Ogdoadic Deck Breakdown

Cards Usage Statistic

Main Deck

R Rarity
Amunessia, the Ogdoadic Queen
R Rarity
Amunessia, the Ogdoadic Queen
R Rarity
Amunessia, the Ogdoadic Queen
DARK 8
Amunessia, the Ogdoadic Queen
  • ATK:

  • 2700

  • DEF:

  • 2100


If this card is in your GY: You can Tribute 2 monsters; Special Summon this card. If a monster(s) is Special Summoned from your opponent's GY (except during the Damage Step): You can send 1 card they control to the GY. If a monster(s) is sent from your opponent's hand or Deck to the GY (except during the Damage Step): You can Special Summon 1 LIGHT or DARK Reptile monster from your GY, except "Amunessia, the Ogdoadic Queen". You can only use each effect of "Amunessia, the Ogdoadic Queen" once per turn.

R Rarity
Aron, the Ogdoadic King
R Rarity
Aron, the Ogdoadic King
R Rarity
Aron, the Ogdoadic King
LIGHT 8
Aron, the Ogdoadic King
  • ATK:

  • 2500

  • DEF:

  • 2800


If this card is in your GY: You can Tribute 2 monsters; Special Summon this card. If your opponent adds a card(s) to their hand (except during the Draw Phase or Damage Step): You can send 1 random card from their hand to the GY. If a monster(s) your opponent controls is sent to the GY (except during the Damage Step): You can add 1 LIGHT or DARK Reptile monster from your Deck or GY to your hand, except "Aron, the Ogdoadic King". You can only use each effect of "Aron, the Ogdoadic King" once per turn.

R Rarity
Black Mamba
R Rarity
Black Mamba
R Rarity
Black Mamba
DARK 3
Black Mamba
  • ATK:

  • 1300

  • DEF:

  • 1000


If you control a Reptile monster, you can Special Summon this card (from your hand). You can only Special Summon "Black Mamba" once per turn this way. If this card is Normal or Special Summoned: You can target 1 monster your opponent controls; send 1 Reptile monster from your Deck to the GY, and if you do, change the targeted monster's battle position. You can only use this effect of "Black Mamba" once per turn.

UR Rarity
Evil Dragon Ananta
UR Rarity
Evil Dragon Ananta
UR Rarity
Evil Dragon Ananta
DARK 8
Evil Dragon Ananta
  • ATK:

  • -1

  • DEF:

  • -1


This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play all Reptile-Type monsters from your side of the field and Graveyard. This card's ATK and DEF are each equal to the number of monsters you removed x 600. During each of your End Phases, destroy 1 card on the field.

N Rarity
Keurse, the Ogdoadic Light
N Rarity
Keurse, the Ogdoadic Light
N Rarity
Keurse, the Ogdoadic Light
LIGHT 8
Keurse, the Ogdoadic Light
  • ATK:

  • 400

  • DEF:

  • 2400


If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then your opponent can Special Summon 1 monster from their GY, but negate its effects. If this card is Special Summoned: You can target 1 Level 4 or lower "Ogdoadic" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use each effect of "Keurse, the Ogdoadic Light" once per turn.

R Rarity
Nauya, the Ogdoadic Remnant
R Rarity
Nauya, the Ogdoadic Remnant
R Rarity
Nauya, the Ogdoadic Remnant
DARK 4
Nauya, the Ogdoadic Remnant
  • ATK:

  • 0

  • DEF:

  • 2000


You can send this card from your hand to the GY; send 1 LIGHT Reptile monster from your Deck to the GY. If this card is Normal or Special Summoned: You can add 1 "Ogdoadic" Spell/Trap from your Deck to your hand. You can only use each effect of "Nauya, the Ogdoadic Remnant" once per turn.

UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.

