Shark Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Buzzsaw Shark
SR Rarity
Buzzsaw Shark
SR Rarity
Buzzsaw Shark
WATER 4
Buzzsaw Shark
  • ATK:

  • 1600

  • DEF:

  • 500


You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.

 Rarity
Gazer Shark
 Rarity
Gazer Shark
 Rarity
Gazer Shark
WATER 5
Gazer Shark
  • ATK:

  • 1000

  • DEF:

  • 1900


You can banish this card from your Graveyard, then target 2 Level 5 WATER monsters in your Graveyard, except "Gazer Shark"; Special Summon both those monsters, but their effects are negated. Immediately after this effect resolves, Xyz Summon 1 WATER Xyz Monster using only those 2 monsters. You can only use this effect of "Gazer Shark" once per turn.

UR Rarity
Lantern Shark
UR Rarity
Lantern Shark
UR Rarity
Lantern Shark
WATER 4
Lantern Shark
  • ATK:

  • 1500

  • DEF:

  • 900


If this card is Normal or Special Summoned: You can activate this effect; Special Summon 1 Level 3, 4, or 5 WATER monster from your hand in Defense Position, except "Lantern Shark", also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Lantern Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.

 Rarity
Lifeless Leaffish
 Rarity
Lifeless Leaffish
 Rarity
Lifeless Leaffish
WATER 4
Lifeless Leaffish
  • ATK:

  • 1500

  • DEF:

  • 1600


When this card is Summoned: You can send 1 Fish monster from your Deck to the GY, except "Lifeless Leaffish". You can banish this card from your GY, then target 3 Fish monsters in your GY; shuffle those monsters into your Deck, then draw 1 card. You can only use each effect of "Lifeless Leaffish" once per turn.

R Rarity
Right-Hand Shark
R Rarity
Right-Hand Shark
R Rarity
Right-Hand Shark
WATER 4
Right-Hand Shark
  • ATK:

  • 1500

  • DEF:

  • 1300


When this card is Normal Summoned: You can add 1 "Left-Hand Shark" from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect. ● This card cannot be destroyed by battle. You can only use each effect of "Right-Hand Shark" once per turn.

SR Rarity
Silent Angler
SR Rarity
Silent Angler
SR Rarity
Silent Angler
WATER 4
Silent Angler
  • ATK:

  • 800

  • DEF:

  • 1400


If you control a WATER monster, you can Special Summon this card (from your hand), but you cannot Special Summon monsters from your hand for the rest of this turn.

UR Rarity
ZW - Pegasus Twin Saber
UR Rarity
ZW - Pegasus Twin Saber
UR Rarity
ZW - Pegasus Twin Saber
LIGHT 5
ZW - Pegasus Twin Saber
  • ATK:

  • 1000

  • DEF:

  • 2100


You can only control 1 "ZW - Pegasus Twin Saber". If your opponent's LP are at least 2000 higher than yours, you can Special Summon this card (from your hand). You can target 1 "Utopia" monster you control; equip this card you control to it as an Equip Spell that gives it 1000 ATK. Once per turn, while this card is equipped to a monster, you can negate a monster effect activated on your opponent's field.

UR Rarity
Double or Nothing!
UR Rarity
Double or Nothing!
UR Rarity
Double or Nothing!
Spell Quick
Double or Nothing!

    When a monster's attack is negated: Target that monster; it can make a second attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only.

    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    UR Rarity
    Forbidden Droplet
    Spell Quick
    Forbidden Droplet

      Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.



      Tag(s):

      UR Rarity
      Mystical Space Typhoon
      UR Rarity
      Mystical Space Typhoon
      UR Rarity
      Mystical Space Typhoon
      Spell Quick
      Mystical Space Typhoon

        Target 1 Spell/Trap on the field; destroy that target.

        SR Rarity
        Xyz Import
        SR Rarity
        Xyz Import
        SR Rarity
        Xyz Import
        Spell Quick
        Xyz Import

          Target 1 Xyz Monster you control and 1 monster your opponent controls with ATK less than or equal to it; attach that opponent's monster to your monster as material. You can only activate 1 "Xyz Import" per turn.

           Rarity
          Xyz Revive Splash
           Rarity
          Xyz Revive Splash
           Rarity
          Xyz Revive Splash
          Trap Normal
          Xyz Revive Splash

            Target 1 Rank 4 or lower Xyz Monster in your GY; Special Summon it. Its Attribute becomes WATER. You can banish this card from your GY, then target 1 WATER Xyz Monster you control; Special Summon from your Extra Deck, 1 WATER Xyz Monster that is 1 Rank higher than that monster you control, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use 1 "Xyz Revive Splash" effect per turn, and only once that turn.

