Machines Deck Breakdown

Cards Usage Statistic

Main Deck

UR rarity
B.E.S. Big Core MK-3
UR rarity
B.E.S. Big Core MK-3
UR rarity
B.E.S. Big Core MK-3
LIGHT 8
B.E.S. Big Core MK-3
  • ATK:

  • 2700

  • DEF:

  • 1900


If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand) in Defense Position. If this card is Normal or Special Summoned: Place 3 counters on this card. Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: Remove 1 counter from this card. If you cannot, destroy it. You can banish this card from your Graveyard; shuffle all "B.E.S." monsters from your Graveyard into the Deck.

Card rarity
B.E.S. Derringer Core
Card rarity
B.E.S. Derringer Core
Card rarity
B.E.S. Derringer Core
LIGHT 10
B.E.S. Derringer Core
  • ATK:

  • 1900

  • DEF:

  • 3000


You can reveal 1 other "B.E.S." monster in your hand; Special Summon this card from your hand, then place 3 counters on this card. During the Main Phase (Quick Effect): You can remove 1 counter from this card and activate 1 of these effects; ● Add 1 "Boss Rush" or 1 Spell/Trap that mentions it, from your Deck to your hand. ● Special Summon 1 Level 9 or lower "B.E.S." monster from your GY. You can only use each effect of "B.E.S. Derringer Core" once per turn.

SR rarity
B.E.S. Tetran
SR rarity
B.E.S. Tetran
SR rarity
B.E.S. Tetran
WIND 6
B.E.S. Tetran
  • ATK:

  • 1800

  • DEF:

  • 2300


When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, you can remove 1 counter on this card to destroy 1 Spell or Trap Card on the field.

UR rarity
Desperado Barrel Dragon
UR rarity
Desperado Barrel Dragon
UR rarity
Desperado Barrel Dragon
DARK 8
Desperado Barrel Dragon
  • ATK:

  • 2800

  • DEF:

  • 2200


If a face-up DARK Machine monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. Once per turn, during the Battle Phase (Quick Effect): You can toss a coin 3 times; destroy face-up monsters on the field, up to the number of heads, then if the result was 3 heads, draw 1 card. This card cannot attack the turn this effect is activated. If this card is sent to the GY: You can add 1 Level 7 or lower monster that has a coin tossing effect, from your Deck to your hand.

UR rarity
Limited to 3 copies
Droll & Lock Bird
UR rarity
Limited to 3 copies
Droll & Lock Bird
UR rarity
Limited to 3 copies
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

SR rarity
Gearspring Spirit
SR rarity
Gearspring Spirit
SR rarity
Gearspring Spirit
DARK 8
Gearspring Spirit
  • ATK:

  • 100

  • DEF:

  • 100


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having only Machine-Type monsters in your Graveyard (min. 1). Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes 0 until the End Phase.

Card rarity
Gimmick Puppet Fiendish Knight
Card rarity
Gimmick Puppet Fiendish Knight
Card rarity
Gimmick Puppet Fiendish Knight
DARK 4
Gimmick Puppet Fiendish Knight
  • ATK:

  • 1800

  • DEF:

  • 500


If this card is in your hand: You can target 1 "Gimmick Puppet" monster in your GY or 1 monster in your opponent's GY; Special Summon it to its owner's field in Defense Position, but its effects are negated, then Special Summon this card. If this card is sent to the GY, except from the hand: You can add it to your hand. You can only use each effect of "Gimmick Puppet Fiendish Knight" once per turn, also you cannot Special Summon from the Extra Deck the turn you activate either of this card's effects, except "Gimmick Puppet" monsters.

Card rarity
Gimmick Puppet Rouge Doll
Card rarity
Gimmick Puppet Rouge Doll
Card rarity
Gimmick Puppet Rouge Doll
DARK 8
Gimmick Puppet Rouge Doll
  • ATK:

  • 400

  • DEF:

  • 1400


If this card is in your hand: You can reveal 1 "Gimmick Puppet" Xyz Monster in your Extra Deck; Special Summon both this card, and 1 "Gimmick Puppet" monster with the same Level as the revealed monster's Rank from your Deck. If this card is sent to the GY, except from the hand: You can add it to your hand. You can only use each effect of "Gimmick Puppet Rouge Doll" once per turn, also you cannot Special Summon from the Extra Deck the turn you activate either of this card's effects, except "Gimmick Puppet" monsters.

