Live☆Twin Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Live☆Twin Ki-sikil
UR Rarity
Live☆Twin Ki-sikil
UR Rarity
Live☆Twin Ki-sikil
LIGHT 2
Live☆Twin Ki-sikil
  • ATK:

  • 500

  • DEF:

  • 0


Each time an opponent's monster declares an attack, you gain 500 LP. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Lil-la" monster from your hand or Deck. You can only use this effect of "Live☆Twin Ki-sikil" once per turn.

 Rarity
Live☆Twin Ki-sikil Frost
 Rarity
Live☆Twin Ki-sikil Frost
 Rarity
Live☆Twin Ki-sikil Frost
LIGHT 2
Live☆Twin Ki-sikil Frost
  • ATK:

  • 500

  • DEF:

  • 0


If you control a "Lil-la" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Ki-sikil Frost" once per turn this way. If a card(s) is added from the Main Deck to your opponent's hand by a card effect (except during the Damage Step), while you control an "Evil★Twin" monster: You can banish this card from your GY; draw 1 card. You can only use this effect of "Live☆Twin Ki-sikil Frost" once per turn.

UR Rarity
Live☆Twin Lil-la
UR Rarity
Live☆Twin Lil-la
UR Rarity
Live☆Twin Lil-la
DARK 2
Live☆Twin Lil-la
  • ATK:

  • 500

  • DEF:

  • 0


Your opponent must pay 500 LP to declare an attack. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Ki-sikil" monster from your hand or Deck. You can only use this effect of "Live☆Twin Lil-la" once per turn.

 Rarity
Live☆Twin Lil-la Treat
 Rarity
Live☆Twin Lil-la Treat
 Rarity
Live☆Twin Lil-la Treat
DARK 2
Live☆Twin Lil-la Treat
  • ATK:

  • 500

  • DEF:

  • 0


If you control a "Ki-sikil" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Lil-la Treat" once per turn this way. When either player takes damage from a battle involving an "Evil★Twin" monster: You can banish this card from your GY, then target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. You can only use this effect of "Live☆Twin Lil-la Treat" once per turn.

UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.

SR Rarity
Enemy Controller
SR Rarity
Enemy Controller
SR Rarity
Enemy Controller
Spell Quick
Enemy Controller

    Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.

    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    Spell Quick
    Forbidden Droplet

      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



      Tag(s):

      R Rarity
      Live☆Twin Home
      R Rarity
      Live☆Twin Home
      R Rarity
      Live☆Twin Home
      Spell Quick
      Live☆Twin Home

        Discard 1 card; Special Summon 1 "Ki-sikil" monster or 1 "Lil-la" monster from your Deck, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except "Evil★Twin" monsters. You can only activate 1 "Live☆Twin Home" per turn.

         Rarity
        Live☆Twin Sunny's Snitch
         Rarity
        Live☆Twin Sunny's Snitch
         Rarity
        Live☆Twin Sunny's Snitch
        Spell Continuous
        Live☆Twin Sunny's Snitch

          When this card is activated: You can add 1 "Live☆Twin" monster from your Deck to your hand. While you control an "Evil★Twin" monster, each time your opponent Normal or Special Summons a monster(s), you gain 200 LP, and if you do, inflict 200 damage to your opponent. You can only activate 1 "Live☆Twin Sunny's Snitch" per turn.

          R Rarity
          Secret Password
          R Rarity
          Secret Password
          R Rarity
          Secret Password
          Spell Normal
          Secret Password

            Add 1 "Live☆Twin" or "Evil★Twin" Spell/Trap from your Deck to your hand. If you control a "Ki-sikil" monster and control a "Lil-la" monster, you can add 1 "Evil★Twin" monster from your Deck to your hand instead. You can only activate 1 "Secret Password" per turn.

            R Rarity
            Evil★Twin Present
            R Rarity
            Evil★Twin Present
            R Rarity
            Evil★Twin Present
            Trap Normal
            Evil★Twin Present

              If you control a "Ki-sikil" monster and control a "Lil-la" monster: Activate 1 of these effects; ● Target 1 "Ki-sikil" monster or 1 "Lil-la" monster you control and 1 face-up monster your opponent controls; switch control of those monsters. ● Target 1 Set Spell/Trap your opponent controls; shuffle it into the Deck. You can only activate 1 "Evil★Twin Present" per turn.

