Live☆Twin Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
D.D. Crow
UR Rarity
D.D. Crow
UR Rarity
D.D. Crow
DARK 1
D.D. Crow
  • ATK:

  • 100

  • DEF:

  • 100


(Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.

UR Rarity
Evil★Twins Ki-sikil & Lil-la
UR Rarity
Evil★Twins Ki-sikil & Lil-la
UR Rarity
Evil★Twins Ki-sikil & Lil-la
DARK 8
Evil★Twins Ki-sikil & Lil-la
  • ATK:

  • 2200

  • DEF:

  • 2200


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 2 Link Monsters. If this card is Special Summoned: You can activate this effect; if your opponent controls 3 or more cards, they must send cards to the GY so they control 2 cards. You can only use this effect of "Evil★Twins Ki-sikil & Lil-la" once per turn. While you have a "Ki-sikil" monster in your GY and you have a "Lil-la" monster in your GY, this card gains 2200 ATK/DEF.

UR Rarity
Live☆Twin Ki-sikil
UR Rarity
Live☆Twin Ki-sikil
UR Rarity
Live☆Twin Ki-sikil
LIGHT 2
Live☆Twin Ki-sikil
  • ATK:

  • 500

  • DEF:

  • 0


Each time an opponent's monster declares an attack, you gain 500 LP. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Lil-la" monster from your hand or Deck. You can only use this effect of "Live☆Twin Ki-sikil" once per turn.

UR Rarity
Live☆Twin Lil-la
UR Rarity
Live☆Twin Lil-la
UR Rarity
Live☆Twin Lil-la
DARK 2
Live☆Twin Lil-la
  • ATK:

  • 500

  • DEF:

  • 0


Your opponent must pay 500 LP to declare an attack. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Ki-sikil" monster from your hand or Deck. You can only use this effect of "Live☆Twin Lil-la" once per turn.

UR Rarity
Sky Striker Ace - Roze
UR Rarity
Sky Striker Ace - Roze
UR Rarity
Sky Striker Ace - Roze
LIGHT 4
Sky Striker Ace - Roze
  • ATK:

  • 1500

  • DEF:

  • 1500


If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn.

R Rarity
Live☆Twin Home
R Rarity
Live☆Twin Home
R Rarity
Live☆Twin Home
Spell Quick
Live☆Twin Home

    Discard 1 card; Special Summon 1 "Ki-sikil" monster or 1 "Lil-la" monster from your Deck, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except "Evil★Twin" monsters. You can only activate 1 "Live☆Twin Home" per turn.

     Rarity
    Live☆Twin Sunny's Snitch
     Rarity
    Live☆Twin Sunny's Snitch
     Rarity
    Live☆Twin Sunny's Snitch
    Spell Continuous
    Live☆Twin Sunny's Snitch

      When this card is activated: You can add 1 "Live☆Twin" monster from your Deck to your hand. While you control an "Evil★Twin" monster, each time your opponent Normal or Special Summons a monster(s), you gain 200 LP, and if you do, inflict 200 damage to your opponent. You can only activate 1 "Live☆Twin Sunny's Snitch" per turn.

      R Rarity
      Secret Password
      R Rarity
      Secret Password
      R Rarity
      Secret Password
      Spell Normal
      Secret Password

        Add 1 "Live☆Twin" or "Evil★Twin" Spell/Trap from your Deck to your hand. If you control a "Ki-sikil" monster and control a "Lil-la" monster, you can add 1 "Evil★Twin" monster from your Deck to your hand instead. You can only activate 1 "Secret Password" per turn.

        SR Rarity
        Silent Graveyard
        SR Rarity
        Silent Graveyard
        SR Rarity
        Silent Graveyard
        Spell Quick
        Silent Graveyard

          Discard 1 card; effects that activate in the GY this turn are negated.

          R Rarity
          Sky Striker Maneuver - Afterburners!
          R Rarity
          Sky Striker Maneuver - Afterburners!
          R Rarity
          Sky Striker Maneuver - Afterburners!
          Spell Normal
          Sky Striker Maneuver - Afterburners!

            If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.

            SR Rarity
            Sky Striker Maneuver - Jamming Waves!
            SR Rarity
            Sky Striker Maneuver - Jamming Waves!
            SR Rarity
            Sky Striker Maneuver - Jamming Waves!
            Spell Normal
            Sky Striker Maneuver - Jamming Waves!

