Synchrons Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Junk Converter
SR Rarity
Junk Converter
SR Rarity
Junk Converter
EARTH 2
Junk Converter
  • ATK:

  • 400

  • DEF:

  • 200


You can discard this card and 1 Tuner; add 1 "Synchron" monster from your Deck to your hand. If this card is sent to the GY as Synchro Material: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but it cannot activate its effects this turn. You can only use each effect of "Junk Converter" once per turn.

N Rarity
Synchron Carrier
N Rarity
Synchron Carrier
N Rarity
Synchron Carrier
EARTH 2
Synchron Carrier
  • ATK:

  • 0

  • DEF:

  • 1000


During your Main Phase, you can Normal Summon 1 "Synchron" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If another "Synchron" monster is sent to your Graveyard as a Synchro Material for the Synchro Summon of a Warrior or Machine-Type Synchro Monster, while you control this card: You can Special Summon 1 "Synchron Token" (Machine-Type/EARTH/Level 2/ATK 1000/DEF 0). You can only use this effect of "Synchron Carrier" once per turn.

UR Rarity
Junk Synchron
UR Rarity
Junk Synchron
UR Rarity
Junk Synchron
DARK 3
Junk Synchron
  • ATK:

  • 1300

  • DEF:

  • 500


When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated.

R Rarity
Mono Synchron
R Rarity
Mono Synchron
R Rarity
Mono Synchron
DARK 1
Mono Synchron
  • ATK:

  • 0

  • DEF:

  • 0


When using this card as Synchro Material, the other Synchro Material(s) must be Level 4 or lower Warrior or Machine-Type monsters, and they are treated as Level 1.

R Rarity
Wheel Synchron
R Rarity
Wheel Synchron
R Rarity
Wheel Synchron
LIGHT 5
Wheel Synchron
  • ATK:

  • 800

  • DEF:

  • 1000


If this card you control is used as Synchro Material, you can treat it as a non-Tuner. You can only use each of the following effects of "Wheel Synchron" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish this card from your GY, then target 1 Synchro Monster you control; reduce its Level by up to 4.

UR Rarity
Dark Ruler No More
UR Rarity
Dark Ruler No More
UR Rarity
Dark Ruler No More
Spell Normal
Dark Ruler No More

    Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.



    Tag(s):

    SR Rarity
    Forbidden Chalice
    SR Rarity
    Forbidden Chalice
    SR Rarity
    Forbidden Chalice
    Spell Quick
    Forbidden Chalice

      Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.

      UR Rarity
      Forbidden Lance
      UR Rarity
      Forbidden Lance
      UR Rarity
      Forbidden Lance
      Spell Quick
      Forbidden Lance

        Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.

        UR Rarity
        Monster Reborn
        UR Rarity
        Monster Reborn
        UR Rarity
        Monster Reborn
        Spell Normal
        Monster Reborn

          Target 1 monster in either GY; Special Summon it.



          Tag(s):

          R Rarity
          Starlight Junktion
          R Rarity
          Starlight Junktion
          R Rarity
          Starlight Junktion
          Spell Field
          Starlight Junktion

            You can Tribute 1 Tuner monster; Special Summon 1 "Synchron" monster from your Deck with a different Level than the Tributed monster had on the field. During your opponent's turn, if you Special Summon a Synchro Monster from your Extra Deck: Target 1 card on the field; shuffle it into the Deck. You can only use each effect of "Starlight Junktion" once per turn.

            SR Rarity
            Synchro Overtake
            SR Rarity
            Synchro Overtake
            SR Rarity
            Synchro Overtake
            Spell Normal
            Synchro Overtake

              Reveal 1 Synchro Monster in your Extra Deck, choose 1 of the Synchro Materials mentioned on it, and add to your hand or Special Summon that monster, from your Deck or GY, also you cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Synchro Monsters. You can only activate 1 "Synchro Overtake" per turn.

              SR Rarity
              Tuning
              SR Rarity
              Tuning
              SR Rarity
              Tuning
              Spell Normal
              Tuning

                Add 1 "Synchron" Tuner from your Deck to your hand, then send the top card of your Deck to the GY.

                UR Rarity
                Drowning Mirror Force
                UR Rarity
                Drowning Mirror Force
                UR Rarity
                Drowning Mirror Force
                Trap Normal
                Drowning Mirror Force

                  When an opponent's monster declares a direct attack: Shuffle all your opponent's Attack Position monsters into the Deck.

