Stromberg Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Glife the Phantom Bird
SR Rarity
Glife the Phantom Bird
SR Rarity
Glife the Phantom Bird
WIND 4
Glife the Phantom Bird
  • ATK:

  • 1500

  • DEF:

  • 1500


You can discard this card; add 1 "Golden Castle of Stromberg" from your Deck to your hand. If this card is Normal or Special Summoned: You can target 1 card in your opponent's Spell & Trap Zone; destroy it. You can only use this effect of "Glife the Phantom Bird" once per turn.

R Rarity
Grid Sweeper
R Rarity
Grid Sweeper
R Rarity
Grid Sweeper
LIGHT 4
Grid Sweeper
  • ATK:

  • 100

  • DEF:

  • 2000


If a face-up Field Spell is in any Field Zone: You can Special Summon this card from your hand. You can banish this card in your GY and 1 Link Monster you control; destroy 1 card your opponent controls. You can only use each effect of "Grid Sweeper" once per turn.

R Rarity
Iron Hans
R Rarity
Iron Hans
R Rarity
Iron Hans
EARTH 4
Iron Hans
  • ATK:

  • 1200

  • DEF:

  • 800


If this card is Summoned: You can Special Summon 1 "Iron Knight" from your Deck, also if "Golden Castle of Stromberg" is not in a Field Zone when this effect resolves, you cannot Special Summon monsters from the Extra Deck for the rest of this turn. You can only use this effect of "Iron Hans" once per turn. Gains 1000 ATK for each "Iron Knight" you control, while "Golden Castle of Stromberg" is in a Field Zone.

UR Rarity
Iron Knight
UR Rarity
Iron Knight
UR Rarity
Iron Knight
EARTH 4
Iron Knight
  • ATK:

  • 1700

  • DEF:

  • 700


Loses 1000 ATK while you control "Iron Hans". If this card on the field is destroyed by battle or sent to the GY by a card effect: You can add 1 "Iron Hans" from your Deck to your hand, or, if "Golden Castle of Stromberg" is in a Field Zone, you can add 1 Warrior monster from your Deck to your hand, instead. You can only use this effect of "Iron Knight" once per turn.

SR Rarity
V Salamander
SR Rarity
V Salamander
SR Rarity
V Salamander
FIRE 4
V Salamander
  • ATK:

  • 1500

  • DEF:

  • 1300


When this card is Normal Summoned: You can target 1 "Utopia" monster in your Graveyard; Special Summon that target. You can target 1 "Number C39: Utopia Ray V" you control; equip this monster you control to that target. Once per turn, while this card is equipped to a monster: You can detach 1 Xyz Material from the equipped monster; negate the equipped monster's effects (even after this card leaves the field or the monster becomes unaffected by card effects), and if you do, destroy all monsters your opponent controls, and if you do that, inflict 1000 damage to your opponent for each monster destroyed by this effect.

SR Rarity
ZS - Armed Sage
SR Rarity
ZS - Armed Sage
SR Rarity
ZS - Armed Sage
LIGHT 4
ZS - Armed Sage
  • ATK:

  • 300

  • DEF:

  • 900


If the only monster you control is 1 Level 4 monster not named "ZS - Armed Sage", you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● If this card is Xyz Summoned: You can add 1 "ZW -" monster from your Deck to your hand. You can only use this effect of "ZS - Armed Sage" once per turn.

R Rarity
ZW - Lightning Blade
R Rarity
ZW - Lightning Blade
R Rarity
ZW - Lightning Blade
LIGHT 5
ZW - Lightning Blade
  • ATK:

  • 1200

  • DEF:

  • 2000


You can target 1 "Utopia" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1200 ATK. While this card is equipped to a monster, face-up "ZW -" cards you control cannot be destroyed by your opponent's card effects. If a monster equipped with this card would be destroyed by a card effect, destroy this card instead. You can only control 1 face-up "ZW - Lightning Blade".