UR Rarity
Nunu, the Ogdoadic Remnant
UR Rarity
Nunu, the Ogdoadic Remnant
UR Rarity
Nunu, the Ogdoadic Remnant
LIGHT 4
Nunu, the Ogdoadic Remnant
  • ATK:

  • 0

  • DEF:

  • 0


You can send this card from your hand to the GY; send 1 DARK Reptile monster from your Deck to the GY. If you control no monsters, or you control an "Ogdoadic" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters, except Reptile monsters, while this card is face-up in the Monster Zone. You can only use each effect of "Nunu, the Ogdoadic Remnant" once per turn.

SR Rarity
Ogdoabyss, the Ogdoadic Overlord
SR Rarity
Ogdoabyss, the Ogdoadic Overlord
SR Rarity
Ogdoabyss, the Ogdoadic Overlord
LIGHT 10
Ogdoabyss, the Ogdoadic Overlord
  • ATK:

  • 3100

  • DEF:

  • 2200


If this card is in your GY: You can Tribute 3 monsters; Special Summon this card. Once, while this card is face-up on the field (Quick Effect): You can send all monsters from the field to the GY, except face-up monsters Special Summoned from the GY. You can only use each effect of "Ogdoabyss, the Ogdoadic Overlord" once per turn.

N Rarity
Zohah, the Ogdoadic Boundless
N Rarity
Zohah, the Ogdoadic Boundless
N Rarity
Zohah, the Ogdoadic Boundless
DARK 4
Zohah, the Ogdoadic Boundless
  • ATK:

  • 1500

  • DEF:

  • 1700


If this card is sent from the field to the GY, or Special Summoned from the GY: You can activate this effect; your opponent draws 1 card, and if they do, you add 1 "Ogdoadic" monster from your Deck to your hand, except "Zohah, the Ogdoadic Boundless", then, each player sends 1 card from their hand to the GY. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of "Zohah, the Ogdoadic Boundless" once per turn.

UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
UR Rarity
Effect Veiler
LIGHT 1
Effect Veiler
  • ATK:

  • 0

  • DEF:

  • 0


During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.

N Rarity
Reptilianne Coatl
N Rarity
Reptilianne Coatl
N Rarity
Reptilianne Coatl
DARK 4
Reptilianne Coatl
  • ATK:

  • 1400

  • DEF:

  • 1000


If you control a DARK Reptile monster: You can Special Summon this card from your hand, then, if your opponent controls any monsters with 0 ATK, you can Special Summon up to an equal number of "Reptilianne" monsters from your hand. You can only use this effect of "Reptilianne Coatl" once per turn. If this card you control would be used as Synchro Material for a Reptile monster, you can treat it as a non-Tuner.

SR Rarity
Book of Eclipse
SR Rarity
Book of Eclipse
SR Rarity
Book of Eclipse
Spell Quick
Book of Eclipse

    Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.

    R Rarity
    Ogdoadic Daybreak
    R Rarity
    Ogdoadic Daybreak
    R Rarity
    Ogdoadic Daybreak
    Spell Quick
    Ogdoadic Daybreak

      Tribute 1 Reptile monster; for every 2 Levels that Tributed monster had on the field, Special Summon up to 1 "Ogdoadic Token" (Reptile/DARK/Level 2/ATK 0/DEF 0). During your Main Phase: You can banish this card from your GY, then target 1 of your banished Reptile monsters; shuffle it into the Deck, then you can send 1 Reptile monster from your Deck to the GY. You can only use each effect of "Ogdoadic Daybreak" once per turn.

      R Rarity
      Ogdoadic Water Lily
      R Rarity
      Ogdoadic Water Lily
      R Rarity
      Ogdoadic Water Lily
      Spell Normal
      Ogdoadic Water Lily

        Send 1 Reptile monster from your Deck to the GY, then if you have 5 or more Reptile monsters with different names in your GY, you can Special Summon 1 Reptile monster from your GY. You can only activate 1 "Ogdoadic Water Lily" per turn.

        R Rarity
        Snake Rain
        R Rarity
        Snake Rain
        R Rarity
        Snake Rain
        Spell Normal
        Snake Rain

          Discard 1 card. Select 4 Reptile-Type monsters from your Deck and send them to the Graveyard.