              If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.

              R Rarity
              Sky Striker Mecha - Eagle Booster
              R Rarity
              Sky Striker Mecha - Eagle Booster
              R Rarity
              Sky Striker Mecha - Eagle Booster
              Spell Quick
              Sky Striker Mecha - Eagle Booster

                If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.

                R Rarity
                Sky Striker Mecha - Shark Cannon
                R Rarity
                Sky Striker Mecha - Shark Cannon
                R Rarity
                Sky Striker Mecha - Shark Cannon
                Spell Quick
                Sky Striker Mecha - Shark Cannon

                  If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.

                  UR Rarity
                  Sky Striker Mecha - Widow Anchor
                  UR Rarity
                  Sky Striker Mecha - Widow Anchor
                  UR Rarity
                  Sky Striker Mecha - Widow Anchor
                  Spell Quick
                  Sky Striker Mecha - Widow Anchor

                    If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.

                    SR Rarity
                    Sky Striker Mecha Modules - Multirole
                    SR Rarity
                    Sky Striker Mecha Modules - Multirole
                    SR Rarity
                    Sky Striker Mecha Modules - Multirole
                    Spell Continuous
                    Sky Striker Mecha Modules - Multirole

                      Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.

                      UR Rarity
                      Sky Striker Mobilize - Engage!
                      UR Rarity
                      Sky Striker Mobilize - Engage!
                      UR Rarity
                      Sky Striker Mobilize - Engage!
                      Spell Normal
                      Sky Striker Mobilize - Engage!

                        If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.

                        Extra Deck

                        SR Rarity
                        Evil★Twin Ki-sikil
                        SR Rarity
                        Evil★Twin Ki-sikil
                        SR Rarity
                        Evil★Twin Ki-sikil
                        LIGHT
                        Evil★Twin Ki-sikil
                        • ATK:

                        • 1100

                        • LINK-2

                        Link Arrow:

                        Right

                        Bottom


                        2 monsters, including a "Ki-sikil" monster If this card is Special Summoned and you control a "Lil-la" monster: You can draw 1 card. During the Main Phase, if you do not control a "Lil-la" monster (Quick Effect): You can Special Summon 1 "Lil-la" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Ki-sikil" once per turn.

                        SR Rarity
                        Evil★Twin Lil-la
                        SR Rarity
                        Evil★Twin Lil-la
                        SR Rarity
                        Evil★Twin Lil-la
                        DARK
                        Evil★Twin Lil-la
                        • ATK:

                        • 1100

                        • LINK-2

                        Link Arrow:

                        Left

                        Bottom


                        2 monsters, including a "Lil-la" monster If this card is Special Summoned and you control a "Ki-sikil" monster: You can target 1 card on the field; destroy it. During the Main Phase, if you do not control a "Ki-sikil" monster (Quick Effect): You can Special Summon 1 "Ki-sikil" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Lil-la" once per turn.

                         Rarity
                        Evil★Twin's Trouble Sunny
                         Rarity
                        Evil★Twin's Trouble Sunny
                         Rarity
                        Evil★Twin's Trouble Sunny
                        LIGHT
                        Evil★Twin's Trouble Sunny
                        • ATK:

                        • 3300

                        • LINK-4

                        Link Arrow:

                        Top

                        Left

                        Right

                        Bottom


                        2+ monsters, including an "Evil★Twin" monster (Quick Effect): You can Tribute this card; Special Summon up to 1 "Ki-sikil" monster and up to 1 "Lil-la" monster from your GY. You can banish this card from your GY and send 1 "Evil★Twin" monster from your hand, Deck, or face-up field to the GY; send 1 card on the field to the GY. You can only use each effect of "Evil★Twin's Trouble Sunny" once per turn.

                        UR Rarity
                        Knightmare Unicorn
                        UR Rarity
                        Knightmare Unicorn
                        UR Rarity
                        Knightmare Unicorn
                        DARK
                        Knightmare Unicorn
                        • ATK:

                        • 2200

                        • LINK-3

                        Link Arrow:

                        Left

                        Right

                        Bottom


                        2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.