R Rarity
ZW - Tornado Bringer
R Rarity
ZW - Tornado Bringer
R Rarity
ZW - Tornado Bringer
WIND 5
ZW - Tornado Bringer
  • ATK:

  • 1300

  • DEF:

  • 1800


You can target 1 "Utopia" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1300 ATK. While this card is equipped to a monster, your opponent cannot target that monster with card effects. If a monster equipped with this card would be destroyed by battle, destroy this card instead. You can only control 1 face-up "ZW - Tornado Bringer".

SR Rarity
Dark Hole
SR Rarity
Dark Hole
SR Rarity
Dark Hole
Spell Normal
Dark Hole

    Destroy all monsters on the field.

    UR Rarity
    Dark Ruler No More
    UR Rarity
    Dark Ruler No More
    UR Rarity
    Dark Ruler No More
    Spell Normal
    Dark Ruler No More

      Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.



      Tag(s):

      SR Rarity
      Golden Castle of Stromberg
      SR Rarity
      Golden Castle of Stromberg
      SR Rarity
      Golden Castle of Stromberg
      Spell Field
      Golden Castle of Stromberg

        Once per turn, during your Standby Phase, you must banish 10 cards from the top of your Deck face-down (this is not optional), or this card is destroyed. During your Main Phase: You can Special Summon 1 monster from your Deck that specifically lists the card "Golden Castle of Stromberg" in its text. You cannot Normal Summon/Set the turn you activate this effect (even if this card leaves the field). You can only use this effect of "Golden Castle of Stromberg" once per turn. When an opponent's monster declares an attack: Destroy the attacking monster, and if you do, inflict damage to your opponent equal to half the ATK that monster had on the field.

        R Rarity
        Rank-Up-Magic Limited Barian's Force
        R Rarity
        Rank-Up-Magic Limited Barian's Force
        R Rarity
        Rank-Up-Magic Limited Barian's Force
        Spell Normal
        Rank-Up-Magic Limited Barian's Force

          Target 1 Rank 4 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)

          UR Rarity
          Reinforcement of the Army
          UR Rarity
          Reinforcement of the Army
          UR Rarity
          Reinforcement of the Army
          Spell Normal
          Reinforcement of the Army

            Add 1 Level 4 or lower Warrior monster from your Deck to your hand.

            Extra Deck

            SR Rarity
            Bujinki Ahashima
            SR Rarity
            Bujinki Ahashima
            SR Rarity
            Bujinki Ahashima
            LIGHT
            Bujinki Ahashima
            • ATK:

            • 1500

            • LINK-2

            Link Arrow:

            Top

            Bottom-Right


            2 monsters with the same Level Cannot be used as Link Material. You can only use each of the following effects of "Bujinki Ahashima" once per turn. ● If this card is Link Summoned: You can Special Summon 2 monsters with the same Level, 1 from your hand and 1 from your GY, but negate their effects, and immediately after this effect resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only. ● If an Xyz Monster this card points to activates an effect by detaching material(s) (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.

            SR Rarity
            Cairngorgon, Antiluminescent Knight
            SR Rarity
            Cairngorgon, Antiluminescent Knight
            SR Rarity
            Cairngorgon, Antiluminescent Knight
            DARK
            Cairngorgon, Antiluminescent Knight
            • ATK:

            • 2450

            • DEF:

            • 1950


            2 Level 4 monsters During either player's turn, when another card or effect is activated that targets exactly 1 card on the field (and no other cards): You can detach 1 Xyz Material from this card, then target another card on the field that would be an appropriate target for that card/effect; that card/effect now targets the new target.

            UR Rarity
            Number 39: Utopia
            UR Rarity
            Number 39: Utopia
            UR Rarity
            Number 39: Utopia
            LIGHT
            Number 39: Utopia
            • ATK:

            • 2500

            • DEF:

            • 2000


            2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.