UR rarity
Gizmek Orochi, the Serpentron Sky Slasher
UR rarity
Gizmek Orochi, the Serpentron Sky Slasher
UR rarity
Gizmek Orochi, the Serpentron Sky Slasher
DARK 8
Gizmek Orochi, the Serpentron Sky Slasher
  • ATK:

  • 2450

  • DEF:

  • 2450


If this card is in your hand or GY (Quick Effect): You can banish 8 cards from the top of your Deck face-down; Special Summon this card. You can banish 3 cards from your Extra Deck face-down, then target 1 face-up monster on the field; destroy it. You can only use 1 "Gizmek Orochi, the Serpentron Sky Slasher" effect per turn, and only once that turn.

SR rarity
Jizukiru, the Star Destroying Kaiju
SR rarity
Jizukiru, the Star Destroying Kaiju
SR rarity
Jizukiru, the Star Destroying Kaiju
LIGHT 10
Jizukiru, the Star Destroying Kaiju
  • ATK:

  • 3300

  • DEF:

  • 2600


You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When a card or effect is activated that targets exactly 1 card (and no other cards) (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field.

SR rarity
Machina Citadel
SR rarity
Machina Citadel
SR rarity
Machina Citadel
EARTH 10
Machina Citadel
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. (Quick Effect): You can target 1 Machine monster you control; destroy that Machine monster and all monsters your opponent controls with ATK less than or equal to it. If a face-up EARTH Machine monster(s) you control, except "Machina Citadel", is destroyed by battle or card effect while this card is in your GY: You can Special Summon this card. You can only use each effect of "Machina Citadel" once per turn.

UR rarity
Machina Fortress
UR rarity
Machina Fortress
UR rarity
Machina Fortress
EARTH 7
Machina Fortress
  • ATK:

  • 2500

  • DEF:

  • 1600


You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.

R rarity
Machina Megaform
R rarity
Machina Megaform
R rarity
Machina Megaform
EARTH 8
Machina Megaform
  • ATK:

  • 2600

  • DEF:

  • 1500


You can Tribute this card; Special Summon 1 "Machina" monster from your hand or Deck, except "Machina Megaform". If a face-up "Machina Fortress" you control is sent to your GY while this card is in your GY (except during the Damage Step): You can banish that "Machina Fortress" from the GY; Special Summon this card. You can only use 1 "Machina Megaform" effect per turn, and only once that turn.

Card rarity
Machina Ruinforce
Card rarity
Machina Ruinforce
Card rarity
Machina Ruinforce
DARK 10
Machina Ruinforce
  • ATK:

  • 4600

  • DEF:

  • 4100


Cannot be Normal Summoned/Set. Must be Special Summoned (from your GY) by banishing Machine monsters from your GY whose total Levels equal 12 or more. When your opponent activates a card or effect during the Battle Phase (Quick Effect): You can pay half your LP; negate that activation, and if you do, halve your opponent's LP. If this card is destroyed by battle or card effect: You can Special Summon up to 3 of your banished "Machina" monsters, whose total Levels equal 12 or less. You can only use each effect of "Machina Ruinforce" once per turn.

Card rarity
Orbital Hydralander
Card rarity
Orbital Hydralander
Card rarity
Orbital Hydralander
DARK 8
Orbital Hydralander
  • ATK:

  • 3000

  • DEF:

  • 1500


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 5 or more monsters in your GY, and no monsters in your GY with the same name. Once per turn (Quick Effect): You can send the top 3 cards of your Deck to the GY; destroy 1 card on the field. You must have at least 2 monsters in your GY, and no monsters in your GY with the same name, to activate and to resolve this effect.

Card rarity
Super B.E.S. Metal Slave
Card rarity
Super B.E.S. Metal Slave
Card rarity
Super B.E.S. Metal Slave
DARK 11
Super B.E.S. Metal Slave
  • ATK:

  • 3100

  • DEF:

  • 3100


You can send up to 5 Level 10 or lower "B.E.S." monsters with different names from your hand and/or Deck to the GY; Special Summon this card from your hand, then place counters on this card equal to the number sent to the GY to activate this effect. You can only use this effect of "Super B.E.S. Metal Slave" once per turn. Once per Chain (Quick Effect): You can remove 1 counter from this card, then target 2 face-up cards on the field, including 1 "B.E.S." monster you control; destroy them.

Card rarity
Limited to 3 copies
Therion "King" Regulus
Card rarity
Limited to 3 copies
Therion "King" Regulus
Card rarity
Limited to 3 copies
Therion "King" Regulus
EARTH 8
Therion "King" Regulus
  • ATK:

  • 2800

  • DEF:

  • 1600


You can only use each of the following effects of "Therion "King" Regulus" once per turn. ● You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".