                        SR Rarity
                        Sky Striker Ace - Zeke
                        SR Rarity
                        Sky Striker Ace - Zeke
                        SR Rarity
                        Sky Striker Ace - Zeke
                        DARK
                        Sky Striker Ace - Zeke
                        • ATK:

                        • 1500

                        • LINK-2

                        Link Arrow:

                        Top

                        Bottom


                        2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.

                        Popular Skills

                        Sky Striker Ace Defying Fate: 100%
                        Sky Striker Ace Defying Fate

                        Need 20 UR

                        UR Rarity
                        D.D. Crow3 card
                        UR Rarity
                        Evil★Twins Ki-sikil & Lil-la1 card
                        UR Rarity
                        Live☆Twin Ki-sikil2 card
                        UR Rarity
                        Live☆Twin Lil-la2 card
                        UR Rarity
                        Nibiru, the Primal Being2 card
                        UR Rarity
                        Sky Striker Ace - Roze1 card
                         Rarity
                        Evil★Twin's Trouble Sunny2 card
                        UR Rarity
                        Knightmare Unicorn1 card
                         Rarity
                        Live☆Twin Sunny's Snitch1 card
                        UR Rarity
                        Sky Striker Mecha - Widow Anchor2 card
                        UR Rarity
                        Sky Striker Mobilize - Engage!3 card

                        Main: 30 Extra: 9

                        UR Rarity
                        D.D. Crow
                        UR Rarity
                        D.D. Crow
                        D.D. Crow
                        DARK 1
                        D.D. Crow
                        • ATK:

                        • 100

                        • DEF:

                        • 100


                        (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                        UR Rarity
                        D.D. Crow
                        UR Rarity
                        D.D. Crow
                        D.D. Crow
                        DARK 1
                        D.D. Crow
                        • ATK:

                        • 100

                        • DEF:

                        • 100


                        (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                        UR Rarity
                        D.D. Crow
                        UR Rarity
                        D.D. Crow
                        D.D. Crow
                        DARK 1
                        D.D. Crow
                        • ATK:

                        • 100

                        • DEF:

                        • 100


                        (Quick Effect): You can discard this card to the GY, then target 1 card in your opponent's GY; banish that target.


                        UR Rarity
                        Evil★Twins Ki-sikil & Lil-la
                        UR Rarity
                        Evil★Twins Ki-sikil & Lil-la
                        Evil★Twins Ki-sikil & Lil-la
                        DARK 8
                        Evil★Twins Ki-sikil & Lil-la
                        • ATK:

                        • 2200

                        • DEF:

                        • 2200


                        Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or GY) by Tributing 2 Link Monsters. If this card is Special Summoned: You can activate this effect; if your opponent controls 3 or more cards, they must send cards to the GY so they control 2 cards. You can only use this effect of "Evil★Twins Ki-sikil & Lil-la" once per turn. While you have a "Ki-sikil" monster in your GY and you have a "Lil-la" monster in your GY, this card gains 2200 ATK/DEF.


                        UR Rarity
                        Live☆Twin Ki-sikil
                        UR Rarity
                        Live☆Twin Ki-sikil
                        Live☆Twin Ki-sikil
                        LIGHT 2
                        Live☆Twin Ki-sikil
                        • ATK:

                        • 500

                        • DEF:

                        • 0


                        Each time an opponent's monster declares an attack, you gain 500 LP. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Lil-la" monster from your hand or Deck. You can only use this effect of "Live☆Twin Ki-sikil" once per turn.


                        UR Rarity
                        Live☆Twin Ki-sikil
                        UR Rarity
                        Live☆Twin Ki-sikil
                        Live☆Twin Ki-sikil
                        LIGHT 2
                        Live☆Twin Ki-sikil
                        • ATK:

                        • 500

                        • DEF:

                        • 0


                        Each time an opponent's monster declares an attack, you gain 500 LP. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Lil-la" monster from your hand or Deck. You can only use this effect of "Live☆Twin Ki-sikil" once per turn.


                        UR Rarity
                        Live☆Twin Lil-la
                        UR Rarity
                        Live☆Twin Lil-la
                        Live☆Twin Lil-la
                        DARK 2
                        Live☆Twin Lil-la
                        • ATK:

                        • 500

                        • DEF:

                        • 0


                        Your opponent must pay 500 LP to declare an attack. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Ki-sikil" monster from your hand or Deck. You can only use this effect of "Live☆Twin Lil-la" once per turn.