                  Extra Deck

                  UR Rarity
                  Junk Destroyer
                  UR Rarity
                  Junk Destroyer
                  UR Rarity
                  Junk Destroyer
                  EARTH 8
                  Junk Destroyer
                  • ATK:

                  • 2600

                  • DEF:

                  • 2500


                  "Junk Synchron" + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can target cards on the field, up to the number of non-Tuner monsters used for the Synchro Summon of this card; destroy those targets.

                  UR Rarity
                  Junk Warrior
                  UR Rarity
                  Junk Warrior
                  UR Rarity
                  Junk Warrior
                  DARK 5
                  Junk Warrior
                  • ATK:

                  • 2300

                  • DEF:

                  • 1300


                  "Junk Synchron" + 1 or more non-Tuner monsters If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 or lower monsters you currently control.

                  UR Rarity
                  Shooting Quasar Dragon
                  UR Rarity
                  Shooting Quasar Dragon
                  UR Rarity
                  Shooting Quasar Dragon
                  LIGHT 12
                  Shooting Quasar Dragon
                  • ATK:

                  • 4000

                  • DEF:

                  • 4000


                  1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's maximum number of attacks per Battle Phase equals the number of non-Tuner monsters used as its Synchro Material. Once per turn, during either player's turn, when a card or effect is activated: You can negate the activation, and if you do, destroy it. When this card leaves the field: You can Special Summon 1 "Shooting Star Dragon" from your Extra Deck.

                  UR Rarity
                  Shooting Star Dragon
                  UR Rarity
                  Shooting Star Dragon
                  UR Rarity
                  Shooting Star Dragon
                  WIND 10
                  Shooting Star Dragon
                  • ATK:

                  • 3300

                  • DEF:

                  • 2500


                  1 Tuner Synchro Monster + "Stardust Dragon" Once per turn: You can excavate the top 5 cards of your Deck, shuffle them back in, also this card's maximum number of attacks per Battle Phase this turn equals the number of Tuner monsters excavated. Once per turn, during either player's turn, when a card or effect is activated that would destroy a card(s) on the field: You can negate the effect, and if you do, destroy it. Once per turn, when an opponent's monster declares an attack: You can target the attacking monster; banish this card, and if you do, negate that attack. During the next End Phase: Special Summon this card banished by this effect.

                  UR Rarity
                  Shooting Star Dragon T.G. EX
                  UR Rarity
                  Shooting Star Dragon T.G. EX
                  UR Rarity
                  Shooting Star Dragon T.G. EX
                  WIND 10
                  Shooting Star Dragon T.G. EX
                  • ATK:

                  • 3300

                  • DEF:

                  • 2500


                  1 Tuner Synchro Monster + 1+ non-Tuner Synchro Monsters When a monster effect is activated that targets a monster(s) you control (Quick Effect): You can banish 1 Tuner from your GY; negate the activation, and if you do, destroy that card. You can only use each of the following effects of "Shooting Star Dragon T.G. EX" once per turn. ● When an opponent's monster declares an attack: You can negate the attack. ● During your opponent's turn, if this card is in your GY (Quick Effect): You can Tribute 2 Synchro Monsters; Special Summon this card.

                  UR Rarity
                  Stardust Dragon
                  UR Rarity
                  Stardust Dragon
                  UR Rarity
                  Stardust Dragon
                  WIND 8
                  Stardust Dragon
                  • ATK:

                  • 2500

                  • DEF:

                  • 2000


                  1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.

                  UR Rarity
                  Formula Synchron
                  UR Rarity
                  Formula Synchron
                  UR Rarity
                  Formula Synchron
                  LIGHT 2
                  Formula Synchron
                  • ATK:

                  • 200

                  • DEF:

                  • 1500


                  1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.

                  Popular Skills

                  Shooting Star Road T.G. EX: 100%
                  Shooting Star Road T.G. EX

                  Need 18 UR

                  UR Rarity
                  Junk Destroyer1 card
                  UR Rarity
                  Junk Warrior2 card
                  UR Rarity
                  Shooting Quasar Dragon1 card
                  UR Rarity
                  Shooting Star Dragon1 card
                  UR Rarity
                  Shooting Star Dragon T.G. EX1 card
                  UR Rarity
                  Stardust Dragon2 card
                  UR Rarity
                  Formula Synchron1 card
                  UR Rarity
                  Junk Synchron3 card
                  UR Rarity
                  Dark Ruler No More2 card
                  UR Rarity
                  Forbidden Lance1 card
                  UR Rarity
                  Monster Reborn1 card
                  UR Rarity
                  Drowning Mirror Force2 card

                  Main: 22 Extra: 9

                  SR Rarity
                  Junk Converter
                  SR Rarity
                  Junk Converter
                  Junk Converter
                  EARTH 2
                  Junk Converter
                  • ATK:

                  • 400

                  • DEF:

                  • 200


                  You can discard this card and 1 Tuner; add 1 "Synchron" monster from your Deck to your hand. If this card is sent to the GY as Synchro Material: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but it cannot activate its effects this turn. You can only use each effect of "Junk Converter" once per turn.