SR rarity
Machina Gearframe
SR rarity
Machina Gearframe
SR rarity
Machina Gearframe
EARTH 4
Machina Gearframe
  • ATK:

  • 1800

  • DEF:

  • 0


When this card is Normal Summoned: You can add 1 "Machina" monster from your Deck to your hand, except "Machina Gearframe". Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.

SR rarity
Book of Eclipse
SR rarity
Book of Eclipse
SR rarity
Book of Eclipse
Spell Quick
Book of Eclipse

    Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.

    UR rarity
    Forbidden Droplet
    UR rarity
    Forbidden Droplet
    UR rarity
    Forbidden Droplet
    Spell Quick
    Forbidden Droplet

      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



      Tag(s):

      UR rarity
      Machina Redeployment
      UR rarity
      Machina Redeployment
      UR rarity
      Machina Redeployment
      Spell Normal
      Machina Redeployment

        Activate 1 of these effects. ● Discard 1 card; add 2 "Machina" monsters with different names from each other from your Deck to your hand. ● Discard 1 "Machina" card; add 2 "Machina" cards with different names from each other from your Deck to your hand, except "Machina Redeployment". You can only activate 1 "Machina Redeployment" per turn.

        SR rarity
        Trade-In
        SR rarity
        Trade-In
        SR rarity
        Trade-In
        Spell Normal
        Trade-In

          Discard 1 Level 8 monster; draw 2 cards.

          Card rarity
          Centur-Ion True Awakening
          Card rarity
          Centur-Ion True Awakening
          Card rarity
          Centur-Ion True Awakening
          Trap Counter
          Centur-Ion True Awakening

            When a Spell/Trap Card, or monster effect, is activated: Send 1 face-up Monster Card from your Spell & Trap Zone to the GY; negate the activation, and if you do, destroy that card. You can only activate 1 "Centur-Ion True Awakening" per turn.

            R rarity
            Limited to 1 copy
            Hallowed Life Barrier
            R rarity
            Limited to 1 copy
            Hallowed Life Barrier
            R rarity
            Limited to 1 copy
            Hallowed Life Barrier
            Trap Normal
            Hallowed Life Barrier

              Discard 1 card from your hand. This turn, any damage you take from your opponent's cards and effects becomes 0.

              Card rarity
              Machina Overdrive
              Card rarity
              Machina Overdrive
              Card rarity
              Machina Overdrive
              Trap Normal
              Machina Overdrive

                Target 1 Machine monster you control; Special Summon 1 "Machina" monster with a different name from your hand or Deck, and if you do, destroy that targeted monster. You can banish this card from your GY, then target 3 of your Machine monsters that are banished and/or in your GY; shuffle them into your Deck, then draw 1 card. You can only use 1 "Machina Overdrive" effect per turn, and only once that turn.

                R rarity
                Powersink Stone
                R rarity
                Powersink Stone
                R rarity
                Powersink Stone
                Trap Continuous
                Powersink Stone

                  Each time a monster effect is activated, place 1 Spellstone Counter on this card (max. 2). While this card has 2 Spellstone Counters, face-up monsters on the field cannot activate their effects, and their effects are negated. During each End Phase, remove all Spellstone Counters on this card.

                  Extra Deck

                  N rarity
                  Flame Ghost
                  N rarity
                  Flame Ghost
                  N rarity
                  Flame Ghost
                  DARK 3
                  Flame Ghost
                  • ATK:

                  • 1000

                  • DEF:

                  • 800


                  "Skull Servant" + "Dissolverock"

                  R rarity
                  Kaiser Dragon
                  R rarity
                  Kaiser Dragon
                  R rarity
                  Kaiser Dragon
                  LIGHT 7
                  Kaiser Dragon
                  • ATK:

                  • 2300

                  • DEF:

                  • 2000


                  "Winged Dragon, Guardian of the Fortress #1" + "Fairy Dragon"

                  R rarity
                  Skull Knight
                  R rarity
                  Skull Knight
                  R rarity
                  Skull Knight
                  DARK 7
                  Skull Knight
                  • ATK:

                  • 2650

                  • DEF:

                  • 2250


                  "Tainted Wisdom" + "Ancient Brain"

                  R rarity
                  Thousand Dragon
                  R rarity
                  Thousand Dragon
                  R rarity
                  Thousand Dragon
                  WIND 7
                  Thousand Dragon
                  • ATK:

                  • 2400

                  • DEF:

                  • 2000


                  "Time Wizard" + "Baby Dragon"

                  SR rarity
                  Gimmick Puppet Gigantes Doll
                  SR rarity
                  Gimmick Puppet Gigantes Doll
                  SR rarity
                  Gimmick Puppet Gigantes Doll
                  DARK
                  Gimmick Puppet Gigantes Doll
                  • ATK:

                  • 0

                  • DEF:

                  • 2000


                  2 Level 4 "Gimmick Puppet" monsters You can detach 2 materials from this card, then target up to 2 monsters your opponent controls; gain control of them until the End Phase, also for the rest of this turn you cannot Special Summon monsters, except "Gimmick Puppet" monsters, nor declare an attack, except with Xyz Monsters. You can Tribute this card; all monsters you currently control become Level 8 until the end of this turn. You can only use each effect of "Gimmick Puppet Gigantes Doll" once per turn.

                  Popular Skills

                  The Unsealed Forbidden Door: 100%
                  The Unsealed Forbidden Door

                  Need 18 UR

                  UR rarity
                  B.E.S. Big Core MK-31 copy
                  Card rarity
                  B.E.S. Derringer Core1 copy
                  UR rarity
                  Desperado Barrel Dragon1 copy
                  UR rarity
                  Limited to 3 copies
                  Droll & Lock Bird1 copy
                  Card rarity
                  Gimmick Puppet Fiendish Knight1 copy
                  Card rarity
                  Gimmick Puppet Rouge Doll1 copy
                  UR rarity
                  Gizmek Orochi, the Serpentron Sky Slasher1 copy
                  UR rarity
                  Machina Fortress1 copy
                  Card rarity
                  Machina Ruinforce1 copy
                  Card rarity
                  Orbital Hydralander1 copy
                  Card rarity
                  Super B.E.S. Metal Slave1 copy
                  Card rarity
                  Limited to 3 copies
                  Therion "King" Regulus1 copy
                  UR rarity
                  Forbidden Droplet3 copies
                  UR rarity
                  Machina Redeployment1 copy
                  Card rarity
                  Centur-Ion True Awakening1 copy
                  Card rarity
                  Machina Overdrive1 copy

                  Main: 30 Extra: 9

                  UR rarity
                  B.E.S. Big Core MK-3
                  UR rarity
                  B.E.S. Big Core MK-3
                  UR rarity
                  B.E.S. Big Core MK-3
                  LIGHT 8
                  B.E.S. Big Core MK-3
                  • ATK:

                  • 2700

                  • DEF:

                  • 1900


                  If your opponent controls a monster and you control no monsters, you can Special Summon this card (from your hand) in Defense Position. If this card is Normal or Special Summoned: Place 3 counters on this card. Cannot be destroyed by battle. At the end of the Damage Step, if this card battled: Remove 1 counter from this card. If you cannot, destroy it. You can banish this card from your Graveyard; shuffle all "B.E.S." monsters from your Graveyard into the Deck.


                  Card rarity
                  B.E.S. Derringer Core
                  Card rarity
                  B.E.S. Derringer Core
                  Card rarity
                  B.E.S. Derringer Core
                  LIGHT 10
                  B.E.S. Derringer Core
                  • ATK:

                  • 1900

                  • DEF:

                  • 3000


                  You can reveal 1 other "B.E.S." monster in your hand; Special Summon this card from your hand, then place 3 counters on this card. During the Main Phase (Quick Effect): You can remove 1 counter from this card and activate 1 of these effects; ● Add 1 "Boss Rush" or 1 Spell/Trap that mentions it, from your Deck to your hand. ● Special Summon 1 Level 9 or lower "B.E.S." monster from your GY. You can only use each effect of "B.E.S. Derringer Core" once per turn.


                  SR rarity
                  B.E.S. Tetran
                  SR rarity
                  B.E.S. Tetran
                  SR rarity
                  B.E.S. Tetran
                  WIND 6
                  B.E.S. Tetran
                  • ATK:

                  • 1800

                  • DEF:

                  • 2300


                  When this card is Normal Summoned, put 3 counters on it. This card cannot be destroyed by battle. If this card attacks or is attacked, remove 1 counter from this card at the end of the Damage Step. If you cannot, destroy it. Once per turn, you can remove 1 counter on this card to destroy 1 Spell or Trap Card on the field.