            SR Rarity
            Number S39: Utopia the Lightning
            SR Rarity
            Number S39: Utopia the Lightning
            SR Rarity
            Number S39: Utopia the Lightning
            LIGHT
            Number S39: Utopia the Lightning
            • ATK:

            • 2500

            • DEF:

            • 2000


            3 Level 5 LIGHT monsters You can also Xyz Summon this card by using a Rank 4 "Utopia" monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation, if this card battles an opponent's monster while this card has a "Utopia" Xyz Monster as material (Quick Effect): You can detach 2 materials from this card; this card's ATK becomes 5000 during that damage calculation only.

            UR Rarity
            Ultimate Leo Utopia Ray
            UR Rarity
            Ultimate Leo Utopia Ray
            UR Rarity
            Ultimate Leo Utopia Ray
            LIGHT
            Ultimate Leo Utopia Ray
            • ATK:

            • 2500

            • DEF:

            • 2000


            3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.

            UR Rarity
            ZW - Leo Arms
            UR Rarity
            ZW - Leo Arms
            UR Rarity
            ZW - Leo Arms
            LIGHT
            ZW - Leo Arms
            • ATK:

            • 3000

            • DEF:

            • 1200


            2 Level 5 monsters This card cannot attack your opponent directly. Once per turn: You can detach 1 Xyz Material from this card; add 1 "ZW -" monster from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if a monster attacked this turn while equipped with this card: You can send this Equip Card to the Graveyard; the monster that was equipped with this card can make a second attack, on an opponent's monster, during this Battle Phase.

            Popular Skills

            Order of Chaos: 100%
            Order of Chaos

            Need 10 UR

            UR Rarity
            Iron Knight
            UR Rarity
            Number 39: Utopia
            UR Rarity
            Number 39: Utopia
            UR Rarity
            Ultimate Leo Utopia Ray
            UR Rarity
            Ultimate Leo Utopia Ray
            UR Rarity
            ZW - Leo Arms
            UR Rarity
            Dark Ruler No More
            UR Rarity
            Dark Ruler No More
            UR Rarity
            Dark Ruler No More
            UR Rarity
            Reinforcement of the Army

            Main: 27 Extra: 8

            SR Rarity
            Glife the Phantom Bird
            SR Rarity
            Glife the Phantom Bird
            Glife the Phantom Bird
            WIND 4
            Glife the Phantom Bird
            • ATK:

            • 1500

            • DEF:

            • 1500


            You can discard this card; add 1 "Golden Castle of Stromberg" from your Deck to your hand. If this card is Normal or Special Summoned: You can target 1 card in your opponent's Spell & Trap Zone; destroy it. You can only use this effect of "Glife the Phantom Bird" once per turn.


            SR Rarity
            Glife the Phantom Bird
            SR Rarity
            Glife the Phantom Bird
            Glife the Phantom Bird
            WIND 4
            Glife the Phantom Bird
            • ATK:

            • 1500

            • DEF:

            • 1500


            You can discard this card; add 1 "Golden Castle of Stromberg" from your Deck to your hand. If this card is Normal or Special Summoned: You can target 1 card in your opponent's Spell & Trap Zone; destroy it. You can only use this effect of "Glife the Phantom Bird" once per turn.


            SR Rarity
            Glife the Phantom Bird
            SR Rarity
            Glife the Phantom Bird
            Glife the Phantom Bird
            WIND 4
            Glife the Phantom Bird
            • ATK:

            • 1500

            • DEF:

            • 1500


            You can discard this card; add 1 "Golden Castle of Stromberg" from your Deck to your hand. If this card is Normal or Special Summoned: You can target 1 card in your opponent's Spell & Trap Zone; destroy it. You can only use this effect of "Glife the Phantom Bird" once per turn.


            R Rarity
            Grid Sweeper
            R Rarity
            Grid Sweeper
            Grid Sweeper
            LIGHT 4
            Grid Sweeper
            • ATK:

            • 100

            • DEF:

            • 2000


            If a face-up Field Spell is in any Field Zone: You can Special Summon this card from your hand. You can banish this card in your GY and 1 Link Monster you control; destroy 1 card your opponent controls. You can only use each effect of "Grid Sweeper" once per turn.