              Extra Deck

              SR Rarity
              Evil★Twin Ki-sikil
              SR Rarity
              Evil★Twin Ki-sikil
              SR Rarity
              Evil★Twin Ki-sikil
              LIGHT
              Evil★Twin Ki-sikil
              • ATK:

              • 1100

              • LINK-2

              Link Arrow:

              Right

              Bottom


              2 monsters, including a "Ki-sikil" monster If this card is Special Summoned and you control a "Lil-la" monster: You can draw 1 card. During the Main Phase, if you do not control a "Lil-la" monster (Quick Effect): You can Special Summon 1 "Lil-la" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Ki-sikil" once per turn.

              SR Rarity
              Evil★Twin Lil-la
              SR Rarity
              Evil★Twin Lil-la
              SR Rarity
              Evil★Twin Lil-la
              DARK
              Evil★Twin Lil-la
              • ATK:

              • 1100

              • LINK-2

              Link Arrow:

              Left

              Bottom


              2 monsters, including a "Lil-la" monster If this card is Special Summoned and you control a "Ki-sikil" monster: You can target 1 card on the field; destroy it. During the Main Phase, if you do not control a "Ki-sikil" monster (Quick Effect): You can Special Summon 1 "Ki-sikil" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Lil-la" once per turn.

              SR Rarity
              Knightmare Phoenix
              SR Rarity
              Knightmare Phoenix
              SR Rarity
              Knightmare Phoenix
              FIRE
              Knightmare Phoenix
              • ATK:

              • 1900

              • LINK-2

              Link Arrow:

              Top

              Right


              2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

              UR Rarity
              Knightmare Unicorn
              UR Rarity
              Knightmare Unicorn
              UR Rarity
              Knightmare Unicorn
              DARK
              Knightmare Unicorn
              • ATK:

              • 2200

              • LINK-3

              Link Arrow:

              Left

              Right

              Bottom


              2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

              SR Rarity
              Unchained Abomination
              SR Rarity
              Unchained Abomination
              SR Rarity
              Unchained Abomination
              DARK
              Unchained Abomination
              • ATK:

              • 3000

              • LINK-4

              Link Arrow:

              Top

              Bottom-Left

              Bottom

              Bottom-Right


              2+ monsters including a Link Monster If a card(s) on the field is destroyed by card effect, except by "Unchained Abomination" (except during the Damage Step): You can target 1 card on the field; destroy it. When another monster is destroyed by battle: You can target 1 card on the field; destroy it. During the End Phase: You can target 1 card on the field; destroy it. You can only use each effect of "Unchained Abomination" once per turn.

              Popular Skills

              The Legend of the Heroes: 50%
              Link Darkraze: 50%
              Link Darkraze

              Need 23 UR

              UR Rarity
              Dogmatika Ecclesia, the Virtuous3 card
              UR Rarity
              Live☆Twin Ki-sikil3 card
               Rarity
              Live☆Twin Ki-sikil Frost1 card
              UR Rarity
              Live☆Twin Lil-la3 card
               Rarity
              Live☆Twin Lil-la Treat1 card
              UR Rarity
              Nibiru, the Primal Being2 card
              UR Rarity
              Titaniklad the Ash Dragon1 card
              UR Rarity
              Knightmare Unicorn1 card
              UR Rarity
              Effect Veiler2 card
              UR Rarity
              Forbidden Droplet3 card
               Rarity
              Live☆Twin Sunny's Snitch2 card
              UR Rarity
              Dogmatika Punishment1 card

              Main: 30 Extra: 9

              UR Rarity
              Dogmatika Ecclesia, the Virtuous
              UR Rarity
              Dogmatika Ecclesia, the Virtuous
              Dogmatika Ecclesia, the Virtuous
              LIGHT 4
              Dogmatika Ecclesia, the Virtuous
              • ATK:

              • 1500

              • DEF:

              • 1500


              Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.


              UR Rarity
              Dogmatika Ecclesia, the Virtuous
              UR Rarity
              Dogmatika Ecclesia, the Virtuous
              Dogmatika Ecclesia, the Virtuous
              LIGHT 4
              Dogmatika Ecclesia, the Virtuous
              • ATK:

              • 1500

              • DEF:

              • 1500


              Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.