                  UR rarity
                  Desperado Barrel Dragon
                  UR rarity
                  Desperado Barrel Dragon
                  UR rarity
                  Desperado Barrel Dragon
                  DARK 8
                  Desperado Barrel Dragon
                  • ATK:

                  • 2800

                  • DEF:

                  • 2200


                  If a face-up DARK Machine monster(s) you control is destroyed by battle or card effect: You can Special Summon this card from your hand. Once per turn, during the Battle Phase (Quick Effect): You can toss a coin 3 times; destroy face-up monsters on the field, up to the number of heads, then if the result was 3 heads, draw 1 card. This card cannot attack the turn this effect is activated. If this card is sent to the GY: You can add 1 Level 7 or lower monster that has a coin tossing effect, from your Deck to your hand.


                  UR rarity
                  Limited to 3 copies
                  Droll & Lock Bird
                  UR rarity
                  Limited to 3 copies
                  Droll & Lock Bird
                  UR rarity
                  Limited to 3 copies
                  Droll & Lock Bird
                  WIND 1
                  Droll & Lock Bird
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


                  SR rarity
                  Gearspring Spirit
                  SR rarity
                  Gearspring Spirit
                  SR rarity
                  Gearspring Spirit
                  DARK 8
                  Gearspring Spirit
                  • ATK:

                  • 100

                  • DEF:

                  • 100


                  Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by having only Machine-Type monsters in your Graveyard (min. 1). Once per turn: You can target 1 face-up monster your opponent controls; its ATK becomes 0 until the End Phase.


                  Card rarity
                  Gimmick Puppet Fiendish Knight
                  Card rarity
                  Gimmick Puppet Fiendish Knight
                  Card rarity
                  Gimmick Puppet Fiendish Knight
                  DARK 4
                  Gimmick Puppet Fiendish Knight
                  • ATK:

                  • 1800

                  • DEF:

                  • 500


                  If this card is in your hand: You can target 1 "Gimmick Puppet" monster in your GY or 1 monster in your opponent's GY; Special Summon it to its owner's field in Defense Position, but its effects are negated, then Special Summon this card. If this card is sent to the GY, except from the hand: You can add it to your hand. You can only use each effect of "Gimmick Puppet Fiendish Knight" once per turn, also you cannot Special Summon from the Extra Deck the turn you activate either of this card's effects, except "Gimmick Puppet" monsters.


                  Card rarity
                  Gimmick Puppet Rouge Doll
                  Card rarity
                  Gimmick Puppet Rouge Doll
                  Card rarity
                  Gimmick Puppet Rouge Doll
                  DARK 8
                  Gimmick Puppet Rouge Doll
                  • ATK:

                  • 400

                  • DEF:

                  • 1400


                  If this card is in your hand: You can reveal 1 "Gimmick Puppet" Xyz Monster in your Extra Deck; Special Summon both this card, and 1 "Gimmick Puppet" monster with the same Level as the revealed monster's Rank from your Deck. If this card is sent to the GY, except from the hand: You can add it to your hand. You can only use each effect of "Gimmick Puppet Rouge Doll" once per turn, also you cannot Special Summon from the Extra Deck the turn you activate either of this card's effects, except "Gimmick Puppet" monsters.


                  UR rarity
                  Gizmek Orochi, the Serpentron Sky Slasher
                  UR rarity
                  Gizmek Orochi, the Serpentron Sky Slasher
                  UR rarity
                  Gizmek Orochi, the Serpentron Sky Slasher
                  DARK 8
                  Gizmek Orochi, the Serpentron Sky Slasher
                  • ATK:

                  • 2450

                  • DEF:

                  • 2450


                  If this card is in your hand or GY (Quick Effect): You can banish 8 cards from the top of your Deck face-down; Special Summon this card. You can banish 3 cards from your Extra Deck face-down, then target 1 face-up monster on the field; destroy it. You can only use 1 "Gizmek Orochi, the Serpentron Sky Slasher" effect per turn, and only once that turn.


                  SR rarity
                  Jizukiru, the Star Destroying Kaiju
                  SR rarity
                  Jizukiru, the Star Destroying Kaiju
                  SR rarity
                  Jizukiru, the Star Destroying Kaiju
                  LIGHT 10
                  Jizukiru, the Star Destroying Kaiju
                  • ATK:

                  • 3300

                  • DEF:

                  • 2600


                  You can Special Summon this card (from your hand) to your opponent's field in Attack Position, by Tributing 1 monster they control. If your opponent controls a "Kaiju" monster, you can Special Summon this card (from your hand) in Attack Position. You can only control 1 "Kaiju" monster. When a card or effect is activated that targets exactly 1 card (and no other cards) (Quick Effect): You can remove 3 Kaiju Counters from anywhere on the field; negate that effect, and if you do, you can destroy 1 card on the field.