            R Rarity
            Grid Sweeper
            R Rarity
            Grid Sweeper
            Grid Sweeper
            LIGHT 4
            Grid Sweeper
            • ATK:

            • 100

            • DEF:

            • 2000


            If a face-up Field Spell is in any Field Zone: You can Special Summon this card from your hand. You can banish this card in your GY and 1 Link Monster you control; destroy 1 card your opponent controls. You can only use each effect of "Grid Sweeper" once per turn.


            R Rarity
            Grid Sweeper
            R Rarity
            Grid Sweeper
            Grid Sweeper
            LIGHT 4
            Grid Sweeper
            • ATK:

            • 100

            • DEF:

            • 2000


            If a face-up Field Spell is in any Field Zone: You can Special Summon this card from your hand. You can banish this card in your GY and 1 Link Monster you control; destroy 1 card your opponent controls. You can only use each effect of "Grid Sweeper" once per turn.


            R Rarity
            Iron Hans
            R Rarity
            Iron Hans
            Iron Hans
            EARTH 4
            Iron Hans
            • ATK:

            • 1200

            • DEF:

            • 800


            If this card is Summoned: You can Special Summon 1 "Iron Knight" from your Deck, also if "Golden Castle of Stromberg" is not in a Field Zone when this effect resolves, you cannot Special Summon monsters from the Extra Deck for the rest of this turn. You can only use this effect of "Iron Hans" once per turn. Gains 1000 ATK for each "Iron Knight" you control, while "Golden Castle of Stromberg" is in a Field Zone.


            UR Rarity
            Iron Knight
            UR Rarity
            Iron Knight
            Iron Knight
            EARTH 4
            Iron Knight
            • ATK:

            • 1700

            • DEF:

            • 700


            Loses 1000 ATK while you control "Iron Hans". If this card on the field is destroyed by battle or sent to the GY by a card effect: You can add 1 "Iron Hans" from your Deck to your hand, or, if "Golden Castle of Stromberg" is in a Field Zone, you can add 1 Warrior monster from your Deck to your hand, instead. You can only use this effect of "Iron Knight" once per turn.


            SR Rarity
            V Salamander
            SR Rarity
            V Salamander
            V Salamander
            FIRE 4
            V Salamander
            • ATK:

            • 1500

            • DEF:

            • 1300


            When this card is Normal Summoned: You can target 1 "Utopia" monster in your Graveyard; Special Summon that target. You can target 1 "Number C39: Utopia Ray V" you control; equip this monster you control to that target. Once per turn, while this card is equipped to a monster: You can detach 1 Xyz Material from the equipped monster; negate the equipped monster's effects (even after this card leaves the field or the monster becomes unaffected by card effects), and if you do, destroy all monsters your opponent controls, and if you do that, inflict 1000 damage to your opponent for each monster destroyed by this effect.


            SR Rarity
            V Salamander
            SR Rarity
            V Salamander
            V Salamander
            FIRE 4
            V Salamander
            • ATK:

            • 1500

            • DEF:

            • 1300


            When this card is Normal Summoned: You can target 1 "Utopia" monster in your Graveyard; Special Summon that target. You can target 1 "Number C39: Utopia Ray V" you control; equip this monster you control to that target. Once per turn, while this card is equipped to a monster: You can detach 1 Xyz Material from the equipped monster; negate the equipped monster's effects (even after this card leaves the field or the monster becomes unaffected by card effects), and if you do, destroy all monsters your opponent controls, and if you do that, inflict 1000 damage to your opponent for each monster destroyed by this effect.


            SR Rarity
            V Salamander
            SR Rarity
            V Salamander
            V Salamander
            FIRE 4
            V Salamander
            • ATK:

            • 1500

            • DEF:

            • 1300


            When this card is Normal Summoned: You can target 1 "Utopia" monster in your Graveyard; Special Summon that target. You can target 1 "Number C39: Utopia Ray V" you control; equip this monster you control to that target. Once per turn, while this card is equipped to a monster: You can detach 1 Xyz Material from the equipped monster; negate the equipped monster's effects (even after this card leaves the field or the monster becomes unaffected by card effects), and if you do, destroy all monsters your opponent controls, and if you do that, inflict 1000 damage to your opponent for each monster destroyed by this effect.