           Rarity
          Infinite Impermanence
           Rarity
          Infinite Impermanence
           Rarity
          Infinite Impermanence
          Trap Normal
          Infinite Impermanence

            Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.

            R Rarity
            The Eye of Truth
            R Rarity
            The Eye of Truth
            R Rarity
            The Eye of Truth
            Trap Continuous
            The Eye of Truth

              Your opponent must keep their hand revealed. Once per turn, during your opponent's Standby Phase, if they have a Spell(s) in their hand: They gain 1000 LP if they have a Spell(s) in their hand at resolution.

              Extra Deck

              SR Rarity
              Alien Shocktrooper M-Frame
              SR Rarity
              Alien Shocktrooper M-Frame
              SR Rarity
              Alien Shocktrooper M-Frame
              LIGHT
              Alien Shocktrooper M-Frame
              • ATK:

              • 1900

              • LINK-2

              Link Arrow:

              Bottom-Left

              Bottom-Right


              2 Reptile monsters (Quick Effect): You can discard 1 monster; place A-Counters equal to its original Level on face-up monster(s) on the field, distributed as you wish. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon non-Link Reptile monsters with different names from your GY, up to the number of monsters your opponent controls with A-Counters. You can only use each effect of "Alien Shocktrooper M-Frame" once per turn.

              SR Rarity
              Knightmare Phoenix
              SR Rarity
              Knightmare Phoenix
              SR Rarity
              Knightmare Phoenix
              FIRE
              Knightmare Phoenix
              • ATK:

              • 1900

              • LINK-2

              Link Arrow:

              Top

              Right


              2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.

              N Rarity
              Reptilianne Echidna
              N Rarity
              Reptilianne Echidna
              N Rarity
              Reptilianne Echidna
              DARK
              Reptilianne Echidna
              • ATK:

              • 200

              • LINK-2

              Link Arrow:

              Left

              Bottom-Right


              2 monsters, including a Reptile monster If this card is Link Summoned: You can target 1 face-up monster your opponent controls; change its ATK to 0. During your Main Phase, if your opponent controls a monster(s) with 0 ATK: You can add Reptile monsters with different names from your Deck to your hand, up to the number of monsters your opponent controls with 0 ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Reptile monsters. You can only use each effect of "Reptilianne Echidna" once per turn.

              SR Rarity
              Void Ogre Dragon
              SR Rarity
              Void Ogre Dragon
              SR Rarity
              Void Ogre Dragon
              DARK 8
              Void Ogre Dragon
              • ATK:

              • 3000

              • DEF:

              • 3000


              1 DARK Tuner + 1 or more non-Tuner monsters Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card while you have no cards in your hand: You can negate the activation and destroy it.

              UR Rarity
              Dingirsu, the Orcust of the Evening Star
              UR Rarity
              Dingirsu, the Orcust of the Evening Star
              UR Rarity
              Dingirsu, the Orcust of the Evening Star
              DARK
              Dingirsu, the Orcust of the Evening Star
              • ATK:

              • 2600

              • DEF:

              • 2100


              2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.

              UR Rarity
              King of the Feral Imps
              UR Rarity
              King of the Feral Imps
              UR Rarity
              King of the Feral Imps
              DARK
              King of the Feral Imps
              • ATK:

              • 2300

              • DEF:

              • 2000


              2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Reptile-Type monster from your Deck to your hand.

              Popular Skills

              Destiny Draw Leading to Dragon Master Knight: 100%
              Destiny Draw Leading to Dragon Master Knight

              Need 13 UR

              UR Rarity
              Evil Dragon Ananta1 card
              UR Rarity
              Nibiru, the Primal Being1 card
              UR Rarity
              Nunu, the Ogdoadic Remnant3 card
              UR Rarity
              Effect Veiler2 card
              UR Rarity
              Dingirsu, the Orcust of the Evening Star2 card
              UR Rarity
              King of the Feral Imps2 card
               Rarity
              Infinite Impermanence2 card