                  SR rarity
                  Machina Citadel
                  SR rarity
                  Machina Citadel
                  SR rarity
                  Machina Citadel
                  EARTH 10
                  Machina Citadel
                  • ATK:

                  • 3000

                  • DEF:

                  • 2500


                  Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. (Quick Effect): You can target 1 Machine monster you control; destroy that Machine monster and all monsters your opponent controls with ATK less than or equal to it. If a face-up EARTH Machine monster(s) you control, except "Machina Citadel", is destroyed by battle or card effect while this card is in your GY: You can Special Summon this card. You can only use each effect of "Machina Citadel" once per turn.


                  UR rarity
                  Machina Fortress
                  UR rarity
                  Machina Fortress
                  UR rarity
                  Machina Fortress
                  EARTH 7
                  Machina Fortress
                  • ATK:

                  • 2500

                  • DEF:

                  • 1600


                  You can discard Machine monster(s) whose total Levels equal 8 or more, then Special Summon this card (from your hand or GY). If this card is destroyed by battle and sent to the GY: Target 1 card your opponent controls; destroy that target. Before resolving an opponent's monster effect that targets this face-up card, look at your opponent's hand and discard 1 card from their hand.


                  R rarity
                  Machina Megaform
                  R rarity
                  Machina Megaform
                  R rarity
                  Machina Megaform
                  EARTH 8
                  Machina Megaform
                  • ATK:

                  • 2600

                  • DEF:

                  • 1500


                  You can Tribute this card; Special Summon 1 "Machina" monster from your hand or Deck, except "Machina Megaform". If a face-up "Machina Fortress" you control is sent to your GY while this card is in your GY (except during the Damage Step): You can banish that "Machina Fortress" from the GY; Special Summon this card. You can only use 1 "Machina Megaform" effect per turn, and only once that turn.


                  Card rarity
                  Machina Ruinforce
                  Card rarity
                  Machina Ruinforce
                  Card rarity
                  Machina Ruinforce
                  DARK 10
                  Machina Ruinforce
                  • ATK:

                  • 4600

                  • DEF:

                  • 4100


                  Cannot be Normal Summoned/Set. Must be Special Summoned (from your GY) by banishing Machine monsters from your GY whose total Levels equal 12 or more. When your opponent activates a card or effect during the Battle Phase (Quick Effect): You can pay half your LP; negate that activation, and if you do, halve your opponent's LP. If this card is destroyed by battle or card effect: You can Special Summon up to 3 of your banished "Machina" monsters, whose total Levels equal 12 or less. You can only use each effect of "Machina Ruinforce" once per turn.


                  Card rarity
                  Orbital Hydralander
                  Card rarity
                  Orbital Hydralander
                  Card rarity
                  Orbital Hydralander
                  DARK 8
                  Orbital Hydralander
                  • ATK:

                  • 3000

                  • DEF:

                  • 1500


                  Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by having 5 or more monsters in your GY, and no monsters in your GY with the same name. Once per turn (Quick Effect): You can send the top 3 cards of your Deck to the GY; destroy 1 card on the field. You must have at least 2 monsters in your GY, and no monsters in your GY with the same name, to activate and to resolve this effect.


                  Card rarity
                  Super B.E.S. Metal Slave
                  Card rarity
                  Super B.E.S. Metal Slave
                  Card rarity
                  Super B.E.S. Metal Slave
                  DARK 11
                  Super B.E.S. Metal Slave
                  • ATK:

                  • 3100

                  • DEF:

                  • 3100


                  You can send up to 5 Level 10 or lower "B.E.S." monsters with different names from your hand and/or Deck to the GY; Special Summon this card from your hand, then place counters on this card equal to the number sent to the GY to activate this effect. You can only use this effect of "Super B.E.S. Metal Slave" once per turn. Once per Chain (Quick Effect): You can remove 1 counter from this card, then target 2 face-up cards on the field, including 1 "B.E.S." monster you control; destroy them.