            SR Rarity
            ZS - Armed Sage
            SR Rarity
            ZS - Armed Sage
            ZS - Armed Sage
            LIGHT 4
            ZS - Armed Sage
            • ATK:

            • 300

            • DEF:

            • 900


            If the only monster you control is 1 Level 4 monster not named "ZS - Armed Sage", you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● If this card is Xyz Summoned: You can add 1 "ZW -" monster from your Deck to your hand. You can only use this effect of "ZS - Armed Sage" once per turn.


            SR Rarity
            ZS - Armed Sage
            SR Rarity
            ZS - Armed Sage
            ZS - Armed Sage
            LIGHT 4
            ZS - Armed Sage
            • ATK:

            • 300

            • DEF:

            • 900


            If the only monster you control is 1 Level 4 monster not named "ZS - Armed Sage", you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● If this card is Xyz Summoned: You can add 1 "ZW -" monster from your Deck to your hand. You can only use this effect of "ZS - Armed Sage" once per turn.


            SR Rarity
            ZS - Armed Sage
            SR Rarity
            ZS - Armed Sage
            ZS - Armed Sage
            LIGHT 4
            ZS - Armed Sage
            • ATK:

            • 300

            • DEF:

            • 900


            If the only monster you control is 1 Level 4 monster not named "ZS - Armed Sage", you can Special Summon this card (from your hand). A "Utopia" Xyz Monster that was Summoned using this card on the field as material gains this effect. ● If this card is Xyz Summoned: You can add 1 "ZW -" monster from your Deck to your hand. You can only use this effect of "ZS - Armed Sage" once per turn.


            R Rarity
            ZW - Lightning Blade
            R Rarity
            ZW - Lightning Blade
            ZW - Lightning Blade
            LIGHT 5
            ZW - Lightning Blade
            • ATK:

            • 1200

            • DEF:

            • 2000


            You can target 1 "Utopia" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1200 ATK. While this card is equipped to a monster, face-up "ZW -" cards you control cannot be destroyed by your opponent's card effects. If a monster equipped with this card would be destroyed by a card effect, destroy this card instead. You can only control 1 face-up "ZW - Lightning Blade".


            R Rarity
            ZW - Tornado Bringer
            R Rarity
            ZW - Tornado Bringer
            ZW - Tornado Bringer
            WIND 5
            ZW - Tornado Bringer
            • ATK:

            • 1300

            • DEF:

            • 1800


            You can target 1 "Utopia" monster you control; equip this monster from your hand or your side of the field to that target. It gains 1300 ATK. While this card is equipped to a monster, your opponent cannot target that monster with card effects. If a monster equipped with this card would be destroyed by battle, destroy this card instead. You can only control 1 face-up "ZW - Tornado Bringer".


            SR Rarity
            Dark Hole
            SR Rarity
            Dark Hole
            Dark Hole
            Spell Normal
            Dark Hole

              Destroy all monsters on the field.


              SR Rarity
              Dark Hole
              SR Rarity
              Dark Hole
              Dark Hole
              Spell Normal
              Dark Hole

                Destroy all monsters on the field.


                SR Rarity
                Dark Hole
                SR Rarity
                Dark Hole
                Dark Hole
                Spell Normal
                Dark Hole

                  Destroy all monsters on the field.