              Main: 30 Extra: 9

              R Rarity
              Amunessia, the Ogdoadic Queen
              R Rarity
              Amunessia, the Ogdoadic Queen
              Amunessia, the Ogdoadic Queen
              DARK 8
              Amunessia, the Ogdoadic Queen
              • ATK:

              • 2700

              • DEF:

              • 2100


              If this card is in your GY: You can Tribute 2 monsters; Special Summon this card. If a monster(s) is Special Summoned from your opponent's GY (except during the Damage Step): You can send 1 card they control to the GY. If a monster(s) is sent from your opponent's hand or Deck to the GY (except during the Damage Step): You can Special Summon 1 LIGHT or DARK Reptile monster from your GY, except "Amunessia, the Ogdoadic Queen". You can only use each effect of "Amunessia, the Ogdoadic Queen" once per turn.


              R Rarity
              Aron, the Ogdoadic King
              R Rarity
              Aron, the Ogdoadic King
              Aron, the Ogdoadic King
              LIGHT 8
              Aron, the Ogdoadic King
              • ATK:

              • 2500

              • DEF:

              • 2800


              If this card is in your GY: You can Tribute 2 monsters; Special Summon this card. If your opponent adds a card(s) to their hand (except during the Draw Phase or Damage Step): You can send 1 random card from their hand to the GY. If a monster(s) your opponent controls is sent to the GY (except during the Damage Step): You can add 1 LIGHT or DARK Reptile monster from your Deck or GY to your hand, except "Aron, the Ogdoadic King". You can only use each effect of "Aron, the Ogdoadic King" once per turn.


              R Rarity
              Black Mamba
              R Rarity
              Black Mamba
              Black Mamba
              DARK 3
              Black Mamba
              • ATK:

              • 1300

              • DEF:

              • 1000


              If you control a Reptile monster, you can Special Summon this card (from your hand). You can only Special Summon "Black Mamba" once per turn this way. If this card is Normal or Special Summoned: You can target 1 monster your opponent controls; send 1 Reptile monster from your Deck to the GY, and if you do, change the targeted monster's battle position. You can only use this effect of "Black Mamba" once per turn.


              UR Rarity
              Evil Dragon Ananta
              UR Rarity
              Evil Dragon Ananta
              Evil Dragon Ananta
              DARK 8
              Evil Dragon Ananta
              • ATK:

              • -1

              • DEF:

              • -1


              This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except by removing from play all Reptile-Type monsters from your side of the field and Graveyard. This card's ATK and DEF are each equal to the number of monsters you removed x 600. During each of your End Phases, destroy 1 card on the field.


              N Rarity
              Keurse, the Ogdoadic Light
              N Rarity
              Keurse, the Ogdoadic Light
              Keurse, the Ogdoadic Light
              LIGHT 8
              Keurse, the Ogdoadic Light
              • ATK:

              • 400

              • DEF:

              • 2400


              If this card is in your GY: You can Tribute 1 monster; Special Summon this card, then your opponent can Special Summon 1 monster from their GY, but negate its effects. If this card is Special Summoned: You can target 1 Level 4 or lower "Ogdoadic" monster in your GY; Special Summon it, but banish it when it leaves the field. You can only use each effect of "Keurse, the Ogdoadic Light" once per turn.


              R Rarity
              Nauya, the Ogdoadic Remnant
              R Rarity
              Nauya, the Ogdoadic Remnant
              Nauya, the Ogdoadic Remnant
              DARK 4
              Nauya, the Ogdoadic Remnant
              • ATK:

              • 0

              • DEF:

              • 2000


              You can send this card from your hand to the GY; send 1 LIGHT Reptile monster from your Deck to the GY. If this card is Normal or Special Summoned: You can add 1 "Ogdoadic" Spell/Trap from your Deck to your hand. You can only use each effect of "Nauya, the Ogdoadic Remnant" once per turn.