            Extra Deck

            UR Rarity
            Abyss Dweller
            UR Rarity
            Abyss Dweller
            UR Rarity
            Abyss Dweller
            WATER
            Abyss Dweller
            • ATK:

            • 1700

            • DEF:

            • 1400


            2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.

             Rarity
            D/D/D Wave High King Caesar
             Rarity
            D/D/D Wave High King Caesar
             Rarity
            D/D/D Wave High King Caesar
            WATER
            D/D/D Wave High King Caesar
            • ATK:

            • 2800

            • DEF:

            • 1800


            2 Level 6 Fiend monsters When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand.

            SR Rarity
            Evilswarm Exciton Knight
            SR Rarity
            Evilswarm Exciton Knight
            SR Rarity
            Evilswarm Exciton Knight
            LIGHT
            Evilswarm Exciton Knight
            • ATK:

            • 1900

            • DEF:

            • 0


            2 Level 4 monsters Once per chain, during your Main Phase or your opponent's Battle Phase, if your opponent has more total cards in their hand and field than you do (Quick Effect): You can detach 1 material from this card; destroy all other cards on the field, also your opponent takes no further damage this turn.

            UR Rarity
            Full Armored Utopic Ray Lancer
            UR Rarity
            Full Armored Utopic Ray Lancer
            UR Rarity
            Full Armored Utopic Ray Lancer
            WATER
            Full Armored Utopic Ray Lancer
            • ATK:

            • 2500

            • DEF:

            • 600


            3 Level 4 monsters Once per turn, you can also Xyz Summon "Full Armored Utopic Ray Lancer" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row.

             Rarity
            Number 39: Utopia Double
             Rarity
            Number 39: Utopia Double
             Rarity
            Number 39: Utopia Double
            LIGHT
            Number 39: Utopia Double
            • ATK:

            • 0

            • DEF:

            • 2500


            2 Level 4 monsters (Quick Effect): You can detach 1 material from this card; add 1 "Double or Nothing!" from your Deck to your hand, then Special Summon from your Extra Deck, 1 "Utopia" Xyz Monster, except "Number 39: Utopia Double", by using this face-up card you control as material, and if you do, its ATK becomes doubled, but it cannot attack directly. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 39: Utopia Double" once per turn.

             Rarity
            Number 73: Abyss Splash
             Rarity
            Number 73: Abyss Splash
             Rarity
            Number 73: Abyss Splash
            WATER
            Number 73: Abyss Splash
            • ATK:

            • 2400

            • DEF:

            • 1400


            2 Level 5 WATER monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; double this card's ATK until the end of your opponent's turn, also, any battle damage it inflicts to your opponent this turn is halved.

            UR Rarity
            Ultimate Leo Utopia Ray
            UR Rarity
            Ultimate Leo Utopia Ray
            UR Rarity
            Ultimate Leo Utopia Ray
            LIGHT
            Ultimate Leo Utopia Ray
            • ATK:

            • 2500

            • DEF:

            • 2000


            3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.

            Popular Skills

            Chaos-Purifying Waterfall: 75%
            Shark Magic Combo: 25%
            Chaos-Purifying Waterfall

            Need 21 UR

             Rarity
            Gazer Shark1 card
            UR Rarity
            Lantern Shark1 card
             Rarity
            Lifeless Leaffish2 card
            UR Rarity
            ZW - Pegasus Twin Saber1 card
            UR Rarity
            Abyss Dweller1 card
             Rarity
            D/D/D Wave High King Caesar1 card
            UR Rarity
            Full Armored Crystalzero Lancer1 card
            UR Rarity
            Full Armored Utopic Ray Lancer1 card
             Rarity
            Number 39: Utopia Double1 card
             Rarity
            Number 73: Abyss Splash2 card
            UR Rarity
            Ultimate Leo Utopia Ray1 card
            UR Rarity
            Double or Nothing!1 card
            UR Rarity
            Forbidden Droplet2 card
            UR Rarity
            Mystical Space Typhoon2 card
            UR Rarity
            Mirror Force1 card
             Rarity
            Numbers Protection1 card
             Rarity
            Xyz Revive Splash1 card

            Main: 20 Extra: 9

            SR Rarity
            Buzzsaw Shark
            SR Rarity
            Buzzsaw Shark
            Buzzsaw Shark
            WATER 4
            Buzzsaw Shark
            • ATK:

            • 1600

            • DEF:

            • 500


            You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.