                  UR Rarity
                  Dark Ruler No More
                  UR Rarity
                  Dark Ruler No More
                  Dark Ruler No More
                  Spell Normal
                  Dark Ruler No More

                    Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




                    Tag(s):

                    UR Rarity
                    Dark Ruler No More
                    UR Rarity
                    Dark Ruler No More
                    Dark Ruler No More
                    Spell Normal
                    Dark Ruler No More

                      Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




                      Tag(s):

                      UR Rarity
                      Dark Ruler No More
                      UR Rarity
                      Dark Ruler No More
                      Dark Ruler No More
                      Spell Normal
                      Dark Ruler No More

                        Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




                        Tag(s):

                        SR Rarity
                        Golden Castle of Stromberg
                        SR Rarity
                        Golden Castle of Stromberg
                        Golden Castle of Stromberg
                        Spell Field
                        Golden Castle of Stromberg

                          Once per turn, during your Standby Phase, you must banish 10 cards from the top of your Deck face-down (this is not optional), or this card is destroyed. During your Main Phase: You can Special Summon 1 monster from your Deck that specifically lists the card "Golden Castle of Stromberg" in its text. You cannot Normal Summon/Set the turn you activate this effect (even if this card leaves the field). You can only use this effect of "Golden Castle of Stromberg" once per turn. When an opponent's monster declares an attack: Destroy the attacking monster, and if you do, inflict damage to your opponent equal to half the ATK that monster had on the field.


                          SR Rarity
                          Golden Castle of Stromberg
                          SR Rarity
                          Golden Castle of Stromberg
                          Golden Castle of Stromberg
                          Spell Field
                          Golden Castle of Stromberg

                            Once per turn, during your Standby Phase, you must banish 10 cards from the top of your Deck face-down (this is not optional), or this card is destroyed. During your Main Phase: You can Special Summon 1 monster from your Deck that specifically lists the card "Golden Castle of Stromberg" in its text. You cannot Normal Summon/Set the turn you activate this effect (even if this card leaves the field). You can only use this effect of "Golden Castle of Stromberg" once per turn. When an opponent's monster declares an attack: Destroy the attacking monster, and if you do, inflict damage to your opponent equal to half the ATK that monster had on the field.


                            SR Rarity
                            Golden Castle of Stromberg
                            SR Rarity
                            Golden Castle of Stromberg
                            Golden Castle of Stromberg
                            Spell Field
                            Golden Castle of Stromberg

                              Once per turn, during your Standby Phase, you must banish 10 cards from the top of your Deck face-down (this is not optional), or this card is destroyed. During your Main Phase: You can Special Summon 1 monster from your Deck that specifically lists the card "Golden Castle of Stromberg" in its text. You cannot Normal Summon/Set the turn you activate this effect (even if this card leaves the field). You can only use this effect of "Golden Castle of Stromberg" once per turn. When an opponent's monster declares an attack: Destroy the attacking monster, and if you do, inflict damage to your opponent equal to half the ATK that monster had on the field.


                              R Rarity
                              Rank-Up-Magic Limited Barian's Force
                              R Rarity
                              Rank-Up-Magic Limited Barian's Force
                              Rank-Up-Magic Limited Barian's Force
                              Spell Normal
                              Rank-Up-Magic Limited Barian's Force

                                Target 1 Rank 4 Xyz Monster you control; Special Summon from your Extra Deck, 1 "Number C" monster that is 1 Rank higher than that monster you control, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to that target also become Xyz Materials on the Summoned monster.)


                                UR Rarity
                                Reinforcement of the Army
                                UR Rarity
                                Reinforcement of the Army
                                Reinforcement of the Army
                                Spell Normal
                                Reinforcement of the Army

                                  Add 1 Level 4 or lower Warrior monster from your Deck to your hand.


                                  SR Rarity
                                  Bujinki Ahashima
                                  SR Rarity
                                  Bujinki Ahashima
                                  Bujinki Ahashima
                                  LIGHT
                                  Bujinki Ahashima
                                  • ATK:

                                  • 1500

                                  • LINK-2

                                  Link Arrow:

                                  Top

                                  Bottom-Right


                                  2 monsters with the same Level Cannot be used as Link Material. You can only use each of the following effects of "Bujinki Ahashima" once per turn. ● If this card is Link Summoned: You can Special Summon 2 monsters with the same Level, 1 from your hand and 1 from your GY, but negate their effects, and immediately after this effect resolves, Xyz Summon 1 Xyz Monster using those 2 monsters only. ● If an Xyz Monster this card points to activates an effect by detaching material(s) (except during the Damage Step): You can target 1 Spell/Trap your opponent controls; destroy it.