              R Rarity
              Nauya, the Ogdoadic Remnant
              R Rarity
              Nauya, the Ogdoadic Remnant
              Nauya, the Ogdoadic Remnant
              DARK 4
              Nauya, the Ogdoadic Remnant
              • ATK:

              • 0

              • DEF:

              • 2000


              You can send this card from your hand to the GY; send 1 LIGHT Reptile monster from your Deck to the GY. If this card is Normal or Special Summoned: You can add 1 "Ogdoadic" Spell/Trap from your Deck to your hand. You can only use each effect of "Nauya, the Ogdoadic Remnant" once per turn.


              R Rarity
              Nauya, the Ogdoadic Remnant
              R Rarity
              Nauya, the Ogdoadic Remnant
              Nauya, the Ogdoadic Remnant
              DARK 4
              Nauya, the Ogdoadic Remnant
              • ATK:

              • 0

              • DEF:

              • 2000


              You can send this card from your hand to the GY; send 1 LIGHT Reptile monster from your Deck to the GY. If this card is Normal or Special Summoned: You can add 1 "Ogdoadic" Spell/Trap from your Deck to your hand. You can only use each effect of "Nauya, the Ogdoadic Remnant" once per turn.


              UR Rarity
              Nibiru, the Primal Being
              UR Rarity
              Nibiru, the Primal Being
              Nibiru, the Primal Being
              LIGHT 11
              Nibiru, the Primal Being
              • ATK:

              • 3000

              • DEF:

              • 600


              During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


              UR Rarity
              Nunu, the Ogdoadic Remnant
              UR Rarity
              Nunu, the Ogdoadic Remnant
              Nunu, the Ogdoadic Remnant
              LIGHT 4
              Nunu, the Ogdoadic Remnant
              • ATK:

              • 0

              • DEF:

              • 0


              You can send this card from your hand to the GY; send 1 DARK Reptile monster from your Deck to the GY. If you control no monsters, or you control an "Ogdoadic" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters, except Reptile monsters, while this card is face-up in the Monster Zone. You can only use each effect of "Nunu, the Ogdoadic Remnant" once per turn.


              UR Rarity
              Nunu, the Ogdoadic Remnant
              UR Rarity
              Nunu, the Ogdoadic Remnant
              Nunu, the Ogdoadic Remnant
              LIGHT 4
              Nunu, the Ogdoadic Remnant
              • ATK:

              • 0

              • DEF:

              • 0


              You can send this card from your hand to the GY; send 1 DARK Reptile monster from your Deck to the GY. If you control no monsters, or you control an "Ogdoadic" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters, except Reptile monsters, while this card is face-up in the Monster Zone. You can only use each effect of "Nunu, the Ogdoadic Remnant" once per turn.


              UR Rarity
              Nunu, the Ogdoadic Remnant
              UR Rarity
              Nunu, the Ogdoadic Remnant
              Nunu, the Ogdoadic Remnant
              LIGHT 4
              Nunu, the Ogdoadic Remnant
              • ATK:

              • 0

              • DEF:

              • 0


              You can send this card from your hand to the GY; send 1 DARK Reptile monster from your Deck to the GY. If you control no monsters, or you control an "Ogdoadic" monster: You can Special Summon this card from your GY, but banish it when it leaves the field, also you cannot Special Summon monsters, except Reptile monsters, while this card is face-up in the Monster Zone. You can only use each effect of "Nunu, the Ogdoadic Remnant" once per turn.


              SR Rarity
              Ogdoabyss, the Ogdoadic Overlord
              SR Rarity
              Ogdoabyss, the Ogdoadic Overlord
              Ogdoabyss, the Ogdoadic Overlord
              LIGHT 10
              Ogdoabyss, the Ogdoadic Overlord
              • ATK:

              • 3100

              • DEF:

              • 2200


              If this card is in your GY: You can Tribute 3 monsters; Special Summon this card. Once, while this card is face-up on the field (Quick Effect): You can send all monsters from the field to the GY, except face-up monsters Special Summoned from the GY. You can only use each effect of "Ogdoabyss, the Ogdoadic Overlord" once per turn.


