000

                          • DEF:

                          • 2000


                          2 "Gravekeeper's" monsters Gains ATK/DEF equal to the combined original Levels of the materials used for its Fusion Summon x 100. While "Necrovalley" is on the field, this card, and any card in your Field Zone, cannot be destroyed by card effects. During your Main Phase: You can activate this effect; during the End Phase of this turn, add 1 "Gravekeeper's" monster or 1 "Necrovalley" card from your Deck to your hand. You can only use this effect of "Gravekeeper's Supernaturalist" once per turn.


                          R Rarity
                          Gravekeeper's Supernaturalist
                          R Rarity
                          Gravekeeper's Supernaturalist
                          Gravekeeper's Supernaturalist
                          DARK 7
                          Gravekeeper's Supernaturalist
                          • ATK:

                          • 2000

                          • DEF:

                          • 2000


                          2 "Gravekeeper's" monsters Gains ATK/DEF equal to the combined original Levels of the materials used for its Fusion Summon x 100. While "Necrovalley" is on the field, this card, and any card in your Field Zone, cannot be destroyed by card effects. During your Main Phase: You can activate this effect; during the End Phase of this turn, add 1 "Gravekeeper's" monster or 1 "Necrovalley" card from your Deck to your hand. You can only use this effect of "Gravekeeper's Supernaturalist" once per turn.


                          R Rarity
                          Gravekeeper's Supernaturalist
                          R Rarity
                          Gravekeeper's Supernaturalist
                          Gravekeeper's Supernaturalist
                          DARK 7
                          Gravekeeper's Supernaturalist
                          • ATK:

                          • 2000

                          • DEF:

                          • 2000


                          2 "Gravekeeper's" monsters Gains ATK/DEF equal to the combined original Levels of the materials used for its Fusion Summon x 100. While "Necrovalley" is on the field, this card, and any card in your Field Zone, cannot be destroyed by card effects. During your Main Phase: You can activate this effect; during the End Phase of this turn, add 1 "Gravekeeper's" monster or 1 "Necrovalley" card from your Deck to your hand. You can only use this effect of "Gravekeeper's Supernaturalist" once per turn.


                          SR Rarity
                          Knightmare Phoenix
                          SR Rarity
                          Knightmare Phoenix
                          Knightmare Phoenix
                          FIRE
                          Knightmare Phoenix
                          • ATK:

                          • 1900

                          • LINK-2

                          Link Arrow:

                          Top

                          Right


                          2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                          UR Rarity
                          Dark Rebellion Xyz Dragon
                          UR Rarity
                          Dark Rebellion Xyz Dragon
                          Dark Rebellion Xyz Dragon
                          DARK
                          Dark Rebellion Xyz Dragon
                          • ATK:

                          • 2500

                          • DEF:

                          • 2000


                          2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                          UR Rarity
                          Number 39: Utopia
                          UR Rarity
                          Number 39: Utopia
                          Number 39: Utopia
                          LIGHT
                          Number 39: Utopia
                          • ATK:

                          • 2500

                          • DEF:

                          • 2000


                          2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                          SR Rarity
                          Number 70: Malevolent Sin
                          SR Rarity
                          Number 70: Malevolent Sin
                          Number 70: Malevolent Sin
                          DARK
                          Number 70: Malevolent Sin
                          • ATK:

                          • 2400

                          • DEF:

                          • 1200


                          2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card, then target 1 monster your opponent controls; banish it until your opponent's next Standby Phase. At the end of the Damage Step, if this card attacked: You can make this card gain 300 ATK, and if you do, increase its Rank by 3.


                          UR Rarity
                          Number C39: Utopia Ray
                          UR Rarity
                          Number C39: Utopia Ray
                          Number C39: Utopia Ray
                          LIGHT
                          Number C39: Utopia Ray
                          • ATK:

                          • 2500

                          • DEF:

                          • 2000


                          3 Level 4 LIGHT monsters You can also Xyz Summon this card by using a "Number 39: Utopia" you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) You can detach 1 Xyz Material from this card; it gains 500 ATK and 1 monster your opponent controls loses 1000 ATK, until the End Phase. You must have 1000 Life Points or less to activate and to resolve this effect.



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