            SR Rarity
            Buzzsaw Shark
            SR Rarity
            Buzzsaw Shark
            Buzzsaw Shark
            WATER 4
            Buzzsaw Shark
            • ATK:

            • 1600

            • DEF:

            • 500


            You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.


            SR Rarity
            Buzzsaw Shark
            SR Rarity
            Buzzsaw Shark
            Buzzsaw Shark
            WATER 4
            Buzzsaw Shark
            • ATK:

            • 1600

            • DEF:

            • 500


            You can target 1 WATER monster you control; Special Summon from your Deck in Defense Position, 1 Fish monster with the same Level as that monster, but with a different name, and if you do, it cannot activate its effects this turn, also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Buzzsaw Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.


             Rarity
            Gazer Shark
             Rarity
            Gazer Shark
            Gazer Shark
            WATER 5
            Gazer Shark
            • ATK:

            • 1000

            • DEF:

            • 1900


            You can banish this card from your Graveyard, then target 2 Level 5 WATER monsters in your Graveyard, except "Gazer Shark"; Special Summon both those monsters, but their effects are negated. Immediately after this effect resolves, Xyz Summon 1 WATER Xyz Monster using only those 2 monsters. You can only use this effect of "Gazer Shark" once per turn.


            UR Rarity
            Lantern Shark
            UR Rarity
            Lantern Shark
            Lantern Shark
            WATER 4
            Lantern Shark
            • ATK:

            • 1500

            • DEF:

            • 900


            If this card is Normal or Special Summoned: You can activate this effect; Special Summon 1 Level 3, 4, or 5 WATER monster from your hand in Defense Position, except "Lantern Shark", also, you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Xyz Monsters. You can only use this effect of "Lantern Shark" once per turn. If this card is used for the Xyz Summon of a WATER monster, it can be treated as a Level 3 or 5 monster.


             Rarity
            Lifeless Leaffish
             Rarity
            Lifeless Leaffish
            Lifeless Leaffish
            WATER 4
            Lifeless Leaffish
            • ATK:

            • 1500

            • DEF:

            • 1600


            When this card is Summoned: You can send 1 Fish monster from your Deck to the GY, except "Lifeless Leaffish". You can banish this card from your GY, then target 3 Fish monsters in your GY; shuffle those monsters into your Deck, then draw 1 card. You can only use each effect of "Lifeless Leaffish" once per turn.


             Rarity
            Lifeless Leaffish
             Rarity
            Lifeless Leaffish
            Lifeless Leaffish
            WATER 4
            Lifeless Leaffish
            • ATK:

            • 1500

            • DEF:

            • 1600


            When this card is Summoned: You can send 1 Fish monster from your Deck to the GY, except "Lifeless Leaffish". You can banish this card from your GY, then target 3 Fish monsters in your GY; shuffle those monsters into your Deck, then draw 1 card. You can only use each effect of "Lifeless Leaffish" once per turn.


            R Rarity
            Right-Hand Shark
            R Rarity
            Right-Hand Shark
            Right-Hand Shark
            WATER 4
            Right-Hand Shark
            • ATK:

            • 1500

            • DEF:

            • 1300


            When this card is Normal Summoned: You can add 1 "Left-Hand Shark" from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect. ● This card cannot be destroyed by battle. You can only use each effect of "Right-Hand Shark" once per turn.


            R Rarity
            Right-Hand Shark
            R Rarity
            Right-Hand Shark
            Right-Hand Shark
            WATER 4
            Right-Hand Shark
            • ATK:

            • 1500

            • DEF:

            • 1300


            When this card is Normal Summoned: You can add 1 "Left-Hand Shark" from your Deck to your hand. If this card is in your GY and you control no monsters: You can Special Summon this card, but banish it when it leaves the field. An Xyz Monster that was Summoned using only WATER monsters as material, including this card on the field, gains this effect. ● This card cannot be destroyed by battle. You can only use each effect of "Right-Hand Shark" once per turn.


            SR Rarity
            Silent Angler
            SR Rarity
            Silent Angler
            Silent Angler
            WATER 4
            Silent Angler
            • ATK:

            • 800

            • DEF:

            • 1400


            If you control a WATER monster, you can Special Summon this card (from your hand), but you cannot Special Summon monsters from your hand for the rest of this turn.


            SR Rarity
            Silent Angler
            SR Rarity
            Silent Angler
            Silent Angler
            WATER 4
            Silent Angler
            • ATK:

            • 800

            • DEF:

            • 1400


            If you control a WATER monster, you can Special Summon this card (from your hand), but you cannot Special Summon monsters from your hand for the rest of this turn.