                        UR Rarity
                        Live☆Twin Lil-la
                        UR Rarity
                        Live☆Twin Lil-la
                        Live☆Twin Lil-la
                        DARK 2
                        Live☆Twin Lil-la
                        • ATK:

                        • 500

                        • DEF:

                        • 0


                        Your opponent must pay 500 LP to declare an attack. If this card is Normal or Special Summoned and you control no other monsters: You can Special Summon 1 "Ki-sikil" monster from your hand or Deck. You can only use this effect of "Live☆Twin Lil-la" once per turn.


                        UR Rarity
                        Nibiru, the Primal Being
                        UR Rarity
                        Nibiru, the Primal Being
                        Nibiru, the Primal Being
                        LIGHT 11
                        Nibiru, the Primal Being
                        • ATK:

                        • 3000

                        • DEF:

                        • 600


                        During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                        UR Rarity
                        Nibiru, the Primal Being
                        UR Rarity
                        Nibiru, the Primal Being
                        Nibiru, the Primal Being
                        LIGHT 11
                        Nibiru, the Primal Being
                        • ATK:

                        • 3000

                        • DEF:

                        • 600


                        During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


                        UR Rarity
                        Sky Striker Ace - Roze
                        UR Rarity
                        Sky Striker Ace - Roze
                        Sky Striker Ace - Roze
                        LIGHT 4
                        Sky Striker Ace - Roze
                        • ATK:

                        • 1500

                        • DEF:

                        • 1500


                        If a "Sky Striker Ace" monster(s) is Normal or Special Summoned, except "Sky Striker Ace - Roze" (except during the Damage Step): You can Special Summon this card from your hand. If an opponent's monster in the Extra Monster Zone is destroyed by battle, or leaves the field because of your card effect, while this card is in your GY: You can Special Summon this card, then you can negate the effects of 1 face-up monster your opponent controls, until the end of this turn. You can only use each effect of "Sky Striker Ace - Roze" once per turn.


                        R Rarity
                        Live☆Twin Home
                        R Rarity
                        Live☆Twin Home
                        Live☆Twin Home
                        Spell Quick
                        Live☆Twin Home

                          Discard 1 card; Special Summon 1 "Ki-sikil" monster or 1 "Lil-la" monster from your Deck, also for the rest of this turn after this card resolves, you cannot Special Summon monsters from the Extra Deck, except "Evil★Twin" monsters. You can only activate 1 "Live☆Twin Home" per turn.


                           Rarity
                          Live☆Twin Sunny's Snitch
                           Rarity
                          Live☆Twin Sunny's Snitch
                          Live☆Twin Sunny's Snitch
                          Spell Continuous
                          Live☆Twin Sunny's Snitch

                            When this card is activated: You can add 1 "Live☆Twin" monster from your Deck to your hand. While you control an "Evil★Twin" monster, each time your opponent Normal or Special Summons a monster(s), you gain 200 LP, and if you do, inflict 200 damage to your opponent. You can only activate 1 "Live☆Twin Sunny's Snitch" per turn.


                            R Rarity
                            Secret Password
                            R Rarity
                            Secret Password
                            Secret Password
                            Spell Normal
                            Secret Password

                              Add 1 "Live☆Twin" or "Evil★Twin" Spell/Trap from your Deck to your hand. If you control a "Ki-sikil" monster and control a "Lil-la" monster, you can add 1 "Evil★Twin" monster from your Deck to your hand instead. You can only activate 1 "Secret Password" per turn.


                              R Rarity
                              Secret Password
                              R Rarity
                              Secret Password
                              Secret Password
                              Spell Normal
                              Secret Password

                                Add 1 "Live☆Twin" or "Evil★Twin" Spell/Trap from your Deck to your hand. If you control a "Ki-sikil" monster and control a "Lil-la" monster, you can add 1 "Evil★Twin" monster from your Deck to your hand instead. You can only activate 1 "Secret Password" per turn.


                                R Rarity
                                Secret Password
                                R Rarity
                                Secret Password
                                Secret Password
                                Spell Normal
                                Secret Password

                                  Add 1 "Live☆Twin" or "Evil★Twin" Spell/Trap from your Deck to your hand. If you control a "Ki-sikil" monster and control a "Lil-la" monster, you can add 1 "Evil★Twin" monster from your Deck to your hand instead. You can only activate 1 "Secret Password" per turn.


