Krawler Deck Breakdown
Balance
Main: 20 Extra: 8
Deus X-Krawler
ATK:
2000
DEF:
3000
When your opponent activates a card or effect that targets this face-down monster (Quick Effect): You can change this card to face-up Defense Position; negate the activation, and if you do, destroy that card. After this card was flipped face-up, while it is in the Monster Zone, negate all monster effects activated on your opponent's field. If this card on the field is destroyed by battle or card effect: You can add, from your Deck to your hand, 1 Level 9 monster with a different original Type and Attribute than this card. You can only use this effect of "Deus X-Krawler" once per turn.
Krawler Axon
ATK:
500
DEF:
1800
FLIP: You can target 1 Spell/Trap on the field; destroy it. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Axon". You can only use each effect of "Krawler Axon" once per turn.
Krawler Glial
ATK:
700
DEF:
1500
FLIP: You can Special Summon 1 "Krawler" monster from your hand or GY, in face-up Attack Position or face-down Defense Position, except "Krawler Glial". If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Glial". You can only use each effect of "Krawler Glial" once per turn.
Krawler Glial
ATK:
700
DEF:
1500
FLIP: You can Special Summon 1 "Krawler" monster from your hand or GY, in face-up Attack Position or face-down Defense Position, except "Krawler Glial". If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Glial". You can only use each effect of "Krawler Glial" once per turn.
Krawler Spine
ATK:
300
DEF:
2100
FLIP: You can target 1 monster on the field; destroy that monster. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Spine". You can only use each effect of "Krawler Spine" once per turn.
Krawler Spine
ATK:
300
DEF:
2100
FLIP: You can target 1 monster on the field; destroy that monster. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Spine". You can only use each effect of "Krawler Spine" once per turn.
Krawler Spine
ATK:
300
DEF:
2100
FLIP: You can target 1 monster on the field; destroy that monster. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon 2 "Krawler" monsters with different names from your Deck in face-down Defense Position, except "Krawler Spine". You can only use each effect of "Krawler Spine" once per turn.
World Legacy in Shadow
All "Krawler" monsters on the field gain 300 ATK/DEF. Once per turn: You can Special Summon 1 Level 2 or lower Insect monster from your hand in face-up or face-down Defense Position. When your Flip monster is destroyed by battle with an opponent's monster: You can send that opponent's monster to the GY.
World Legacy in Shadow
All "Krawler" monsters on the field gain 300 ATK/DEF. Once per turn: You can Special Summon 1 Level 2 or lower Insect monster from your hand in face-up or face-down Defense Position. When your Flip monster is destroyed by battle with an opponent's monster: You can send that opponent's monster to the GY.
Ring of Destruction
During your opponent's turn: Target 1 face-up monster your opponent controls whose ATK is less than or equal to their LP; destroy that face-up monster, and if you do, take damage equal to its original ATK, then inflict damage to your opponent, equal to the damage you took. You can only activate 1 "Ring of Destruction" per turn.
World Legacy Pawns
You can target 1 face-down monster you control; change it to face-up Attack or Defense Position. You can shuffle 1 "Krawler" monster from your GY into the Main Deck, then target 1 face-up monster you control; change it to face-down Defense Position. You can only use 1 "World Legacy Pawns" effect per turn, and only once that turn.
World Legacy Pawns
You can target 1 face-down monster you control; change it to face-up Attack or Defense Position. You can shuffle 1 "Krawler" monster from your GY into the Main Deck, then target 1 face-up monster you control; change it to face-down Defense Position. You can only use 1 "World Legacy Pawns" effect per turn, and only once that turn.
World Legacy Pawns
You can target 1 face-down monster you control; change it to face-up Attack or Defense Position. You can shuffle 1 "Krawler" monster from your GY into the Main Deck, then target 1 face-up monster you control; change it to face-down Defense Position. You can only use 1 "World Legacy Pawns" effect per turn, and only once that turn.
Knightmare Cerberus
ATK:
1600
LINK-2
Link Arrow:
Top
Left
2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Special Summoned monster in your opponent's Main Monster Zone; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Cerberus" once per turn. Co-linked monsters you control cannot be destroyed by card effects.
Knightmare Phoenix
ATK:
1900
LINK-2
Link Arrow:
Top
Right
2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.
Knightmare Unicorn
ATK:
2200
LINK-3
Link Arrow:
Left
Right
Bottom
2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.
Missus Radiant
ATK:
1400
LINK-2
Link Arrow:
Bottom-Left
Bottom-Right
2 EARTH monsters All EARTH monsters on the field gain 500 ATK and DEF, also all WIND monsters on the field lose 400 ATK and DEF. If this card is destroyed by battle or card effect: You can target 1 EARTH monster in your GY; add it to your hand. You can only use this effect of "Missus Radiant" once per turn.
X-Krawler Neurogos
ATK:
1900
LINK-2
Link Arrow:
Left
Right
2 Insect monsters "Krawler" monsters this card points to cannot be destroyed by battle, gain 300 ATK/DEF, and if they battle your opponent's monster, any battle damage they inflict to your opponent is doubled. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 2 "Krawler" monsters with different names in your GY; Special Summon them in face-down Defense Position.
X-Krawler Synaphysis
ATK:
1800
LINK-2
Link Arrow:
Left
Right
2 EARTH monsters "Krawler" monsters this card points to cannot be destroyed by battle, gain 300 ATK/DEF, and can make up to 2 attacks on monsters during each Battle Phase. If this face-up card is destroyed by battle, or leaves the field because of an opponent's card effect while its owner controls it: You can target 2 "Krawler" monsters with different names in your GY; Special Summon them in face-down Defense Position.
The Phantom Knights of Cursed Javelin
ATK:
1600
DEF:
0
2 Level 2 monsters You can detach 1 material from this card, then target 1 face-up monster your opponent controls; until the end of this turn, change its ATK to 0, also negate its effects. This is a Quick Effect if this card has a "The Phantom Knights" card as material. You can only use this effect of "The Phantom Knights of Cursed Javelin" once per turn.