            UR Rarity
            ZW - Pegasus Twin Saber
            UR Rarity
            ZW - Pegasus Twin Saber
            ZW - Pegasus Twin Saber
            LIGHT 5
            ZW - Pegasus Twin Saber
            • ATK:

            • 1000

            • DEF:

            • 2100


            You can only control 1 "ZW - Pegasus Twin Saber". If your opponent's LP are at least 2000 higher than yours, you can Special Summon this card (from your hand). You can target 1 "Utopia" monster you control; equip this card you control to it as an Equip Spell that gives it 1000 ATK. Once per turn, while this card is equipped to a monster, you can negate a monster effect activated on your opponent's field.


            UR Rarity
            Double or Nothing!
            UR Rarity
            Double or Nothing!
            Double or Nothing!
            Spell Quick
            Double or Nothing!

              When a monster's attack is negated: Target that monster; it can make a second attack during this Battle Phase, and if it does, its ATK is doubled during the Damage Step only.


              UR Rarity
              Forbidden Droplet
              UR Rarity
              Forbidden Droplet
              Forbidden Droplet
              Spell Quick
              Forbidden Droplet

                Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                Tag(s):

                UR Rarity
                Forbidden Droplet
                UR Rarity
                Forbidden Droplet
                Forbidden Droplet
                Spell Quick
                Forbidden Droplet

                  Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                  Tag(s):

                  UR Rarity
                  Mystical Space Typhoon
                  UR Rarity
                  Mystical Space Typhoon
                  Mystical Space Typhoon
                  Spell Quick
                  Mystical Space Typhoon

                    Target 1 Spell/Trap on the field; destroy that target.


                    UR Rarity
                    Mystical Space Typhoon
                    UR Rarity
                    Mystical Space Typhoon
                    Mystical Space Typhoon
                    Spell Quick
                    Mystical Space Typhoon

                      Target 1 Spell/Trap on the field; destroy that target.


                      UR Rarity
                      Mirror Force
                      UR Rarity
                      Mirror Force
                      Mirror Force
                      Trap Normal
                      Mirror Force

                        When an opponent's monster declares an attack: Destroy all your opponent's Attack Position monsters.


                         Rarity
                        Numbers Protection
                         Rarity
                        Numbers Protection
                        Numbers Protection
                        Trap Counter
                        Numbers Protection

                          When a Spell/Trap Card, or monster effect, is activated, while you control a "Number" Xyz Monster: Negate the activation, and if you do, destroy that card. If a "Number" Xyz Monster(s) you control is destroyed by battle or card effect, while this card is in your GY: You can Set this card, but banish it when it leaves the field. You can only use 1 "Numbers Protection" effect per turn, and only once that turn.


                           Rarity
                          Xyz Revive Splash
                           Rarity
                          Xyz Revive Splash
                          Xyz Revive Splash
                          Trap Normal
                          Xyz Revive Splash

                            Target 1 Rank 4 or lower Xyz Monster in your GY; Special Summon it. Its Attribute becomes WATER. You can banish this card from your GY, then target 1 WATER Xyz Monster you control; Special Summon from your Extra Deck, 1 WATER Xyz Monster that is 1 Rank higher than that monster you control, by using it as material. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use 1 "Xyz Revive Splash" effect per turn, and only once that turn.


                            UR Rarity
                            Abyss Dweller
                            UR Rarity
                            Abyss Dweller
                            Abyss Dweller
                            WATER
                            Abyss Dweller
                            • ATK:

                            • 1700

                            • DEF:

                            • 1400


                            2 Level 4 monsters While this card has a material attached that was originally WATER, all WATER monsters you control gain 500 ATK. Once per turn (Quick Effect): You can detach 1 material from this card; your opponent cannot activate any card effects in their GY this turn.


                            SR Rarity
                            Castel, the Skyblaster Musketeer
                            SR Rarity
                            Castel, the Skyblaster Musketeer
                            Castel, the Skyblaster Musketeer
                            WIND
                            Castel, the Skyblaster Musketeer
                            • ATK:

                            • 2000

                            • DEF:

                            • 1500


                            2 Level 4 monsters You can detach 1 material from this card, then target 1 face-up monster on the field; change it to face-down Defense Position. You can detach 2 materials from this card, then target 1 other face-up card on the field; shuffle it into the Deck. You can only use 1 "Castel, the Skyblaster Musketeer" effect per turn, and only once that turn.