              UR Rarity
              Dogmatika Ecclesia, the Virtuous
              UR Rarity
              Dogmatika Ecclesia, the Virtuous
              Dogmatika Ecclesia, the Virtuous
              LIGHT 4
              Dogmatika Ecclesia, the Virtuous
              • ATK:

              • 1500

              • DEF:

              • 1500


              Cannot be destroyed by battle with a monster Special Summoned from the Extra Deck. You can only use each of the following effects of "Dogmatika Ecclesia, the Virtuous" once per turn. If a monster Special Summoned from the Extra Deck is on the field: You can Special Summon this card from your hand. If this card is Normal or Special Summoned: You can activate this effect; add 1 "Dogmatika" card from your Deck to your hand, except "Dogmatika Ecclesia, the Virtuous", also you cannot Special Summon monsters from the Extra Deck for the rest of this turn.


              SR Rarity
              Dogmatika Fleurdelis, the Knighted
              SR Rarity
              Dogmatika Fleurdelis, the Knighted
              Dogmatika Fleurdelis, the Knighted
              LIGHT 8
              Dogmatika Fleurdelis, the Knighted
              • ATK:

              • 2500

              • DEF:

              • 2500


              During the Main Phase, if a monster Special Summoned from the Extra Deck is on the field (Quick Effect): You can Special Summon this card from your hand, then, if you control another "Dogmatika" monster, you can negate the effects of 1 face-up monster on the field, until the end of this turn. When your "Dogmatika" monster declares an attack: You can make all "Dogmatika" monsters you currently control gain 500 ATK. You can only use each effect of "Dogmatika Fleurdelis, the Knighted" once per turn.


              UR Rarity
              Live☆Twin Ki-sikil
              UR Rarity
              Live☆Twin Ki-sikil
              Live☆Twin Ki-sikil
              LIGHT 2
              Live☆Twin Ki-sikil
              • ATK:

              • 500

              • DEF:

              • 0


              Each time an opponent's monster declares an attack, you gain 500 LP. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Lil-la" monster from your hand or Deck. You can only use this effect of "Live☆Twin Ki-sikil" once per turn.


              UR Rarity
              Live☆Twin Ki-sikil
              UR Rarity
              Live☆Twin Ki-sikil
              Live☆Twin Ki-sikil
              LIGHT 2
              Live☆Twin Ki-sikil
              • ATK:

              • 500

              • DEF:

              • 0


              Each time an opponent's monster declares an attack, you gain 500 LP. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Lil-la" monster from your hand or Deck. You can only use this effect of "Live☆Twin Ki-sikil" once per turn.


              UR Rarity
              Live☆Twin Ki-sikil
              UR Rarity
              Live☆Twin Ki-sikil
              Live☆Twin Ki-sikil
              LIGHT 2
              Live☆Twin Ki-sikil
              • ATK:

              • 500

              • DEF:

              • 0


              Each time an opponent's monster declares an attack, you gain 500 LP. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Lil-la" monster from your hand or Deck. You can only use this effect of "Live☆Twin Ki-sikil" once per turn.


               Rarity
              Live☆Twin Ki-sikil Frost
               Rarity
              Live☆Twin Ki-sikil Frost
              Live☆Twin Ki-sikil Frost
              LIGHT 2
              Live☆Twin Ki-sikil Frost
              • ATK:

              • 500

              • DEF:

              • 0


              If you control a "Lil-la" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Ki-sikil Frost" once per turn this way. If a card(s) is added from the Main Deck to your opponent's hand by a card effect (except during the Damage Step), while you control an "Evil★Twin" monster: You can banish this card from your GY; draw 1 card. You can only use this effect of "Live☆Twin Ki-sikil Frost" once per turn.


              UR Rarity
              Live☆Twin Lil-la
              UR Rarity
              Live☆Twin Lil-la
              Live☆Twin Lil-la
              DARK 2
              Live☆Twin Lil-la
              • ATK:

              • 500

              • DEF:

              • 0


              Your opponent must pay 500 LP to declare an attack. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Ki-sikil" monster from your hand or Deck. You can only use this effect of "Live☆Twin Lil-la" once per turn.


              UR Rarity
              Live☆Twin Lil-la
              UR Rarity
              Live☆Twin Lil-la
              Live☆Twin Lil-la
              DARK 2
              Live☆Twin Lil-la
              • ATK:

              • 500

              • DEF:

              • 0


              Your opponent must pay 500 LP to declare an attack. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Ki-sikil" monster from your hand or Deck. You can only use this effect of "Live☆Twin Lil-la" once per turn.


              UR Rarity
              Live☆Twin Lil-la
              UR Rarity
              Live☆Twin Lil-la
              Live☆Twin Lil-la
              DARK 2
              Live☆Twin Lil-la
              • ATK:

              • 500

              • DEF:

              • 0


              Your opponent must pay 500 LP to declare an attack. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Ki-sikil" monster from your hand or Deck. You can only use this effect of "Live☆Twin Lil-la" once per turn.