              N Rarity
              Zohah, the Ogdoadic Boundless
              N Rarity
              Zohah, the Ogdoadic Boundless
              Zohah, the Ogdoadic Boundless
              DARK 4
              Zohah, the Ogdoadic Boundless
              • ATK:

              • 1500

              • DEF:

              • 1700


              If this card is sent from the field to the GY, or Special Summoned from the GY: You can activate this effect; your opponent draws 1 card, and if they do, you add 1 "Ogdoadic" monster from your Deck to your hand, except "Zohah, the Ogdoadic Boundless", then, each player sends 1 card from their hand to the GY. If this card is in your GY: You can send 1 card from your hand to the GY; add this card to your hand. You can only use each effect of "Zohah, the Ogdoadic Boundless" once per turn.


              UR Rarity
              Effect Veiler
              UR Rarity
              Effect Veiler
              Effect Veiler
              LIGHT 1
              Effect Veiler
              • ATK:

              • 0

              • DEF:

              • 0


              During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


              UR Rarity
              Effect Veiler
              UR Rarity
              Effect Veiler
              Effect Veiler
              LIGHT 1
              Effect Veiler
              • ATK:

              • 0

              • DEF:

              • 0


              During your opponent's Main Phase (Quick Effect): You can send this card from your hand to the GY, then target 1 Effect Monster your opponent controls; negate the effects of that face-up monster your opponent controls, until the end of this turn.


              N Rarity
              Reptilianne Coatl
              N Rarity
              Reptilianne Coatl
              Reptilianne Coatl
              DARK 4
              Reptilianne Coatl
              • ATK:

              • 1400

              • DEF:

              • 1000


              If you control a DARK Reptile monster: You can Special Summon this card from your hand, then, if your opponent controls any monsters with 0 ATK, you can Special Summon up to an equal number of "Reptilianne" monsters from your hand. You can only use this effect of "Reptilianne Coatl" once per turn. If this card you control would be used as Synchro Material for a Reptile monster, you can treat it as a non-Tuner.


              SR Rarity
              Book of Eclipse
              SR Rarity
              Book of Eclipse
              Book of Eclipse
              Spell Quick
              Book of Eclipse

                Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                SR Rarity
                Book of Eclipse
                SR Rarity
                Book of Eclipse
                Book of Eclipse
                Spell Quick
                Book of Eclipse

                  Change all face-up monsters on the field to face-down Defense Position. During the End Phase of this turn, change as many face-down Defense Position monsters your opponent controls as possible to face-up Defense Position, then your opponent draws cards equal to the number of monsters changed face-up by this effect.


                  R Rarity
                  Ogdoadic Daybreak
                  R Rarity
                  Ogdoadic Daybreak
                  Ogdoadic Daybreak
                  Spell Quick
                  Ogdoadic Daybreak

                    Tribute 1 Reptile monster; for every 2 Levels that Tributed monster had on the field, Special Summon up to 1 "Ogdoadic Token" (Reptile/DARK/Level 2/ATK 0/DEF 0). During your Main Phase: You can banish this card from your GY, then target 1 of your banished Reptile monsters; shuffle it into the Deck, then you can send 1 Reptile monster from your Deck to the GY. You can only use each effect of "Ogdoadic Daybreak" once per turn.


                    R Rarity
                    Ogdoadic Water Lily
                    R Rarity
                    Ogdoadic Water Lily
                    Ogdoadic Water Lily
                    Spell Normal
                    Ogdoadic Water Lily

                      Send 1 Reptile monster from your Deck to the GY, then if you have 5 or more Reptile monsters with different names in your GY, you can Special Summon 1 Reptile monster from your GY. You can only activate 1 "Ogdoadic Water Lily" per turn.


                      R Rarity
                      Ogdoadic Water Lily
                      R Rarity
                      Ogdoadic Water Lily
                      Ogdoadic Water Lily
                      Spell Normal
                      Ogdoadic Water Lily

                        Send 1 Reptile monster from your Deck to the GY, then if you have 5 or more Reptile monsters with different names in your GY, you can Special Summon 1 Reptile monster from your GY. You can only activate 1 "Ogdoadic Water Lily" per turn.