                  SR Rarity
                  Junk Converter
                  SR Rarity
                  Junk Converter
                  Junk Converter
                  EARTH 2
                  Junk Converter
                  • ATK:

                  • 400

                  • DEF:

                  • 200


                  You can discard this card and 1 Tuner; add 1 "Synchron" monster from your Deck to your hand. If this card is sent to the GY as Synchro Material: You can target 1 Tuner in your GY; Special Summon it in Defense Position, but it cannot activate its effects this turn. You can only use each effect of "Junk Converter" once per turn.


                  N Rarity
                  Synchron Carrier
                  N Rarity
                  Synchron Carrier
                  Synchron Carrier
                  EARTH 2
                  Synchron Carrier
                  • ATK:

                  • 0

                  • DEF:

                  • 1000


                  During your Main Phase, you can Normal Summon 1 "Synchron" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) If another "Synchron" monster is sent to your Graveyard as a Synchro Material for the Synchro Summon of a Warrior or Machine-Type Synchro Monster, while you control this card: You can Special Summon 1 "Synchron Token" (Machine-Type/EARTH/Level 2/ATK 1000/DEF 0). You can only use this effect of "Synchron Carrier" once per turn.


                  UR Rarity
                  Junk Synchron
                  UR Rarity
                  Junk Synchron
                  Junk Synchron
                  DARK 3
                  Junk Synchron
                  • ATK:

                  • 1300

                  • DEF:

                  • 500


                  When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated.


                  UR Rarity
                  Junk Synchron
                  UR Rarity
                  Junk Synchron
                  Junk Synchron
                  DARK 3
                  Junk Synchron
                  • ATK:

                  • 1300

                  • DEF:

                  • 500


                  When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated.


                  UR Rarity
                  Junk Synchron
                  UR Rarity
                  Junk Synchron
                  Junk Synchron
                  DARK 3
                  Junk Synchron
                  • ATK:

                  • 1300

                  • DEF:

                  • 500


                  When this card is Normal Summoned: You can target 1 Level 2 or lower monster in your Graveyard; Special Summon that target in Defense Position, but it has its effects negated.


                  R Rarity
                  Mono Synchron
                  R Rarity
                  Mono Synchron
                  Mono Synchron
                  DARK 1
                  Mono Synchron
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  When using this card as Synchro Material, the other Synchro Material(s) must be Level 4 or lower Warrior or Machine-Type monsters, and they are treated as Level 1.


                  R Rarity
                  Mono Synchron
                  R Rarity
                  Mono Synchron
                  Mono Synchron
                  DARK 1
                  Mono Synchron
                  • ATK:

                  • 0

                  • DEF:

                  • 0


                  When using this card as Synchro Material, the other Synchro Material(s) must be Level 4 or lower Warrior or Machine-Type monsters, and they are treated as Level 1.


                  R Rarity
                  Wheel Synchron
                  R Rarity
                  Wheel Synchron
                  Wheel Synchron
                  LIGHT 5
                  Wheel Synchron
                  • ATK:

                  • 800

                  • DEF:

                  • 1000


                  If this card you control is used as Synchro Material, you can treat it as a non-Tuner. You can only use each of the following effects of "Wheel Synchron" once per turn. During your Main Phase, you can: Immediately after this effect resolves, Normal Summon 1 Level 4 or lower monster, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Synchro Monsters. You can banish this card from your GY, then target 1 Synchro Monster you control; reduce its Level by up to 4.


                  UR Rarity
                  Dark Ruler No More
                  UR Rarity
                  Dark Ruler No More
                  Dark Ruler No More
                  Spell Normal
                  Dark Ruler No More

                    Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




                    Tag(s):

                    UR Rarity
                    Dark Ruler No More
                    UR Rarity
                    Dark Ruler No More
                    Dark Ruler No More
                    Spell Normal
                    Dark Ruler No More

                      Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn, also, for the rest of this turn after this card resolves, your opponent takes no damage. Neither player can activate monster effects in response to this card's activation.