                                  SR Rarity
                                  Silent Graveyard
                                  SR Rarity
                                  Silent Graveyard
                                  Silent Graveyard
                                  Spell Quick
                                  Silent Graveyard

                                    Discard 1 card; effects that activate in the GY this turn are negated.


                                    SR Rarity
                                    Silent Graveyard
                                    SR Rarity
                                    Silent Graveyard
                                    Silent Graveyard
                                    Spell Quick
                                    Silent Graveyard

                                      Discard 1 card; effects that activate in the GY this turn are negated.


                                      R Rarity
                                      Sky Striker Maneuver - Afterburners!
                                      R Rarity
                                      Sky Striker Maneuver - Afterburners!
                                      Sky Striker Maneuver - Afterburners!
                                      Spell Normal
                                      Sky Striker Maneuver - Afterburners!

                                        If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                                        R Rarity
                                        Sky Striker Maneuver - Afterburners!
                                        R Rarity
                                        Sky Striker Maneuver - Afterburners!
                                        Sky Striker Maneuver - Afterburners!
                                        Spell Normal
                                        Sky Striker Maneuver - Afterburners!

                                          If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 Spell/Trap on the field.


                                          SR Rarity
                                          Sky Striker Maneuver - Jamming Waves!
                                          SR Rarity
                                          Sky Striker Maneuver - Jamming Waves!
                                          Sky Striker Maneuver - Jamming Waves!
                                          Spell Normal
                                          Sky Striker Maneuver - Jamming Waves!

                                            If you control no monsters in your Main Monster Zone: Target 1 Set Spell/Trap on the field; destroy it, then, if you have 3 or more Spells in your GY, you can destroy 1 monster on the field.


                                            R Rarity
                                            Sky Striker Mecha - Eagle Booster
                                            R Rarity
                                            Sky Striker Mecha - Eagle Booster
                                            Sky Striker Mecha - Eagle Booster
                                            Spell Quick
                                            Sky Striker Mecha - Eagle Booster

                                              If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.


                                              R Rarity
                                              Sky Striker Mecha - Eagle Booster
                                              R Rarity
                                              Sky Striker Mecha - Eagle Booster
                                              Sky Striker Mecha - Eagle Booster
                                              Spell Quick
                                              Sky Striker Mecha - Eagle Booster

                                                If you control no monsters in your Main Monster Zone: Target 1 face-up monster on the field; that target is unaffected by card effects this turn, except its own, and if you have 3 or more Spells in your GY, it cannot be destroyed by battle this turn.


                                                R Rarity
                                                Sky Striker Mecha - Shark Cannon
                                                R Rarity
                                                Sky Striker Mecha - Shark Cannon
                                                Sky Striker Mecha - Shark Cannon
                                                Spell Quick
                                                Sky Striker Mecha - Shark Cannon

                                                  If you control no monsters in your Main Monster Zone: Target 1 monster in your opponent's GY; banish that monster, or, if you have 3 or more Spells in your GY, you can Special Summon that monster to your field instead, but it cannot attack.


                                                  UR Rarity
                                                  Sky Striker Mecha - Widow Anchor
                                                  UR Rarity
                                                  Sky Striker Mecha - Widow Anchor
                                                  Sky Striker Mecha - Widow Anchor
                                                  Spell Quick
                                                  Sky Striker Mecha - Widow Anchor

                                                    If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                                    UR Rarity
                                                    Sky Striker Mecha - Widow Anchor
                                                    UR Rarity
                                                    Sky Striker Mecha - Widow Anchor
                                                    Sky Striker Mecha - Widow Anchor
                                                    Spell Quick
                                                    Sky Striker Mecha - Widow Anchor

                                                      If you control no monsters in your Main Monster Zone: Target 1 face-up Effect Monster on the field; negate that face-up monster's effects until the end of this turn, then, if you have 3 or more Spells in your GY, you can take control of that monster until the End Phase.