                        R Rarity
                        Snake Rain
                        R Rarity
                        Snake Rain
                        Snake Rain
                        Spell Normal
                        Snake Rain

                          Discard 1 card. Select 4 Reptile-Type monsters from your Deck and send them to the Graveyard.


                          R Rarity
                          Snake Rain
                          R Rarity
                          Snake Rain
                          Snake Rain
                          Spell Normal
                          Snake Rain

                            Discard 1 card. Select 4 Reptile-Type monsters from your Deck and send them to the Graveyard.


                            R Rarity
                            Snake Rain
                            R Rarity
                            Snake Rain
                            Snake Rain
                            Spell Normal
                            Snake Rain

                              Discard 1 card. Select 4 Reptile-Type monsters from your Deck and send them to the Graveyard.


                               Rarity
                              Infinite Impermanence
                               Rarity
                              Infinite Impermanence
                              Infinite Impermanence
                              Trap Normal
                              Infinite Impermanence

                                Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                 Rarity
                                Infinite Impermanence
                                 Rarity
                                Infinite Impermanence
                                Infinite Impermanence
                                Trap Normal
                                Infinite Impermanence

                                  Target 1 face-up monster your opponent controls; negate its effects (until the end of this turn), then, if this card was Set before activation and is on the field at resolution, for the rest of this turn all other Spell/Trap effects in this column are negated. If you control no cards, you can activate this card from your hand.


                                  R Rarity
                                  The Eye of Truth
                                  R Rarity
                                  The Eye of Truth
                                  The Eye of Truth
                                  Trap Continuous
                                  The Eye of Truth

                                    Your opponent must keep their hand revealed. Once per turn, during your opponent's Standby Phase, if they have a Spell(s) in their hand: They gain 1000 LP if they have a Spell(s) in their hand at resolution.


                                    R Rarity
                                    The Eye of Truth
                                    R Rarity
                                    The Eye of Truth
                                    The Eye of Truth
                                    Trap Continuous
                                    The Eye of Truth

                                      Your opponent must keep their hand revealed. Once per turn, during your opponent's Standby Phase, if they have a Spell(s) in their hand: They gain 1000 LP if they have a Spell(s) in their hand at resolution.


                                      R Rarity
                                      The Eye of Truth
                                      R Rarity
                                      The Eye of Truth
                                      The Eye of Truth
                                      Trap Continuous
                                      The Eye of Truth

                                        Your opponent must keep their hand revealed. Once per turn, during your opponent's Standby Phase, if they have a Spell(s) in their hand: They gain 1000 LP if they have a Spell(s) in their hand at resolution.


                                        SR Rarity
                                        Alien Shocktrooper M-Frame
                                        SR Rarity
                                        Alien Shocktrooper M-Frame
                                        Alien Shocktrooper M-Frame
                                        LIGHT
                                        Alien Shocktrooper M-Frame
                                        • ATK:

                                        • 1900

                                        • LINK-2

                                        Link Arrow:

                                        Bottom-Left

                                        Bottom-Right


                                        2 Reptile monsters (Quick Effect): You can discard 1 monster; place A-Counters equal to its original Level on face-up monster(s) on the field, distributed as you wish. If this card is destroyed by battle or card effect and sent to the GY: You can Special Summon non-Link Reptile monsters with different names from your GY, up to the number of monsters your opponent controls with A-Counters. You can only use each effect of "Alien Shocktrooper M-Frame" once per turn.


                                        SR Rarity
                                        Knightmare Phoenix
                                        SR Rarity
                                        Knightmare Phoenix
                                        Knightmare Phoenix
                                        FIRE
                                        Knightmare Phoenix
                                        • ATK:

                                        • 1900

                                        • LINK-2

                                        Link Arrow:

                                        Top

                                        Right


                                        2 monsters with different names If this card is Link Summoned: You can discard 1 card, then target 1 Spell/Trap your opponent controls; destroy it, then, if this card was co-linked when this effect was activated, you can draw 1 card. You can only use this effect of "Knightmare Phoenix" once per turn. Co-linked monsters you control cannot be destroyed by battle.