                  Card rarity
                  Limited to 3 copies
                  Therion "King" Regulus
                  Card rarity
                  Limited to 3 copies
                  Therion "King" Regulus
                  Card rarity
                  Limited to 3 copies
                  Therion "King" Regulus
                  EARTH 8
                  Therion "King" Regulus
                  • ATK:

                  • 2800

                  • DEF:

                  • 1600


                  You can only use each of the following effects of "Therion "King" Regulus" once per turn. ● You can target 1 "Therion" monster or 1 Machine monster in your GY; Special Summon this card from your hand, and if you do, equip that monster to this card. ● When your opponent activates a card or effect (Quick Effect): You can send 1 "Therion" Monster Card from your hand or face-up field to the GY; negate that effect. A "Therion" monster equipped with this card gains 700 ATK, also it can activate the 2nd effect listed above as if it were "Therion "King" Regulus".


                  SR rarity
                  Machina Gearframe
                  SR rarity
                  Machina Gearframe
                  SR rarity
                  Machina Gearframe
                  EARTH 4
                  Machina Gearframe
                  • ATK:

                  • 1800

                  • DEF:

                  • 0


                  When this card is Normal Summoned: You can add 1 "Machina" monster from your Deck to your hand, except "Machina Gearframe". Once per turn, you can either: Target 1 Machine monster you control; equip this card to that target, OR: Unequip this card and Special Summon it. If the equipped monster would be destroyed by battle or card effect, destroy this card instead.


                  SR rarity
                  Book of Eclipse
                  SR rarity
                  Book of Eclipse
                  SR rarity
                  Book of Eclipse
                  Spell Quick
                  Book of Eclipse

                    Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                    SR rarity
                    Book of Eclipse
                    SR rarity
                    Book of Eclipse
                    SR rarity
                    Book of Eclipse
                    Spell Quick
                    Book of Eclipse

                      Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                      UR rarity
                      Forbidden Droplet
                      UR rarity
                      Forbidden Droplet
                      UR rarity
                      Forbidden Droplet
                      Spell Quick
                      Forbidden Droplet

                        Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                        Tag(s):

                        UR rarity
                        Forbidden Droplet
                        UR rarity
                        Forbidden Droplet
                        UR rarity
                        Forbidden Droplet
                        Spell Quick
                        Forbidden Droplet

                          Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                          Tag(s):

                          UR rarity
                          Forbidden Droplet
                          UR rarity
                          Forbidden Droplet
                          UR rarity
                          Forbidden Droplet
                          Spell Quick
                          Forbidden Droplet

                            Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                            Tag(s):

                            UR rarity
                            Machina Redeployment
                            UR rarity
                            Machina Redeployment
                            UR rarity
                            Machina Redeployment
                            Spell Normal
                            Machina Redeployment

                              Activate 1 of these effects. ● Discard 1 card; add 2 "Machina" monsters with different names from each other from your Deck to your hand. ● Discard 1 "Machina" card; add 2 "Machina" cards with different names from each other from your Deck to your hand, except "Machina Redeployment". You can only activate 1 "Machina Redeployment" per turn.


                              SR rarity
                              Trade-In
                              SR rarity
                              Trade-In
                              SR rarity
                              Trade-In
                              Spell Normal
                              Trade-In

                                Discard 1 Level 8 monster; draw 2 cards.


                                Card rarity
                                Centur-Ion True Awakening
                                Card rarity
                                Centur-Ion True Awakening
                                Card rarity
                                Centur-Ion True Awakening
                                Trap Counter
                                Centur-Ion True Awakening

                                  When a Spell/Trap Card, or monster effect, is activated: Send 1 face-up Monster Card from your Spell & Trap Zone to the GY; negate the activation, and if you do, destroy that card. You can only activate 1 "Centur-Ion True Awakening" per turn.


                                  R rarity
                                  Limited to 1 copy
                                  Hallowed Life Barrier
                                  R rarity
                                  Limited to 1 copy
                                  Hallowed Life Barrier
                                  R rarity
                                  Limited to 1 copy
                                  Hallowed Life Barrier
                                  Trap Normal
                                  Hallowed Life Barrier

                                    Discard 1 card from your hand. This turn, any damage you take from your opponent's cards and effects becomes 0.


                                    Card rarity
                                    Machina Overdrive
                                    Card rarity
                                    Machina Overdrive
                                    Card rarity
                                    Machina Overdrive
                                    Trap Normal
                                    Machina Overdrive

                                      Target 1 Machine monster you control; Special Summon 1 "Machina" monster with a different name from your hand or Deck, and if you do, destroy that targeted monster. You can banish this card from your GY, then target 3 of your Machine monsters that are banished and/or in your GY; shuffle them into your Deck, then draw 1 card. You can only use 1 "Machina Overdrive" effect per turn, and only once that turn.