               Rarity
              Live☆Twin Lil-la Treat
               Rarity
              Live☆Twin Lil-la Treat
              Live☆Twin Lil-la Treat
              DARK 2
              Live☆Twin Lil-la Treat
              • ATK:

              • 500

              • DEF:

              • 0


              If you control a "Ki-sikil" monster, you can Special Summon this card (from your hand). You can only Special Summon "Live☆Twin Lil-la Treat" once per turn this way. When either player takes damage from a battle involving an "Evil★Twin" monster: You can banish this card from your GY, then target 1 face-up monster your opponent controls; it loses ATK equal to that battle damage. You can only use this effect of "Live☆Twin Lil-la Treat" once per turn.


              UR Rarity
              Nibiru, the Primal Being
              UR Rarity
              Nibiru, the Primal Being
              Nibiru, the Primal Being
              LIGHT 11
              Nibiru, the Primal Being
              • ATK:

              • 3000

              • DEF:

              • 600


              During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


              UR Rarity
              Nibiru, the Primal Being
              UR Rarity
              Nibiru, the Primal Being
              Nibiru, the Primal Being
              LIGHT 11
              Nibiru, the Primal Being
              • ATK:

              • 3000

              • DEF:

              • 600


              During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


              SR Rarity
              Raging Storm Dragon - Beaufort IX
              SR Rarity
              Raging Storm Dragon - Beaufort IX
              Raging Storm Dragon - Beaufort IX
              WIND 9
              Raging Storm Dragon - Beaufort IX
              • ATK:

              • 2800

              • DEF:

              • 2800


              You can Ritual Summon this card with "Breath of Acclamation". When an opponent's monster declares a direct attack: You can discard this card; negate the attack, and if you do, negate that monster's effects. (Quick Effect): You can target 1 face-up monster your opponent controls; return both that monster and this card to the hand. You can only use each effect of "Raging Storm Dragon - Beaufort IX" once per turn.


              UR Rarity
              Effect Veiler
              UR Rarity
              Effect Veiler
              Effect Veiler
              LIGHT 1
              Effect Veiler
              • ATK:

              • 0

              • DEF:

              • 0


              During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


              UR Rarity
              Effect Veiler
              UR Rarity
              Effect Veiler
              Effect Veiler
              LIGHT 1
              Effect Veiler
              • ATK:

              • 0

              • DEF:

              • 0


              During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


              SR Rarity
              Book of Eclipse
              SR Rarity
              Book of Eclipse
              Book of Eclipse
              Spell Quick
              Book of Eclipse

                Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                SR Rarity
                Book of Eclipse
                SR Rarity
                Book of Eclipse
                Book of Eclipse
                Spell Quick
                Book of Eclipse

                  Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                  SR Rarity
                  Enemy Controller
                  SR Rarity
                  Enemy Controller
                  Enemy Controller
                  Spell Quick
                  Enemy Controller

                    Activate 1 of these effects. ● Target 1 face-up monster your opponent controls; change that target's battle position. ● Tribute 1 monster, then target 1 face-up monster your opponent controls; take control of that target until the End Phase.


                    UR Rarity
                    Forbidden Droplet
                    UR Rarity
                    Forbidden Droplet
                    Forbidden Droplet
                    Spell Quick
                    Forbidden Droplet

                      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                      Tag(s):

                      UR Rarity
                      Forbidden Droplet
                      UR Rarity
                      Forbidden Droplet
                      Forbidden Droplet
                      Spell Quick
                      Forbidden Droplet

                        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                        Tag(s):

                        UR Rarity
                        Forbidden Droplet
                        UR Rarity
                        Forbidden Droplet
                        Forbidden Droplet
                        Spell Quick
                        Forbidden Droplet

                          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                          Tag(s):

                          R Rarity
                          Live☆Twin Home
                          R Rarity
                          Live☆Twin Home
                          Live☆Twin Home
                          Spell Quick
                          Live☆Twin Home

                            Discard 1 card; Special Summon 1 "Ki-sikil" monster or 1 "Lil-la" monster from your Deck, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except "Evil★Twin" monsters. You can only activate 1 "Live☆Twin Home" per turn.