                      Tag(s):

                      SR Rarity
                      Forbidden Chalice
                      SR Rarity
                      Forbidden Chalice
                      Forbidden Chalice
                      Spell Quick
                      Forbidden Chalice

                        Target 1 face-up monster on the field; until the end of this turn, that target gains 400 ATK, but its effects are negated.


                        UR Rarity
                        Forbidden Lance
                        UR Rarity
                        Forbidden Lance
                        Forbidden Lance
                        Spell Quick
                        Forbidden Lance

                          Target 1 face-up monster on the field; until the end of this turn, that target loses 800 ATK, but is unaffected by the effects of other Spells/Traps.


                          UR Rarity
                          Monster Reborn
                          UR Rarity
                          Monster Reborn
                          Monster Reborn
                          Spell Normal
                          Monster Reborn

                            Target 1 monster in either GY; Special Summon it.




                            Tag(s):

                            R Rarity
                            Starlight Junktion
                            R Rarity
                            Starlight Junktion
                            Starlight Junktion
                            Spell Field
                            Starlight Junktion

                              You can Tribute 1 Tuner monster; Special Summon 1 "Synchron" monster from your Deck with a different Level than the Tributed monster had on the field. During your opponent's turn, if you Special Summon a Synchro Monster from your Extra Deck: Target 1 card on the field; shuffle it into the Deck. You can only use each effect of "Starlight Junktion" once per turn.


                              SR Rarity
                              Synchro Overtake
                              SR Rarity
                              Synchro Overtake
                              Synchro Overtake
                              Spell Normal
                              Synchro Overtake

                                Reveal 1 Synchro Monster in your Extra Deck, choose 1 of the Synchro Materials mentioned on it, and add to your hand or Special Summon that monster, from your Deck or GY, also you cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Synchro Monsters. You can only activate 1 "Synchro Overtake" per turn.


                                SR Rarity
                                Synchro Overtake
                                SR Rarity
                                Synchro Overtake
                                Synchro Overtake
                                Spell Normal
                                Synchro Overtake

                                  Reveal 1 Synchro Monster in your Extra Deck, choose 1 of the Synchro Materials mentioned on it, and add to your hand or Special Summon that monster, from your Deck or GY, also you cannot Special Summon monsters from the Extra Deck the turn you activate this card, except Synchro Monsters. You can only activate 1 "Synchro Overtake" per turn.


                                  SR Rarity
                                  Tuning
                                  SR Rarity
                                  Tuning
                                  Tuning
                                  Spell Normal
                                  Tuning

                                    Add 1 "Synchron" Tuner from your Deck to your hand, then send the top card of your Deck to the GY.


                                    SR Rarity
                                    Tuning
                                    SR Rarity
                                    Tuning
                                    Tuning
                                    Spell Normal
                                    Tuning

                                      Add 1 "Synchron" Tuner from your Deck to your hand, then send the top card of your Deck to the GY.


                                      SR Rarity
                                      Tuning
                                      SR Rarity
                                      Tuning
                                      Tuning
                                      Spell Normal
                                      Tuning

                                        Add 1 "Synchron" Tuner from your Deck to your hand, then send the top card of your Deck to the GY.


                                        UR Rarity
                                        Drowning Mirror Force
                                        UR Rarity
                                        Drowning Mirror Force
                                        Drowning Mirror Force
                                        Trap Normal
                                        Drowning Mirror Force

                                          When an opponent's monster declares a direct attack: Shuffle all your opponent's Attack Position monsters into the Deck.


                                          UR Rarity
                                          Drowning Mirror Force
                                          UR Rarity
                                          Drowning Mirror Force
                                          Drowning Mirror Force
                                          Trap Normal
                                          Drowning Mirror Force

                                            When an opponent's monster declares a direct attack: Shuffle all your opponent's Attack Position monsters into the Deck.


                                            UR Rarity
                                            Junk Destroyer
                                            UR Rarity
                                            Junk Destroyer
                                            Junk Destroyer
                                            EARTH 8
                                            Junk Destroyer
                                            • ATK:

                                            • 2600

                                            • DEF:

                                            • 2500


                                            "Junk Synchron" + 1 or more non-Tuner monsters When this card is Synchro Summoned: You can target cards on the field, up to the number of non-Tuner monsters used for the Synchro Summon of this card; destroy those targets.