                             Rarity
                            D/D/D Wave High King Caesar
                             Rarity
                            D/D/D Wave High King Caesar
                            D/D/D Wave High King Caesar
                            WATER
                            D/D/D Wave High King Caesar
                            • ATK:

                            • 2800

                            • DEF:

                            • 1800


                            2 Level 6 Fiend monsters When a Spell/Trap Card, or monster effect, is activated that includes an effect that Special Summons a monster (Quick Effect): You can detach 1 material from this card; negate the activation, and if you do, destroy that card, then you can make 1 other "D/D" monster you control and this card gain 1800 ATK until the end of this turn. If this card is sent from the field to the GY: You can add 1 "Dark Contract" card from your Deck to your hand.


                            UR Rarity
                            Full Armored Crystalzero Lancer
                            UR Rarity
                            Full Armored Crystalzero Lancer
                            Full Armored Crystalzero Lancer
                            WATER
                            Full Armored Crystalzero Lancer
                            • ATK:

                            • 2200

                            • DEF:

                            • 1600


                            3 Level 6 WATER monsters You can also Xyz Summon this card by using a Rank 5 WATER Xyz Monster you control as the Xyz Material. (Xyz Materials attached to that monster also become Xyz Materials on this card.) This card gains 500 ATK for each Xyz Material attached to it. If this face-up card would be destroyed, you can detach 1 Xyz Material from this card instead. Once per turn: You can detach 1 Xyz Material from this card; all face-up monsters your opponent controls have their effects negated until the end of this turn.


                            UR Rarity
                            Full Armored Utopic Ray Lancer
                            UR Rarity
                            Full Armored Utopic Ray Lancer
                            Full Armored Utopic Ray Lancer
                            WATER
                            Full Armored Utopic Ray Lancer
                            • ATK:

                            • 2500

                            • DEF:

                            • 600


                            3 Level 4 monsters Once per turn, you can also Xyz Summon "Full Armored Utopic Ray Lancer" by discarding 1 Spell/Trap and using 1 Rank 4 or lower Xyz Monster you control. (Transfer its materials to this card.) Monsters your opponent controls lose 500 ATK. At the start of the Battle Phase: You can negate the effects of all Attack Position monsters your opponent currently controls. When this attacking card destroys an opponent's monster by battle: You can detach 1 material from this card; it can make a second attack in a row.


                             Rarity
                            Number 39: Utopia Double
                             Rarity
                            Number 39: Utopia Double
                            Number 39: Utopia Double
                            LIGHT
                            Number 39: Utopia Double
                            • ATK:

                            • 0

                            • DEF:

                            • 2500


                            2 Level 4 monsters (Quick Effect): You can detach 1 material from this card; add 1 "Double or Nothing!" from your Deck to your hand, then Special Summon from your Extra Deck, 1 "Utopia" Xyz Monster, except "Number 39: Utopia Double", by using this face-up card you control as material, and if you do, its ATK becomes doubled, but it cannot attack directly. (This is treated as an Xyz Summon. Transfer its materials to the Summoned monster.) You can only use this effect of "Number 39: Utopia Double" once per turn.


                             Rarity
                            Number 73: Abyss Splash
                             Rarity
                            Number 73: Abyss Splash
                            Number 73: Abyss Splash
                            WATER
                            Number 73: Abyss Splash
                            • ATK:

                            • 2400

                            • DEF:

                            • 1400


                            2 Level 5 WATER monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; double this card's ATK until the end of your opponent's turn, also, any battle damage it inflicts to your opponent this turn is halved.


                             Rarity
                            Number 73: Abyss Splash
                             Rarity
                            Number 73: Abyss Splash
                            Number 73: Abyss Splash
                            WATER
                            Number 73: Abyss Splash
                            • ATK:

                            • 2400

                            • DEF:

                            • 1400


                            2 Level 5 WATER monsters Once per turn, during either player's turn: You can detach 1 Xyz Material from this card; double this card's ATK until the end of your opponent's turn, also, any battle damage it inflicts to your opponent this turn is halved.


                            UR Rarity
                            Ultimate Leo Utopia Ray
                            UR Rarity
                            Ultimate Leo Utopia Ray
                            Ultimate Leo Utopia Ray
                            LIGHT
                            Ultimate Leo Utopia Ray
                            • ATK:

                            • 2500

                            • DEF:

                            • 2000


                            3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.



                            SHARK Decks in DUEL LINKS

                            Deck Combo: #18 - Combo Shark cơ bản với 2 lá

                            Combo Shark cơ bản với 2 lá

                            Banished

                            Field Zone

                            Graveyard

                            Graveyard
                            Ex Deck
                            Deck







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