                                  SR Rarity
                                  Cairngorgon, Antiluminescent Knight
                                  SR Rarity
                                  Cairngorgon, Antiluminescent Knight
                                  Cairngorgon, Antiluminescent Knight
                                  DARK
                                  Cairngorgon, Antiluminescent Knight
                                  • ATK:

                                  • 2450

                                  • DEF:

                                  • 1950


                                  2 Level 4 monsters During either player's turn, when another card or effect is activated that targets exactly 1 card on the field (and no other cards): You can detach 1 Xyz Material from this card, then target another card on the field that would be an appropriate target for that card/effect; that card/effect now targets the new target.


                                  UR Rarity
                                  Number 39: Utopia
                                  UR Rarity
                                  Number 39: Utopia
                                  Number 39: Utopia
                                  LIGHT
                                  Number 39: Utopia
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2000


                                  2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                                  UR Rarity
                                  Number 39: Utopia
                                  UR Rarity
                                  Number 39: Utopia
                                  Number 39: Utopia
                                  LIGHT
                                  Number 39: Utopia
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2000


                                  2 Level 4 monsters When a monster declares an attack: You can detach 1 material from this card; negate the attack. If this card is targeted for an attack, while it has no material: Destroy this card.


                                  SR Rarity
                                  Number S39: Utopia the Lightning
                                  SR Rarity
                                  Number S39: Utopia the Lightning
                                  Number S39: Utopia the Lightning
                                  LIGHT
                                  Number S39: Utopia the Lightning
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2000


                                  3 Level 5 LIGHT monsters You can also Xyz Summon this card by using a Rank 4 "Utopia" monster you control as material. (Transfer its materials to this card.) Cannot be used as material for an Xyz Summon. If this card battles, your opponent cannot activate cards or effects until the end of the Damage Step. Once per Chain, during damage calculation, if this card battles an opponent's monster while this card has a "Utopia" Xyz Monster as material (Quick Effect): You can detach 2 materials from this card; this card's ATK becomes 5000 during that damage calculation only.


                                  UR Rarity
                                  Ultimate Leo Utopia Ray
                                  UR Rarity
                                  Ultimate Leo Utopia Ray
                                  Ultimate Leo Utopia Ray
                                  LIGHT
                                  Ultimate Leo Utopia Ray
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2000


                                  3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.


                                  UR Rarity
                                  Ultimate Leo Utopia Ray
                                  UR Rarity
                                  Ultimate Leo Utopia Ray
                                  Ultimate Leo Utopia Ray
                                  LIGHT
                                  Ultimate Leo Utopia Ray
                                  • ATK:

                                  • 2500

                                  • DEF:

                                  • 2000


                                  3 Level 5 monsters (This card is always treated as "Number C39: Utopia Ray".) Once per turn: You can detach 1 material from this card; equip 1 "ZW -" monster from your Deck or Extra Deck to this card as if it were equipped by that monster's effect. This effect's activation and effect cannot be negated. Once per turn, while this card is equipped with a "ZW -" Monster Card (Quick Effect): You can target 1 Effect Monster your opponent controls; negate its effects, and if you do, halve its ATK.


                                  UR Rarity
                                  ZW - Leo Arms
                                  UR Rarity
                                  ZW - Leo Arms
                                  ZW - Leo Arms
                                  LIGHT
                                  ZW - Leo Arms
                                  • ATK:

                                  • 3000

                                  • DEF:

                                  • 1200


                                  2 Level 5 monsters This card cannot attack your opponent directly. Once per turn: You can detach 1 Xyz Material from this card; add 1 "ZW -" monster from your Deck to your hand. You can target 1 "Utopia" monster you control; equip this monster on the field to that target. It gains 3000 ATK. During your Battle Phase, if a monster attacked this turn while equipped with this card: You can send this Equip Card to the Graveyard; the monster that was equipped with this card can make a second attack, on an opponent's monster, during this Battle Phase.



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