                                                      SR Rarity
                                                      Sky Striker Mecha Modules - Multirole
                                                      SR Rarity
                                                      Sky Striker Mecha Modules - Multirole
                                                      Sky Striker Mecha Modules - Multirole
                                                      Spell Continuous
                                                      Sky Striker Mecha Modules - Multirole

                                                        Once per turn: You can target 1 other card you control; send that card to the GY, also your opponent cannot activate cards or effects in response to your Spell Card activations for the rest of this turn (even if this card leaves the field). (You can only gain the previous effect once per turn.) Once per turn, during the End Phase: You can Set "Sky Striker" Spells with different names from your GY, up to the number of "Sky Striker" Spell Cards you activated this turn while this card was face-up on your field, but banish them when they leave the field.


                                                        UR Rarity
                                                        Sky Striker Mobilize - Engage!
                                                        UR Rarity
                                                        Sky Striker Mobilize - Engage!
                                                        Sky Striker Mobilize - Engage!
                                                        Spell Normal
                                                        Sky Striker Mobilize - Engage!

                                                          If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                          UR Rarity
                                                          Sky Striker Mobilize - Engage!
                                                          UR Rarity
                                                          Sky Striker Mobilize - Engage!
                                                          Sky Striker Mobilize - Engage!
                                                          Spell Normal
                                                          Sky Striker Mobilize - Engage!

                                                            If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                            UR Rarity
                                                            Sky Striker Mobilize - Engage!
                                                            UR Rarity
                                                            Sky Striker Mobilize - Engage!
                                                            Sky Striker Mobilize - Engage!
                                                            Spell Normal
                                                            Sky Striker Mobilize - Engage!

                                                              If you control no monsters in your Main Monster Zone: Add 1 "Sky Striker" card from your Deck to your hand, except "Sky Striker Mobilize - Engage!", then, if you have 3 or more Spells in your GY, you can draw 1 card.


                                                              SR Rarity
                                                              Evil★Twin Ki-sikil
                                                              SR Rarity
                                                              Evil★Twin Ki-sikil
                                                              Evil★Twin Ki-sikil
                                                              LIGHT
                                                              Evil★Twin Ki-sikil
                                                              • ATK:

                                                              • 1100

                                                              • LINK-2

                                                              Link Arrow:

                                                              Right

                                                              Bottom


                                                              2 monsters, including a "Ki-sikil" monster If this card is Special Summoned and you control a "Lil-la" monster: You can draw 1 card. During the Main Phase, if you do not control a "Lil-la" monster (Quick Effect): You can Special Summon 1 "Lil-la" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Ki-sikil" once per turn.


                                                              SR Rarity
                                                              Evil★Twin Ki-sikil
                                                              SR Rarity
                                                              Evil★Twin Ki-sikil
                                                              Evil★Twin Ki-sikil
                                                              LIGHT
                                                              Evil★Twin Ki-sikil
                                                              • ATK:

                                                              • 1100

                                                              • LINK-2

                                                              Link Arrow:

                                                              Right

                                                              Bottom


                                                              2 monsters, including a "Ki-sikil" monster If this card is Special Summoned and you control a "Lil-la" monster: You can draw 1 card. During the Main Phase, if you do not control a "Lil-la" monster (Quick Effect): You can Special Summon 1 "Lil-la" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Ki-sikil" once per turn.


                                                              SR Rarity
                                                              Evil★Twin Ki-sikil
                                                              SR Rarity
                                                              Evil★Twin Ki-sikil
                                                              Evil★Twin Ki-sikil
                                                              LIGHT
                                                              Evil★Twin Ki-sikil
                                                              • ATK:

                                                              • 1100

                                                              • LINK-2

                                                              Link Arrow:

                                                              Right

                                                              Bottom


                                                              2 monsters, including a "Ki-sikil" monster If this card is Special Summoned and you control a "Lil-la" monster: You can draw 1 card. During the Main Phase, if you do not control a "Lil-la" monster (Quick Effect): You can Special Summon 1 "Lil-la" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Ki-sikil" once per turn.


                                                              SR Rarity
                                                              Evil★Twin Lil-la
                                                              SR Rarity
                                                              Evil★Twin Lil-la
                                                              Evil★Twin Lil-la
                                                              DARK
                                                              Evil★Twin Lil-la
                                                              • ATK:

                                                              • 1100

                                                              • LINK-2

                                                              Link Arrow:

                                                              Left

                                                              Bottom


                                                              2 monsters, including a "Lil-la" monster If this card is Special Summoned and you control a "Ki-sikil" monster: You can target 1 card on the field; destroy it. During the Main Phase, if you do not control a "Ki-sikil" monster (Quick Effect): You can Special Summon 1 "Ki-sikil" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Lil-la" once per turn.