                                        N Rarity
                                        Reptilianne Echidna
                                        N Rarity
                                        Reptilianne Echidna
                                        Reptilianne Echidna
                                        DARK
                                        Reptilianne Echidna
                                        • ATK:

                                        • 200

                                        • LINK-2

                                        Link Arrow:

                                        Left

                                        Bottom-Right


                                        2 monsters, including a Reptile monster If this card is Link Summoned: You can target 1 face-up monster your opponent controls; change its ATK to 0. During your Main Phase, if your opponent controls a monster(s) with 0 ATK: You can add Reptile monsters with different names from your Deck to your hand, up to the number of monsters your opponent controls with 0 ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Reptile monsters. You can only use each effect of "Reptilianne Echidna" once per turn.


                                        N Rarity
                                        Reptilianne Echidna
                                        N Rarity
                                        Reptilianne Echidna
                                        Reptilianne Echidna
                                        DARK
                                        Reptilianne Echidna
                                        • ATK:

                                        • 200

                                        • LINK-2

                                        Link Arrow:

                                        Left

                                        Bottom-Right


                                        2 monsters, including a Reptile monster If this card is Link Summoned: You can target 1 face-up monster your opponent controls; change its ATK to 0. During your Main Phase, if your opponent controls a monster(s) with 0 ATK: You can add Reptile monsters with different names from your Deck to your hand, up to the number of monsters your opponent controls with 0 ATK, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Reptile monsters. You can only use each effect of "Reptilianne Echidna" once per turn.


                                        SR Rarity
                                        Void Ogre Dragon
                                        SR Rarity
                                        Void Ogre Dragon
                                        Void Ogre Dragon
                                        DARK 8
                                        Void Ogre Dragon
                                        • ATK:

                                        • 3000

                                        • DEF:

                                        • 3000


                                        1 DARK Tuner + 1 or more non-Tuner monsters Once per turn, during either player's turn, when your opponent activates a Spell/Trap Card while you have no cards in your hand: You can negate the activation and destroy it.


                                        UR Rarity
                                        Dingirsu, the Orcust of the Evening Star
                                        UR Rarity
                                        Dingirsu, the Orcust of the Evening Star
                                        Dingirsu, the Orcust of the Evening Star
                                        DARK
                                        Dingirsu, the Orcust of the Evening Star
                                        • ATK:

                                        • 2600

                                        • DEF:

                                        • 2100


                                        2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.


                                        UR Rarity
                                        Dingirsu, the Orcust of the Evening Star
                                        UR Rarity
                                        Dingirsu, the Orcust of the Evening Star
                                        Dingirsu, the Orcust of the Evening Star
                                        DARK
                                        Dingirsu, the Orcust of the Evening Star
                                        • ATK:

                                        • 2600

                                        • DEF:

                                        • 2100


                                        2 Level 8 monsters You can only Special Summon "Dingirsu, the Orcust of the Evening Star(s)" once per turn. You can also Xyz Summon this card by using an "Orcust" Link Monster you control as material. If a card(s) you control would be destroyed by battle or card effect, you can detach 1 material from this card instead. If this card is Special Summoned: You can activate 1 of these effects; ● Send 1 card your opponent controls to the GY. ● Attach 1 of your banished Machine monsters to this card as material.


                                        UR Rarity
                                        King of the Feral Imps
                                        UR Rarity
                                        King of the Feral Imps
                                        King of the Feral Imps
                                        DARK
                                        King of the Feral Imps
                                        • ATK:

                                        • 2300

                                        • DEF:

                                        • 2000


                                        2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Reptile-Type monster from your Deck to your hand.


                                        UR Rarity
                                        King of the Feral Imps
                                        UR Rarity
                                        King of the Feral Imps
                                        King of the Feral Imps
                                        DARK
                                        King of the Feral Imps
                                        • ATK:

                                        • 2300

                                        • DEF:

                                        • 2000


                                        2 Level 4 monsters Once per turn: You can detach 1 Xyz Material from this card; add 1 Reptile-Type monster from your Deck to your hand.


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