                             Rarity
                            Live☆Twin Sunny's Snitch
                             Rarity
                            Live☆Twin Sunny's Snitch
                            Live☆Twin Sunny's Snitch
                            Spell Continuous
                            Live☆Twin Sunny's Snitch

                              When this card is activated: You can add 1 "Live☆Twin" monster from your Deck to your hand. While you control an "Evil★Twin" monster, each time your opponent Normal or Special Summons a monster(s), you gain 200 LP, and if you do, inflict 200 damage to your opponent. You can only activate 1 "Live☆Twin Sunny's Snitch" per turn.


                               Rarity
                              Live☆Twin Sunny's Snitch
                               Rarity
                              Live☆Twin Sunny's Snitch
                              Live☆Twin Sunny's Snitch
                              Spell Continuous
                              Live☆Twin Sunny's Snitch

                                When this card is activated: You can add 1 "Live☆Twin" monster from your Deck to your hand. While you control an "Evil★Twin" monster, each time your opponent Normal or Special Summons a monster(s), you gain 200 LP, and if you do, inflict 200 damage to your opponent. You can only activate 1 "Live☆Twin Sunny's Snitch" per turn.


                                R Rarity
                                Secret Password
                                R Rarity
                                Secret Password
                                Secret Password
                                Spell Normal
                                Secret Password

                                  Add 1 "Live☆Twin" or "Evil★Twin" Spell/Trap from your Deck to your hand. If you control a "Ki-sikil" monster and control a "Lil-la" monster, you can add 1 "Evil★Twin" monster from your Deck to your hand instead. You can only activate 1 "Secret Password" per turn.


                                  R Rarity
                                  Secret Password
                                  R Rarity
                                  Secret Password
                                  Secret Password
                                  Spell Normal
                                  Secret Password

                                    Add 1 "Live☆Twin" or "Evil★Twin" Spell/Trap from your Deck to your hand. If you control a "Ki-sikil" monster and control a "Lil-la" monster, you can add 1 "Evil★Twin" monster from your Deck to your hand instead. You can only activate 1 "Secret Password" per turn.


                                    UR Rarity
                                    Dogmatika Punishment
                                    UR Rarity
                                    Dogmatika Punishment
                                    Dogmatika Punishment
                                    Trap Normal
                                    Dogmatika Punishment

                                      Target 1 face-up monster your opponent controls; send 1 monster with an equal or higher ATK from your Extra Deck to the GY, and if you do, destroy that monster. Until the end of your next turn after this card resolves, you cannot Special Summon monsters from the Extra Deck. You can only activate 1 "Dogmatika Punishment" per turn.


                                      R Rarity
                                      Evil★Twin Present
                                      R Rarity
                                      Evil★Twin Present
                                      Evil★Twin Present
                                      Trap Normal
                                      Evil★Twin Present

                                        If you control a "Ki-sikil" monster and control a "Lil-la" monster: Activate 1 of these effects; ● Target 1 "Ki-sikil" monster or 1 "Lil-la" monster you control and 1 face-up monster your opponent controls; switch control of those monsters. ● Target 1 Set Spell/Trap your opponent controls; shuffle it into the Deck. You can only activate 1 "Evil★Twin Present" per turn.


                                        UR Rarity
                                        Titaniklad the Ash Dragon
                                        UR Rarity
                                        Titaniklad the Ash Dragon
                                        Titaniklad the Ash Dragon
                                        DARK 8
                                        Titaniklad the Ash Dragon
                                        • ATK:

                                        • 2500

                                        • DEF:

                                        • 2500


                                        "Fallen of Albaz" + 1 monster with 2500 or more ATK Gains ATK equal to the combined original Levels of the monsters used for its Fusion Summon x 100. After this card is Fusion Summoned, for the rest of this turn, it is unaffected by the activated effects of any other monsters Special Summoned from the Extra Deck. During the End Phase, if this card is in the GY because it was sent there this turn: You can add to your hand, or Special Summon, 1 "Fallen of Albaz" or "Dogmatika" monster from your Deck. You can only use this effect of "Titaniklad the Ash Dragon" once per turn.


                                        SR Rarity
                                        Evil★Twin Ki-sikil
                                        SR Rarity
                                        Evil★Twin Ki-sikil
                                        Evil★Twin Ki-sikil
                                        LIGHT
                                        Evil★Twin Ki-sikil
                                        • ATK:

                                        • 1100

                                        • LINK-2

                                        Link Arrow:

                                        Right

                                        Bottom


                                        2 monsters, including a "Ki-sikil" monster If this card is Special Summoned and you control a "Lil-la" monster: You can draw 1 card. During the Main Phase, if you do not control a "Lil-la" monster (Quick Effect): You can Special Summon 1 "Lil-la" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Ki-sikil" once per turn.