                                      R rarity
                                      Powersink Stone
                                      R rarity
                                      Powersink Stone
                                      R rarity
                                      Powersink Stone
                                      Trap Continuous
                                      Powersink Stone

                                        Each time a monster effect is activated, place 1 Spellstone Counter on this card (max. 2). While this card has 2 Spellstone Counters, face-up monsters on the field cannot activate their effects, and their effects are negated. During each End Phase, remove all Spellstone Counters on this card.


                                        R rarity
                                        Powersink Stone
                                        R rarity
                                        Powersink Stone
                                        R rarity
                                        Powersink Stone
                                        Trap Continuous
                                        Powersink Stone

                                          Each time a monster effect is activated, place 1 Spellstone Counter on this card (max. 2). While this card has 2 Spellstone Counters, face-up monsters on the field cannot activate their effects, and their effects are negated. During each End Phase, remove all Spellstone Counters on this card.


                                          N rarity
                                          Flame Ghost
                                          N rarity
                                          Flame Ghost
                                          N rarity
                                          Flame Ghost
                                          DARK 3
                                          Flame Ghost
                                          • ATK:

                                          • 1000

                                          • DEF:

                                          • 800


                                          "Skull Servant" + "Dissolverock"


                                          N rarity
                                          Flame Ghost
                                          N rarity
                                          Flame Ghost
                                          N rarity
                                          Flame Ghost
                                          DARK 3
                                          Flame Ghost
                                          • ATK:

                                          • 1000

                                          • DEF:

                                          • 800


                                          "Skull Servant" + "Dissolverock"


                                          R rarity
                                          Kaiser Dragon
                                          R rarity
                                          Kaiser Dragon
                                          R rarity
                                          Kaiser Dragon
                                          LIGHT 7
                                          Kaiser Dragon
                                          • ATK:

                                          • 2300

                                          • DEF:

                                          • 2000


                                          "Winged Dragon, Guardian of the Fortress #1" + "Fairy Dragon"


                                          R rarity
                                          Kaiser Dragon
                                          R rarity
                                          Kaiser Dragon
                                          R rarity
                                          Kaiser Dragon
                                          LIGHT 7
                                          Kaiser Dragon
                                          • ATK:

                                          • 2300

                                          • DEF:

                                          • 2000


                                          "Winged Dragon, Guardian of the Fortress #1" + "Fairy Dragon"


                                          R rarity
                                          Skull Knight
                                          R rarity
                                          Skull Knight
                                          R rarity
                                          Skull Knight
                                          DARK 7
                                          Skull Knight
                                          • ATK:

                                          • 2650

                                          • DEF:

                                          • 2250


                                          "Tainted Wisdom" + "Ancient Brain"


                                          R rarity
                                          Skull Knight
                                          R rarity
                                          Skull Knight
                                          R rarity
                                          Skull Knight
                                          DARK 7
                                          Skull Knight
                                          • ATK:

                                          • 2650

                                          • DEF:

                                          • 2250


                                          "Tainted Wisdom" + "Ancient Brain"


                                          R rarity
                                          Thousand Dragon
                                          R rarity
                                          Thousand Dragon
                                          R rarity
                                          Thousand Dragon
                                          WIND 7
                                          Thousand Dragon
                                          • ATK:

                                          • 2400

                                          • DEF:

                                          • 2000


                                          "Time Wizard" + "Baby Dragon"


                                          R rarity
                                          Thousand Dragon
                                          R rarity
                                          Thousand Dragon
                                          R rarity
                                          Thousand Dragon
                                          WIND 7
                                          Thousand Dragon
                                          • ATK:

                                          • 2400

                                          • DEF:

                                          • 2000


                                          "Time Wizard" + "Baby Dragon"


                                          SR rarity
                                          Gimmick Puppet Gigantes Doll
                                          SR rarity
                                          Gimmick Puppet Gigantes Doll
                                          SR rarity
                                          Gimmick Puppet Gigantes Doll
                                          DARK
                                          Gimmick Puppet Gigantes Doll
                                          • ATK:

                                          • 0

                                          • DEF:

                                          • 2000


                                          2 Level 4 "Gimmick Puppet" monsters You can detach 2 materials from this card, then target up to 2 monsters your opponent controls; gain control of them until the End Phase, also for the rest of this turn you cannot Special Summon monsters, except "Gimmick Puppet" monsters, nor declare an attack, except with Xyz Monsters. You can Tribute this card; all monsters you currently control become Level 8 until the end of this turn. You can only use each effect of "Gimmick Puppet Gigantes Doll" once per turn.


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