                                                              SR Rarity
                                                              Evil★Twin Lil-la
                                                              SR Rarity
                                                              Evil★Twin Lil-la
                                                              Evil★Twin Lil-la
                                                              DARK
                                                              Evil★Twin Lil-la
                                                              • ATK:

                                                              • 1100

                                                              • LINK-2

                                                              Link Arrow:

                                                              Left

                                                              Bottom


                                                              2 monsters, including a "Lil-la" monster If this card is Special Summoned and you control a "Ki-sikil" monster: You can target 1 card on the field; destroy it. During the Main Phase, if you do not control a "Ki-sikil" monster (Quick Effect): You can Special Summon 1 "Ki-sikil" monster from your GY, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend monsters. You can only use each effect of "Evil★Twin Lil-la" once per turn.


                                                               Rarity
                                                              Evil★Twin's Trouble Sunny
                                                               Rarity
                                                              Evil★Twin's Trouble Sunny
                                                              Evil★Twin's Trouble Sunny
                                                              LIGHT
                                                              Evil★Twin's Trouble Sunny
                                                              • ATK:

                                                              • 3300

                                                              • LINK-4

                                                              Link Arrow:

                                                              Top

                                                              Left

                                                              Right

                                                              Bottom


                                                              2+ monsters, including an "Evil★Twin" monster (Quick Effect): You can Tribute this card; Special Summon up to 1 "Ki-sikil" monster and up to 1 "Lil-la" monster from your GY. You can banish this card from your GY and send 1 "Evil★Twin" monster from your hand, Deck, or face-up field to the GY; send 1 card on the field to the GY. You can only use each effect of "Evil★Twin's Trouble Sunny" once per turn.


                                                               Rarity
                                                              Evil★Twin's Trouble Sunny
                                                               Rarity
                                                              Evil★Twin's Trouble Sunny
                                                              Evil★Twin's Trouble Sunny
                                                              LIGHT
                                                              Evil★Twin's Trouble Sunny
                                                              • ATK:

                                                              • 3300

                                                              • LINK-4

                                                              Link Arrow:

                                                              Top

                                                              Left

                                                              Right

                                                              Bottom


                                                              2+ monsters, including an "Evil★Twin" monster (Quick Effect): You can Tribute this card; Special Summon up to 1 "Ki-sikil" monster and up to 1 "Lil-la" monster from your GY. You can banish this card from your GY and send 1 "Evil★Twin" monster from your hand, Deck, or face-up field to the GY; send 1 card on the field to the GY. You can only use each effect of "Evil★Twin's Trouble Sunny" once per turn.


                                                              UR Rarity
                                                              Knightmare Unicorn
                                                              UR Rarity
                                                              Knightmare Unicorn
                                                              Knightmare Unicorn
                                                              DARK
                                                              Knightmare Unicorn
                                                              • ATK:

                                                              • 2200

                                                              • LINK-3

                                                              Link Arrow:

                                                              Left

                                                              Right

                                                              Bottom


                                                              2+ monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 card on the field; shuffle it into the Deck, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Unicorn" once per turn. While any co-linked "Knightmare" monsters are on the field, for your normal draw in your Draw Phase, draw 1 card for each different card name among those co-linked "Knightmare" monsters, instead of drawing just 1 card.


                                                              SR Rarity
                                                              Sky Striker Ace - Zeke
                                                              SR Rarity
                                                              Sky Striker Ace - Zeke
                                                              Sky Striker Ace - Zeke
                                                              DARK
                                                              Sky Striker Ace - Zeke
                                                              • ATK:

                                                              • 1500

                                                              • LINK-2

                                                              Link Arrow:

                                                              Top

                                                              Bottom


                                                              2 monsters, including a "Sky Striker Ace" monster Must be Link Summoned. You can only Special Summon "Sky Striker Ace - Zeke(s)" once per turn. If this card is Link Summoned: You can target 1 face-up monster on the field; banish it until your opponent's next End Phase. Once per turn: You can target 1 other card you control; this card gains 1000 ATK, then, send the targeted card to the GY.


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