                                            UR Rarity
                                            Junk Warrior
                                            UR Rarity
                                            Junk Warrior
                                            Junk Warrior
                                            DARK 5
                                            Junk Warrior
                                            • ATK:

                                            • 2300

                                            • DEF:

                                            • 1300


                                            "Junk Synchron" + 1 or more non-Tuner monsters If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 or lower monsters you currently control.


                                            UR Rarity
                                            Junk Warrior
                                            UR Rarity
                                            Junk Warrior
                                            Junk Warrior
                                            DARK 5
                                            Junk Warrior
                                            • ATK:

                                            • 2300

                                            • DEF:

                                            • 1300


                                            "Junk Synchron" + 1 or more non-Tuner monsters If this card is Synchro Summoned: It gains ATK equal to the total ATK of all Level 2 or lower monsters you currently control.


                                            UR Rarity
                                            Shooting Quasar Dragon
                                            UR Rarity
                                            Shooting Quasar Dragon
                                            Shooting Quasar Dragon
                                            LIGHT 12
                                            Shooting Quasar Dragon
                                            • ATK:

                                            • 4000

                                            • DEF:

                                            • 4000


                                            1 Tuner Synchro Monster + 2 or more non-Tuner Synchro Monsters Must be Synchro Summoned, and cannot be Special Summoned by other ways. This card's maximum number of attacks per Battle Phase equals the number of non-Tuner monsters used as its Synchro Material. Once per turn, during either player's turn, when a card or effect is activated: You can negate the activation, and if you do, destroy it. When this card leaves the field: You can Special Summon 1 "Shooting Star Dragon" from your Extra Deck.


                                            UR Rarity
                                            Shooting Star Dragon
                                            UR Rarity
                                            Shooting Star Dragon
                                            Shooting Star Dragon
                                            WIND 10
                                            Shooting Star Dragon
                                            • ATK:

                                            • 3300

                                            • DEF:

                                            • 2500


                                            1 Tuner Synchro Monster + "Stardust Dragon" Once per turn: You can excavate the top 5 cards of your Deck, shuffle them back in, also this card's maximum number of attacks per Battle Phase this turn equals the number of Tuner monsters excavated. Once per turn, during either player's turn, when a card or effect is activated that would destroy a card(s) on the field: You can negate the effect, and if you do, destroy it. Once per turn, when an opponent's monster declares an attack: You can target the attacking monster; banish this card, and if you do, negate that attack. During the next End Phase: Special Summon this card banished by this effect.


                                            UR Rarity
                                            Shooting Star Dragon T.G. EX
                                            UR Rarity
                                            Shooting Star Dragon T.G. EX
                                            Shooting Star Dragon T.G. EX
                                            WIND 10
                                            Shooting Star Dragon T.G. EX
                                            • ATK:

                                            • 3300

                                            • DEF:

                                            • 2500


                                            1 Tuner Synchro Monster + 1+ non-Tuner Synchro Monsters When a monster effect is activated that targets a monster(s) you control (Quick Effect): You can banish 1 Tuner from your GY; negate the activation, and if you do, destroy that card. You can only use each of the following effects of "Shooting Star Dragon T.G. EX" once per turn. ● When an opponent's monster declares an attack: You can negate the attack. ● During your opponent's turn, if this card is in your GY (Quick Effect): You can Tribute 2 Synchro Monsters; Special Summon this card.


                                            UR Rarity
                                            Stardust Dragon
                                            UR Rarity
                                            Stardust Dragon
                                            Stardust Dragon
                                            WIND 8
                                            Stardust Dragon
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 2000


                                            1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                            UR Rarity
                                            Stardust Dragon
                                            UR Rarity
                                            Stardust Dragon
                                            Stardust Dragon
                                            WIND 8
                                            Stardust Dragon
                                            • ATK:

                                            • 2500

                                            • DEF:

                                            • 2000


                                            1 Tuner + 1+ non-Tuner monsters When a card or effect is activated that would destroy a card(s) on the field (Quick Effect): You can Tribute this card; negate the activation, and if you do, destroy it. During the End Phase, if this effect was activated this turn (and was not negated): You can Special Summon this card from your GY.


                                            UR Rarity
                                            Formula Synchron
                                            UR Rarity
                                            Formula Synchron
                                            Formula Synchron
                                            LIGHT 2
                                            Formula Synchron
                                            • ATK:

                                            • 200

                                            • DEF:

                                            • 1500


                                            1 Tuner + 1 non-Tuner monster When this card is Synchro Summoned: You can draw 1 card. Once per Chain, during your opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, Synchro Summon using this card you control.



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