                                        SR Rarity
                                        Evil★Twin Ki-sikil
                                        SR Rarity
                                        Evil★Twin Ki-sikil
                                        Evil★Twin Ki-sikil
                                        LIGHT
                                        Evil★Twin Ki-sikil
                                        • ATK:

                                        • 1100

                                        • LINK-2

                                        Link Arrow:

                                        Right

                                        Bottom


                                        2 monsters, including a "Ki-sikil" monster If this card is Special Summoned and you control a "Lil-la" monster: You can draw 1 card. During the Main Phase, if you do not control a "Lil-la" monster (Quick Effect): You can Special Summon 1 "Lil-la" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Ki-sikil" once per turn.


                                        SR Rarity
                                        Evil★Twin Ki-sikil
                                        SR Rarity
                                        Evil★Twin Ki-sikil
                                        Evil★Twin Ki-sikil
                                        LIGHT
                                        Evil★Twin Ki-sikil
                                        • ATK:

                                        • 1100

                                        • LINK-2

                                        Link Arrow:

                                        Right

                                        Bottom


                                        2 monsters, including a "Ki-sikil" monster If this card is Special Summoned and you control a "Lil-la" monster: You can draw 1 card. During the Main Phase, if you do not control a "Lil-la" monster (Quick Effect): You can Special Summon 1 "Lil-la" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Ki-sikil" once per turn.


                                        SR Rarity
                                        Evil★Twin Lil-la
                                        SR Rarity
                                        Evil★Twin Lil-la
                                        Evil★Twin Lil-la
                                        DARK
                                        Evil★Twin Lil-la
                                        • ATK:

                                        • 1100

                                        • LINK-2

                                        Link Arrow:

                                        Left

                                        Bottom


                                        2 monsters, including a "Lil-la" monster If this card is Special Summoned and you control a "Ki-sikil" monster: You can target 1 card on the field; destroy it. During the Main Phase, if you do not control a "Ki-sikil" monster (Quick Effect): You can Special Summon 1 "Ki-sikil" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Lil-la" once per turn.


                                        SR Rarity
                                        Evil★Twin Lil-la
                                        SR Rarity
                                        Evil★Twin Lil-la
                                        Evil★Twin Lil-la
                                        DARK
                                        Evil★Twin Lil-la
                                        • ATK:

                                        • 1100

                                        • LINK-2

                                        Link Arrow:

                                        Left

                                        Bottom


                                        2 monsters, including a "Lil-la" monster If this card is Special Summoned and you control a "Ki-sikil" monster: You can target 1 card on the field; destroy it. During the Main Phase, if you do not control a "Ki-sikil" monster (Quick Effect): You can Special Summon 1 "Ki-sikil" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Lil-la" once per turn.


                                        SR Rarity
                                        Knightmare Phoenix
                                        SR Rarity
                                        Knightmare Phoenix
                                        Knightmare Phoenix
                                        FIRE
                                        Knightmare Phoenix
                                        • ATK:

                                        • 1900

                                        • LINK-2

                                        Link Arrow:

                                        Top

                                        Right


                                        2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                        UR Rarity
                                        Knightmare Unicorn
                                        UR Rarity
                                        Knightmare Unicorn
                                        Knightmare Unicorn
                                        DARK
                                        Knightmare Unicorn
                                        • ATK:

                                        • 2200

                                        • LINK-3

                                        Link Arrow:

                                        Left

                                        Right

                                        Bottom


                                        2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                        SR Rarity
                                        Unchained Abomination
                                        SR Rarity
                                        Unchained Abomination
                                        Unchained Abomination
                                        DARK
                                        Unchained Abomination
                                        • ATK:

                                        • 3000

                                        • LINK-4

                                        Link Arrow:

                                        Top

                                        Bottom-Left

                                        Bottom

                                        Bottom-Right


                                        2+ monsters including a Link Monster If a card(s) on the field is destroyed by card effect, except by "Unchained Abomination" (except during the Damage Step): You can target 1 card on the field; destroy it. When another monster is destroyed by battle: You can target 1 card on the field; destroy it. During the End Phase: You can target 1 card on the field; destroy it. You can only use each effect of "Unchained Abomination" once per turn.



                                        LIVE☆TWIN Decks in DUEL LINKS








                                        https://ygovietnam.com/
                                        Top